Competitive Information for Drapion [Sword/Shield]

Competitive Pokemon Sword/Shield Movesets and Strategies for Drapion drapion
Base Stats for Drapion

Poison / Dark

Abilities:
Keen EyeKeen Eye: This Pokemon's accuracy can't be lowered by others; ignores their evasiveness stat.
,
Battle ArmorBattle Armor: This Pokemon cannot be struck by a critical hit.
,
SniperSniper: If this Pokemon strikes with a critical hit, the damage is multiplied by 1.5.


Evolutions / Family:
Skorupi
Drapion

Weakness Chart for Poison/Dark-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
  
0.5x
  
  
  
  
  
  
0.5x
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
0.5x
2x
  
  
0.5x
0x
  
  
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for DrapionVisit Serebii's Pokedex for location, breeding, and other game details about DrapionVisit Bulbapedia for more information about DrapionVisit Pikalytics for competitive usage stats on Drapion

Movesets for Singles


What is a good competitive moveset for Drapion? These builds have been optimized for Pokemon competing in Sword/Shield Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sword/Shield generation metagame.


Common single-battle team mates for Drapion in Pokemon Sword/Shield:

BlastoiseDurantIndeedee-FSnorlaxClefairyObstagoonDracovishTogekissSeismitoadClefable


Drapion is an awesome Poison and Dark-typed Pokemon. It's not-uncommon to find yourself dealing with Drapion when battling in the 8th generation meta. Drapion's only type-related weakness is Ground.


Species: Drapion
Item: Scope Lens / Figy Berry
Ability: Sniper
Nature: Jolly (+Spe, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- X-Scissor / Fell Stinger
- Cross Poison / Poison Jab
- Knock Off / Taunt
- Protect

Physical Sweeper Drapion (Popular/Trending)

Drapion is a sensational Physical Sweeper. It was designed to take down the opponent's team with brute physical power. Scope Lens/Razor Claw increases Drapion critical hit ratio by 1 stage and combined with Drapion's Sniper ability will increase the amount of damage done by those critial hits. With Sniper, if Drapion strikes with a critical hit the damage is multiplied by 1.5.

X-Scissor is a physical 80-base power Bug-type move that deals a mighty amount of damage.
Fell Stinger is a physical 50-base power Bug-type move (raises Drapion's attack by 3 if this koes the target).
Cross Poison is a physical STAB-boosted 70-base power Poison-type move (high critical hit ratio. 10% chance to poison).
Poison Jab is a physical STAB-boosted 80-base power Poison-type move (30% chance to poison the target).
Knock Off is a physical STAB-boosted 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
Taunt is a status move (target can't use status moves its next 3 turns).
Protect is a status move (prevents moves from affecting your Drapion this turn).




Species: Drapion
Item: Life Orb
Ability: Battle Armor
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Knock Off / Crunch
- Poison Jab / Cross Poison
- Earthquake
- Leech Life

Physical Sweeper Drapion (Battle Armor)

Drapion is a fabulous Physical Sweeper. It is designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Drapion's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Battle Armor, Drapion cannot be struck by a critical hit.

Knock Off is a physical STAB-boosted 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
Crunch is a physical STAB-boosted 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
Poison Jab is a physical STAB-boosted 80-base power Poison-type move (30% chance to poison the target).
Cross Poison is a physical STAB-boosted 70-base power Poison-type move (high critical hit ratio. 10% chance to poison).
Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).
Leech Life is a physical 80-base power Bug-type move (Drapion recovers 50% of the damage dealt).



Movesets for Doubles


What is a good doubles moveset for Drapion? These builds have been optimized for Sword/Shield Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sword/Shield generation metagame.


Common double-battle team mates for Drapion in Pokemon Sword/Shield:

SeismitoadRotom-HeatConkeldurrGrimmsnarlIncineroarGastrodonChandelureCoalossalClaydolHelioliskAvaluggAraquanid


Species: Drapion
Item: Life Orb
Ability: Battle Armor
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Earthquake
- Knock Off / Brutal Swing
- Rock Slide
- Poison Jab

Doubles Physical Sweeper Drapion (Battle Armor)

Drapion is a sensational Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. Life Orb boosts the power of Drapion's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Battle Armor, Drapion cannot be struck by a critical hit.

Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).
Knock Off is a physical STAB-boosted 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
Brutal Swing is a physical STAB-boosted 60-base power Dark-type move (no additional effect. hits adjacent pokemon).
Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
Poison Jab is a physical STAB-boosted 80-base power Poison-type move (30% chance to poison the target).



Movepool


Wondering what moves can Drapion learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Bug Buzz
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Dark Pulse
80
100%
15
20% chance to flinch the target.
Hyper Beam
150
90%
5
User cannot move next turn.
Round
60
100%
15
Power doubles if others used Round this turn.
Shadow Ball
80
100%
15
20% chance to lower the target's Sp. Def by 1.
Sludge Bomb
90
100%
10
30% chance to poison the target.
Snarl
55
95%
15
100% chance to lower the foe(s) Sp. Atk by 1.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Venoshock
65
100%
10
Power doubles if the target is poisoned.
Assurance
60
100%
10
Power doubles if target was damaged this turn.
Bite
60
100%
25
30% chance to flinch the target.
Brick Break
75
100%
15
Destroys screens, unless the target is immune.
Brutal Swing
60
100%
20
No additional effect. Hits adjacent Pokemon.
Bug Bite
60
100%
20
User steals and eats the target's Berry.
Bulldoze
60
100%
20
100% chance lower adjacent Pkmn Speed by 1.
Cross Poison
70
100%
20
High critical hit ratio. 10% chance to poison.
Crunch
80
100%
15
20% chance to lower the target's Defense by 1.
Dig
80
100%
10
Digs underground turn 1, strikes turn 2.
Earthquake
100
100%
10
Hits adjacent Pokemon. Double damage on Dig.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
False Swipe
40
100%
40
Always leaves the target with at least 1 HP.
Fell Stinger
50
100%
25
Raises user's Attack by 3 if this KOes the target.
Fire Fang
65
95%
15
10% chance to burn. 10% chance to flinch.
Fling
--
100%
10
Flings the user's item at the target. Power varies.
Giga Impact
150
90%
5
User cannot move next turn.
Ice Fang
65
95%
15
10% chance to freeze. 10% chance to flinch.
Iron Tail
100
75%
15
30% chance to lower the target's Defense by 1.
Knock Off
65
100%
20
1.5x damage if foe holds an item. Removes item.
Leech Life
80
100%
10
User recovers 50% of the damage dealt.
Night Slash
70
100%
15
High critical hit ratio.
Payback
50
100%
10
Power doubles if the user moves after the target.
Pin Missile
25
95%
20
Hits 2-5 times in one turn.
Poison Fang
50
100%
15
50% chance to badly poison the target.
Poison Jab
80
100%
20
30% chance to poison the target.
Poison Sting
15
100%
35
30% chance to poison the target.
Retaliate
70
100%
5
Power doubles if an ally fainted last turn.
Rock Slide
75
90%
10
30% chance to flinch the foe(s).
Rock Tomb
60
95%
15
100% chance to lower the target's Speed by 1.
Sand Tomb
35
85%
15
Traps and damages the target for 4-5 turns.
Slash
70
100%
20
High critical hit ratio.
Stomping Tantrum
75
100%
10
Power doubles if the user's last move failed.
Thief
60
100%
25
If the user has no item, it steals the target's.
Throat Chop
80
100%
15
For 2 turns, the target cannot use sound moves.
Thunder Fang
65
95%
15
10% chance to paralyze. 10% chance to flinch.
X-Scissor
80
100%
15
No additional effect.
Acupressure
--
--
30
Raises a random stat of the user or an ally by 2.
Agility
--
--
30
Raises the user's Speed by 2.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Confuse Ray
--
100%
10
Confuses the target.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Hone Claws
--
--
15
Raises the user's Attack and accuracy by 1.
Iron Defense
--
--
15
Raises the user's Defense by 2.
Leer
--
100%
30
Lowers the foe(s) Defense by 1.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Sand Attack
--
100%
15
Lowers the target's accuracy by 1.
Scary Face
--
100%
10
Lowers the target's Speed by 2.
Screech
--
85%
40
Lowers the target's Defense by 2.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Swords Dance
--
--
20
Raises the user's Attack by 2.
Taunt
--
100%
20
Target can't use status moves its next 3 turns.
Toxic
--
90%
10
Badly poisons the target. Poison types can't miss.
Toxic Spikes
--
--
20
Poisons grounded foes on switch-in. Max 2 layers.
Venom Drench
--
100%
20
Lowers Atk/Sp. Atk/Speed of poisoned foes by 1.
Whirlwind
--
--
20
Forces the target to switch to a random ally.

Combo List


These are a list of several common move combinations Drapion can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SS Move and Ability Combos for Drapion

Create a build


Have an idea in mind for Drapion that you'd like to test? Customize the IVs, EVs and their Sword/Shield moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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