Competitive Information for Incineroar [Scarlet/Violet]
Fire / Dark
Abilities:
Movesets for Singles
What is a good competitive moveset for Incineroar? These builds have been optimized for Pokemon competing in Scarlet/Violet Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Scarlet/Violet generation metagame.
Incineroar is a sensational Fire and Dark-typed Pokemon. Incineroar is a frequent Pokemon to see in Generation 9. Incineroar can usually be found in the OU tier (Overused). Incineroar is weak to Fighting, Ground, Rock, and Water-typed attacks.
Item: Shell Bell / Eject Pack
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Flare Blitz / Blaze Kick
- Knock Off / Darkest Lariat
- Outrage
- Close Combat
Physical Sweeper Incineroar (Intimidate)
Incineroar is a marvelous Physical Sweeper for single battles. It is designed to take down the opponent's team with brute physical power. The Shell Bell item option is to help Incineroar recover from the recoil damage it may take from Flare Blitz. With Intimidate, on switch-in Incineroar lowers the attack of opponents by 1 stage. With a Eject Pack equipped to it, if Incineroar's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Blaze Kick is a physical STAB-boosted 85-base power Fire-type move (high critical hit ratio. 10% chance to burn).
◆ Knock Off is a physical STAB-boosted 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Darkest Lariat is a physical STAB-boosted 85-base power Dark-type move (ignores the target's stat stage changes).
◆ Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. Confuses your Incineroar afterwards).
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Incineroar's defense and special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/js102d7
Movesets for Doubles
What is a good doubles moveset for Incineroar? These builds have been optimized for Scarlet/Violet Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Scarlet/Violet generation metagame.
Item: Shell Bell / Life Orb
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Flare Blitz / Blaze Kick
- Earthquake
- Knock Off / Brutal Swing
- Outrage
Doubles Physical Sweeper Incineroar (Intimidate)
Incineroar is a wonderful Physical Sweeper for double battles. It's goal is to take down the opponent's team with brute physical power. Life Orb boosts the power of Incineroar's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Incineroar recover from the recoil damage it may take from Flare Blitz. With Intimidate, on switch-in Incineroar lowers the attack of opponents by 1 stage.
◆ Blaze Kick is a physical STAB-boosted 85-base power Fire-type move (high critical hit ratio. 10% chance to burn).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Knock Off is a physical STAB-boosted 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Brutal Swing is a physical STAB-boosted 60-base power Dark-type move (no additional effect. Hits adjacent pokemon).
◆ Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. Confuses your Incineroar afterwards).
Link (click to copy):
https://hohoushome.com/b/jd102d7
Terastal Phenomenon
In Pokemon Scarlet and Violet (Generation 9), each Pokémon in Paldea has a Tera Type. A Pokémon's Tera Type is inactive until the Pokémon Terastallizes, at which time the Pokémon's type will change to its Tera Type.
There are 18 types, meaning there are countless combinations of Pokémon and Tera Types. Terastallizing a Pokémon allows you to enhance your battle strategies by increasing the power of any moves that have the same type as your Pokémon’s Tera Type or by changing your Pokémon’s weaknesses.
Fighting moves are bad against Ghost.
Ground moves are bad against Flying.
Rock moves are bad against Steel/Fighting/Ground.
Water moves are bad against Water/Dragon/Grass.
The most recommended Terastral Type for Incineroar is: Ghost, Flying, Steel, Fighting, Ground, Water, Dragon or Grass
Terastallizing into one of it's default typings ( Fire or Dark ) could also prove beneficial.
Select a Tera-type:
Teratype Bug moveset for Incineroar
Item: Shell Bell / Life Orb
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Bug
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Flare Blitz / Blaze Kick
- Knock Off / Darkest Lariat
- Tera Blast / Leech Life
- Outrage
Physical Sweeper Incineroar (Intimidate)
Incineroar is an extraordinary Physical Sweeper for single battles. It is meant to take down the opponent's team with brute physical power. Life Orb boosts the power of Incineroar's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Incineroar recover from the recoil damage it may take from Flare Blitz. With Intimidate, on switch-in Incineroar lowers the attack of opponents by 1 stage.
◆ Blaze Kick is a physical STAB-boosted 85-base power Fire-type move (high critical hit ratio. 10% chance to burn).
◆ Knock Off is a physical STAB-boosted 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Darkest Lariat is a physical STAB-boosted 85-base power Dark-type move (ignores the target's stat stage changes).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Bug-type move).
◆ Leech Life is a physical TERA-boosted 80-base power Bug-type move (Incineroar recovers 50% of the damage dealt).
◆ Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. Confuses your Incineroar afterwards).
Link (click to copy):
https://hohoushome.com/b/jta102d7
Teratype Dark moveset for Incineroar
Item: Shell Bell / Eject Pack
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Dark
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Knock Off / Darkest Lariat
- Flare Blitz / Blaze Kick
- Close Combat
- Double-Edge / Outrage
Physical Sweeper Incineroar (Intimidate)
Incineroar is a sensational Physical Sweeper for single battles. This moveset is designed to take down the opponent's team with brute physical power. The Shell Bell item option is to help Incineroar recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Intimidate, on switch-in Incineroar lowers the attack of opponents by 1 stage. With a Eject Pack equipped to it, if Incineroar's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Darkest Lariat is a physical TERA-boosted 85-base power Dark-type move (ignores the target's stat stage changes).
◆ Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Incineroar).
◆ Blaze Kick is a physical STAB-boosted 85-base power Fire-type move (high critical hit ratio. 10% chance to burn).
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Incineroar's defense and special defense by 1 stage).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. Confuses your Incineroar afterwards).
Link (click to copy):
https://hohoushome.com/b/jtb102d7
Teratype Dragon moveset for Incineroar
Item: Shell Bell / Eject Pack
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Dragon
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Flare Blitz / Blaze Kick
- Outrage / Tera Blast
- Knock Off / Darkest Lariat
- Close Combat
Physical Sweeper Incineroar (Intimidate)
Incineroar is an outstanding Physical Sweeper for single battles. It attempts to take down the opponent's team with brute physical power. The Shell Bell item option is to help Incineroar recover from the recoil damage it may take from Flare Blitz. With Intimidate, on switch-in Incineroar lowers the attack of opponents by 1 stage. With a Eject Pack equipped to it, if Incineroar's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Blaze Kick is a physical STAB-boosted 85-base power Fire-type move (high critical hit ratio. 10% chance to burn).
◆ Outrage is a physical TERA-boosted 120-base power Dragon-type move (lasts 2-3 turns. Confuses your Incineroar afterwards).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dragon-type move).
◆ Knock Off is a physical STAB-boosted 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Darkest Lariat is a physical STAB-boosted 85-base power Dark-type move (ignores the target's stat stage changes).
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Incineroar's defense and special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtc102d7
Teratype Electric moveset for Incineroar
Item: Shell Bell / Life Orb
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Electric
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Flare Blitz / Blaze Kick
- Knock Off / Darkest Lariat
- Tera Blast / Thunder Punch
- Outrage
Physical Sweeper Incineroar (Intimidate)
Incineroar is a remarkable Physical Sweeper for single battles. This moveset is designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Incineroar's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Incineroar recover from the recoil damage it may take from Flare Blitz. With Intimidate, on switch-in Incineroar lowers the attack of opponents by 1 stage.
◆ Blaze Kick is a physical STAB-boosted 85-base power Fire-type move (high critical hit ratio. 10% chance to burn).
◆ Knock Off is a physical STAB-boosted 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Darkest Lariat is a physical STAB-boosted 85-base power Dark-type move (ignores the target's stat stage changes).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Electric-type move).
◆ Thunder Punch is a physical TERA-boosted 75-base power Electric-type move (10% chance to paralyze the target).
◆ Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. Confuses your Incineroar afterwards).
Link (click to copy):
https://hohoushome.com/b/jtd102d7
Teratype Fairy moveset for Incineroar
Item: Shell Bell / Life Orb
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Fairy
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Flare Blitz / Blaze Kick
- Knock Off / Darkest Lariat
- Tera Blast
- Outrage
Physical Sweeper Incineroar (Intimidate)
Incineroar is popular Physical Sweeper for single battles. It is designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Incineroar's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Incineroar recover from the recoil damage it may take from Flare Blitz. With Intimidate, on switch-in Incineroar lowers the attack of opponents by 1 stage.
◆ Blaze Kick is a physical STAB-boosted 85-base power Fire-type move (high critical hit ratio. 10% chance to burn).
◆ Knock Off is a physical STAB-boosted 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Darkest Lariat is a physical STAB-boosted 85-base power Dark-type move (ignores the target's stat stage changes).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fairy-type move).
◆ Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. Confuses your Incineroar afterwards).
Link (click to copy):
https://hohoushome.com/b/jte102d7
Teratype Fighting moveset for Incineroar
Item: Shell Bell / Eject Pack
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Fighting
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Close Combat / Tera Blast
- Flare Blitz / Blaze Kick
- Knock Off / Darkest Lariat
- Outrage
Physical Sweeper Incineroar (Intimidate)
Incineroar is pretty popular Physical Sweeper for single battles. It is designed to take down the opponent's team with brute physical power. The Shell Bell item option is to help Incineroar recover from the recoil damage it may take from Flare Blitz. With Intimidate, on switch-in Incineroar lowers the attack of opponents by 1 stage. With a Eject Pack equipped to it, if Incineroar's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fighting-type move).
◆ Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Incineroar).
◆ Blaze Kick is a physical STAB-boosted 85-base power Fire-type move (high critical hit ratio. 10% chance to burn).
◆ Knock Off is a physical STAB-boosted 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Darkest Lariat is a physical STAB-boosted 85-base power Dark-type move (ignores the target's stat stage changes).
◆ Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. Confuses your Incineroar afterwards).
Link (click to copy):
https://hohoushome.com/b/jtf102d7
Teratype Fire moveset for Incineroar
Item: Shell Bell / Eject Pack
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Fire
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Flare Blitz / Blaze Kick
- Knock Off / Darkest Lariat
- Earthquake / Double-Edge
- Close Combat
Physical Sweeper Incineroar (Intimidate)
Incineroar is an awesome Physical Sweeper for single battles. It's designed to take down the opponent's team with brute physical power. The Shell Bell item option is to help Incineroar recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Intimidate, on switch-in Incineroar lowers the attack of opponents by 1 stage. Earthquake was added to provide additional threat coverage. With a Eject Pack equipped to it, if Incineroar's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Blaze Kick is a physical TERA-boosted 85-base power Fire-type move (high critical hit ratio. 10% chance to burn).
◆ Knock Off is a physical STAB-boosted 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Darkest Lariat is a physical STAB-boosted 85-base power Dark-type move (ignores the target's stat stage changes).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Incineroar's defense and special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtg102d7
Teratype Flying moveset for Incineroar
Item: Shell Bell / Life Orb
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Flying
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Flare Blitz / Blaze Kick
- Knock Off / Darkest Lariat
- Outrage
- Tera Blast
Physical Sweeper Incineroar (Intimidate)
Incineroar is a wonderful Physical Sweeper for single battles. It's purpose is to take down the opponent's team with brute physical power. Life Orb boosts the power of Incineroar's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Incineroar recover from the recoil damage it may take from Flare Blitz. With Intimidate, on switch-in Incineroar lowers the attack of opponents by 1 stage.
◆ Blaze Kick is a physical STAB-boosted 85-base power Fire-type move (high critical hit ratio. 10% chance to burn).
◆ Knock Off is a physical STAB-boosted 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Darkest Lariat is a physical STAB-boosted 85-base power Dark-type move (ignores the target's stat stage changes).
◆ Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. Confuses your Incineroar afterwards).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Flying-type move).
Link (click to copy):
https://hohoushome.com/b/jth102d7
Teratype Ghost moveset for Incineroar
Item: Shell Bell / Life Orb
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Ghost
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Flare Blitz / Blaze Kick
- Knock Off / Darkest Lariat
- Shadow Claw / Tera Blast
- Outrage
Physical Sweeper Incineroar (Intimidate)
Incineroar is a sensational Physical Sweeper for single battles. This moveset attempts to take down the opponent's team with brute physical power. Life Orb boosts the power of Incineroar's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Incineroar recover from the recoil damage it may take from Flare Blitz. With Intimidate, on switch-in Incineroar lowers the attack of opponents by 1 stage.
◆ Blaze Kick is a physical STAB-boosted 85-base power Fire-type move (high critical hit ratio. 10% chance to burn).
◆ Knock Off is a physical STAB-boosted 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Darkest Lariat is a physical STAB-boosted 85-base power Dark-type move (ignores the target's stat stage changes).
◆ Shadow Claw is a physical TERA-boosted 70-base power Ghost-type move (high critical hit ratio).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ghost-type move).
◆ Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. Confuses your Incineroar afterwards).
Link (click to copy):
https://hohoushome.com/b/jti102d7
Teratype Grass moveset for Incineroar
Item: Shell Bell / Life Orb
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Grass
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Flare Blitz / Blaze Kick
- Knock Off / Darkest Lariat
- Tera Blast
- Outrage
Physical Sweeper Incineroar (Intimidate)
Incineroar is a pretty decent Physical Sweeper for single battles. It attempts to take down the opponent's team with brute physical power. Life Orb boosts the power of Incineroar's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Incineroar recover from the recoil damage it may take from Flare Blitz. With Intimidate, on switch-in Incineroar lowers the attack of opponents by 1 stage.
◆ Blaze Kick is a physical STAB-boosted 85-base power Fire-type move (high critical hit ratio. 10% chance to burn).
◆ Knock Off is a physical STAB-boosted 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Darkest Lariat is a physical STAB-boosted 85-base power Dark-type move (ignores the target's stat stage changes).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Grass-type move).
◆ Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. Confuses your Incineroar afterwards).
Link (click to copy):
https://hohoushome.com/b/jtj102d7
Teratype Ground moveset for Incineroar
Item: Shell Bell / Life Orb
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Ground
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Flare Blitz / Blaze Kick
- Earthquake / Tera Blast
- Knock Off / Darkest Lariat
- Outrage
Physical Sweeper Incineroar (Intimidate)
Incineroar is popular Physical Sweeper for single battles. It's primary goal is to take down the opponent's team with brute physical power. Life Orb boosts the power of Incineroar's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Incineroar recover from the recoil damage it may take from Flare Blitz. With Intimidate, on switch-in Incineroar lowers the attack of opponents by 1 stage.
◆ Blaze Kick is a physical STAB-boosted 85-base power Fire-type move (high critical hit ratio. 10% chance to burn).
◆ Earthquake is a physical TERA-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ground-type move).
◆ Knock Off is a physical STAB-boosted 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Darkest Lariat is a physical STAB-boosted 85-base power Dark-type move (ignores the target's stat stage changes).
◆ Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. Confuses your Incineroar afterwards).
Link (click to copy):
https://hohoushome.com/b/jtk102d7
Teratype Ice moveset for Incineroar
Item: Shell Bell / Life Orb
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Ice
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Flare Blitz / Blaze Kick
- Knock Off / Darkest Lariat
- Tera Blast
- Outrage
Physical Sweeper Incineroar (Intimidate)
Incineroar is an interesting Physical Sweeper for single battles. It is primarily designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Incineroar's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Incineroar recover from the recoil damage it may take from Flare Blitz. With Intimidate, on switch-in Incineroar lowers the attack of opponents by 1 stage.
◆ Blaze Kick is a physical STAB-boosted 85-base power Fire-type move (high critical hit ratio. 10% chance to burn).
◆ Knock Off is a physical STAB-boosted 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Darkest Lariat is a physical STAB-boosted 85-base power Dark-type move (ignores the target's stat stage changes).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ice-type move).
◆ Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. Confuses your Incineroar afterwards).
Link (click to copy):
https://hohoushome.com/b/jtl102d7
Teratype Normal moveset for Incineroar
Item: Shell Bell / Life Orb
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Normal
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Body Slam
- Flare Blitz / Blaze Kick
- Knock Off / Darkest Lariat
- Outrage
Physical Sweeper Incineroar (Intimidate)
Incineroar is an interesting Physical Sweeper for single battles. It is primarily designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Incineroar's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Incineroar recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Intimidate, on switch-in Incineroar lowers the attack of opponents by 1 stage.
◆ Body Slam is a physical TERA-boosted 85-base power Normal-type move (30% chance to paralyze the target).
◆ Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Incineroar).
◆ Blaze Kick is a physical STAB-boosted 85-base power Fire-type move (high critical hit ratio. 10% chance to burn).
◆ Knock Off is a physical STAB-boosted 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Darkest Lariat is a physical STAB-boosted 85-base power Dark-type move (ignores the target's stat stage changes).
◆ Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. Confuses your Incineroar afterwards).
Link (click to copy):
https://hohoushome.com/b/jtm102d7
Teratype Poison moveset for Incineroar
Item: Shell Bell / Life Orb
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Poison
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Flare Blitz / Blaze Kick
- Knock Off / Darkest Lariat
- Tera Blast
- Outrage
Physical Sweeper Incineroar (Intimidate)
Incineroar is an interesting Physical Sweeper for single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. Life Orb boosts the power of Incineroar's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Incineroar recover from the recoil damage it may take from Flare Blitz. With Intimidate, on switch-in Incineroar lowers the attack of opponents by 1 stage.
◆ Blaze Kick is a physical STAB-boosted 85-base power Fire-type move (high critical hit ratio. 10% chance to burn).
◆ Knock Off is a physical STAB-boosted 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Darkest Lariat is a physical STAB-boosted 85-base power Dark-type move (ignores the target's stat stage changes).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Poison-type move).
◆ Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. Confuses your Incineroar afterwards).
Link (click to copy):
https://hohoushome.com/b/jtn102d7
Teratype Psychic moveset for Incineroar
Item: Shell Bell / Life Orb
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Psychic
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Flare Blitz / Blaze Kick
- Knock Off / Darkest Lariat
- Tera Blast
- Outrage
Physical Sweeper Incineroar (Intimidate)
Incineroar is a stupendous Physical Sweeper for single battles. It's meant to take down the opponent's team with brute physical power. Life Orb boosts the power of Incineroar's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Incineroar recover from the recoil damage it may take from Flare Blitz. With Intimidate, on switch-in Incineroar lowers the attack of opponents by 1 stage.
◆ Blaze Kick is a physical STAB-boosted 85-base power Fire-type move (high critical hit ratio. 10% chance to burn).
◆ Knock Off is a physical STAB-boosted 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Darkest Lariat is a physical STAB-boosted 85-base power Dark-type move (ignores the target's stat stage changes).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Psychic-type move).
◆ Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. Confuses your Incineroar afterwards).
Link (click to copy):
https://hohoushome.com/b/jto102d7
Teratype Rock moveset for Incineroar
Item: Shell Bell / Life Orb
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Rock
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Flare Blitz / Blaze Kick
- Knock Off / Darkest Lariat
- Tera Blast
- Outrage
Physical Sweeper Incineroar (Intimidate)
Incineroar is a spectacular Physical Sweeper for single battles. It's primary goal is to take down the opponent's team with brute physical power. Life Orb boosts the power of Incineroar's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Incineroar recover from the recoil damage it may take from Flare Blitz. With Intimidate, on switch-in Incineroar lowers the attack of opponents by 1 stage.
◆ Blaze Kick is a physical STAB-boosted 85-base power Fire-type move (high critical hit ratio. 10% chance to burn).
◆ Knock Off is a physical STAB-boosted 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Darkest Lariat is a physical STAB-boosted 85-base power Dark-type move (ignores the target's stat stage changes).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Rock-type move).
◆ Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. Confuses your Incineroar afterwards).
Link (click to copy):
https://hohoushome.com/b/jtp102d7
Teratype Steel moveset for Incineroar
Item: Shell Bell / Life Orb
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Steel
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Flare Blitz / Blaze Kick
- Knock Off / Darkest Lariat
- Tera Blast / Iron Head
- Outrage
Physical Sweeper Incineroar (Intimidate)
Incineroar is pretty popular Physical Sweeper for single battles. It is designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Incineroar's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Incineroar recover from the recoil damage it may take from Flare Blitz. With Intimidate, on switch-in Incineroar lowers the attack of opponents by 1 stage.
◆ Blaze Kick is a physical STAB-boosted 85-base power Fire-type move (high critical hit ratio. 10% chance to burn).
◆ Knock Off is a physical STAB-boosted 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Darkest Lariat is a physical STAB-boosted 85-base power Dark-type move (ignores the target's stat stage changes).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Steel-type move).
◆ Iron Head is a physical TERA-boosted 80-base power Steel-type move (30% chance to make the target flinch).
◆ Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. Confuses your Incineroar afterwards).
Link (click to copy):
https://hohoushome.com/b/jtq102d7
Teratype Water moveset for Incineroar
Item: Shell Bell / Life Orb
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Water
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Flare Blitz / Blaze Kick
- Knock Off / Darkest Lariat
- Tera Blast
- Outrage
Physical Sweeper Incineroar (Intimidate)
Incineroar is a marvelous Physical Sweeper for single battles. It was designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Incineroar's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Incineroar recover from the recoil damage it may take from Flare Blitz. With Intimidate, on switch-in Incineroar lowers the attack of opponents by 1 stage.
◆ Blaze Kick is a physical STAB-boosted 85-base power Fire-type move (high critical hit ratio. 10% chance to burn).
◆ Knock Off is a physical STAB-boosted 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Darkest Lariat is a physical STAB-boosted 85-base power Dark-type move (ignores the target's stat stage changes).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Water-type move).
◆ Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. Confuses your Incineroar afterwards).
Link (click to copy):
https://hohoushome.com/b/jtr102d7
Movepool
Wondering what moves can Incineroar learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Incineroar can perform in Scarlet/Violet. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SV Move and Ability Combos for Incineroar
- Moves: Endure + Reversal
- Moves: Endure + Endeavor
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Substitute + Drain punch
- Moves: Substitute + Reversal
- Ability: Intimidate + Move: Will-o-wisp
- Ability: Blaze + Item: Focus sash
- Move: Swagger + Item: Mirror Herb
- Move: Assurance + Item: Rocky Helmet
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Move: Endeavor + Item: Focus Sash
- Move: Acrobatics + Item: Red Card
- Move: Acrobatics + Item: Flying Gem
- Moves with Priority: Endure, Helping Hand, Protect, Fake Out
- Moves that Break Screens: Brick Break
- Moves that inflict status: Burning Jealousy, Scorching Sands, Will-O-Wisp, Toxic
Moves that boost Incineroar's stats
- Bulk Up
- Flame Charge
- Nasty Plot
- Swords Dance
- Trailblaze
- Work Up
Most notable and possible best moves for Incineroar
- Baton Pass
- Blast Burn
- Earthquake
- Fake Out
- Knock Off
- Protect
- Rest
- Snarl
- Taunt
- Toxic
- U-turn
Common Effort Values for Incineroar in Scarlet and Violet
Related Videos
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Here are the best movesets for Incineroar. Top rated Incineroar Scarlet/Violet movesets. You can find Incineroar builds Scarlet/Violet. Incineroar movesets Scarlet/Violet are listed here. VGC Incineroar Competitive Movesets can be found here. Find various EV spreads, find the best nature for Incineroar in Scarlet/Violet along with competitive movesets. Basic info and Movesets for evolution