Competitive Information for Snorunt [Sword/Shield]
Ice
Abilities:
If Hail is active, this Pokemon heals 1/16 of its max HP each turn; immunity to Hail.
This Pokemon cannot be made to flinch. Immune to Intimidate.
Boosts a random stat (except accuracy/evasion) +2 and another stat -1 every turn.
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Movesets for Singles
Looking for a competitive moveset for Snorunt? These builds are optimized for Sword/Shield Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sword/Shield metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Snorunt is here! This brilliant Pokémon is Ice-typed and ready to shine! Snorunt is not a Pokémon anyone usually expects to see on the battlefield. It often dominates battles in the LC tier (Little Cup). It is weak to Fighting, Fire, Rock, and Steel-typed attacks. Explore the movesets below to see how Snorunt performs in battles.
Item: Shell Bell / Life Orb
Ability: Ice Body
Nature: Adamant (+Atk, -SpA)
EVs: 200 Hp / 252 Atk / 28 Def / 28 SpD
Moveset:
- Double-Edge / Body Slam
- Icicle Crash / Ice Fang
- Crunch / Bite
- Astonish
Taking on single battles? Snorunt is a brilliant Physical Sweeper. It is designed to take down the opponent's team with potent physical moves. Life Orb boosts the power of Snorunt's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Snorunt recover from the recoil damage it may take from Double-Edge. With Ice Body, if hail is active Snorunt heals 1/16 of its max hp each turn; immunity to hail.
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Icicle Crash is a physical STAB-boosted 85-base power Ice-type move (30% chance to make the target flinch).
◆ Ice Fang is a physical STAB-boosted 65-base power Ice-type move (10% chance to freeze. 10% chance to flinch).
◆ Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
◆ Bite is a physical 60-base power Dark-type move (30% chance to make the target flinch).
◆ Astonish is a physical 30-base power Ghost-type move (30% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/maa169
Item: Throat Spray / Life Orb
Ability: Ice Body
Nature: Modest (+SpA, -Atk)
EVs: 200 Hp / 28 Def / 252 SpA / 28 SpD
IVs: 0 Atk
Moveset:
- Weather Ball / Ice Beam
- Shadow Ball / Hex
- Round / Snore
- Water Pulse
Taking on single battles? Snorunt is a spectacular Special Sweeper. The purpose of this moveset is to take down the opponent's team with overwhelming special power. Throat Spray activates when a Pokemon uses a sound-based move (in this case Round or Snore) and boosts Snorunt's special attack stat by 2 stages. Life Orb boosts the power of Snorunt's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Ice Body, if hail is active Snorunt heals 1/16 of its max hp each turn; immunity to hail.
◆ Ice Beam is a special STAB-boosted 90-base power Ice-type move (10% chance to freeze the target).
◆ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
◆ Hex is a special 65-base power Ghost-type move (power doubles if the target has a status ailment).
◆ Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
◆ Snore is a special 50-base power Normal-type move (Snorunt must be asleep. 30% chance to flinch target).
◆ Water Pulse is a special 60-base power Water-type move (20% chance to confuse the target).
Link (click to copy):
https://hohoushome.com/b/mba169
Movesets for Doubles
Need a strong doubles moveset for Snorunt? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sword/Shield Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sword/Shield metagame with these expert-crafted setups!
Item: Shell Bell / Life Orb
Ability: Ice Body
Nature: Adamant (+Atk, -SpA)
EVs: 200 Hp / 252 Atk / 28 Def / 28 SpD
Moveset:
- Double-Edge / Body Slam
- Icicle Crash / Ice Fang
- Crunch / Bite
- Astonish
Snorunt proves to be a stunning Physical Sweeper for double battles. This moveset design focuses to crush rivals using lethal physical attacks. Life Orb boosts the power of Snorunt's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Snorunt recover from the recoil damage it may take from Double-Edge. With Ice Body, if hail is active Snorunt heals 1/16 of its max hp each turn; immunity to hail.
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Icicle Crash is a physical STAB-boosted 85-base power Ice-type move (30% chance to make the target flinch).
◆ Ice Fang is a physical STAB-boosted 65-base power Ice-type move (10% chance to freeze. 10% chance to flinch).
◆ Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
◆ Bite is a physical 60-base power Dark-type move (30% chance to make the target flinch).
◆ Astonish is a physical 30-base power Ghost-type move (30% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/naa169
Item: Throat Spray / Life Orb
Ability: Ice Body
Nature: Modest (+SpA, -Atk)
EVs: 200 Hp / 28 Def / 252 SpA / 28 SpD
IVs: 0 Atk
Moveset:
- Icy Wind / Weather Ball
- Shadow Ball / Hex
- Round / Snore
- Water Pulse
When it comes to double battles, Snorunt shines as a wonderful Special Sweeper. This moveset was created to overwhelm foes with formidable special attacks. Throat Spray activates when a Pokemon uses a sound-based move (in this case Round or Snore) and raises Snorunt's special attack stat by 2 stages. Life Orb boosts the power of Snorunt's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Ice Body, if hail is active Snorunt heals 1/16 of its max hp each turn; immunity to hail.
◆ Weather Ball is a special 50-base power Normal-type move (power doubles and type varies in each weather).
◆ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
◆ Hex is a special 65-base power Ghost-type move (power doubles if the target has a status ailment).
◆ Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
◆ Snore is a special 50-base power Normal-type move (Snorunt must be asleep. 30% chance to flinch target).
◆ Water Pulse is a special 60-base power Water-type move (20% chance to confuse the target).
Link (click to copy):
https://hohoushome.com/b/nba169
Movepool
Want to know what moves Snorunt can learn? Check out the full list of moves available in the Pokemon Sword/Shield generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Snorunt.
Damage Modifiers:
Combo List
These are a list of several common move combinations Snorunt can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SS Move and Ability Combos for Snorunt
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Endure, Protect, Ice Shard
- Moves that inflict status (and combo with the move Hex): Toxic
Most notable and possible best moves for Snorunt
- Ice Beam
- Light Screen
- Protect
- Rest
- Toxic
Common Effort Values for Snorunt in Sword and Shield
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Jolly Nature ( 0/252/0/0/0/252 )
- Timid Nature ( 0/0/0/252/0/252 )
- Bold Nature ( 252/0/252/0/0/4 )
- Calm Nature ( 252/0/0/0/252/4 )
- Relaxed Nature ( 252/0/88/0/168/0 )
- Sassy Nature ( 252/0/4/0/252/0 )
- Optimize Snorunt's Defensive EV-spread for Pokemon Sword and Shield
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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