Competitive Information for Mimikyu [Sword/Shield]


Ghost / Fairy
Abilities:
Movesets for Singles
What is a good competitive moveset for Mimikyu? These builds have been optimized for Pokemon competing in Sword/Shield Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sword/Shield generation metagame.
RegielekiTapu FiniDragapultKartanaHeatranIncineroarGlastrierClefairyMoltres-GalarGarchomp
Mimikyu is a remarkable Ghost and Fairy-typed Pokemon. Mimikyu are common Pokemon to see in the SS metagame. Mimikyu's only type-related weaknesses are Ghost and Steel.
Item: Mental Herb / Babiri Berry
Ability: Disguise
Nature: Adamant (+Atk, -SpA)
EVs: 228 Hp / 156 Atk / 124 SpD
Moveset:
- Play Rough
- Shadow Sneak / Phantom Force
- Taunt
- Trick Room
Physical Tank Mimikyu (Popular/Trending)
Mimikyu is an awesome Physical Tank for single battles. It is primarily designed to take a considerable amount of physical hits while dealing some decent damage. The Babiri Berry will lessen the damage taken from one supereffective Steel-type attack. With Disguise, (mimikyu only) the first hit it takes is blocked and it takes 1/8 hp damage instead. With a Mental Herb equipped to it, cures Mimikyu of attract, disable, encore, heal block, taunt, torment then the Mental Herb gets consumed.
◆ Shadow Sneak is a physical STAB-boosted priority-increased 40-base power Ghost-type move (usually goes first).
◆ Phantom Force is a physical STAB-boosted 90-base power Ghost-type move (disappears turn 1. Hits turn 2. Breaks protection).
◆ Taunt is a status move (target can't use status moves its next 3 turns).
◆ Trick Room is a status move (goes last. For 5 turns, turn order is reversed).
Link (click to copy):
https://hohoushome.com/b/is10a30a
Item: Shell Bell / Life Orb
Ability: Disguise
Nature: Jolly (+Spe, -SpA)
Nature: Adamant (+Atk, -SpA)
EVs: 84 Hp / 252 Atk / 172 Spe
Moveset:
- Shadow Claw / Phantom Force
- Play Rough
- Wood Hammer / X-Scissor
- Slash / Facade
Physical Sweeper Mimikyu (Disguise)
Mimikyu is a sensational Physical Sweeper for single battles. It is designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Mimikyu's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Mimikyu recover from the recoil damage it may take from Wood Hammer. With Disguise, (mimikyu only) the first hit it takes is blocked and it takes 1/8 hp damage instead. Facade's damage doubles when the user has a status affliction.
◆ Phantom Force is a physical STAB-boosted 90-base power Ghost-type move (disappears turn 1. Hits turn 2. Breaks protection).
◆ Play Rough is a physical STAB-boosted 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
◆ Wood Hammer is a physical 120-base power Grass-type move (has 33% recoil).
◆ X-Scissor is a physical 80-base power Bug-type move that deals a mighty amount of damage.
◆ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
◆ Facade is a physical 70-base power Normal-type move (power doubles if Mimikyu is burn/poison/paralyzed).
Link (click to copy):
https://hohoushome.com/b/is11a30a
Movesets for Doubles
What is a good doubles moveset for Mimikyu? These builds have been optimized for Sword/Shield Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sword/Shield generation metagame.
RegielekiTapu FiniDragapultKartanaHeatranIncineroarGlastrierClefairyMoltres-GalarGarchomp
Item: Safety Goggles
Ability: Disguise
Nature: Sassy (+SpD, -Spe)
EVs: 252 Hp / 140 Def / 116 SpD
Moveset:
- Shadow Sneak
- Will-O-Wisp
- Taunt
- Trick Room
Doubles Double Wall Mimikyu (Popular VGC)
Mimikyu is a sensational Double Wall for double battles. This particular build was popular during earlier competitions. This moveset attempts to have enough defenses and bulk to take both physical and special hits. Safety Goggles grant Mimikyu immunity to powder and spore moves along with damage from hail and sandstorm. With Disguise, (mimikyu only) the first hit it takes is blocked and it takes 1/8 hp damage instead.
◆ Will-O-Wisp is a status move (burns the target).
◆ Taunt is a status move (target can't use status moves its next 3 turns).
◆ Trick Room is a status move (goes last. For 5 turns, turn order is reversed).
Link (click to copy):
https://hohoushome.com/b/id10a30a
Item: Shell Bell / Life Orb
Ability: Disguise
Nature: Jolly (+Spe, -SpA)
Nature: Adamant (+Atk, -SpA)
EVs: 84 Hp / 252 Atk / 172 Spe
Moveset:
- Shadow Claw / Phantom Force
- Play Rough
- Wood Hammer / X-Scissor
- Slash / Facade
Doubles Physical Sweeper Mimikyu (Disguise)
Mimikyu is a wonderful Physical Sweeper for double battles. The purpose of this moveset is to take down the opponent's team with brute physical power. Life Orb boosts the power of Mimikyu's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Mimikyu recover from the recoil damage it may take from Wood Hammer. With Disguise, (mimikyu only) the first hit it takes is blocked and it takes 1/8 hp damage instead. Facade's damage doubles when the user has a status affliction.
◆ Phantom Force is a physical STAB-boosted 90-base power Ghost-type move (disappears turn 1. Hits turn 2. Breaks protection).
◆ Play Rough is a physical STAB-boosted 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
◆ Wood Hammer is a physical 120-base power Grass-type move (has 33% recoil).
◆ X-Scissor is a physical 80-base power Bug-type move that deals a decent amount of damage.
◆ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
◆ Facade is a physical 70-base power Normal-type move (power doubles if Mimikyu is burn/poison/paralyzed).
Link (click to copy):
https://hohoushome.com/b/id11a30a
Item: Shell Bell
Ability: Disguise
Nature: Sassy (+SpD, -Spe)
Nature: Relaxed (+Def, -Spe)
EVs: 252 Hp / 228 Def / 28 SpD
Moveset:
- Shadow Claw / Phantom Force
- Play Rough
- Wood Hammer / X-Scissor
- Trick Room
Defensive Trick Room Mimikyu (Disguise)
Mimikyu is pretty popular Defensive Trick Room for single battles. The Shell Bell item is to help Mimikyu recover from the recoil damage it may take from Wood Hammer. With Disguise, (mimikyu only) the first hit it takes is blocked and it takes 1/8 hp damage instead.
◆ Phantom Force is a physical STAB-boosted 90-base power Ghost-type move (disappears turn 1. Hits turn 2. Breaks protection).
◆ Play Rough is a physical STAB-boosted 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
◆ Wood Hammer is a physical 120-base power Grass-type move (has 33% recoil).
◆ X-Scissor is a physical 80-base power Bug-type move that deals a good amount of damage.
◆ Trick Room is a status move (goes last. For 5 turns, turn order is reversed).
Link (click to copy):
https://hohoushome.com/b/id12a30a
Movepool
Wondering what moves can Mimikyu learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Mimikyu can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SS Move and Ability Combos for Mimikyu
- Moves: Swagger + Psych up
- Moves: Swagger + Screech
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Substitute + Drain punch
- Moves: Pain split + Toxic
- Moves: Pain split + Will-o-wisp
- Move: Swagger + Item: Mirror Herb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Endure, Protect, Shadow Sneak, Baby-Doll Eyes
- Moves that inflict status (and combo with the move Hex): Thunder Wave, Toxic, Will-O-Wisp, Burning Jealousy
Moves that boost Mimikyu's stats
- Bulk Up
- Charge Beam
- Curse
- Hone Claws
- Swords Dance
- Work Up
Most notable and possible best moves for Mimikyu
- Curse
- Destiny Bond
- Light Screen
- Phantom Force
- Play Rough
- Protect
- Rest
- Shadow Sneak
- Swords Dance
- Taunt
- Toxic
- Trick Room
- Will-O-Wisp
Common Effort Values for Mimikyu in Sword and Shield
- Adamant Nature ( 228/156/0/0/124/0 )
- Impish Nature ( 236/4/196/0/4/68 )
- Optimize Mimikyu's EV spread for Pokemon Sword and Shield
Related Videos
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Here are the best movesets for Mimikyu. Top rated Mimikyu Sword/Shield movesets. You can find Mimikyu builds Sword/Shield. Mimikyu movesets Sword/Shield are listed here. VGC Mimikyu Competitive Movesets can be found here. Find various EV spreads, find the best nature for Mimikyu in Sword/Shield along with competitive movesets. Basic info and Movesets for evolution