Competitive Information for Hypno [Scarlet/Violet]
Psychic
Abilities:
On switch-in, this Pokemon is alerted to the foes' move with the highest power.
This Pokemon cannot be made to flinch. Immune to Intimidate.
This Pokemon cannot fall asleep. Gaining this Ability while asleep cures it.
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Movesets for Singles
Looking for a competitive moveset for Hypno? These builds are optimized for Scarlet/Violet Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Scarlet/Violet metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Get ready to meet Hypno, the astounding Psychic-typed Pokémon! It's to see Hypno show up as a Scarlet/Violet opponent. It is weak to Bug, Dark, and Ghost-typed attacks. Ready to elevate your game with Hypno's movesets? They're right below!
Item: Life Orb / Choice Band
Ability: Insomnia
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Psycho Cut / Zen Headbutt
- Drain Punch / Double-Edge
- Knock Off / Foul Play
- Fire Punch
Hypno is an exceptional Physical Sweeper for single battles. This moveset was constructed to take down the opponent's team with forceful physical power. Choice Band will increase the damage of Hypno's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Hypno's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Insomnia, Hypno cannot fall asleep. Gaining this ability while asleep cures it. Drain Punch was added to provide additional threat coverage.
◆ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
◆ Drain Punch is a physical 75-base power Fighting-type move (Hypno recovers 50% of the damage dealt).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
◆ Fire Punch is a physical 75-base power Fire-type move (10% chance to burn the target).
Link (click to copy):
https://hohoushome.com/b/oaa61
Item: Life Orb / Choice Specs
Ability: Insomnia
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Psychic / Psyshock
- Dazzling Gleam / Draining Kiss
- Foul Play / Tera Blast
- Shadow Ball / Hex
Hypno is a wonderful Special Sweeper for single battles. It's primary goal is to take down the opponent's team with destructive special attacks. Choice Specs will increase the damage of Hypno's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Hypno's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Insomnia, Hypno cannot fall asleep. Gaining this ability while asleep cures it. Foul Play was added to provide additional threat coverage.
◆ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
◆ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
◆ Draining Kiss is a special 50-base power Fairy-type move (Hypno recovers 75% of the damage dealt).
◆ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: phys. If attack > spa, type = tera).
◆ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
◆ Hex is a special 65-base power Ghost-type move (power doubles if the target has a status ailment).
Link (click to copy):
https://hohoushome.com/b/oba61
Movesets for Doubles
Need a strong doubles moveset for Hypno? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Scarlet/Violet Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Scarlet/Violet metagame with these expert-crafted setups!
Item: Life Orb / Choice Band
Ability: Insomnia
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Psycho Cut / Zen Headbutt
- Drain Punch / Double-Edge
- Knock Off / Foul Play
- Fire Punch
Hypno is a spectacular Physical Sweeper for double battles. It is designed to take down the opponent's team with formidable physical power. Choice Band will increase the damage of Hypno's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Hypno's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Insomnia, Hypno cannot fall asleep. Gaining this ability while asleep cures it. Drain Punch was added to provide additional threat coverage.
◆ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
◆ Drain Punch is a physical 75-base power Fighting-type move (Hypno recovers 50% of the damage dealt).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
◆ Fire Punch is a physical 75-base power Fire-type move (10% chance to burn the target).
Link (click to copy):
https://hohoushome.com/b/paa61
Item: Life Orb / Choice Specs
Ability: Insomnia
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Dazzling Gleam / Draining Kiss
- Psychic / Expanding Force
- Foul Play / Tera Blast
- Shadow Ball / Hex
Hypno is an interesting Special Sweeper for double battles. This setup is intended to take down the opponent's team with formidable special moves. Choice Specs will increase the damage of Hypno's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Hypno's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Insomnia, Hypno cannot fall asleep. Gaining this ability while asleep cures it. Foul Play was added to provide additional threat coverage.
◆ Draining Kiss is a special 50-base power Fairy-type move (Hypno recovers 75% of the damage dealt).
◆ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Expanding Force is a special STAB-boosted 80-base power Psychic-type move (Hypno on psychic terrain: 1.5x power, hits foes).
◆ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: phys. If attack > spa, type = tera).
◆ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
◆ Hex is a special 65-base power Ghost-type move (power doubles if the target has a status ailment).
Link (click to copy):
https://hohoushome.com/b/pba61
Item: Focus Sash
Ability: Insomnia
Nature: Relaxed (+Def, -Spe)
EVs: 252 Hp / 252 Def / 4 SpD
Moveset:
- Psycho Cut / Zen Headbutt
- Drain Punch / Double-Edge
- Knock Off / Foul Play
- Trick Room
Hypno is an outstanding Defensive Trick Room for single battles. Focus Sash helps protect Hypno from being one-shotted and allowing it to atleast use a crucial move when brought out. With Insomnia, Hypno cannot fall asleep. Gaining this ability while asleep cures it. Drain Punch was added to provide additional threat coverage.
◆ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
◆ Drain Punch is a physical 75-base power Fighting-type move (Hypno recovers 50% of the damage dealt).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
◆ Trick Room is a status move (goes last. For 5 turns, turn order is reversed).
Link (click to copy):
https://hohoushome.com/b/pca61
Terastal Phenomenon
In Pokemon Scarlet and Violet (Generation 9), each Pokémon in Paldea has a Tera Type. A Pokémon's Tera Type is inactive until the Pokémon Terastallizes, at which time the Pokémon's type will change to its Tera Type.
There are 18 types, meaning there are countless combinations of Pokémon and Tera Types. Terastallizing a Pokémon allows you to enhance your battle strategies by increasing the power of any moves that have the same type as your Pokémon’s Tera Type or by changing your Pokémon’s weaknesses.
Bug moves are bad against Steel/Poison/Fairy/Fighting/Fire/Flying/Ghost.
Dark moves are bad against Fairy/Fighting/Dark.
Ghost moves are bad against Normal.
The most recommended Terastral Type for Hypno is: Fairy or Fighting
Select a Tera-type:
Teratype Bug movesets for Hypno
Item: Expert Belt / Choice Band
Ability: Insomnia
Nature: Brave (+Atk, -Spe)
Tera Type: Bug
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Psycho Cut / Zen Headbutt
- Tera Blast
- Drain Punch / Ice Punch
- Foul Play
Hypno is a pretty decent 1 in single battles. It's primary goal is to take down the opponent's team with brute physical power. It's primary goal is to take down the opponent's team with high-damaging special attacks. It's primary goal is to take a substantial amount of physical hits while dealing some decent damage. It's primary goal is to take a substantial amount of hits from special attacks while dealing some decent damage. It's primary goal is to have enough defenses and bulk to take both physical and special hits. Expert Belt boosts the damage of Hypno's super effective moves by 20%. Choice Band will increase the damage of Hypno's physical moves by 1.5x at the cost of locking you into the first move you pick. With Insomnia, Hypno cannot fall asleep. Gaining this ability while asleep cures it. Drain Punch or Ice Punch are added to provide additional threat coverage.
♦ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Bug-type move).
♦ Drain Punch is a physical 75-base power Fighting-type move (Hypno recovers 50% of the damage dealt).
♦ Ice Punch is a physical 75-base power Ice-type move (10% chance to freeze the target).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/qaaa61
Item: Life Orb / Choice Specs
Ability: Insomnia
Nature: Quiet (+SpA, -Spe)
Tera Type: Bug
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Psychic / Psyshock
- Tera Blast
- Shadow Ball
- Dazzling Gleam
Hypno is a phenomenal 1 in single battles. It attempts to take down the opponent's team with brute physical power. It attempts to take down the opponent's team with high-damaging special attacks. It attempts to take a nice amount of physical hits while dealing some decent damage. It attempts to take a nice amount of hits from special attacks while dealing some decent damage. It attempts to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Hypno's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Hypno's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Insomnia, Hypno cannot fall asleep. Gaining this ability while asleep cures it.
♦ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Bug-type move).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
Link (click to copy):
https://hohoushome.com/b/qaba61
Teratype Dark movesets for Hypno
Item: Life Orb / Choice Band
Ability: Insomnia
Nature: Brave (+Atk, -Spe)
Tera Type: Dark
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Psycho Cut / Zen Headbutt
- Tera Blast / Foul Play
- Body Slam
- Drain Punch
Hypno is a remarkable 1 in single battles. It's primary goal is to take down the opponent's team with brute physical power. It's primary goal is to take down the opponent's team with high-damaging special attacks. It's primary goal is to take a decent amount of physical hits while dealing some decent damage. It's primary goal is to take a decent amount of hits from special attacks while dealing some decent damage. It's primary goal is to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Hypno's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Hypno's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Insomnia, Hypno cannot fall asleep. Gaining this ability while asleep cures it.
♦ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dark-type move).
♦ Foul Play is a physical TERA-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Drain Punch is a physical 75-base power Fighting-type move (Hypno recovers 50% of the damage dealt).
Link (click to copy):
https://hohoushome.com/b/qbaa61
Item: Life Orb / Choice Specs
Ability: Insomnia
Nature: Quiet (+SpA, -Spe)
Tera Type: Dark
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Psychic / Psyshock
- Tera Blast / Foul Play
- Shadow Ball / Hex
- Dazzling Gleam / Draining Kiss
Hypno is an extraordinary 1 in single battles. It is meant to take down the opponent's team with brute physical power. It is meant to take down the opponent's team with high-damaging special attacks. It is meant to take a hefty amount of physical hits while dealing some decent damage. It is meant to take a hefty amount of hits from special attacks while dealing some decent damage. It is meant to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Hypno's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Hypno's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Insomnia, Hypno cannot fall asleep. Gaining this ability while asleep cures it.
♦ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dark-type move).
♦ Foul Play is a physical TERA-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Draining Kiss is a special 50-base power Fairy-type move (Hypno recovers 75% of the damage dealt).
Link (click to copy):
https://hohoushome.com/b/qbba61
Teratype Dragon movesets for Hypno
Item: Expert Belt / Choice Band
Ability: Insomnia
Nature: Brave (+Atk, -Spe)
Tera Type: Dragon
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Psycho Cut / Zen Headbutt
- Tera Blast
- Drain Punch / Fire Punch
- Foul Play
Hypno is an astounding 1 in single battles. It is primarily designed to take down the opponent's team with brute physical power. It is primarily designed to take down the opponent's team with high-damaging special attacks. It is primarily designed to take a good amount of physical hits while dealing some decent damage. It is primarily designed to take a good amount of hits from special attacks while dealing some decent damage. It is primarily designed to have enough defenses and bulk to take both physical and special hits. Expert Belt boosts the damage of Hypno's super effective moves by 20%. Choice Band will increase the damage of Hypno's physical moves by 1.5x at the cost of locking you into the first move you pick. With Insomnia, Hypno cannot fall asleep. Gaining this ability while asleep cures it. Drain Punch or Fire Punch are added to provide additional threat coverage.
♦ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dragon-type move).
♦ Drain Punch is a physical 75-base power Fighting-type move (Hypno recovers 50% of the damage dealt).
♦ Fire Punch is a physical 75-base power Fire-type move (10% chance to burn the target).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/qcaa61
Item: Life Orb / Choice Specs
Ability: Insomnia
Nature: Quiet (+SpA, -Spe)
Tera Type: Dragon
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Psychic / Psyshock
- Tera Blast
- Shadow Ball
- Dazzling Gleam
Hypno is an outstanding 1 in single battles. This moveset attempts to take down the opponent's team with brute physical power. This moveset attempts to take down the opponent's team with high-damaging special attacks. This moveset attempts to take a great amount of physical hits while dealing some decent damage. This moveset attempts to take a great amount of hits from special attacks while dealing some decent damage. This moveset attempts to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Hypno's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Hypno's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Insomnia, Hypno cannot fall asleep. Gaining this ability while asleep cures it.
♦ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dragon-type move).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
Link (click to copy):
https://hohoushome.com/b/qcba61
Teratype Electric movesets for Hypno
Item: Life Orb / Choice Band
Ability: Insomnia
Nature: Brave (+Atk, -Spe)
Tera Type: Electric
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Psycho Cut / Zen Headbutt
- Tera Blast / Thunder Punch
- Body Slam
- Foul Play
Hypno is a decent 1 in single battles. It's primary goal is to take down the opponent's team with brute physical power. It's primary goal is to take down the opponent's team with high-damaging special attacks. It's primary goal is to take a decent amount of physical hits while dealing some decent damage. It's primary goal is to take a decent amount of hits from special attacks while dealing some decent damage. It's primary goal is to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Hypno's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Hypno's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Insomnia, Hypno cannot fall asleep. Gaining this ability while asleep cures it.
♦ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Electric-type move).
♦ Thunder Punch is a physical TERA-boosted 75-base power Electric-type move (10% chance to paralyze the target).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/qdaa61
Item: Life Orb / Choice Specs
Ability: Insomnia
Nature: Quiet (+SpA, -Spe)
Tera Type: Electric
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Psychic / Psyshock
- Tera Blast
- Shadow Ball
- Dazzling Gleam
Hypno is an extraordinary 1 in single battles. It's meant to take down the opponent's team with brute physical power. It's meant to take down the opponent's team with high-damaging special attacks. It's meant to take a good amount of physical hits while dealing some decent damage. It's meant to take a good amount of hits from special attacks while dealing some decent damage. It's meant to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Hypno's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Hypno's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Insomnia, Hypno cannot fall asleep. Gaining this ability while asleep cures it.
♦ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Electric-type move).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
Link (click to copy):
https://hohoushome.com/b/qdba61
Teratype Fairy movesets for Hypno
Item: Life Orb / Choice Band
Ability: Insomnia
Nature: Brave (+Atk, -Spe)
Tera Type: Fairy
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Psycho Cut / Zen Headbutt
- Tera Blast
- Body Slam
- Foul Play
Hypno is a stupendous 1 in single battles. It tries to take down the opponent's team with brute physical power. It tries to take down the opponent's team with high-damaging special attacks. It tries to take a great amount of physical hits while dealing some decent damage. It tries to take a great amount of hits from special attacks while dealing some decent damage. It tries to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Hypno's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Hypno's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Insomnia, Hypno cannot fall asleep. Gaining this ability while asleep cures it.
♦ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fairy-type move).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/qeaa61
Item: Life Orb / Choice Specs
Ability: Insomnia
Nature: Quiet (+SpA, -Spe)
Tera Type: Fairy
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Psychic / Psyshock
- Dazzling Gleam / Tera Blast
- Shadow Ball / Hex
- Foul Play
Hypno is a phenomenal 1 in single battles. It's goal is to take down the opponent's team with brute physical power. It's goal is to take down the opponent's team with high-damaging special attacks. It's goal is to take a substantial amount of physical hits while dealing some decent damage. It's goal is to take a substantial amount of hits from special attacks while dealing some decent damage. It's goal is to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Hypno's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Hypno's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Insomnia, Hypno cannot fall asleep. Gaining this ability while asleep cures it.
♦ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
♦ Dazzling Gleam is a special TERA-boosted 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fairy-type move).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/qeba61
Teratype Fighting movesets for Hypno
Item: Life Orb / Choice Band
Ability: Insomnia
Nature: Brave (+Atk, -Spe)
Tera Type: Fighting
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Psycho Cut / Zen Headbutt
- Tera Blast / Drain Punch
- Body Slam
- Foul Play
Hypno is a stupendous 1 in single battles. It's primary goal is to take down the opponent's team with brute physical power. It's primary goal is to take down the opponent's team with high-damaging special attacks. It's primary goal is to take a substantial amount of physical hits while dealing some decent damage. It's primary goal is to take a substantial amount of hits from special attacks while dealing some decent damage. It's primary goal is to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Hypno's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Hypno's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Insomnia, Hypno cannot fall asleep. Gaining this ability while asleep cures it.
♦ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fighting-type move).
♦ Drain Punch is a physical TERA-boosted 75-base power Fighting-type move (Hypno recovers 50% of the damage dealt).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/qfaa61
Item: Life Orb / Choice Specs
Ability: Insomnia
Nature: Quiet (+SpA, -Spe)
Tera Type: Fighting
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Psychic / Psyshock
- Tera Blast
- Shadow Ball
- Dazzling Gleam
Hypno is popular 1 in single battles. It's purpose is to take down the opponent's team with brute physical power. It's purpose is to take down the opponent's team with high-damaging special attacks. It's purpose is to take a considerable amount of physical hits while dealing some decent damage. It's purpose is to take a considerable amount of hits from special attacks while dealing some decent damage. It's purpose is to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Hypno's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Hypno's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Insomnia, Hypno cannot fall asleep. Gaining this ability while asleep cures it.
♦ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fighting-type move).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
Link (click to copy):
https://hohoushome.com/b/qfba61
Teratype Fire movesets for Hypno
Item: Life Orb / Choice Band
Ability: Insomnia
Nature: Brave (+Atk, -Spe)
Tera Type: Fire
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Psycho Cut / Zen Headbutt
- Tera Blast / Fire Punch
- Thunder Punch / Body Slam
- Foul Play
Hypno is an astounding 1 in single battles. It is designed to take down the opponent's team with brute physical power. It is designed to take down the opponent's team with high-damaging special attacks. It is designed to take a substantial amount of physical hits while dealing some decent damage. It is designed to take a substantial amount of hits from special attacks while dealing some decent damage. It is designed to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Hypno's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Hypno's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Insomnia, Hypno cannot fall asleep. Gaining this ability while asleep cures it. Thunder Punch was added to provide additional threat coverage.
♦ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fire-type move).
♦ Fire Punch is a physical TERA-boosted 75-base power Fire-type move (10% chance to burn the target).
♦ Thunder Punch is a physical 75-base power Electric-type move (10% chance to paralyze the target).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/qgaa61
Item: Life Orb / Choice Specs
Ability: Insomnia
Nature: Quiet (+SpA, -Spe)
Tera Type: Fire
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Psychic / Psyshock
- Tera Blast
- Shadow Ball
- Dazzling Gleam
Hypno is a notable 1 in single battles. It's goal is to take down the opponent's team with brute physical power. It's goal is to take down the opponent's team with high-damaging special attacks. It's goal is to take a good amount of physical hits while dealing some decent damage. It's goal is to take a good amount of hits from special attacks while dealing some decent damage. It's goal is to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Hypno's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Hypno's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Insomnia, Hypno cannot fall asleep. Gaining this ability while asleep cures it.
♦ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fire-type move).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
Link (click to copy):
https://hohoushome.com/b/qgba61
Teratype Flying movesets for Hypno
Item: Life Orb / Choice Band
Ability: Insomnia
Nature: Brave (+Atk, -Spe)
Tera Type: Flying
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Psycho Cut / Zen Headbutt
- Tera Blast
- Body Slam
- Foul Play
Hypno is a sensational 1 in single battles. This moveset is designed to take down the opponent's team with brute physical power. This moveset is designed to take down the opponent's team with high-damaging special attacks. This moveset is designed to take a decent amount of physical hits while dealing some decent damage. This moveset is designed to take a decent amount of hits from special attacks while dealing some decent damage. This moveset is designed to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Hypno's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Hypno's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Insomnia, Hypno cannot fall asleep. Gaining this ability while asleep cures it.
♦ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Flying-type move).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/qhaa61
Item: Life Orb / Choice Specs
Ability: Insomnia
Nature: Quiet (+SpA, -Spe)
Tera Type: Flying
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Psychic / Psyshock
- Tera Blast
- Shadow Ball
- Dazzling Gleam
Hypno is an outstanding 1 in single battles. It is meant to take down the opponent's team with brute physical power. It is meant to take down the opponent's team with high-damaging special attacks. It is meant to take a nice amount of physical hits while dealing some decent damage. It is meant to take a nice amount of hits from special attacks while dealing some decent damage. It is meant to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Hypno's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Hypno's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Insomnia, Hypno cannot fall asleep. Gaining this ability while asleep cures it.
♦ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Flying-type move).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
Link (click to copy):
https://hohoushome.com/b/qhba61
Teratype Ghost movesets for Hypno
Item: Life Orb / Choice Band
Ability: Insomnia
Nature: Brave (+Atk, -Spe)
Tera Type: Ghost
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Psycho Cut / Zen Headbutt
- Tera Blast
- Body Slam
- Foul Play
Hypno is a marvelous 1 in single battles. It is meant to take down the opponent's team with brute physical power. It is meant to take down the opponent's team with high-damaging special attacks. It is meant to take a mighty amount of physical hits while dealing some decent damage. It is meant to take a mighty amount of hits from special attacks while dealing some decent damage. It is meant to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Hypno's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Hypno's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Insomnia, Hypno cannot fall asleep. Gaining this ability while asleep cures it.
♦ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ghost-type move).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/qiaa61
Item: Life Orb / Choice Specs
Ability: Insomnia
Nature: Quiet (+SpA, -Spe)
Tera Type: Ghost
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Psychic / Psyshock
- Shadow Ball / Tera Blast
- Dazzling Gleam / Draining Kiss
- Foul Play
Hypno is a spectacular 1 in single battles. It's goal is to take down the opponent's team with brute physical power. It's goal is to take down the opponent's team with high-damaging special attacks. It's goal is to take a hefty amount of physical hits while dealing some decent damage. It's goal is to take a hefty amount of hits from special attacks while dealing some decent damage. It's goal is to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Hypno's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Hypno's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Insomnia, Hypno cannot fall asleep. Gaining this ability while asleep cures it.
♦ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
♦ Shadow Ball is a special TERA-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ghost-type move).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Draining Kiss is a special 50-base power Fairy-type move (Hypno recovers 75% of the damage dealt).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/qiba61
Teratype Grass movesets for Hypno
Item: Expert Belt / Choice Band
Ability: Insomnia
Nature: Brave (+Atk, -Spe)
Tera Type: Grass
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Psycho Cut / Zen Headbutt
- Tera Blast / Trailblaze
- Drain Punch / Ice Punch
- Foul Play
Hypno is a fabulous 1 in single battles. It's primary goal is to take down the opponent's team with brute physical power. It's primary goal is to take down the opponent's team with high-damaging special attacks. It's primary goal is to take a considerable amount of physical hits while dealing some decent damage. It's primary goal is to take a considerable amount of hits from special attacks while dealing some decent damage. It's primary goal is to have enough defenses and bulk to take both physical and special hits. Expert Belt boosts the damage of Hypno's super effective moves by 20%. Choice Band will increase the damage of Hypno's physical moves by 1.5x at the cost of locking you into the first move you pick. With Insomnia, Hypno cannot fall asleep. Gaining this ability while asleep cures it. Drain Punch or Ice Punch are added to provide additional threat coverage.
♦ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Grass-type move).
♦ Trailblaze is a physical TERA-boosted 50-base power Grass-type move (100% chance to raise your Hypno's speed by 1 stage).
♦ Drain Punch is a physical 75-base power Fighting-type move (Hypno recovers 50% of the damage dealt).
♦ Ice Punch is a physical 75-base power Ice-type move (10% chance to freeze the target).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/qjaa61
Item: Life Orb / Choice Specs
Ability: Insomnia
Nature: Quiet (+SpA, -Spe)
Tera Type: Grass
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Psychic / Psyshock
- Tera Blast / Grass Knot
- Shadow Ball / Hex
- Dazzling Gleam / Draining Kiss
Hypno is a notable 1 in single battles. It's meant to take down the opponent's team with brute physical power. It's meant to take down the opponent's team with high-damaging special attacks. It's meant to take a good amount of physical hits while dealing some decent damage. It's meant to take a good amount of hits from special attacks while dealing some decent damage. It's meant to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Hypno's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Hypno's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Insomnia, Hypno cannot fall asleep. Gaining this ability while asleep cures it.
♦ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Grass-type move).
♦ Grass Knot is a special TERA-boosted 0-base power Grass-type move (more power the heavier the target).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Draining Kiss is a special 50-base power Fairy-type move (Hypno recovers 75% of the damage dealt).
Link (click to copy):
https://hohoushome.com/b/qjba61
Teratype Ground movesets for Hypno
Item: Life Orb / Choice Band
Ability: Insomnia
Nature: Brave (+Atk, -Spe)
Tera Type: Ground
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Psycho Cut / Zen Headbutt
- Tera Blast
- Drain Punch / Body Slam
- Foul Play
Hypno is an outstanding 1 in single battles. It is meant to take down the opponent's team with brute physical power. It is meant to take down the opponent's team with high-damaging special attacks. It is meant to take a great amount of physical hits while dealing some decent damage. It is meant to take a great amount of hits from special attacks while dealing some decent damage. It is meant to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Hypno's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Hypno's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Insomnia, Hypno cannot fall asleep. Gaining this ability while asleep cures it. Drain Punch was added to provide additional threat coverage.
♦ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ground-type move).
♦ Drain Punch is a physical 75-base power Fighting-type move (Hypno recovers 50% of the damage dealt).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/qkaa61
Item: Life Orb / Choice Specs
Ability: Insomnia
Nature: Quiet (+SpA, -Spe)
Tera Type: Ground
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Psychic / Psyshock
- Tera Blast
- Shadow Ball
- Dazzling Gleam
Hypno is a phenomenal 1 in single battles. It's primary goal is to take down the opponent's team with brute physical power. It's primary goal is to take down the opponent's team with high-damaging special attacks. It's primary goal is to take a substantial amount of physical hits while dealing some decent damage. It's primary goal is to take a substantial amount of hits from special attacks while dealing some decent damage. It's primary goal is to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Hypno's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Hypno's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Insomnia, Hypno cannot fall asleep. Gaining this ability while asleep cures it.
♦ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ground-type move).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
Link (click to copy):
https://hohoushome.com/b/qkba61
Teratype Ice movesets for Hypno
Item: Life Orb / Choice Band
Ability: Insomnia
Nature: Brave (+Atk, -Spe)
Tera Type: Ice
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Psycho Cut / Zen Headbutt
- Tera Blast / Ice Punch
- Fire Punch / Body Slam
- Foul Play
Hypno is a marvelous 1 in single battles. It tries to take down the opponent's team with brute physical power. It tries to take down the opponent's team with high-damaging special attacks. It tries to take a nice amount of physical hits while dealing some decent damage. It tries to take a nice amount of hits from special attacks while dealing some decent damage. It tries to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Hypno's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Hypno's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Insomnia, Hypno cannot fall asleep. Gaining this ability while asleep cures it. Fire Punch was added to provide additional threat coverage.
♦ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ice-type move).
♦ Ice Punch is a physical TERA-boosted 75-base power Ice-type move (10% chance to freeze the target).
♦ Fire Punch is a physical 75-base power Fire-type move (10% chance to burn the target).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/qlaa61
Item: Life Orb / Choice Specs
Ability: Insomnia
Nature: Quiet (+SpA, -Spe)
Tera Type: Ice
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Psychic / Psyshock
- Tera Blast
- Shadow Ball
- Dazzling Gleam
Hypno is an outstanding 1 in single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. The purpose of this moveset is to take a mighty amount of physical hits while dealing some decent damage. The purpose of this moveset is to take a mighty amount of hits from special attacks while dealing some decent damage. The purpose of this moveset is to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Hypno's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Hypno's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Insomnia, Hypno cannot fall asleep. Gaining this ability while asleep cures it.
♦ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ice-type move).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
Link (click to copy):
https://hohoushome.com/b/qlba61
Teratype Normal movesets for Hypno
Item: Life Orb / Choice Band
Ability: Insomnia
Nature: Brave (+Atk, -Spe)
Tera Type: Normal
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Psycho Cut / Zen Headbutt
- Body Slam / Tera Blast
- Foul Play
- Drain Punch / Brick Break
Hypno is a stupendous 1 in single battles. This moveset is designed to take down the opponent's team with brute physical power. This moveset is designed to take down the opponent's team with high-damaging special attacks. This moveset is designed to take a considerable amount of physical hits while dealing some decent damage. This moveset is designed to take a considerable amount of hits from special attacks while dealing some decent damage. This moveset is designed to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Hypno's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Hypno's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Insomnia, Hypno cannot fall asleep. Gaining this ability while asleep cures it.
♦ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
♦ Body Slam is a physical TERA-boosted 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special TERA-boosted 80-base power Normal-type move (if terastallized: becomes a physical Normal-type move).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Drain Punch is a physical 75-base power Fighting-type move (Hypno recovers 50% of the damage dealt).
♦ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
Link (click to copy):
https://hohoushome.com/b/qmaa61
Item: Life Orb / Choice Specs
Ability: Insomnia
Nature: Quiet (+SpA, -Spe)
Tera Type: Normal
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Psychic / Psyshock
- Tera Blast / Hyper Beam
- Shadow Ball / Hex
- Dazzling Gleam / Draining Kiss
Hypno is a notable 1 in single battles. It's primary goal is to take down the opponent's team with brute physical power. It's primary goal is to take down the opponent's team with high-damaging special attacks. It's primary goal is to take a considerable amount of physical hits while dealing some decent damage. It's primary goal is to take a considerable amount of hits from special attacks while dealing some decent damage. It's primary goal is to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Hypno's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Hypno's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Insomnia, Hypno cannot fall asleep. Gaining this ability while asleep cures it.
♦ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
♦ Tera Blast is a special TERA-boosted 80-base power Normal-type move (if terastallized: becomes a physical Normal-type move).
♦ Hyper Beam is a special TERA-boosted 150-base power Normal-type move (Hypno cannot move next turn).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Draining Kiss is a special 50-base power Fairy-type move (Hypno recovers 75% of the damage dealt).
Link (click to copy):
https://hohoushome.com/b/qmba61
Teratype Poison movesets for Hypno
Item: Life Orb / Choice Band
Ability: Insomnia
Nature: Brave (+Atk, -Spe)
Tera Type: Poison
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Psycho Cut / Zen Headbutt
- Tera Blast
- Body Slam
- Foul Play
Hypno is a phenomenal 1 in single battles. This moveset attempts to take down the opponent's team with brute physical power. This moveset attempts to take down the opponent's team with high-damaging special attacks. This moveset attempts to take a nice amount of physical hits while dealing some decent damage. This moveset attempts to take a nice amount of hits from special attacks while dealing some decent damage. This moveset attempts to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Hypno's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Hypno's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Insomnia, Hypno cannot fall asleep. Gaining this ability while asleep cures it.
♦ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Poison-type move).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/qnaa61
Item: Life Orb / Choice Specs
Ability: Insomnia
Nature: Quiet (+SpA, -Spe)
Tera Type: Poison
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Psychic / Psyshock
- Tera Blast
- Shadow Ball
- Dazzling Gleam
Hypno is a pretty decent 1 in single battles. This moveset is designed to take down the opponent's team with brute physical power. This moveset is designed to take down the opponent's team with high-damaging special attacks. This moveset is designed to take a substantial amount of physical hits while dealing some decent damage. This moveset is designed to take a substantial amount of hits from special attacks while dealing some decent damage. This moveset is designed to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Hypno's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Hypno's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Insomnia, Hypno cannot fall asleep. Gaining this ability while asleep cures it.
♦ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Poison-type move).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
Link (click to copy):
https://hohoushome.com/b/qnba61
Teratype Psychic movesets for Hypno
Item: Life Orb / Choice Band
Ability: Insomnia
Nature: Brave (+Atk, -Spe)
Tera Type: Psychic
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Psycho Cut / Tera Blast
- Body Slam
- Foul Play
- Drain Punch
Hypno is a stupendous 1 in single battles. It is primarily designed to take down the opponent's team with brute physical power. It is primarily designed to take down the opponent's team with high-damaging special attacks. It is primarily designed to take a good amount of physical hits while dealing some decent damage. It is primarily designed to take a good amount of hits from special attacks while dealing some decent damage. It is primarily designed to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Hypno's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Hypno's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Insomnia, Hypno cannot fall asleep. Gaining this ability while asleep cures it.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Psychic-type move).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Drain Punch is a physical 75-base power Fighting-type move (Hypno recovers 50% of the damage dealt).
Link (click to copy):
https://hohoushome.com/b/qoaa61
Item: Life Orb / Choice Specs
Ability: Insomnia
Nature: Quiet (+SpA, -Spe)
Tera Type: Psychic
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Psychic / Psyshock
- Shadow Ball / Hex
- Dazzling Gleam / Draining Kiss
- Foul Play
Hypno is an awesome 1 in single battles. It's purpose is to take down the opponent's team with brute physical power. It's purpose is to take down the opponent's team with high-damaging special attacks. It's purpose is to take a mighty amount of physical hits while dealing some decent damage. It's purpose is to take a mighty amount of hits from special attacks while dealing some decent damage. It's purpose is to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Hypno's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Hypno's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Insomnia, Hypno cannot fall asleep. Gaining this ability while asleep cures it.
♦ Psyshock is a special TERA-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Draining Kiss is a special 50-base power Fairy-type move (Hypno recovers 75% of the damage dealt).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/qoba61
Teratype Rock movesets for Hypno
Item: Life Orb / Choice Band
Ability: Insomnia
Nature: Brave (+Atk, -Spe)
Tera Type: Rock
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Psycho Cut / Zen Headbutt
- Tera Blast
- Drain Punch / Body Slam
- Foul Play
Hypno is pretty popular 1 in single battles. It's purpose is to take down the opponent's team with brute physical power. It's purpose is to take down the opponent's team with high-damaging special attacks. It's purpose is to take a good amount of physical hits while dealing some decent damage. It's purpose is to take a good amount of hits from special attacks while dealing some decent damage. It's purpose is to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Hypno's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Hypno's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Insomnia, Hypno cannot fall asleep. Gaining this ability while asleep cures it. Drain Punch was added to provide additional threat coverage.
♦ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Rock-type move).
♦ Drain Punch is a physical 75-base power Fighting-type move (Hypno recovers 50% of the damage dealt).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/qpaa61
Item: Life Orb / Choice Specs
Ability: Insomnia
Nature: Quiet (+SpA, -Spe)
Tera Type: Rock
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Psychic / Psyshock
- Tera Blast
- Shadow Ball
- Dazzling Gleam
Hypno is a stupendous 1 in single battles. It was designed to take down the opponent's team with brute physical power. It was designed to take down the opponent's team with high-damaging special attacks. It was designed to take a considerable amount of physical hits while dealing some decent damage. It was designed to take a considerable amount of hits from special attacks while dealing some decent damage. It was designed to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Hypno's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Hypno's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Insomnia, Hypno cannot fall asleep. Gaining this ability while asleep cures it.
♦ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Rock-type move).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
Link (click to copy):
https://hohoushome.com/b/qpba61
Teratype Steel movesets for Hypno
Item: Life Orb / Choice Band
Ability: Insomnia
Nature: Brave (+Atk, -Spe)
Tera Type: Steel
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Psycho Cut / Zen Headbutt
- Tera Blast
- Ice Punch / Body Slam
- Foul Play
Hypno is a sensational 1 in single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. The purpose of this moveset is to take a substantial amount of physical hits while dealing some decent damage. The purpose of this moveset is to take a substantial amount of hits from special attacks while dealing some decent damage. The purpose of this moveset is to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Hypno's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Hypno's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Insomnia, Hypno cannot fall asleep. Gaining this ability while asleep cures it. Ice Punch was added to provide additional threat coverage.
♦ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Steel-type move).
♦ Ice Punch is a physical 75-base power Ice-type move (10% chance to freeze the target).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/qqaa61
Item: Life Orb / Choice Specs
Ability: Insomnia
Nature: Quiet (+SpA, -Spe)
Tera Type: Steel
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Psychic / Psyshock
- Tera Blast
- Shadow Ball
- Dazzling Gleam
Hypno is a remarkable 1 in single battles. It was designed to take down the opponent's team with brute physical power. It was designed to take down the opponent's team with high-damaging special attacks. It was designed to take a good amount of physical hits while dealing some decent damage. It was designed to take a good amount of hits from special attacks while dealing some decent damage. It was designed to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Hypno's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Hypno's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Insomnia, Hypno cannot fall asleep. Gaining this ability while asleep cures it.
♦ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Steel-type move).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
Link (click to copy):
https://hohoushome.com/b/qqba61
Teratype Water movesets for Hypno
Item: Life Orb / Choice Band
Ability: Insomnia
Nature: Brave (+Atk, -Spe)
Tera Type: Water
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Psycho Cut / Zen Headbutt
- Tera Blast
- Ice Punch / Body Slam
- Foul Play
Hypno is an interesting 1 in single battles. This moveset attempts to take down the opponent's team with brute physical power. This moveset attempts to take down the opponent's team with high-damaging special attacks. This moveset attempts to take a nice amount of physical hits while dealing some decent damage. This moveset attempts to take a nice amount of hits from special attacks while dealing some decent damage. This moveset attempts to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Hypno's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Hypno's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Insomnia, Hypno cannot fall asleep. Gaining this ability while asleep cures it. Ice Punch was added to provide additional threat coverage.
♦ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Water-type move).
♦ Ice Punch is a physical 75-base power Ice-type move (10% chance to freeze the target).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/qraa61
Item: Life Orb / Choice Specs
Ability: Insomnia
Nature: Quiet (+SpA, -Spe)
Tera Type: Water
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Psychic / Psyshock
- Tera Blast
- Shadow Ball
- Dazzling Gleam
Hypno is an outstanding 1 in single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. The purpose of this moveset is to take a decent amount of physical hits while dealing some decent damage. The purpose of this moveset is to take a decent amount of hits from special attacks while dealing some decent damage. The purpose of this moveset is to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Hypno's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Hypno's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Insomnia, Hypno cannot fall asleep. Gaining this ability while asleep cures it.
♦ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Water-type move).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
Link (click to copy):
https://hohoushome.com/b/qrba61
Movepool
Want to know what moves Hypno can learn? Check out the full list of moves available in the Pokemon Scarlet/Violet generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Hypno.
Damage Modifiers:
Combo List
These are a list of several common move combinations Hypno can perform in Scarlet/Violet. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SV Move and Ability Combos for Hypno
- Moves: Swagger + Flatter
- Moves: Swagger + Foul play
- Moves: Swagger + Psych up
- Moves: Flatter + Psych up
- Moves: Psych up + Haze
- Moves: Endure + Endeavor
- Moves: Rest + Sleep talk
- Moves: Substitute + Drain punch
- Moves: Nasty plot + Stored power
- Moves: Stored power + Psych up
- Moves: Body Press + Curse
- Move: Swagger + Item: Mirror Herb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Move: Endeavor + Item: Focus Sash
- Moves with Priority: Endure, Helping Hand, Protect
- Moves that Break Screens: Brick Break
- Moves that inflict status (and combo with the move Hex): Hypnosis, Thunder Wave, Toxic
Moves that boost Hypno's stats
- Calm Mind
- Curse
- Meditate
- Nasty Plot
- Trailblaze
- Note:This Pokemon can also learn Stored Power.
Most notable and possible best moves for Hypno
- Baton Pass
- Knock Off
- Light Screen
- Protect
- Reflect
- Rest
- Stored Power
- Taunt
- Toxic
Common Effort Values for Hypno in Scarlet and Violet
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Jolly Nature ( 0/252/0/0/0/252 )
- Timid Nature ( 0/0/0/252/0/252 )
- Bold Nature ( 252/0/252/0/0/4 )
- Calm Nature ( 252/0/0/0/252/4 )
- Relaxed Nature ( 252/0/88/0/168/0 )
- Sassy Nature ( 252/0/4/0/252/0 )
- Optimize Hypno's Defensive EV-spread for Pokemon Scarlet and Violet
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Hypno. Top rated Hypno Scarlet/Violet movesets. You can find Hypno builds Scarlet/Violet. Hypno movesets Scarlet/Violet are listed here. VGC Hypno Competitive Movesets can be found here. Find various EV spreads, find the best nature for Hypno in Scarlet/Violet along with competitive movesets. Basic info and Movesets for evolution