Competitive Information for Machoke [Sword/Shield]
Fighting
Abilities:
If this Pokemon is statused, its Attack is 1.5x; ignores burn halving physical damage.
Every move used by or against this Pokemon will always hit.
If this Pokemon flinches, its Speed is raised by 1 stage.
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Movesets for Singles
Looking for a competitive moveset for Machoke? These builds are optimized for Sword/Shield Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sword/Shield metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Get hyped for Machoke, a sick Pokémon with Fighting typing! Machoke is not a Pokémon anyone usually expects to see on the battlefield. It is weak to Fairy, Flying, and Psychic-typed attacks. Check out the movesets listed below to learn more about Machoke's strategies.
Item: Flame Orb / Eject Pack
Ability: Guts
Nature: Adamant (+Atk, -SpA)
EVs: 188 Hp / 252 Atk / 68 SpD
Moveset:
- Close Combat / Brick Break
- Facade / Double-Edge
- Earthquake / Stomping Tantrum
- Detect / Protect
Machoke shows a stupendous Physical Sweeper prowess in single battles. This approach seeks to overwhelm foes with devastating physical power. Flame Orb will burn Machoke at the end of the turn which will activate Machoke's Guts ability. Use Detect or Protect to help guarantee the Orb activates on your first turn. With Guts, if Machoke is statused its attack is 1.5x; ignores burn halving physical damage. Facade's damage doubles when the user has a status affliction. Combine that with Guts to seriously give Machoke a sweet boost. With a Eject Pack equipped to it, if Machoke's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Brick Break is a physical STAB-boosted 75-base power Fighting-type move (destroys screens, unless the target is immune).
◆ Facade is a physical 70-base power Normal-type move (power doubles if Machoke is burn/poison/paralyzed).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Stomping Tantrum is a physical 75-base power Ground-type move (power doubles if your Machoke's last move failed).
◆ Detect is a status move (prevents moves from affecting your Machoke this turn).
◆ Protect is a status move (prevents moves from affecting your Machoke this turn).
Link (click to copy):
https://hohoushome.com/b/maa43
Item: Shell Bell / Life Orb
Ability: No Guard
Nature: Adamant (+Atk, -SpA)
EVs: 188 Hp / 252 Atk / 68 SpD
Moveset:
- Cross Chop / Close Combat
- Double-Edge / Mega Kick
- Earthquake
- Knock Off
Machoke stands out as an exceptional Physical Sweeper in single battles. It's goal is to crush rivals using potent physical power. Life Orb boosts the power of Machoke's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Machoke recover from the recoil damage it may take from Double-Edge. With No Guard, every move used by or against Machoke will always hit.
◆ Close Combat is a physical STAB-boosted 120-base power Fighting-type move (lowers your Machoke's defense and special defense by 1 stage).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Mega Kick is a physical 120-base power Normal-type move that deals a high amount of damage.
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
Link (click to copy):
https://hohoushome.com/b/mba43
Item: Shell Bell / Eject Pack
Ability: Steadfast
Nature: Adamant (+Atk, -SpA)
EVs: 188 Hp / 252 Atk / 68 SpD
Moveset:
- Close Combat / Brick Break
- Double-Edge / Body Slam
- Earthquake / Stomping Tantrum
- Knock Off
In single battles, Machoke's Physical Sweeper role is a top-notch. This technique aims to overwhelm foes with brute physical moves. The Shell Bell item option is to help Machoke recover from the recoil damage it may take from Double-Edge. With Steadfast, if Machoke flinches its speed is raised by 1 stage. With a Eject Pack equipped to it, if Machoke's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Brick Break is a physical STAB-boosted 75-base power Fighting-type move (destroys screens, unless the target is immune).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Stomping Tantrum is a physical 75-base power Ground-type move (power doubles if your Machoke's last move failed).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
Link (click to copy):
https://hohoushome.com/b/mca43
Item: Eviolite
Ability: No Guard
Nature: Jolly (+Spe, -SpA)
EVs: 4 Hp / 252 Def / 252 Spe
Moveset:
- Dynamic Punch
- Sleep Talk
- Rest
- Earthquake
Machoke makes an a top-notch Support in single battles. Machoke is not a Pokemon anyone usually expects sees on the battlefield until equipping Eviolite became the goto option. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. With No Guard, every move used by or against Machoke will always hit.
◆ Sleep Talk is a status move (Machoke must be asleep. Uses another known move).
◆ Rest is a status move (Machoke sleeps 2 turns and restores hp and status).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
Link (click to copy):
https://hohoushome.com/b/mda43
Movesets for Doubles
Need a strong doubles moveset for Machoke? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sword/Shield Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sword/Shield metagame with these expert-crafted setups!
Item: Flame Orb / Eject Pack
Ability: Guts
Nature: Adamant (+Atk, -SpA)
EVs: 188 Hp / 252 Atk / 68 SpD
Moveset:
- Close Combat / Brick Break
- Earthquake / Bulldoze
- Knock Off / Facade
- Detect / Protect
Taking on double battles? Machoke is a pretty decent Physical Sweeper. It is designed to crush rivals using destructive physical attacks. Flame Orb will burn Machoke at the end of the turn which will activate Machoke's Guts ability. Use Detect or Protect to help guarantee the Orb activates on your first turn. With Guts, if Machoke is statused its attack is 1.5x; ignores burn halving physical damage. Knock Off was added to provide additional threat coverage. Facade's damage doubles when the user has a status affliction. Combine that with Guts to seriously give Machoke a sweet boost. With a Eject Pack equipped to it, if Machoke's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Brick Break is a physical STAB-boosted 75-base power Fighting-type move (destroys screens, unless the target is immune).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Facade is a physical 70-base power Normal-type move (power doubles if Machoke is burn/poison/paralyzed).
◆ Detect is a status move (prevents moves from affecting your Machoke this turn).
◆ Protect is a status move (prevents moves from affecting your Machoke this turn).
Link (click to copy):
https://hohoushome.com/b/naa43
Item: Life Orb / Choice Band
Ability: No Guard
Nature: Adamant (+Atk, -SpA)
EVs: 188 Hp / 252 Atk / 68 SpD
Moveset:
- Cross Chop / Close Combat
- Rock Slide
- Earthquake / Bulldoze
- Knock Off / Mega Kick
Machoke proves to be a high-quality Physical Sweeper for double battles. This moveset is designed to overwhelm foes with formidable physical moves. Choice Band will increase the damage of Machoke's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Machoke's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With No Guard, every move used by or against Machoke will always hit. Knock Off was added to provide additional threat coverage.
◆ Close Combat is a physical STAB-boosted 120-base power Fighting-type move (lowers your Machoke's defense and special defense by 1 stage).
◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Mega Kick is a physical 120-base power Normal-type move that deals a notable amount of damage.
Link (click to copy):
https://hohoushome.com/b/nba43
Item: Eject Pack / Choice Band
Ability: Steadfast
Nature: Adamant (+Atk, -SpA)
EVs: 188 Hp / 252 Atk / 68 SpD
Moveset:
- Close Combat / Brick Break
- Earthquake / Bulldoze
- Rock Slide
- Knock Off / Double-Edge
For those intense double battles, Machoke is an awesome Physical Sweeper. This moveset was created to crush rivals using lethal physical moves. Choice Band will increase the damage of Machoke's physical moves by 1.5x at the cost of locking you into the first move you pick. With Steadfast, if Machoke flinches its speed is raised by 1 stage. Knock Off was added to provide additional threat coverage. With a Eject Pack equipped to it, if Machoke's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Brick Break is a physical STAB-boosted 75-base power Fighting-type move (destroys screens, unless the target is immune).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Link (click to copy):
https://hohoushome.com/b/nca43
Movepool
Want to know what moves Machoke can learn? Check out the full list of moves available in the Pokemon Sword/Shield generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Machoke.
Damage Modifiers:
Combo List
These are a list of several common move combinations Machoke can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SS Move and Ability Combos for Machoke
- Moves: Endure + Reversal
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Substitute + Reversal
- Ability: Guts + Item: Flame orb
- Move: Swagger + Item: Mirror Herb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- OHKO Combo - Ability: No Guard + Move: Fissure
- Item: Blunder Policy + Move: Dynamic Punch
- Moves with Priority: Detect, Endure, Helping Hand, Protect, Quick Guard, Bullet Punch, Vacuum Wave
- Moves that Break Screens: Brick Break
- Moves that inflict status: Toxic
Moves that boost Machoke's stats
- Bulk Up
- Curse
- Power-Up Punch
- Skull Bash
- Work Up
Most notable and possible best moves for Machoke
- Earthquake
- Knock Off
- Light Screen
- Protect
- Rest
- Toxic
Common Effort Values for Machoke in Sword and Shield
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Jolly Nature ( 0/252/0/0/0/252 )
- Timid Nature ( 0/0/0/252/0/252 )
- Bold Nature ( 252/0/252/0/0/4 )
- Calm Nature ( 252/0/0/0/252/4 )
- Relaxed Nature ( 252/0/88/0/168/0 )
- Sassy Nature ( 252/0/4/0/252/0 )
- Optimize Machoke's Defensive EV-spread for Pokemon Sword and Shield
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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