Competitive Information for Galarian Ponyta [Sword/Shield]

Competitive Pokemon Sword/Shield Movesets and Strategies for Ponyta-galar ponyta-galar
Base Stats for Ponyta-Galar

Psychic

Abilities:
Run AwayRun Away: No competitive use.
,
AnticipationAnticipation: On switch-in, this Pokemon shudders if any foe has a supereffective or OHKO move.
,
Pastel VeilPastel Veil: Protects the Pokémon and its ally Pokémon from being poisoned.


Evolutions / Family:
Ponyta

Weakness Chart for Psychic-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
2x
2x
  
  
  
0.5x
  
  
2x
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
  
  
  
  
0.5x
  
  
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for Ponyta-galarVisit Serebii's Pokedex for location, breeding, and other game details about Ponyta-galarVisit Bulbapedia for more information about Ponyta-galar

Movesets for Singles


What is a good competitive moveset for Ponyta-galar? These builds have been optimized for Pokemon competing in Sword/Shield Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sword/Shield generation metagame.


Ponyta is an astounding Psychic-typed Pokemon. Ponyta is not a Pokemon anyone usually expects sees on the battlefield. Ponyta is weak to Bug, Dark, and Ghost-typed attacks.


Species: Ponyta-Galar
Item: Life Orb / Focus Sash
Ability: Pastel Veil
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge
- Zen Headbutt
- High Horsepower
- Wild Charge

Physical Sweeper Ponyta-Galar (Pastel Veil)

Ponyta is a pretty decent Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. Focus Sash helps protect Ponyta from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Ponyta's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Pastel Veil, protects the pokémon and its ally pokémon from being poisoned.

Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to flinch the target).
High Horsepower is a physical 95-base power Ground-type move that deals a large amount of damage.
Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).



Movesets for Doubles


What is a good doubles moveset for Ponyta-galar? These builds have been optimized for Sword/Shield Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sword/Shield generation metagame.


Species: Ponyta-Galar
Item: Life Orb / Focus Sash
Ability: Pastel Veil
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge
- Zen Headbutt
- High Horsepower
- Wild Charge

Doubles Physical Sweeper Ponyta-Galar (Pastel Veil)

Ponyta is a sensational Physical Sweeper. This moveset is designed to take down the opponent's team with brute physical power. Focus Sash helps protect Ponyta from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Ponyta's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Pastel Veil, protects the pokémon and its ally pokémon from being poisoned.

Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to flinch the target).
High Horsepower is a physical 95-base power Ground-type move that deals a great amount of damage.
Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).



Movepool


Wondering what moves can Ponyta-galar learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Confusion
50
100%
25
10% chance to confuse the target.
Dazzling Gleam
80
100%
10
No additional effect. Hits adjacent foes.
Fairy Wind
40
100%
30
No additional effect.
Future Sight
120
100%
10
Hits two turns after being used.
Mystical Fire
75
100%
10
100% chance to lower the target's Sp. Atk by 1.
Psybeam
65
100%
20
10% chance to confuse the target.
Psychic
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Round
60
100%
15
Power doubles if others used Round this turn.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Stored Power
20
100%
10
+ 20 power for each of the user's stat boosts.
Swift
60
--
20
This move does not check accuracy. Hits foes.
Body Slam
85
100%
15
30% chance to paralyze the target.
Bounce
85
85%
5
Bounces turn 1. Hits turn 2. 30% paralyze.
Double Kick
30
100%
30
Hits 2 times in one turn.
Double-Edge
120
100%
15
Has 33% recoil.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
High Horsepower
95
95%
10
No additional effect.
Horn Drill
--
30%
5
OHKOs the target. Fails if user is a lower level.
Iron Tail
100
75%
15
30% chance to lower the target's Defense by 1.
Low Kick
--
100%
20
More power the heavier the target.
Play Rough
90
90%
10
10% chance to lower the target's Attack by 1.
Stomp
65
100%
20
30% chance to flinch the target.
Tackle
40
100%
35
No additional effect.
Take Down
90
85%
20
Has 1/4 recoil.
Thrash
120
100%
10
Lasts 2-3 turns. Confuses the user afterwards.
Wild Charge
90
100%
15
Has 1/4 recoil.
Zen Headbutt
80
90%
15
20% chance to flinch the target.
Agility
--
--
30
Raises the user's Speed by 2.
Ally Switch
--
--
15
The user swaps positions with its ally.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Calm Mind
--
--
20
Raises the user's Sp. Atk and Sp. Def by 1.
Charm
--
100%
20
Lowers the target's Attack by 2.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Growl
--
100%
40
Lowers the foe(s) Attack by 1.
Heal Pulse
--
--
10
Heals the target by 50% of its max HP.
Healing Wish
--
--
10
User faints. Next hurt Pokemon is fully healed.
Hypnosis
--
60%
20
Causes the target to fall asleep.
Imprison
--
--
10
No foe can use any move known by the user.
Morning Sun
--
--
5
Heals the user by a weather-dependent amount.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Tail Whip
--
100%
30
Lowers the foe(s) Defense by 1.

Combo List


These are a list of several common move combinations Ponyta-galar can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SS Move and Ability Combos for Ponyta-galar

Create a build


Have an idea in mind for Ponyta-galar that you'd like to test? Customize the IVs, EVs and their Sword/Shield moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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