Competitive Information for Incineroar [Sun/Moon]


Fire / Dark
Abilities:
Movesets for Singles
What is a good competitive moveset for Incineroar? These builds have been optimized for Pokemon competing in Sun/Moon Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sun/Moon generation metagame.
GliscorAlakazam-MegaAmoongussClefableAlomomolaSwellowMimikyuBeedrill-MegaGorebyssSwoobat
Incineroar is a stupendous Fire and Dark-typed Pokemon. Incineroar is a normal Pokemon to see in Generation 7. This Pokemon deserves to see more play in the meta. Incineroar is weak to Fighting, Ground, Rock, and Water-typed attacks.
Item: Assault Vest / Weakness Policy
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
EVs: 248 Hp / 252 Atk / 8 Spe
Moveset:
- Flare Blitz / Flame Charge
- Drain Punch
- U-turn
- Knock Off / Power Trip
Physical Tank Incineroar (Popular/Trending)
Incineroar is an extraordinary Physical Tank. It's designed to take a hefty amount of physical hits while dealing some decent damage. Weakness Policy activates if Incineroar is hit by a super effective move. The Weakness Policy is consumed and its Attack and Special Attack are increased by two stages each. With Intimidate, on switch-in Incineroar lowers the attack of adjacent opponents by 1 stage.
♦ Flame Charge is a physical STAB-boosted 50-base power Fire-type move (100% chance to raise your Incineroar's speed by 1 stage).
♦ Drain Punch is a physical 75-base power Fighting-type move (Incineroar recovers 50% of the damage dealt).
♦ U-turn is a physical 70-base power Bug-type move (Incineroar switches out after damaging the target).
♦ Knock Off is a physical STAB-boosted 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
♦ Power Trip is a physical STAB-boosted 20-base power Dark-type move ( + 20 power for each of your Incineroar's stat boosts).
Link (click to copy):
https://hohoushome.com/b/hs10a2d7
Item: Firium Z / Shell Bell
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Flare Blitz / Fire Punch
- Knock Off / Darkest Lariat
- Superpower
- Outrage
Physical Sweeper Incineroar (Intimidate)
Incineroar is an extraordinary Physical Sweeper. It's designed to take down the opponent's team with brute physical power. With Intimidate, on switch-in Incineroar lowers the attack of adjacent opponents by 1 stage.
♦ Fire Punch is a physical STAB-boosted 75-base power Fire-type move (10% chance to burn the target).
♦ Knock Off is a physical STAB-boosted 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
♦ Darkest Lariat is a physical STAB-boosted 85-base power Dark-type move (ignores the target's stat stage changes).
♦ Superpower is a physical 120-base power Fighting-type move (lowers your Incineroar's attack and defense by 1 stage).
♦ Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. confuses your Incineroar afterwards).
Link (click to copy):
https://hohoushome.com/b/hs11a2d7
Movesets for Doubles
What is a good doubles moveset for Incineroar? These builds have been optimized for Sun/Moon Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sun/Moon generation metagame.
XerneasTapu%20FiniTapu%20KokoRayquaza-MegaGengar-MegaYveltalLandorus-TherianMetagross-MegaKartanaCrobat
Item: Firium Z / Shell Bell
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Flare Blitz / Fire Punch
- Earthquake
- Knock Off / Brutal Swing
- Superpower
Doubles Physical Sweeper Incineroar (Intimidate)
Incineroar is a stupendous Physical Sweeper. This moveset attempts to take down the opponent's team with brute physical power. With Intimidate, on switch-in Incineroar lowers the attack of adjacent opponents by 1 stage.
♦ Fire Punch is a physical STAB-boosted 75-base power Fire-type move (10% chance to burn the target).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Knock Off is a physical STAB-boosted 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
♦ Brutal Swing is a physical STAB-boosted 60-base power Dark-type move (no additional effect. hits adjacent pokemon).
♦ Superpower is a physical 120-base power Fighting-type move (lowers your Incineroar's attack and defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/hd10a2d7
Movepool
Wondering what moves can Incineroar learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Incineroar can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SM Move and Ability Combos for Incineroar
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Substitute + Drain punch
- Ability: Intimidate + Move: Will-o-wisp
- Ability: Blaze + Item: Focus sash
- Move: Swagger + Item: Mirror Herb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Move: Endeavor + Item: Focus Sash
- Move: Acrobatics + Item: Red Card
- Move: Acrobatics + Item: Flying Gem
- Moves with Priority: Protect, Fake Out, Snatch
- Moves that Break Screens: Brick Break
- Moves that inflict status: Toxic, Will-O-Wisp
Moves that boost Incineroar's stats
- Bulk Up
- Flame Charge
- Nasty Plot
- Swords Dance
- Work Up
Most notable and possible best moves for Incineroar
- Blast Burn
- Bulk Up
- Darkest Lariat
- Drain Punch
- Earthquake
- Fake Out
- Flame Charge
- Flare Blitz
- Knock Off
- Power Trip
- Protect
- Rest
- Snarl
- Swords Dance
- Taunt
- Thunder Punch
- Toxic
- U-turn
Common Effort Values for Incineroar in Sun and Moon
- Adamant Nature ( 248/252/0/0/0/8/ )
- Adamant Nature ( 252/252/0/0/4/0/ )
- Optimize Incineroar's EV spread for Pokemon Sun and Moon
Related Videos
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Here are the best movesets for Incineroar. Top rated Incineroar Sun/Moon movesets. You can find Incineroar builds Sun/Moon. Incineroar movesets Sun/Moon are listed here. VGC Incineroar Competitive Movesets can be found here. Find various EV spreads, find the best nature for Incineroar in Sun/Moon along with competitive movesets. Basic info and Movesets for evolution