Competitive Information for Espurr [Scarlet/Violet]
Psychic
Abilities:
Movesets for Singles
What is a good competitive moveset for Espurr? These builds have been optimized for Pokemon competing in Scarlet/Violet Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Scarlet/Violet generation metagame.
Espurr is a sensational Psychic-typed Pokemon. Espurr is not a Pokemon anyone usually expects sees on the battlefield. Espurr can be quite a contender in the LC tier (Little Cup). Espurr is weak to Bug, Dark, and Ghost-typed attacks.
Item: Life Orb / Choice Specs
Ability: Infiltrator
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Psychic / Expanding Force
- Energy Ball
- Thunderbolt / Charge Beam
- Dark Pulse
Special Sweeper Espurr (Infiltrator)
Espurr is a spectacular Special Sweeper for single battles. It is designed to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Espurr's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Espurr's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Infiltrator, moves ignore substitutes and foe's reflect/light screen/safeguard/mist/aurora veil.
◆ Expanding Force is a special STAB-boosted 80-base power Psychic-type move (Espurr on psychic terrain: 1.5x power, hits foes).
◆ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
◆ Charge Beam is a special 50-base power Electric-type move (70% chance to raise your Espurr's special attack by 1 stage).
◆ Dark Pulse is a special 80-base power Dark-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/js102a5
Movesets for Doubles
What is a good doubles moveset for Espurr? These builds have been optimized for Scarlet/Violet Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Scarlet/Violet generation metagame.
Item: Life Orb / Choice Specs
Ability: Infiltrator
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Psychic / Expanding Force
- Energy Ball
- Thunderbolt / Charge Beam
- Dark Pulse
Doubles Special Sweeper Espurr (Infiltrator)
Espurr is a marvelous Special Sweeper for double battles. It's primary goal is to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Espurr's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Espurr's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Infiltrator, moves ignore substitutes and foe's reflect/light screen/safeguard/mist/aurora veil.
◆ Expanding Force is a special STAB-boosted 80-base power Psychic-type move (Espurr on psychic terrain: 1.5x power, hits foes).
◆ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
◆ Charge Beam is a special 50-base power Electric-type move (70% chance to raise your Espurr's special attack by 1 stage).
◆ Dark Pulse is a special 80-base power Dark-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/jd102a5
Item: Focus Sash
Ability: Infiltrator
Nature: Sassy (+SpD, -Spe)
Nature: Relaxed (+Def, -Spe)
EVs: 252 Hp / 152 Def / 104 SpD
Moveset:
- Psychic / Expanding Force
- Energy Ball
- Thunderbolt / Charge Beam
- Trick Room
Defensive Trick Room Espurr (Infiltrator)
Espurr is pretty popular Defensive Trick Room for single battles. Focus Sash helps protect Espurr from being one-shotted and allowing it to atleast use a crucial move when brought out. With Infiltrator, moves ignore substitutes and foe's reflect/light screen/safeguard/mist/aurora veil.
◆ Expanding Force is a special STAB-boosted 80-base power Psychic-type move (Espurr on psychic terrain: 1.5x power, hits foes).
◆ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
◆ Charge Beam is a special 50-base power Electric-type move (70% chance to raise your Espurr's special attack by 1 stage).
◆ Trick Room is a status move (goes last. For 5 turns, turn order is reversed).
Link (click to copy):
https://hohoushome.com/b/jd112a5
Terastal Phenomenon
In Pokemon Scarlet and Violet (Generation 9), each Pokémon in Paldea has a Tera Type. A Pokémon's Tera Type is inactive until the Pokémon Terastallizes, at which time the Pokémon's type will change to its Tera Type.
There are 18 types, meaning there are countless combinations of Pokémon and Tera Types. Terastallizing a Pokémon allows you to enhance your battle strategies by increasing the power of any moves that have the same type as your Pokémon’s Tera Type or by changing your Pokémon’s weaknesses.
Bug moves are bad against Steel/Poison/Fairy/Fighting/Fire/Flying/Ghost.
Dark moves are bad against Fairy/Fighting/Dark.
Ghost moves are bad against Normal.
The most recommended Terastral Type for Espurr is: Fairy or Fighting
Select a Tera-type:
Teratype Bug moveset for Espurr
Item: Life Orb / Choice Specs
Ability: Infiltrator
Nature: Modest (+SpA, -Atk)
Tera Type: Bug
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Psychic / Expanding Force
- Tera Blast
- Energy Ball
- Thunderbolt
Special Sweeper Espurr (Infiltrator)
Espurr is popular Special Sweeper for single battles. It's meant to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Espurr's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Espurr's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Infiltrator, moves ignore substitutes and foe's reflect/light screen/safeguard/mist/aurora veil.
◆ Expanding Force is a special STAB-boosted 80-base power Psychic-type move (Espurr on psychic terrain: 1.5x power, hits foes).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Bug-type move).
◆ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/jta102a5
Teratype Dark moveset for Espurr
Item: Life Orb / Choice Specs
Ability: Infiltrator
Nature: Modest (+SpA, -Atk)
Tera Type: Dark
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Psychic / Expanding Force
- Dark Pulse / Tera Blast
- Energy Ball
- Thunderbolt / Charge Beam
Special Sweeper Espurr (Infiltrator)
Espurr is a sensational Special Sweeper for single battles. It's designed to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Espurr's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Espurr's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Infiltrator, moves ignore substitutes and foe's reflect/light screen/safeguard/mist/aurora veil.
◆ Expanding Force is a special STAB-boosted 80-base power Psychic-type move (Espurr on psychic terrain: 1.5x power, hits foes).
◆ Dark Pulse is a special TERA-boosted 80-base power Dark-type move (20% chance to make the target flinch).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Dark-type move).
◆ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
◆ Charge Beam is a special 50-base power Electric-type move (70% chance to raise your Espurr's special attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtb102a5
Teratype Dragon moveset for Espurr
Item: Life Orb / Choice Specs
Ability: Infiltrator
Nature: Modest (+SpA, -Atk)
Tera Type: Dragon
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Psychic / Expanding Force
- Tera Blast
- Energy Ball
- Thunderbolt
Special Sweeper Espurr (Infiltrator)
Espurr is a phenomenal Special Sweeper for single battles. It is designed to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Espurr's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Espurr's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Infiltrator, moves ignore substitutes and foe's reflect/light screen/safeguard/mist/aurora veil.
◆ Expanding Force is a special STAB-boosted 80-base power Psychic-type move (Espurr on psychic terrain: 1.5x power, hits foes).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Dragon-type move).
◆ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/jtc102a5
Teratype Electric moveset for Espurr
Item: Life Orb / Choice Specs
Ability: Infiltrator
Nature: Modest (+SpA, -Atk)
Tera Type: Electric
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Psychic / Expanding Force
- Thunderbolt / Tera Blast
- Energy Ball
- Dark Pulse
Special Sweeper Espurr (Infiltrator)
Espurr is a fabulous Special Sweeper for single battles. It's primary goal is to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Espurr's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Espurr's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Infiltrator, moves ignore substitutes and foe's reflect/light screen/safeguard/mist/aurora veil.
◆ Expanding Force is a special STAB-boosted 80-base power Psychic-type move (Espurr on psychic terrain: 1.5x power, hits foes).
◆ Thunderbolt is a special TERA-boosted 90-base power Electric-type move (10% chance to paralyze the target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Electric-type move).
◆ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Dark Pulse is a special 80-base power Dark-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/jtd102a5
Teratype Fairy moveset for Espurr
Item: Life Orb / Choice Specs
Ability: Infiltrator
Nature: Modest (+SpA, -Atk)
Tera Type: Fairy
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Psychic / Expanding Force
- Tera Blast
- Energy Ball
- Thunderbolt
Special Sweeper Espurr (Infiltrator)
Espurr is an outstanding Special Sweeper for single battles. It's purpose is to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Espurr's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Espurr's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Infiltrator, moves ignore substitutes and foe's reflect/light screen/safeguard/mist/aurora veil.
◆ Expanding Force is a special STAB-boosted 80-base power Psychic-type move (Espurr on psychic terrain: 1.5x power, hits foes).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Fairy-type move).
◆ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/jte102a5
Teratype Fighting moveset for Espurr
Item: Life Orb / Choice Specs
Ability: Infiltrator
Nature: Modest (+SpA, -Atk)
Tera Type: Fighting
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Psychic / Expanding Force
- Tera Blast
- Energy Ball
- Thunderbolt
Special Sweeper Espurr (Infiltrator)
Espurr is a marvelous Special Sweeper for single battles. This moveset is designed to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Espurr's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Espurr's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Infiltrator, moves ignore substitutes and foe's reflect/light screen/safeguard/mist/aurora veil.
◆ Expanding Force is a special STAB-boosted 80-base power Psychic-type move (Espurr on psychic terrain: 1.5x power, hits foes).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Fighting-type move).
◆ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/jtf102a5
Teratype Fire moveset for Espurr
Item: Life Orb / Choice Specs
Ability: Infiltrator
Nature: Modest (+SpA, -Atk)
Tera Type: Fire
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Psychic / Expanding Force
- Tera Blast
- Energy Ball
- Thunderbolt
Special Sweeper Espurr (Infiltrator)
Espurr is an awesome Special Sweeper for single battles. It attempts to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Espurr's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Espurr's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Infiltrator, moves ignore substitutes and foe's reflect/light screen/safeguard/mist/aurora veil.
◆ Expanding Force is a special STAB-boosted 80-base power Psychic-type move (Espurr on psychic terrain: 1.5x power, hits foes).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Fire-type move).
◆ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/jtg102a5
Teratype Flying moveset for Espurr
Item: Life Orb / Choice Specs
Ability: Infiltrator
Nature: Modest (+SpA, -Atk)
Tera Type: Flying
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Psychic / Expanding Force
- Tera Blast
- Energy Ball
- Thunderbolt
Special Sweeper Espurr (Infiltrator)
Espurr is a marvelous Special Sweeper for single battles. It's primary goal is to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Espurr's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Espurr's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Infiltrator, moves ignore substitutes and foe's reflect/light screen/safeguard/mist/aurora veil.
◆ Expanding Force is a special STAB-boosted 80-base power Psychic-type move (Espurr on psychic terrain: 1.5x power, hits foes).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Flying-type move).
◆ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/jth102a5
Teratype Ghost moveset for Espurr
Item: Life Orb / Choice Specs
Ability: Infiltrator
Nature: Modest (+SpA, -Atk)
Tera Type: Ghost
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Psychic / Expanding Force
- Shadow Ball / Tera Blast
- Energy Ball
- Thunderbolt / Charge Beam
Special Sweeper Espurr (Infiltrator)
Espurr is a marvelous Special Sweeper for single battles. It's primary goal is to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Espurr's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Espurr's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Infiltrator, moves ignore substitutes and foe's reflect/light screen/safeguard/mist/aurora veil.
◆ Expanding Force is a special STAB-boosted 80-base power Psychic-type move (Espurr on psychic terrain: 1.5x power, hits foes).
◆ Shadow Ball is a special TERA-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Ghost-type move).
◆ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
◆ Charge Beam is a special 50-base power Electric-type move (70% chance to raise your Espurr's special attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jti102a5
Teratype Grass moveset for Espurr
Item: Life Orb / Choice Specs
Ability: Infiltrator
Nature: Modest (+SpA, -Atk)
Tera Type: Grass
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Psychic / Expanding Force
- Energy Ball / Tera Blast
- Thunderbolt / Charge Beam
- Dark Pulse
Special Sweeper Espurr (Infiltrator)
Espurr is a fabulous Special Sweeper for single battles. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Espurr's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Espurr's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Infiltrator, moves ignore substitutes and foe's reflect/light screen/safeguard/mist/aurora veil.
◆ Expanding Force is a special STAB-boosted 80-base power Psychic-type move (Espurr on psychic terrain: 1.5x power, hits foes).
◆ Energy Ball is a special TERA-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Grass-type move).
◆ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
◆ Charge Beam is a special 50-base power Electric-type move (70% chance to raise your Espurr's special attack by 1 stage).
◆ Dark Pulse is a special 80-base power Dark-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/jtj102a5
Teratype Ground moveset for Espurr
Item: Life Orb / Choice Specs
Ability: Infiltrator
Nature: Modest (+SpA, -Atk)
Tera Type: Ground
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Psychic / Expanding Force
- Tera Blast
- Energy Ball
- Thunderbolt
Special Sweeper Espurr (Infiltrator)
Espurr is a phenomenal Special Sweeper for single battles. It's goal is to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Espurr's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Espurr's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Infiltrator, moves ignore substitutes and foe's reflect/light screen/safeguard/mist/aurora veil.
◆ Expanding Force is a special STAB-boosted 80-base power Psychic-type move (Espurr on psychic terrain: 1.5x power, hits foes).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Ground-type move).
◆ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/jtk102a5
Teratype Ice moveset for Espurr
Item: Life Orb / Choice Specs
Ability: Infiltrator
Nature: Modest (+SpA, -Atk)
Tera Type: Ice
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Psychic / Expanding Force
- Tera Blast
- Energy Ball
- Thunderbolt
Special Sweeper Espurr (Infiltrator)
Espurr is an interesting Special Sweeper for single battles. It is meant to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Espurr's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Espurr's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Infiltrator, moves ignore substitutes and foe's reflect/light screen/safeguard/mist/aurora veil.
◆ Expanding Force is a special STAB-boosted 80-base power Psychic-type move (Espurr on psychic terrain: 1.5x power, hits foes).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Ice-type move).
◆ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/jtl102a5
Teratype Normal moveset for Espurr
Item: Life Orb / Choice Specs
Ability: Infiltrator
Nature: Modest (+SpA, -Atk)
Tera Type: Normal
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Psychic / Expanding Force
- Tera Blast / Round
- Energy Ball
- Thunderbolt / Charge Beam
Special Sweeper Espurr (Infiltrator)
Espurr is a decent Special Sweeper for single battles. It is primarily designed to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Espurr's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Espurr's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Infiltrator, moves ignore substitutes and foe's reflect/light screen/safeguard/mist/aurora veil.
◆ Expanding Force is a special STAB-boosted 80-base power Psychic-type move (Espurr on psychic terrain: 1.5x power, hits foes).
◆ Tera Blast is a special TERA-boosted 80-base power Normal-type move (if terastallized: becomes a Normal-type move).
◆ Round is a special TERA-boosted 60-base power Normal-type move (power doubles if others used round this turn).
◆ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
◆ Charge Beam is a special 50-base power Electric-type move (70% chance to raise your Espurr's special attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtm102a5
Teratype Poison moveset for Espurr
Item: Life Orb / Choice Specs
Ability: Infiltrator
Nature: Modest (+SpA, -Atk)
Tera Type: Poison
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Psychic / Expanding Force
- Tera Blast
- Energy Ball
- Thunderbolt
Special Sweeper Espurr (Infiltrator)
Espurr is a phenomenal Special Sweeper for single battles. It's primary goal is to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Espurr's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Espurr's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Infiltrator, moves ignore substitutes and foe's reflect/light screen/safeguard/mist/aurora veil.
◆ Expanding Force is a special STAB-boosted 80-base power Psychic-type move (Espurr on psychic terrain: 1.5x power, hits foes).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Poison-type move).
◆ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/jtn102a5
Teratype Psychic moveset for Espurr
Item: Life Orb / Choice Specs
Ability: Infiltrator
Nature: Modest (+SpA, -Atk)
Tera Type: Psychic
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Psychic / Expanding Force
- Energy Ball
- Thunderbolt / Charge Beam
- Dark Pulse
Special Sweeper Espurr (Infiltrator)
Espurr is a remarkable Special Sweeper for single battles. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Espurr's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Espurr's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Infiltrator, moves ignore substitutes and foe's reflect/light screen/safeguard/mist/aurora veil.
◆ Expanding Force is a special TERA-boosted 80-base power Psychic-type move (Espurr on psychic terrain: 1.5x power, hits foes).
◆ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
◆ Charge Beam is a special 50-base power Electric-type move (70% chance to raise your Espurr's special attack by 1 stage).
◆ Dark Pulse is a special 80-base power Dark-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/jto102a5
Teratype Rock moveset for Espurr
Item: Life Orb / Choice Specs
Ability: Infiltrator
Nature: Modest (+SpA, -Atk)
Tera Type: Rock
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Psychic / Expanding Force
- Tera Blast
- Energy Ball
- Thunderbolt
Special Sweeper Espurr (Infiltrator)
Espurr is an awesome Special Sweeper for single battles. It was designed to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Espurr's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Espurr's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Infiltrator, moves ignore substitutes and foe's reflect/light screen/safeguard/mist/aurora veil.
◆ Expanding Force is a special STAB-boosted 80-base power Psychic-type move (Espurr on psychic terrain: 1.5x power, hits foes).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Rock-type move).
◆ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/jtp102a5
Teratype Steel moveset for Espurr
Item: Life Orb / Choice Specs
Ability: Infiltrator
Nature: Modest (+SpA, -Atk)
Tera Type: Steel
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Psychic / Expanding Force
- Tera Blast
- Energy Ball
- Thunderbolt
Special Sweeper Espurr (Infiltrator)
Espurr is an outstanding Special Sweeper for single battles. This moveset is designed to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Espurr's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Espurr's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Infiltrator, moves ignore substitutes and foe's reflect/light screen/safeguard/mist/aurora veil.
◆ Expanding Force is a special STAB-boosted 80-base power Psychic-type move (Espurr on psychic terrain: 1.5x power, hits foes).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Steel-type move).
◆ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/jtq102a5
Teratype Water moveset for Espurr
Item: Life Orb / Choice Specs
Ability: Infiltrator
Nature: Modest (+SpA, -Atk)
Tera Type: Water
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Psychic / Expanding Force
- Tera Blast
- Energy Ball
- Thunderbolt
Special Sweeper Espurr (Infiltrator)
Espurr is a sensational Special Sweeper for single battles. It's primary goal is to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Espurr's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Espurr's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Infiltrator, moves ignore substitutes and foe's reflect/light screen/safeguard/mist/aurora veil.
◆ Expanding Force is a special STAB-boosted 80-base power Psychic-type move (Espurr on psychic terrain: 1.5x power, hits foes).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Water-type move).
◆ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/jtr102a5
Movepool
Wondering what moves can Espurr learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Espurr can perform in Scarlet/Violet. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SV Move and Ability Combos for Espurr
- Moves: Swagger + Psych up
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Yawn + Protect
- Moves: Psyshock + Tickle
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Ally Switch, Endure, Helping Hand, Protect, Fake Out
- Moves that inflict status: Yawn, Thunder Wave, Toxic
Moves that boost Espurr's stats
- Calm Mind
- Charge Beam
- Nasty Plot
- Work Up
Most notable and possible best moves for Espurr
- Fake Out
- Light Screen
- Protect
- Reflect
- Rest
- Toxic
Common Effort Values for Espurr in Scarlet and Violet
Related Videos
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Here are the best movesets for Espurr. Top rated Espurr Scarlet/Violet movesets. You can find Espurr builds Scarlet/Violet. Espurr movesets Scarlet/Violet are listed here. VGC Espurr Competitive Movesets can be found here. Find various EV spreads, find the best nature for Espurr in Scarlet/Violet along with competitive movesets. Basic info and Movesets for Meowstic-F evolution