Competitive Information for Hoppip [Scarlet/Violet]
Grass / Flying
Abilities:
If Sunny Day is active, this Pokemon's Speed is doubled.
Moves ignore substitutes and foe's Reflect/Light Screen/Safeguard/Mist/Aurora Veil.
If Sunny Day is active, this Pokemon cannot be statused and Rest will fail for it.
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Movesets for Singles
Looking for a competitive moveset for Hoppip? These builds are optimized for Scarlet/Violet Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Scarlet/Violet metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Say hello to Hoppip, a first-rate Pokémon that excels with Grass and Flying typing! Hoppip is not a Pokémon anyone usually expects to see on the battlefield. It often dominates battles in the LC tier (Little Cup). It is weak to Fire, Flying, Ice, Poison, and Rock-typed attacks. Check out the movesets listed below to learn more about Hoppip's strategies.
Item: Yache Berry / Shell Bell
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
EVs: 188 Hp / 252 Atk / 68 Def
Moveset:
- Seed Bomb / Trailblaze
- Double-Edge / Tera Blast
- Acrobatics
- Lunge / U-turn
Hoppip proves to be a spectacular Physical Sweeper for single battles. The intention of this moveset is to crush rivals using forceful physical moves. The Shell Bell item option is to help Hoppip recover from the recoil damage it may take from Double-Edge. With Chlorophyll, Hoppip's speed is doubled during sunny weather. With a Yache Berry equipped to it, halves damage taken from a supereffective ice-type attack then the Yache Berry gets consumed.
◆ Trailblaze is a physical STAB-boosted 50-base power Grass-type move (100% chance to raise your Hoppip's speed by 1 stage).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: phys. If attack > spa, type = tera).
◆ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Hoppip has no held item).
◆ Lunge is a physical 80-base power Bug-type move (100% chance to lower the target's attack by 1 stage).
◆ U-turn is a physical 70-base power Bug-type move (Hoppip switches out after damaging the target).
Link (click to copy):
https://hohoushome.com/b/oaabb
Item: Yache Berry / Eject Pack
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
EVs: 188 Hp / 68 Def / 252 SpA
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Pollen Puff
- Dazzling Gleam / Fairy Wind
- Tera Blast
Ready for single battles? Hoppip is a prestigious Special Sweeper. This moveset attempts to overwhelm foes with devastating special attacks. With Chlorophyll, Hoppip's speed is doubled during sunny weather. With a Yache Berry equipped to it, halves damage taken from a supereffective ice-type attack then the Yache Berry gets consumed. With a Eject Pack equipped to it, if Hoppip's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Pollen Puff is a special 90-base power Bug-type move (if the target is an ally, heals 50% of its max hp).
◆ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
◆ Fairy Wind is a special 40-base power Fairy-type move that deals damage.
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: phys. If attack > spa, type = tera).
Link (click to copy):
https://hohoushome.com/b/obabb
Movesets for Doubles
Need a strong doubles moveset for Hoppip? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Scarlet/Violet Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Scarlet/Violet metagame with these expert-crafted setups!
Item: Yache Berry / Shell Bell
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
EVs: 188 Hp / 252 Atk / 68 Def
Moveset:
- Seed Bomb / Trailblaze
- Double-Edge / Tera Blast
- Acrobatics
- Lunge / U-turn
Prepare for double battles with Hoppip as a renowned Physical Sweeper. It is primarily designed to overwhelm foes with heavy-hitting physical attacks. The Shell Bell item option is to help Hoppip recover from the recoil damage it may take from Double-Edge. With Chlorophyll, Hoppip's speed is doubled during sunny weather. With a Yache Berry equipped to it, halves damage taken from a supereffective ice-type attack then the Yache Berry gets consumed.
◆ Trailblaze is a physical STAB-boosted 50-base power Grass-type move (100% chance to raise your Hoppip's speed by 1 stage).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: phys. If attack > spa, type = tera).
◆ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Hoppip has no held item).
◆ Lunge is a physical 80-base power Bug-type move (100% chance to lower the target's attack by 1 stage).
◆ U-turn is a physical 70-base power Bug-type move (Hoppip switches out after damaging the target).
Link (click to copy):
https://hohoushome.com/b/paabb
Item: Yache Berry / Eject Pack
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
EVs: 188 Hp / 68 Def / 252 SpA
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Dazzling Gleam / Fairy Wind
- Pollen Puff
- Tera Blast
Prepare for double battles with Hoppip as an astounding Special Sweeper. This moveset is formulated to take down the opponent's team with heavy-hitting special attacks. With Chlorophyll, Hoppip's speed is doubled during sunny weather. With a Yache Berry equipped to it, halves damage taken from a supereffective ice-type attack then the Yache Berry gets consumed. With a Eject Pack equipped to it, if Hoppip's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
◆ Fairy Wind is a special 40-base power Fairy-type move that deals damage.
◆ Pollen Puff is a special 90-base power Bug-type move (if the target is an ally, heals 50% of its max hp).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: phys. If attack > spa, type = tera).
Link (click to copy):
https://hohoushome.com/b/pbabb
Terastal Phenomenon
In Pokemon Scarlet and Violet (Generation 9), each Pokémon in Paldea has a Tera Type. A Pokémon's Tera Type is inactive until the Pokémon Terastallizes, at which time the Pokémon's type will change to its Tera Type.
There are 18 types, meaning there are countless combinations of Pokémon and Tera Types. Terastallizing a Pokémon allows you to enhance your battle strategies by increasing the power of any moves that have the same type as your Pokémon’s Tera Type or by changing your Pokémon’s weaknesses.
Ice moves are bad against Water/Steel/Fire/Ice.
Fire moves are bad against Water/Dragon/Rock/Fire.
Flying moves are bad against Steel/Rock/Electric.
Poison moves are bad against Steel.
Rock moves are bad against Steel/Fighting/Ground.
The most recommended Terastral Type for Hoppip is: Water, Steel, Fire or Ice
Considering the amount of shared resistances against typings this Pokemon is usually weak to, we also recommend: Steel
We strongly suggest: Steel
Terastallizing into one of it's default typings ( Grass or Flying ) could also prove useful.
Select a Tera-type:
Teratype Bug movesets for Hoppip
Item: Life Orb / Choice Band
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
Tera Type: Bug
EVs: 188 Hp / 252 Atk / 68 Def
Moveset:
- Tera Blast / U-turn
- Seed Bomb / Trailblaze
- Acrobatics
- Facade / Tackle
Hoppip is a remarkable Physical Sweeper in single battles. This moveset attempts to take down the opponent's team with brute physical power. Choice Band will increase the damage of Hoppip's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Hoppip's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, Hoppip's speed is doubled during sunny weather. Facade's damage doubles when the user has a status affliction.
♦ U-turn is a physical TERA-boosted 70-base power Bug-type move (Hoppip switches out after damaging the target).
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a great amount of damage.
♦ Trailblaze is a physical STAB-boosted 50-base power Grass-type move (100% chance to raise your Hoppip's speed by 1 stage).
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Hoppip has no held item).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Hoppip is burn/poison/paralyzed).
♦ Tackle is a physical 40-base power Normal-type move that deals damage.
Link (click to copy):
https://hohoushome.com/b/qaaabb
Item: Eject Pack / Miracle Seed
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
Tera Type: Bug
EVs: 188 Hp / 68 Def / 252 SpA
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Pollen Puff / Tera Blast
- Dazzling Gleam / Fairy Wind
- Leech Seed
Hoppip is a decent Special Sweeper in single battles. It tries to take down the opponent's team with high-damaging special attacks. With Chlorophyll, Hoppip's speed is doubled during sunny weather. With a Eject Pack equipped, if Hoppip's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed. With a Miracle Seed equipped, Hoppip's grass-type attacks have 1.2x power.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Pollen Puff is a special TERA-boosted 90-base power Bug-type move (if the target is an ally, heals 50% of its max hp).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Bug-type move).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Fairy Wind is a special 40-base power Fairy-type move that deals damage.
♦ Leech Seed is a status move (1/8 of target's hp is restored to Hoppip every turn).
Link (click to copy):
https://hohoushome.com/b/qababb
Teratype Dark movesets for Hoppip
Item: Life Orb / Choice Band
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
Tera Type: Dark
EVs: 188 Hp / 252 Atk / 68 Def
Moveset:
- Tera Blast / Thief
- Seed Bomb / Trailblaze
- Acrobatics
- Facade / Tackle
Hoppip is an extraordinary Physical Sweeper in single battles. It's purpose is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Hoppip's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Hoppip's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, Hoppip's speed is doubled during sunny weather. Facade's damage doubles when the user has a status affliction.
♦ Thief is a physical TERA-boosted 60-base power Dark-type move (if your Hoppip has no item, it steals the target's).
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a decent amount of damage.
♦ Trailblaze is a physical STAB-boosted 50-base power Grass-type move (100% chance to raise your Hoppip's speed by 1 stage).
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Hoppip has no held item).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Hoppip is burn/poison/paralyzed).
♦ Tackle is a physical 40-base power Normal-type move that deals damage.
Link (click to copy):
https://hohoushome.com/b/qbaabb
Item: Eject Pack / Choice Specs
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
Tera Type: Dark
EVs: 188 Hp / 68 Def / 252 SpA
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Tera Blast
- Pollen Puff
- Dazzling Gleam / Fairy Wind
Hoppip is a pretty decent Special Sweeper in single battles. It's designed to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Hoppip's special moves by 1.5x but will lock you into the first move you pick. With Chlorophyll, Hoppip's speed is doubled during sunny weather. With a Eject Pack equipped, if Hoppip's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Dark-type move).
♦ Pollen Puff is a special 90-base power Bug-type move (if the target is an ally, heals 50% of its max hp).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Fairy Wind is a special 40-base power Fairy-type move that deals damage.
Link (click to copy):
https://hohoushome.com/b/qbbabb
Teratype Dragon movesets for Hoppip
Item: Life Orb / Choice Band
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
Tera Type: Dragon
EVs: 188 Hp / 252 Atk / 68 Def
Moveset:
- Tera Blast
- Seed Bomb / Trailblaze
- Acrobatics
- Facade / Tackle
Hoppip is a sensational Physical Sweeper in single battles. It's purpose is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Hoppip's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Hoppip's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, Hoppip's speed is doubled during sunny weather. Facade's damage doubles when the user has a status affliction.
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a mighty amount of damage.
♦ Trailblaze is a physical STAB-boosted 50-base power Grass-type move (100% chance to raise your Hoppip's speed by 1 stage).
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Hoppip has no held item).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Hoppip is burn/poison/paralyzed).
♦ Tackle is a physical 40-base power Normal-type move that deals damage.
Link (click to copy):
https://hohoushome.com/b/qcaabb
Item: Eject Pack / Choice Specs
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
Tera Type: Dragon
EVs: 188 Hp / 68 Def / 252 SpA
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Tera Blast
- Pollen Puff
- Dazzling Gleam / Fairy Wind
Hoppip is an interesting Special Sweeper in single battles. It attempts to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Hoppip's special moves by 1.5x but will lock you into the first move you pick. With Chlorophyll, Hoppip's speed is doubled during sunny weather. With a Eject Pack equipped, if Hoppip's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Dragon-type move).
♦ Pollen Puff is a special 90-base power Bug-type move (if the target is an ally, heals 50% of its max hp).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Fairy Wind is a special 40-base power Fairy-type move that deals damage.
Link (click to copy):
https://hohoushome.com/b/qcbabb
Teratype Electric movesets for Hoppip
Item: Life Orb / Choice Band
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
Tera Type: Electric
EVs: 188 Hp / 252 Atk / 68 Def
Moveset:
- Tera Blast
- Seed Bomb / Trailblaze
- Acrobatics
- Facade / Tackle
Hoppip is an awesome Physical Sweeper in single battles. It tries to take down the opponent's team with brute physical power. Choice Band will increase the damage of Hoppip's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Hoppip's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, Hoppip's speed is doubled during sunny weather. Facade's damage doubles when the user has a status affliction.
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a considerable amount of damage.
♦ Trailblaze is a physical STAB-boosted 50-base power Grass-type move (100% chance to raise your Hoppip's speed by 1 stage).
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Hoppip has no held item).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Hoppip is burn/poison/paralyzed).
♦ Tackle is a physical 40-base power Normal-type move that deals damage.
Link (click to copy):
https://hohoushome.com/b/qdaabb
Item: Eject Pack / Choice Specs
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
Tera Type: Electric
EVs: 188 Hp / 68 Def / 252 SpA
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Tera Blast
- Pollen Puff
- Dazzling Gleam / Fairy Wind
Hoppip is an astounding Special Sweeper in single battles. It's meant to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Hoppip's special moves by 1.5x but will lock you into the first move you pick. With Chlorophyll, Hoppip's speed is doubled during sunny weather. With a Eject Pack equipped, if Hoppip's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Electric-type move).
♦ Pollen Puff is a special 90-base power Bug-type move (if the target is an ally, heals 50% of its max hp).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Fairy Wind is a special 40-base power Fairy-type move that deals damage.
Link (click to copy):
https://hohoushome.com/b/qdbabb
Teratype Fairy movesets for Hoppip
Item: Life Orb / Choice Band
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
Tera Type: Fairy
EVs: 188 Hp / 252 Atk / 68 Def
Moveset:
- Tera Blast
- Seed Bomb / Trailblaze
- Acrobatics
- Facade / Tackle
Hoppip is a wonderful Physical Sweeper in single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Hoppip's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Hoppip's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, Hoppip's speed is doubled during sunny weather. Facade's damage doubles when the user has a status affliction.
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a nice amount of damage.
♦ Trailblaze is a physical STAB-boosted 50-base power Grass-type move (100% chance to raise your Hoppip's speed by 1 stage).
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Hoppip has no held item).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Hoppip is burn/poison/paralyzed).
♦ Tackle is a physical 40-base power Normal-type move that deals damage.
Link (click to copy):
https://hohoushome.com/b/qeaabb
Item: Eject Pack / Miracle Seed
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
Tera Type: Fairy
EVs: 188 Hp / 68 Def / 252 SpA
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Dazzling Gleam / Tera Blast
- Pollen Puff
- Leech Seed
Hoppip is an astounding Special Sweeper in single battles. It's primary goal is to take down the opponent's team with high-damaging special attacks. With Chlorophyll, Hoppip's speed is doubled during sunny weather. With a Eject Pack equipped, if Hoppip's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed. With a Miracle Seed equipped, Hoppip's grass-type attacks have 1.2x power.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Dazzling Gleam is a special TERA-boosted 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Fairy-type move).
♦ Pollen Puff is a special 90-base power Bug-type move (if the target is an ally, heals 50% of its max hp).
♦ Leech Seed is a status move (1/8 of target's hp is restored to Hoppip every turn).
Link (click to copy):
https://hohoushome.com/b/qebabb
Teratype Fighting movesets for Hoppip
Item: Focus Sash / Choice Band
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
Tera Type: Fighting
EVs: 188 Hp / 252 Atk / 68 Def
Moveset:
- Tera Blast
- Seed Bomb / Trailblaze
- Acrobatics
- U-turn / Thief
Hoppip is a marvelous Physical Sweeper in single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. Focus Sash helps protect Hoppip from being one-shotted and allowing it to atleast use a crucial move when brought out (usually Trailblaze to boost Hoppip for the following turns). Choice Band will increase the damage of Hoppip's physical moves by 1.5x at the cost of locking you into the first move you pick. With Chlorophyll, Hoppip's speed is doubled during sunny weather. U-turn or Thief are added to provide additional threat coverage.
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a large amount of damage.
♦ Trailblaze is a physical STAB-boosted 50-base power Grass-type move (100% chance to raise your Hoppip's speed by 1 stage).
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Hoppip has no held item).
♦ U-turn is a physical 70-base power Bug-type move (Hoppip switches out after damaging the target).
♦ Thief is a physical 60-base power Dark-type move (if your Hoppip has no item, it steals the target's).
Link (click to copy):
https://hohoushome.com/b/qfaabb
Item: Eject Pack / Choice Specs
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
Tera Type: Fighting
EVs: 188 Hp / 68 Def / 252 SpA
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Tera Blast
- Pollen Puff
- Dazzling Gleam / Fairy Wind
Hoppip is a stupendous Special Sweeper in single battles. It's designed to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Hoppip's special moves by 1.5x but will lock you into the first move you pick. With Chlorophyll, Hoppip's speed is doubled during sunny weather. With a Eject Pack equipped, if Hoppip's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Fighting-type move).
♦ Pollen Puff is a special 90-base power Bug-type move (if the target is an ally, heals 50% of its max hp).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Fairy Wind is a special 40-base power Fairy-type move that deals damage.
Link (click to copy):
https://hohoushome.com/b/qfbabb
Teratype Fire movesets for Hoppip
Item: Life Orb / Choice Band
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
Tera Type: Fire
EVs: 188 Hp / 252 Atk / 68 Def
Moveset:
- Tera Blast
- Seed Bomb / Trailblaze
- Acrobatics
- Facade / Tackle
Hoppip is a fabulous Physical Sweeper in single battles. It was designed to take down the opponent's team with brute physical power. Choice Band will increase the damage of Hoppip's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Hoppip's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, Hoppip's speed is doubled during sunny weather. Facade's damage doubles when the user has a status affliction.
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a great amount of damage.
♦ Trailblaze is a physical STAB-boosted 50-base power Grass-type move (100% chance to raise your Hoppip's speed by 1 stage).
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Hoppip has no held item).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Hoppip is burn/poison/paralyzed).
♦ Tackle is a physical 40-base power Normal-type move that deals damage.
Link (click to copy):
https://hohoushome.com/b/qgaabb
Item: Eject Pack / Choice Specs
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
Tera Type: Fire
EVs: 188 Hp / 68 Def / 252 SpA
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Tera Blast
- Pollen Puff
- Dazzling Gleam / Fairy Wind
Hoppip is a pretty decent Special Sweeper in single battles. It's primary goal is to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Hoppip's special moves by 1.5x but will lock you into the first move you pick. With Chlorophyll, Hoppip's speed is doubled during sunny weather. With a Eject Pack equipped, if Hoppip's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Fire-type move).
♦ Pollen Puff is a special 90-base power Bug-type move (if the target is an ally, heals 50% of its max hp).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Fairy Wind is a special 40-base power Fairy-type move that deals damage.
Link (click to copy):
https://hohoushome.com/b/qgbabb
Teratype Flying movesets for Hoppip
Item: Focus Sash / Choice Band
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
Tera Type: Flying
EVs: 188 Hp / 252 Atk / 68 Def
Moveset:
- Tera Blast / Acrobatics
- Seed Bomb / Trailblaze
- Facade / Tackle
- U-turn
Hoppip is a remarkable Physical Sweeper in single battles. This moveset attempts to take down the opponent's team with brute physical power. Focus Sash helps protect Hoppip from being one-shotted and allowing it to atleast use a crucial move when brought out (usually Trailblaze to boost Hoppip for the following turns). Choice Band will increase the damage of Hoppip's physical moves by 1.5x at the cost of locking you into the first move you pick. With Chlorophyll, Hoppip's speed is doubled during sunny weather. Facade's damage doubles when the user has a status affliction.
♦ Acrobatics is a physical TERA-boosted 55-base power Flying-type move (power doubles if your Hoppip has no held item).
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a great amount of damage.
♦ Trailblaze is a physical STAB-boosted 50-base power Grass-type move (100% chance to raise your Hoppip's speed by 1 stage).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Hoppip is burn/poison/paralyzed).
♦ Tackle is a physical 40-base power Normal-type move that deals damage.
♦ U-turn is a physical 70-base power Bug-type move (Hoppip switches out after damaging the target).
Link (click to copy):
https://hohoushome.com/b/qhaabb
Item: Eject Pack / Choice Specs
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
Tera Type: Flying
EVs: 188 Hp / 68 Def / 252 SpA
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Tera Blast
- Pollen Puff
- Dazzling Gleam / Fairy Wind
Hoppip is an astounding Special Sweeper in single battles. It was designed to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Hoppip's special moves by 1.5x but will lock you into the first move you pick. With Chlorophyll, Hoppip's speed is doubled during sunny weather. With a Eject Pack equipped, if Hoppip's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Flying-type move).
♦ Pollen Puff is a special 90-base power Bug-type move (if the target is an ally, heals 50% of its max hp).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Fairy Wind is a special 40-base power Fairy-type move that deals damage.
Link (click to copy):
https://hohoushome.com/b/qhbabb
Teratype Ghost movesets for Hoppip
Item: Life Orb / Choice Band
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
Tera Type: Ghost
EVs: 188 Hp / 252 Atk / 68 Def
Moveset:
- Tera Blast
- Seed Bomb / Trailblaze
- Acrobatics
- Facade / Tackle
Hoppip is a fabulous Physical Sweeper in single battles. It's primary goal is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Hoppip's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Hoppip's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, Hoppip's speed is doubled during sunny weather. Facade's damage doubles when the user has a status affliction.
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a great amount of damage.
♦ Trailblaze is a physical STAB-boosted 50-base power Grass-type move (100% chance to raise your Hoppip's speed by 1 stage).
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Hoppip has no held item).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Hoppip is burn/poison/paralyzed).
♦ Tackle is a physical 40-base power Normal-type move that deals damage.
Link (click to copy):
https://hohoushome.com/b/qiaabb
Item: Eject Pack / Choice Specs
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
Tera Type: Ghost
EVs: 188 Hp / 68 Def / 252 SpA
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Tera Blast
- Pollen Puff
- Dazzling Gleam / Fairy Wind
Hoppip is a phenomenal Special Sweeper in single battles. It's primary goal is to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Hoppip's special moves by 1.5x but will lock you into the first move you pick. With Chlorophyll, Hoppip's speed is doubled during sunny weather. With a Eject Pack equipped, if Hoppip's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Ghost-type move).
♦ Pollen Puff is a special 90-base power Bug-type move (if the target is an ally, heals 50% of its max hp).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Fairy Wind is a special 40-base power Fairy-type move that deals damage.
Link (click to copy):
https://hohoushome.com/b/qibabb
Teratype Grass movesets for Hoppip
Item: Focus Sash / Choice Band
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
Tera Type: Grass
EVs: 188 Hp / 252 Atk / 68 Def
Moveset:
- Tera Blast / Seed Bomb
- Acrobatics
- Facade / Tackle
- U-turn
Hoppip is an interesting Physical Sweeper in single battles. It is primarily designed to take down the opponent's team with brute physical power. Focus Sash helps protect Hoppip from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Hoppip's physical moves by 1.5x at the cost of locking you into the first move you pick. With Chlorophyll, Hoppip's speed is doubled during sunny weather. Facade's damage doubles when the user has a status affliction.
♦ Seed Bomb is a physical TERA-boosted 80-base power Grass-type move that deals a mighty amount of damage.
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Hoppip has no held item).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Hoppip is burn/poison/paralyzed).
♦ Tackle is a physical 40-base power Normal-type move that deals damage.
♦ U-turn is a physical 70-base power Bug-type move (Hoppip switches out after damaging the target).
Link (click to copy):
https://hohoushome.com/b/qjaabb
Item: Eject Pack / Miracle Seed
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
Tera Type: Grass
EVs: 188 Hp / 68 Def / 252 SpA
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Pollen Puff
- Dazzling Gleam / Fairy Wind
- Leech Seed
Hoppip is a notable Special Sweeper in single battles. It is primarily designed to take down the opponent's team with high-damaging special attacks. With Chlorophyll, Hoppip's speed is doubled during sunny weather. With a Eject Pack equipped, if Hoppip's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed. With a Miracle Seed equipped, Hoppip's grass-type attacks have 1.2x power.
♦ Energy Ball is a special TERA-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Pollen Puff is a special 90-base power Bug-type move (if the target is an ally, heals 50% of its max hp).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Fairy Wind is a special 40-base power Fairy-type move that deals damage.
♦ Leech Seed is a status move (1/8 of target's hp is restored to Hoppip every turn).
Link (click to copy):
https://hohoushome.com/b/qjbabb
Teratype Ground movesets for Hoppip
Item: Life Orb / Choice Band
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
Tera Type: Ground
EVs: 188 Hp / 252 Atk / 68 Def
Moveset:
- Tera Blast
- Seed Bomb / Trailblaze
- Acrobatics
- Facade / Tackle
Hoppip is a wonderful Physical Sweeper in single battles. It's purpose is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Hoppip's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Hoppip's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, Hoppip's speed is doubled during sunny weather. Facade's damage doubles when the user has a status affliction.
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a mighty amount of damage.
♦ Trailblaze is a physical STAB-boosted 50-base power Grass-type move (100% chance to raise your Hoppip's speed by 1 stage).
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Hoppip has no held item).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Hoppip is burn/poison/paralyzed).
♦ Tackle is a physical 40-base power Normal-type move that deals damage.
Link (click to copy):
https://hohoushome.com/b/qkaabb
Item: Eject Pack / Choice Specs
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
Tera Type: Ground
EVs: 188 Hp / 68 Def / 252 SpA
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Tera Blast
- Pollen Puff
- Dazzling Gleam / Fairy Wind
Hoppip is popular Special Sweeper in single battles. It's primary goal is to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Hoppip's special moves by 1.5x but will lock you into the first move you pick. With Chlorophyll, Hoppip's speed is doubled during sunny weather. With a Eject Pack equipped, if Hoppip's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Ground-type move).
♦ Pollen Puff is a special 90-base power Bug-type move (if the target is an ally, heals 50% of its max hp).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Fairy Wind is a special 40-base power Fairy-type move that deals damage.
Link (click to copy):
https://hohoushome.com/b/qkbabb
Teratype Ice movesets for Hoppip
Item: Life Orb / Choice Band
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
Tera Type: Ice
EVs: 188 Hp / 252 Atk / 68 Def
Moveset:
- Tera Blast
- Seed Bomb / Trailblaze
- Acrobatics
- Facade / Tackle
Hoppip is a pretty decent Physical Sweeper in single battles. It is designed to take down the opponent's team with brute physical power. Choice Band will increase the damage of Hoppip's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Hoppip's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, Hoppip's speed is doubled during sunny weather. Facade's damage doubles when the user has a status affliction.
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a large amount of damage.
♦ Trailblaze is a physical STAB-boosted 50-base power Grass-type move (100% chance to raise your Hoppip's speed by 1 stage).
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Hoppip has no held item).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Hoppip is burn/poison/paralyzed).
♦ Tackle is a physical 40-base power Normal-type move that deals damage.
Link (click to copy):
https://hohoushome.com/b/qlaabb
Item: Eject Pack / Choice Specs
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
Tera Type: Ice
EVs: 188 Hp / 68 Def / 252 SpA
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Tera Blast
- Pollen Puff
- Dazzling Gleam / Fairy Wind
Hoppip is an extraordinary Special Sweeper in single battles. This moveset is designed to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Hoppip's special moves by 1.5x but will lock you into the first move you pick. With Chlorophyll, Hoppip's speed is doubled during sunny weather. With a Eject Pack equipped, if Hoppip's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Ice-type move).
♦ Pollen Puff is a special 90-base power Bug-type move (if the target is an ally, heals 50% of its max hp).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Fairy Wind is a special 40-base power Fairy-type move that deals damage.
Link (click to copy):
https://hohoushome.com/b/qlbabb
Teratype Normal movesets for Hoppip
Item: Focus Sash / Choice Band
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
Tera Type: Normal
EVs: 188 Hp / 252 Atk / 68 Def
Moveset:
- Tera Blast / Facade
- Seed Bomb / Trailblaze
- Acrobatics
- U-turn
Hoppip is an interesting Physical Sweeper in single battles. This moveset is designed to take down the opponent's team with brute physical power. Focus Sash helps protect Hoppip from being one-shotted and allowing it to atleast use a crucial move when brought out (usually Trailblaze to boost Hoppip for the following turns). Choice Band will increase the damage of Hoppip's physical moves by 1.5x at the cost of locking you into the first move you pick. With Chlorophyll, Hoppip's speed is doubled during sunny weather. Facade's damage doubles when the user has a status affliction.
♦ Facade is a physical TERA-boosted 70-base power Normal-type move (power doubles if Hoppip is burn/poison/paralyzed).
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a decent amount of damage.
♦ Trailblaze is a physical STAB-boosted 50-base power Grass-type move (100% chance to raise your Hoppip's speed by 1 stage).
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Hoppip has no held item).
♦ U-turn is a physical 70-base power Bug-type move (Hoppip switches out after damaging the target).
Link (click to copy):
https://hohoushome.com/b/qmaabb
Item: Eject Pack / Choice Specs
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
Tera Type: Normal
EVs: 188 Hp / 68 Def / 252 SpA
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Tera Blast
- Pollen Puff
- Dazzling Gleam / Fairy Wind
Hoppip is a phenomenal Special Sweeper in single battles. It's meant to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Hoppip's special moves by 1.5x but will lock you into the first move you pick. With Chlorophyll, Hoppip's speed is doubled during sunny weather. With a Eject Pack equipped, if Hoppip's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Tera Blast is a special TERA-boosted 80-base power Normal-type move (if terastallized: becomes a Normal-type move).
♦ Pollen Puff is a special 90-base power Bug-type move (if the target is an ally, heals 50% of its max hp).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Fairy Wind is a special 40-base power Fairy-type move that deals damage.
Link (click to copy):
https://hohoushome.com/b/qmbabb
Teratype Poison movesets for Hoppip
Item: Life Orb / Choice Band
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
Tera Type: Poison
EVs: 188 Hp / 252 Atk / 68 Def
Moveset:
- Tera Blast
- Seed Bomb / Trailblaze
- Acrobatics
- Thief / Facade
Hoppip is a stupendous Physical Sweeper in single battles. It's primary goal is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Hoppip's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Hoppip's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, Hoppip's speed is doubled during sunny weather. Thief was added to provide additional threat coverage.Facade's damage doubles when the user has a status affliction.
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a hefty amount of damage.
♦ Trailblaze is a physical STAB-boosted 50-base power Grass-type move (100% chance to raise your Hoppip's speed by 1 stage).
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Hoppip has no held item).
♦ Thief is a physical 60-base power Dark-type move (if your Hoppip has no item, it steals the target's).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Hoppip is burn/poison/paralyzed).
Link (click to copy):
https://hohoushome.com/b/qnaabb
Item: Eject Pack / Choice Specs
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
Tera Type: Poison
EVs: 188 Hp / 68 Def / 252 SpA
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Tera Blast
- Pollen Puff
- Dazzling Gleam / Fairy Wind
Hoppip is popular Special Sweeper in single battles. It tries to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Hoppip's special moves by 1.5x but will lock you into the first move you pick. With Chlorophyll, Hoppip's speed is doubled during sunny weather. With a Eject Pack equipped, if Hoppip's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Poison-type move).
♦ Pollen Puff is a special 90-base power Bug-type move (if the target is an ally, heals 50% of its max hp).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Fairy Wind is a special 40-base power Fairy-type move that deals damage.
Link (click to copy):
https://hohoushome.com/b/qnbabb
Teratype Psychic movesets for Hoppip
Item: Life Orb / Choice Band
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
Tera Type: Psychic
EVs: 188 Hp / 252 Atk / 68 Def
Moveset:
- Tera Blast
- Seed Bomb / Trailblaze
- Acrobatics
- Thief / Facade
Hoppip is an interesting Physical Sweeper in single battles. It attempts to take down the opponent's team with brute physical power. Choice Band will increase the damage of Hoppip's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Hoppip's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, Hoppip's speed is doubled during sunny weather. Thief was added to provide additional threat coverage.Facade's damage doubles when the user has a status affliction.
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a mighty amount of damage.
♦ Trailblaze is a physical STAB-boosted 50-base power Grass-type move (100% chance to raise your Hoppip's speed by 1 stage).
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Hoppip has no held item).
♦ Thief is a physical 60-base power Dark-type move (if your Hoppip has no item, it steals the target's).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Hoppip is burn/poison/paralyzed).
Link (click to copy):
https://hohoushome.com/b/qoaabb
Item: Eject Pack / Choice Specs
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
Tera Type: Psychic
EVs: 188 Hp / 68 Def / 252 SpA
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Tera Blast
- Pollen Puff
- Dazzling Gleam / Fairy Wind
Hoppip is pretty popular Special Sweeper in single battles. It tries to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Hoppip's special moves by 1.5x but will lock you into the first move you pick. With Chlorophyll, Hoppip's speed is doubled during sunny weather. With a Eject Pack equipped, if Hoppip's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Psychic-type move).
♦ Pollen Puff is a special 90-base power Bug-type move (if the target is an ally, heals 50% of its max hp).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Fairy Wind is a special 40-base power Fairy-type move that deals damage.
Link (click to copy):
https://hohoushome.com/b/qobabb
Teratype Rock movesets for Hoppip
Item: Focus Sash / Choice Band
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
Tera Type: Rock
EVs: 188 Hp / 252 Atk / 68 Def
Moveset:
- Tera Blast
- Seed Bomb / Trailblaze
- Acrobatics
- U-turn / Facade
Hoppip is a decent Physical Sweeper in single battles. This moveset attempts to take down the opponent's team with brute physical power. Focus Sash helps protect Hoppip from being one-shotted and allowing it to atleast use a crucial move when brought out (usually Trailblaze to boost Hoppip for the following turns). Choice Band will increase the damage of Hoppip's physical moves by 1.5x at the cost of locking you into the first move you pick. With Chlorophyll, Hoppip's speed is doubled during sunny weather. U-turn was added to provide additional threat coverage.Facade's damage doubles when the user has a status affliction.
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a hefty amount of damage.
♦ Trailblaze is a physical STAB-boosted 50-base power Grass-type move (100% chance to raise your Hoppip's speed by 1 stage).
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Hoppip has no held item).
♦ U-turn is a physical 70-base power Bug-type move (Hoppip switches out after damaging the target).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Hoppip is burn/poison/paralyzed).
Link (click to copy):
https://hohoushome.com/b/qpaabb
Item: Eject Pack / Choice Specs
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
Tera Type: Rock
EVs: 188 Hp / 68 Def / 252 SpA
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Tera Blast
- Pollen Puff
- Dazzling Gleam / Fairy Wind
Hoppip is an interesting Special Sweeper in single battles. It tries to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Hoppip's special moves by 1.5x but will lock you into the first move you pick. With Chlorophyll, Hoppip's speed is doubled during sunny weather. With a Eject Pack equipped, if Hoppip's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Rock-type move).
♦ Pollen Puff is a special 90-base power Bug-type move (if the target is an ally, heals 50% of its max hp).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Fairy Wind is a special 40-base power Fairy-type move that deals damage.
Link (click to copy):
https://hohoushome.com/b/qpbabb
Teratype Steel movesets for Hoppip
Item: Life Orb / Choice Band
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
Tera Type: Steel
EVs: 188 Hp / 252 Atk / 68 Def
Moveset:
- Tera Blast
- Seed Bomb / Trailblaze
- Acrobatics
- Facade / Tackle
Hoppip is an astounding Physical Sweeper in single battles. It tries to take down the opponent's team with brute physical power. Choice Band will increase the damage of Hoppip's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Hoppip's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, Hoppip's speed is doubled during sunny weather. Facade's damage doubles when the user has a status affliction.
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a considerable amount of damage.
♦ Trailblaze is a physical STAB-boosted 50-base power Grass-type move (100% chance to raise your Hoppip's speed by 1 stage).
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Hoppip has no held item).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Hoppip is burn/poison/paralyzed).
♦ Tackle is a physical 40-base power Normal-type move that deals damage.
Link (click to copy):
https://hohoushome.com/b/qqaabb
Item: Eject Pack / Choice Specs
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
Tera Type: Steel
EVs: 188 Hp / 68 Def / 252 SpA
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Tera Blast
- Pollen Puff
- Dazzling Gleam / Fairy Wind
Hoppip is a fabulous Special Sweeper in single battles. This moveset attempts to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Hoppip's special moves by 1.5x but will lock you into the first move you pick. With Chlorophyll, Hoppip's speed is doubled during sunny weather. With a Eject Pack equipped, if Hoppip's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Steel-type move).
♦ Pollen Puff is a special 90-base power Bug-type move (if the target is an ally, heals 50% of its max hp).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Fairy Wind is a special 40-base power Fairy-type move that deals damage.
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Teratype Water movesets for Hoppip
Item: Life Orb / Choice Band
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
Tera Type: Water
EVs: 188 Hp / 252 Atk / 68 Def
Moveset:
- Tera Blast
- Seed Bomb / Trailblaze
- Acrobatics
- Facade / Tackle
Hoppip is a wonderful Physical Sweeper in single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Hoppip's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Hoppip's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, Hoppip's speed is doubled during sunny weather. Facade's damage doubles when the user has a status affliction.
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a decent amount of damage.
♦ Trailblaze is a physical STAB-boosted 50-base power Grass-type move (100% chance to raise your Hoppip's speed by 1 stage).
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Hoppip has no held item).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Hoppip is burn/poison/paralyzed).
♦ Tackle is a physical 40-base power Normal-type move that deals damage.
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Item: Eject Pack / Choice Specs
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
Tera Type: Water
EVs: 188 Hp / 68 Def / 252 SpA
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Tera Blast
- Pollen Puff
- Dazzling Gleam / Fairy Wind
Hoppip is a stupendous Special Sweeper in single battles. It is meant to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Hoppip's special moves by 1.5x but will lock you into the first move you pick. With Chlorophyll, Hoppip's speed is doubled during sunny weather. With a Eject Pack equipped, if Hoppip's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Water-type move).
♦ Pollen Puff is a special 90-base power Bug-type move (if the target is an ally, heals 50% of its max hp).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Fairy Wind is a special 40-base power Fairy-type move that deals damage.
Link (click to copy):
https://hohoushome.com/b/qrbabb
Movepool
Want to know what moves Hoppip can learn? Check out the full list of moves available in the Pokemon Scarlet/Violet generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Hoppip.
Damage Modifiers:
Combo List
These are a list of several common move combinations Hoppip can perform in Scarlet/Violet. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SV Move and Ability Combos for Hoppip
- Moves: Sunny day + Solar beam
- Moves: Rest + Sleep talk
- Moves: Substitute + Leech seed
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Move: Acrobatics + Item: Red Card
- Move: Acrobatics + Item: Flying Gem
- Moves with Priority: Endure, Helping Hand, Protect, Rage Powder
- Moves that inflict status: Sleep Powder, Stun Spore
Moves that boost Hoppip's stats
- Cotton Guard
- Swords Dance
- Trailblaze
Most notable and possible best moves for Hoppip
- Baton Pass
- Light Screen
- Protect
- Reflect
- Rest
- U-turn
Common Effort Values for Hoppip in Scarlet and Violet
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Jolly Nature ( 0/252/0/0/0/252 )
- Timid Nature ( 0/0/0/252/0/252 )
- Bold Nature ( 252/0/252/0/0/4 )
- Calm Nature ( 252/0/0/0/252/4 )
- Relaxed Nature ( 252/0/88/0/168/0 )
- Sassy Nature ( 252/0/4/0/252/0 )
- Optimize Hoppip's Defensive EV-spread for Pokemon Scarlet and Violet
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Hoppip. Top rated Hoppip Scarlet/Violet movesets. You can find Hoppip builds Scarlet/Violet. Hoppip movesets Scarlet/Violet are listed here. VGC Hoppip Competitive Movesets can be found here. Find various EV spreads, find the best nature for Hoppip in Scarlet/Violet along with competitive movesets. Basic info and Movesets for Skiploom evolution