Competitive Information for Slurpuff [Sword/Shield]
Fairy
Abilities:
Speed is doubled on held item loss; boost is lost if it switches, gets new item/Ability.
This Pokemon and its allies cannot fall asleep; those already asleep do not wake up.
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Movesets for Singles
Looking for a competitive moveset for Slurpuff? These builds are optimized for Sword/Shield Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sword/Shield metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
GlastrierDracovishLandorusDragapultWeezing-GalarZapdos-GalarTapu FiniObstagoonArticuno-GalarPorygon2
Unleash the power of Slurpuff, a marvelous Pokémon with Fairy typing. It's a sight to see Slurpuff out in the 8th generation battlefield. Its only type-related weaknesses are Poison and Steel. Want to master Slurpuff's movesets? Dive into our detailed strategies below!
Item: Misty Seed / Grassy Seed
Ability: Unburden
Nature: Timid (+Spe, -Atk)
EVs: 252 Hp / 4 SpD / 252 Spe
Moveset:
- After You
- Cotton Spore
- Protect
- Yawn
When it comes to single battles, Slurpuff shines as a pretty decent Support. With Unburden, speed is doubled on held item loss; boost is lost if it switches gets new item/ability. With a Misty Seed equipped to it, if the terrain is misty terrain, raises Slurpuff's sp. Def by 1 stage then the Misty Seed gets consumed. With a Grassy Seed equipped to it, if the terrain is grassy terrain, raises Slurpuff's defense by 1 stage then the Grassy Seed gets consumed.
◆ Cotton Spore is a status move (lowers the target's speed by 2 stages).
◆ Protect is a status move (prevents moves from affecting your Slurpuff this turn).
◆ Yawn is a status move (puts the target to sleep after 1 turn).
Note: This moveset is vulnerable to Taunt. Ensure you include at least one damage-dealing move to avoid this risk.
Link (click to copy):
https://hohoushome.com/b/maa2ad
Item: Weakness Policy
Ability: Unburden
Nature: Adamant (+Atk, -SpA)
EVs: 244 Hp / 252 Atk / 12 SpD
Moveset:
- Play Rough
- Drain Punch
- Facade / Giga Impact
- Thief
Taking on single battles? Slurpuff is popular Physical Sweeper. This setup is intended to overwhelm foes with destructive physical power. Weakness Policy activates if Slurpuff is hit by a super effective move. The Weakness Policy is consumed and its Attack and Special Attack are increased by two stages each. With Unburden, speed is doubled on held item loss; boost is lost if it switches gets new item/ability. Facade's damage doubles when the user has a status affliction.
◆ Drain Punch is a physical 75-base power Fighting-type move (Slurpuff recovers 50% of the damage dealt).
◆ Facade is a physical 70-base power Normal-type move (power doubles if Slurpuff is burn/poison/paralyzed).
◆ Giga Impact is a physical 150-base power Normal-type move (Slurpuff cannot move next turn).
◆ Thief is a physical 60-base power Dark-type move (if your Slurpuff has no item, it steals the target's).
Link (click to copy):
https://hohoushome.com/b/mba2ad
Item: Weakness Policy
Ability: Unburden
Nature: Modest (+SpA, -Atk)
EVs: 244 Hp / 252 SpA / 12 SpD
IVs: 0 Atk
Moveset:
- Misty Explosion / Dazzling Gleam
- Energy Ball
- Flamethrower
- Psychic
Slurpuff is a marvelous Special Sweeper to use for single battles. The objective of this moveset is to overwhelm foes with lethal special moves. Weakness Policy activates if Slurpuff is hit by a super effective move. The Weakness Policy is consumed and its Attack and Special Attack are increased by two stages each. With Unburden, speed is doubled on held item loss; boost is lost if it switches gets new item/ability.
◆ Dazzling Gleam is a special STAB-boosted 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
◆ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Flamethrower is a special 90-base power Fire-type move (10% chance to burn the target).
◆ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/mca2ad
Item: Lansat Berry
Ability: Unburden
Nature: Adamant (+Atk, -SpA)
EVs: 212 Hp / 212 Atk / 40 SpD / 44 Spe
Moveset:
- Wish
- Facade
- Belly Drum
- Protect
Slurpuff is a pretty decent Physical Tank to use for single battles. It's goal is to take a large amount of physical hits while dealing some decent damage. With Unburden, speed is doubled on held item loss; boost is lost if it switches gets new item/ability. Facade's damage doubles when the user has a status affliction. With a Lansat Berry equipped to it, Slurpuff gains the focus energy effect when at 1/4 max hp or less then the Lansat Berry gets consumed.
◆ Facade is a physical 70-base power Normal-type move (power doubles if Slurpuff is burn/poison/paralyzed).
◆ Belly Drum is a status move (Slurpuff loses 50% max hp; This also maximizes Slurpuff's attack stat).
◆ Protect is a status move (prevents moves from affecting your Slurpuff this turn).
Link (click to copy):
https://hohoushome.com/b/mda2ad
Item: Life Orb
Ability: Sweet Veil
Nature: Mild (+SpA, -Def)
EVs: 252 Hp / 252 SpA / 4 Spe
Moveset:
- Draining Kiss
- Yawn
- Dream Eater
- Flamethrower / Psychic
Slurpuff shows an outstanding Special Tank prowess in single battles. This moveset is tailored to handle special hits and respond with decent damage. Life Orb boosts the power of Slurpuff's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Sweet Veil, Slurpuff and its allies cannot fall asleep; those already asleep do not wake up.
◆ Yawn is a status move (puts the target to sleep after 1 turn).
◆ Dream Eater is a special 100-base power Psychic-type move (Slurpuff gains 1/2 hp inflicted. Sleeping target only).
◆ Flamethrower is a special 90-base power Fire-type move (10% chance to burn the target).
◆ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/mea2ad
Item: Sitrus Berry
Ability: Unburden
Nature: Naughty (+Atk, -SpD)
EVs: 128 Hp / 252 Atk / 128 Spe
Moveset:
- Play Rough
- Yawn / Flamethrower
- Protect
- Belly Drum
Slurpuff shows popular Physical Tank prowess in single battles. It's designed to take a great amount of physical hits while dealing some decent damage. The Sitrus Berry will restore 1/4th of Slurpuff's max HP when it reaches below half health and gets consumed. With Unburden, speed is doubled on held item loss; boost is lost if it switches gets new item/ability. Use Belly drum which should maximize Slurpuff's attack stat. This will cause it to eat it's Sitrus Berry to restore it's health back plus trigger Unburden's effect doubling Slurpuff's speed stat making it a terrifying monstrosity for your opponent.
◆ Yawn is a status move (puts the target to sleep after 1 turn).
◆ Flamethrower is a special 90-base power Fire-type move (10% chance to burn the target).
◆ Protect is a status move (prevents moves from affecting your Slurpuff this turn).
◆ Belly Drum is a status move (Slurpuff loses 50% max hp; This also maximizes Slurpuff's attack stat).
Link (click to copy):
https://hohoushome.com/b/mfa2ad
Movesets for Doubles
Need a strong doubles moveset for Slurpuff? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sword/Shield Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sword/Shield metagame with these expert-crafted setups!
GlastrierDracovishLandorusDragapultWeezing-GalarZapdos-GalarTapu FiniObstagoonArticuno-GalarPorygon2
Item: Weakness Policy
Ability: Unburden
Nature: Adamant (+Atk, -SpA)
EVs: 244 Hp / 252 Atk / 12 SpD
Moveset:
- Play Rough
- Drain Punch
- Facade / Giga Impact
- Thief
In double battles, Slurpuff is known as an interesting Physical Sweeper. It is meant to take down the opponent's team with potent physical moves. Weakness Policy activates if Slurpuff is hit by a super effective move. The Weakness Policy is consumed and its Attack and Special Attack are increased by two stages each. With Unburden, speed is doubled on held item loss; boost is lost if it switches gets new item/ability. Facade's damage doubles when the user has a status affliction.
◆ Drain Punch is a physical 75-base power Fighting-type move (Slurpuff recovers 50% of the damage dealt).
◆ Facade is a physical 70-base power Normal-type move (power doubles if Slurpuff is burn/poison/paralyzed).
◆ Giga Impact is a physical 150-base power Normal-type move (Slurpuff cannot move next turn).
◆ Thief is a physical 60-base power Dark-type move (if your Slurpuff has no item, it steals the target's).
Link (click to copy):
https://hohoushome.com/b/naa2ad
Item: Weakness Policy
Ability: Unburden
Nature: Modest (+SpA, -Atk)
EVs: 244 Hp / 252 SpA / 12 SpD
IVs: 0 Atk
Moveset:
- Dazzling Gleam / Misty Explosion
- Surf
- Energy Ball
- Flamethrower
Dominating double battles, Slurpuff is a prestigious Special Sweeper. It is primarily designed to overwhelm foes with overwhelming special attacks. Weakness Policy activates if Slurpuff is hit by a super effective move. The Weakness Policy is consumed and its Attack and Special Attack are increased by two stages each. With Unburden, speed is doubled on held item loss; boost is lost if it switches gets new item/ability.
◆ Misty Explosion is a special STAB-boosted 100-base power Fairy-type move (Slurpuff faints. Slurpuff on misty terrain: 1.5x power).
◆ Surf is a special 90-base power Water-type move (hits adjacent pokemon. Double damage on dive).
◆ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Flamethrower is a special 90-base power Fire-type move (10% chance to burn the target).
Link (click to copy):
https://hohoushome.com/b/nba2ad
Movepool
Want to know what moves Slurpuff can learn? Check out the full list of moves available in the Pokemon Sword/Shield generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Slurpuff.
Damage Modifiers:
Combo List
These are a list of several common move combinations Slurpuff can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SS Move and Ability Combos for Slurpuff
- Moves: Swagger + Psych up
- Moves: Rain dance + Thunder
- Moves: Belly drum + Rest
- Moves: Endure + Endeavor
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Substitute + Drain punch
- Moves: Yawn + Protect
- Ability: Unburden + Item: Mirror herb
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Move: Endeavor + Item: Focus Sash
- Moves with Priority: Endure, Helping Hand, Magic Coat, Protect
- Moves that inflict status: Yawn, Toxic
Moves that boost Slurpuff's stats
- Amnesia
- Belly Drum
- Calm Mind
- Cotton Guard
Most notable and possible best moves for Slurpuff
- After You
- Charm
- Cotton Spore
- Dazzling Gleam
- Fake Tears
- Flamethrower
- Helping Hand
- Light Screen
- Play Rough
- Protect
- Rest
- Toxic
- Wish
- Yawn
Common Effort Values for Slurpuff in Sword and Shield
- Timid Nature ( 252/0/0/0/4/252 )
- Jolly Nature ( 252/4/0/0/0/252 )
- Optimize Slurpuff's Defensive EV-spread for Pokemon Sword and Shield
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Slurpuff. Top rated Slurpuff Sword/Shield movesets. You can find Slurpuff builds Sword/Shield. Slurpuff movesets Sword/Shield are listed here. VGC Slurpuff Competitive Movesets can be found here. Find various EV spreads, find the best nature for Slurpuff in Sword/Shield along with competitive movesets. Basic info and Movesets for evolution