Competitive Information for Monferno [Scarlet/Violet]
Fire / Fighting
Abilities:
At 1/3 or less of its max HP, this Pokemon's offensive stat is 1.5x with Fire attacks.
This Pokemon's punch-based attacks have 1.2x power. Sucker Punch is not boosted.
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Movesets for Singles
Looking for a competitive moveset for Monferno? These builds are optimized for Scarlet/Violet Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Scarlet/Violet metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Get ready to meet Monferno, the rad Fire and Fighting-typed Pokémon! Monferno is not a Pokémon anyone usually expects to see on the battlefield. It is weak to Flying, Ground, Psychic, and Water-typed attacks. Delve into Monferno's movesets below and strategize for victory!
Item: Punching Glove / Shell Bell
Ability: Iron Fist
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Close Combat / Drain Punch
- Flare Blitz / Fire Punch
- Shadow Claw / Double-Edge
- Knock Off
Monferno thrives as an extraordinary Physical Sweeper perfect for single battles. It's purpose is to take down the opponent's team with devastating physical attacks. Punching Glove increases the power of Monferno's punching moves by 1.2x and prevents contact with it's targets. Plus Monferno's Iron Fist ability combined with Punching Glove help it deliver nasty punches to its opponents. The Shell Bell item option is to help Monferno recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Iron Fist, Monferno's punch-based attacks have 1.2x power. Sucker punch is not boosted. Shadow Claw was added to provide additional threat coverage.
◆ Drain Punch is a physical STAB-boosted 75-base power Fighting-type move (Monferno recovers 50% of the damage dealt).
◆ Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Monferno).
◆ Fire Punch is a physical STAB-boosted 75-base power Fire-type move (10% chance to burn the target).
◆ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
Link (click to copy):
https://hohoushome.com/b/oaa187
Item: Punching Glove / Focus Sash
Ability: Iron Fist
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Tera Blast
- Grass Knot
- Vacuum Wave
Monferno thrives as a stupendous Special Sweeper perfect for single battles. This moveset is designed to overwhelm foes with brute special power. Punching Glove increases the power of Monferno's punching moves by 1.2x and prevents contact with it's targets. Plus Monferno's Iron Fist ability combined with Punching Glove help it deliver nasty punches to its adversaries. Focus Sash helps protect Monferno from being one-shotted and allowing it to atleast use a crucial move when brought out. With Iron Fist, Monferno's punch-based attacks have 1.2x power. Sucker punch is not boosted.
◆ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: phys. If attack > spa, type = tera).
◆ Grass Knot is a special 0-base power Grass-type move (more power the heavier the target).
◆ Vacuum Wave is a special STAB-boosted priority-increased 40-base power Fighting-type move (usually goes first).
Link (click to copy):
https://hohoushome.com/b/oba187
Movesets for Doubles
Need a strong doubles moveset for Monferno? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Scarlet/Violet Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Scarlet/Violet metagame with these expert-crafted setups!
Item: Punching Glove / Shell Bell
Ability: Iron Fist
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Flare Blitz / Fire Punch
- Close Combat / Drain Punch
- Rock Slide
- Knock Off / Shadow Claw
Dominating double battles, Monferno is a top-notch Physical Sweeper. This configuration strives to crush rivals using intense physical moves. Punching Glove increases the power of Monferno's punching moves by 1.2x and prevents contact with it's targets. Plus Monferno's Iron Fist ability combined with Punching Glove help it deliver nasty punches to its foes. The Shell Bell item option is to help Monferno recover from the recoil damage it may take from Flare Blitz. With Iron Fist, Monferno's punch-based attacks have 1.2x power. Sucker punch is not boosted. Knock Off or Shadow Claw are added to provide additional threat coverage.
◆ Fire Punch is a physical STAB-boosted 75-base power Fire-type move (10% chance to burn the target).
◆ Close Combat is a physical STAB-boosted 120-base power Fighting-type move (lowers your Monferno's defense and special defense by 1 stage).
◆ Drain Punch is a physical STAB-boosted 75-base power Fighting-type move (Monferno recovers 50% of the damage dealt).
◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/paa187
Item: Punching Glove / Focus Sash
Ability: Iron Fist
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Heat Wave / Burning Jealousy
- Tera Blast
- Grass Knot
- Vacuum Wave
Monferno thrives as a stunning Special Sweeper perfect for double battles. It attempts to take down the opponent's team with destructive special moves. Punching Glove increases the power of Monferno's punching moves by 1.2x and prevents contact with it's targets. Plus Monferno's Iron Fist ability combined with Punching Glove help it deliver nasty punches to its foes. Focus Sash helps protect Monferno from being one-shotted and allowing it to atleast use a crucial move when brought out. With Iron Fist, Monferno's punch-based attacks have 1.2x power. Sucker punch is not boosted.
◆ Burning Jealousy is a special STAB-boosted 70-base power Fire-type move (100% burns a target that had a stat rise this turn).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: phys. If attack > spa, type = tera).
◆ Grass Knot is a special 0-base power Grass-type move (more power the heavier the target).
◆ Vacuum Wave is a special STAB-boosted priority-increased 40-base power Fighting-type move (usually goes first).
Link (click to copy):
https://hohoushome.com/b/pba187
Terastal Phenomenon
In Pokemon Scarlet and Violet (Generation 9), each Pokémon in Paldea has a Tera Type. A Pokémon's Tera Type is inactive until the Pokémon Terastallizes, at which time the Pokémon's type will change to its Tera Type.
There are 18 types, meaning there are countless combinations of Pokémon and Tera Types. Terastallizing a Pokémon allows you to enhance your battle strategies by increasing the power of any moves that have the same type as your Pokémon’s Tera Type or by changing your Pokémon’s weaknesses.
Flying moves are bad against Steel/Rock/Electric.
Ground moves are bad against Flying.
Psychic moves are bad against Dark.
Water moves are bad against Water/Dragon/Grass.
The most recommended Terastral Type for Monferno is: Steel, Rock, Electric, Flying, Dark, Water, Dragon or Grass
Terastallizing into one of it's default typings ( Fire or Fighting ) could also prove favorable.
Select a Tera-type:
Teratype Bug movesets for Monferno
Item: Punching Glove / Shell Bell
Ability: Iron Fist
Nature: Adamant (+Atk, -SpA)
Tera Type: Bug
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Flare Blitz / Fire Punch
- Close Combat / Drain Punch
- Tera Blast / U-turn
- Knock Off
Monferno is a sensational Physical Sweeper for single battles. It's meant to take down the opponent's team with brute physical power. Punching Glove increases the power of Monferno's punching moves by 1.2x and prevents contact with it's targets. Plus Monferno's Iron Fist ability combined with Punching Glove help it deliver nasty punches to its opponents. The Shell Bell item option is to help Monferno recover from the recoil damage it may take from Flare Blitz. With Iron Fist, Monferno's punch-based attacks have 1.2x power. Sucker punch is not boosted.
◆ Fire Punch is a physical STAB-boosted 75-base power Fire-type move (10% chance to burn the target).
◆ Close Combat is a physical STAB-boosted 120-base power Fighting-type move (lowers your Monferno's defense and special defense by 1 stage).
◆ Drain Punch is a physical STAB-boosted 75-base power Fighting-type move (Monferno recovers 50% of the damage dealt).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Bug-type move).
◆ U-turn is a physical TERA-boosted 70-base power Bug-type move (Monferno switches out after damaging the target).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
Link (click to copy):
https://hohoushome.com/b/qaaa187
Item: Punching Glove / Focus Sash
Ability: Iron Fist
Nature: Modest (+SpA, -Atk)
Tera Type: Bug
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Tera Blast
- Grass Knot
- Vacuum Wave
Monferno is an outstanding Special Sweeper for single battles. It is designed to take down the opponent's team with high-damaging special attacks. Punching Glove increases the power of Monferno's punching moves by 1.2x and prevents contact with it's targets. Plus Monferno's Iron Fist ability combined with Punching Glove help it deliver nasty punches to its opponents. Focus Sash helps protect Monferno from being one-shotted and allowing it to atleast use a crucial move when brought out. With Iron Fist, Monferno's punch-based attacks have 1.2x power. Sucker punch is not boosted.
◆ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Bug-type move).
◆ Grass Knot is a special 0-base power Grass-type move (more power the heavier the target).
◆ Vacuum Wave is a special STAB-boosted priority-increased 40-base power Fighting-type move (usually goes first).
Link (click to copy):
https://hohoushome.com/b/qaba187
Teratype Dark movesets for Monferno
Item: Punching Glove / Shell Bell
Ability: Iron Fist
Nature: Adamant (+Atk, -SpA)
Tera Type: Dark
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Close Combat / Drain Punch
- Flare Blitz / Fire Punch
- Knock Off / Tera Blast
- Shadow Claw
Monferno is an astounding Physical Sweeper for single battles. This moveset attempts to take down the opponent's team with brute physical power. Punching Glove increases the power of Monferno's punching moves by 1.2x and prevents contact with it's targets. Plus Monferno's Iron Fist ability combined with Punching Glove help it deliver nasty punches to its opponents. The Shell Bell item option is to help Monferno recover from the recoil damage it may take from Flare Blitz. With Iron Fist, Monferno's punch-based attacks have 1.2x power. Sucker punch is not boosted.
◆ Drain Punch is a physical STAB-boosted 75-base power Fighting-type move (Monferno recovers 50% of the damage dealt).
◆ Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Monferno).
◆ Fire Punch is a physical STAB-boosted 75-base power Fire-type move (10% chance to burn the target).
◆ Knock Off is a physical TERA-boosted 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dark-type move).
◆ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/qbaa187
Item: Punching Glove / Focus Sash
Ability: Iron Fist
Nature: Modest (+SpA, -Atk)
Tera Type: Dark
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Tera Blast
- Grass Knot
- Vacuum Wave
Monferno is a wonderful Special Sweeper for single battles. It is designed to take down the opponent's team with high-damaging special attacks. Punching Glove increases the power of Monferno's punching moves by 1.2x and prevents contact with it's targets. Plus Monferno's Iron Fist ability combined with Punching Glove help it deliver nasty punches to its opponents. Focus Sash helps protect Monferno from being one-shotted and allowing it to atleast use a crucial move when brought out. With Iron Fist, Monferno's punch-based attacks have 1.2x power. Sucker punch is not boosted.
◆ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Dark-type move).
◆ Grass Knot is a special 0-base power Grass-type move (more power the heavier the target).
◆ Vacuum Wave is a special STAB-boosted priority-increased 40-base power Fighting-type move (usually goes first).
Link (click to copy):
https://hohoushome.com/b/qbba187
Teratype Dragon movesets for Monferno
Item: Punching Glove / Shell Bell
Ability: Iron Fist
Nature: Adamant (+Atk, -SpA)
Tera Type: Dragon
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Close Combat / Drain Punch
- Flare Blitz / Fire Punch
- Tera Blast
- Knock Off
Monferno is popular Physical Sweeper for single battles. This moveset is designed to take down the opponent's team with brute physical power. Punching Glove increases the power of Monferno's punching moves by 1.2x and prevents contact with it's targets. Plus Monferno's Iron Fist ability combined with Punching Glove help it deliver nasty punches to its targets. The Shell Bell item option is to help Monferno recover from the recoil damage it may take from Flare Blitz. With Iron Fist, Monferno's punch-based attacks have 1.2x power. Sucker punch is not boosted.
◆ Drain Punch is a physical STAB-boosted 75-base power Fighting-type move (Monferno recovers 50% of the damage dealt).
◆ Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Monferno).
◆ Fire Punch is a physical STAB-boosted 75-base power Fire-type move (10% chance to burn the target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dragon-type move).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
Link (click to copy):
https://hohoushome.com/b/qcaa187
Item: Punching Glove / Focus Sash
Ability: Iron Fist
Nature: Modest (+SpA, -Atk)
Tera Type: Dragon
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Tera Blast
- Grass Knot
- Vacuum Wave
Monferno is an outstanding Special Sweeper for single battles. This moveset attempts to take down the opponent's team with high-damaging special attacks. Punching Glove increases the power of Monferno's punching moves by 1.2x and prevents contact with it's targets. Plus Monferno's Iron Fist ability combined with Punching Glove help it deliver nasty punches to its enemies. Focus Sash helps protect Monferno from being one-shotted and allowing it to atleast use a crucial move when brought out. With Iron Fist, Monferno's punch-based attacks have 1.2x power. Sucker punch is not boosted.
◆ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Dragon-type move).
◆ Grass Knot is a special 0-base power Grass-type move (more power the heavier the target).
◆ Vacuum Wave is a special STAB-boosted priority-increased 40-base power Fighting-type move (usually goes first).
Link (click to copy):
https://hohoushome.com/b/qcba187
Teratype Electric movesets for Monferno
Item: Punching Glove / Shell Bell
Ability: Iron Fist
Nature: Adamant (+Atk, -SpA)
Tera Type: Electric
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Close Combat / Drain Punch
- Flare Blitz / Fire Punch
- Thunder Punch / Tera Blast
- Knock Off / Lash Out
Monferno is a notable Physical Sweeper for single battles. It was designed to take down the opponent's team with brute physical power. Punching Glove increases the power of Monferno's punching moves by 1.2x and prevents contact with it's targets. Plus Monferno's Iron Fist ability combined with Punching Glove help it deliver nasty punches to its targets. The Shell Bell item option is to help Monferno recover from the recoil damage it may take from Flare Blitz. With Iron Fist, Monferno's punch-based attacks have 1.2x power. Sucker punch is not boosted.
◆ Drain Punch is a physical STAB-boosted 75-base power Fighting-type move (Monferno recovers 50% of the damage dealt).
◆ Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Monferno).
◆ Fire Punch is a physical STAB-boosted 75-base power Fire-type move (10% chance to burn the target).
◆ Thunder Punch is a physical TERA-boosted 75-base power Electric-type move (10% chance to paralyze the target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Electric-type move).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Lash Out is a physical 75-base power Dark-type move (2x power if your Monferno had a stat lowered this turn).
Link (click to copy):
https://hohoushome.com/b/qdaa187
Item: Punching Glove / Focus Sash
Ability: Iron Fist
Nature: Modest (+SpA, -Atk)
Tera Type: Electric
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Tera Blast
- Grass Knot
- Vacuum Wave
Monferno is an outstanding Special Sweeper for single battles. It's primary goal is to take down the opponent's team with high-damaging special attacks. Punching Glove increases the power of Monferno's punching moves by 1.2x and prevents contact with it's targets. Plus Monferno's Iron Fist ability combined with Punching Glove help it deliver nasty punches to its foes. Focus Sash helps protect Monferno from being one-shotted and allowing it to atleast use a crucial move when brought out. With Iron Fist, Monferno's punch-based attacks have 1.2x power. Sucker punch is not boosted.
◆ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Electric-type move).
◆ Grass Knot is a special 0-base power Grass-type move (more power the heavier the target).
◆ Vacuum Wave is a special STAB-boosted priority-increased 40-base power Fighting-type move (usually goes first).
Link (click to copy):
https://hohoushome.com/b/qdba187
Teratype Fairy movesets for Monferno
Item: Punching Glove / Shell Bell
Ability: Iron Fist
Nature: Adamant (+Atk, -SpA)
Tera Type: Fairy
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Close Combat / Drain Punch
- Flare Blitz / Fire Punch
- Tera Blast
- Knock Off
Monferno is an awesome Physical Sweeper for single battles. It tries to take down the opponent's team with brute physical power. Punching Glove increases the power of Monferno's punching moves by 1.2x and prevents contact with it's targets. Plus Monferno's Iron Fist ability combined with Punching Glove help it deliver nasty punches to its targets. The Shell Bell item option is to help Monferno recover from the recoil damage it may take from Flare Blitz. With Iron Fist, Monferno's punch-based attacks have 1.2x power. Sucker punch is not boosted.
◆ Drain Punch is a physical STAB-boosted 75-base power Fighting-type move (Monferno recovers 50% of the damage dealt).
◆ Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Monferno).
◆ Fire Punch is a physical STAB-boosted 75-base power Fire-type move (10% chance to burn the target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fairy-type move).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
Link (click to copy):
https://hohoushome.com/b/qeaa187
Item: Punching Glove / Focus Sash
Ability: Iron Fist
Nature: Modest (+SpA, -Atk)
Tera Type: Fairy
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Tera Blast
- Grass Knot
- Vacuum Wave
Monferno is a stupendous Special Sweeper for single battles. It's meant to take down the opponent's team with high-damaging special attacks. Punching Glove increases the power of Monferno's punching moves by 1.2x and prevents contact with it's targets. Plus Monferno's Iron Fist ability combined with Punching Glove help it deliver nasty punches to its opponents. Focus Sash helps protect Monferno from being one-shotted and allowing it to atleast use a crucial move when brought out. With Iron Fist, Monferno's punch-based attacks have 1.2x power. Sucker punch is not boosted.
◆ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Fairy-type move).
◆ Grass Knot is a special 0-base power Grass-type move (more power the heavier the target).
◆ Vacuum Wave is a special STAB-boosted priority-increased 40-base power Fighting-type move (usually goes first).
Link (click to copy):
https://hohoushome.com/b/qeba187
Teratype Fighting movesets for Monferno
Item: Punching Glove / Shell Bell
Ability: Iron Fist
Nature: Adamant (+Atk, -SpA)
Tera Type: Fighting
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Close Combat / Drain Punch
- Flare Blitz / Fire Punch
- Knock Off / Lash Out
- Shadow Claw
Monferno is a spectacular Physical Sweeper for single battles. This moveset is designed to take down the opponent's team with brute physical power. Punching Glove increases the power of Monferno's punching moves by 1.2x and prevents contact with it's targets. Plus Monferno's Iron Fist ability combined with Punching Glove help it deliver nasty punches to its enemies. The Shell Bell item option is to help Monferno recover from the recoil damage it may take from Flare Blitz. With Iron Fist, Monferno's punch-based attacks have 1.2x power. Sucker punch is not boosted.
◆ Drain Punch is a physical TERA-boosted 75-base power Fighting-type move (Monferno recovers 50% of the damage dealt).
◆ Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Monferno).
◆ Fire Punch is a physical STAB-boosted 75-base power Fire-type move (10% chance to burn the target).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Lash Out is a physical 75-base power Dark-type move (2x power if your Monferno had a stat lowered this turn).
◆ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/qfaa187
Item: Punching Glove / Eject Pack
Ability: Iron Fist
Nature: Modest (+SpA, -Atk)
Tera Type: Fighting
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Tera Blast / Vacuum Wave
- Grass Knot
- Mud-Slap
Monferno is a remarkable Special Sweeper for single battles. It is designed to take down the opponent's team with high-damaging special attacks. Punching Glove increases the power of Monferno's punching moves by 1.2x and prevents contact with it's targets. Plus Monferno's Iron Fist ability combined with Punching Glove help it deliver nasty punches to its enemies. With Iron Fist, Monferno's punch-based attacks have 1.2x power. Sucker punch is not boosted. With a Eject Pack equipped to it, if Monferno's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Fighting-type move).
◆ Vacuum Wave is a special TERA-boosted priority-increased 40-base power Fighting-type move (usually goes first).
◆ Grass Knot is a special 0-base power Grass-type move (more power the heavier the target).
◆ Mud-Slap is a special 20-base power Ground-type move (100% chance to lower the target's accuracy by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qfba187
Teratype Fire movesets for Monferno
Item: Punching Glove / Shell Bell
Ability: Iron Fist
Nature: Adamant (+Atk, -SpA)
Tera Type: Fire
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Flare Blitz / Fire Punch
- Close Combat / Drain Punch
- Knock Off / Lash Out
- Shadow Claw
Monferno is an outstanding Physical Sweeper for single battles. It tries to take down the opponent's team with brute physical power. Punching Glove increases the power of Monferno's punching moves by 1.2x and prevents contact with it's targets. Plus Monferno's Iron Fist ability combined with Punching Glove help it deliver nasty punches to its enemies. The Shell Bell item option is to help Monferno recover from the recoil damage it may take from Flare Blitz. With Iron Fist, Monferno's punch-based attacks have 1.2x power. Sucker punch is not boosted.
◆ Fire Punch is a physical TERA-boosted 75-base power Fire-type move (10% chance to burn the target).
◆ Close Combat is a physical STAB-boosted 120-base power Fighting-type move (lowers your Monferno's defense and special defense by 1 stage).
◆ Drain Punch is a physical STAB-boosted 75-base power Fighting-type move (Monferno recovers 50% of the damage dealt).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Lash Out is a physical 75-base power Dark-type move (2x power if your Monferno had a stat lowered this turn).
◆ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/qgaa187
Item: Punching Glove / Focus Sash
Ability: Iron Fist
Nature: Modest (+SpA, -Atk)
Tera Type: Fire
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Grass Knot
- Vacuum Wave
- Mud-Slap
Monferno is a pretty decent Special Sweeper for single battles. It is designed to take down the opponent's team with high-damaging special attacks. Punching Glove increases the power of Monferno's punching moves by 1.2x and prevents contact with it's targets. Plus Monferno's Iron Fist ability combined with Punching Glove help it deliver nasty punches to its foes. Focus Sash helps protect Monferno from being one-shotted and allowing it to atleast use a crucial move when brought out. With Iron Fist, Monferno's punch-based attacks have 1.2x power. Sucker punch is not boosted.
◆ Flamethrower is a special TERA-boosted 90-base power Fire-type move (10% chance to burn the target).
◆ Grass Knot is a special 0-base power Grass-type move (more power the heavier the target).
◆ Vacuum Wave is a special STAB-boosted priority-increased 40-base power Fighting-type move (usually goes first).
◆ Mud-Slap is a special 20-base power Ground-type move (100% chance to lower the target's accuracy by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qgba187
Teratype Flying movesets for Monferno
Item: Punching Glove / Shell Bell
Ability: Iron Fist
Nature: Adamant (+Atk, -SpA)
Tera Type: Flying
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Flare Blitz / Fire Punch
- Close Combat / Drain Punch
- Tera Blast / Acrobatics
- Knock Off
Monferno is an awesome Physical Sweeper for single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. Punching Glove increases the power of Monferno's punching moves by 1.2x and prevents contact with it's targets. Plus Monferno's Iron Fist ability combined with Punching Glove help it deliver nasty punches to its targets. The Shell Bell item option is to help Monferno recover from the recoil damage it may take from Flare Blitz. With Iron Fist, Monferno's punch-based attacks have 1.2x power. Sucker punch is not boosted.
◆ Fire Punch is a physical STAB-boosted 75-base power Fire-type move (10% chance to burn the target).
◆ Close Combat is a physical STAB-boosted 120-base power Fighting-type move (lowers your Monferno's defense and special defense by 1 stage).
◆ Drain Punch is a physical STAB-boosted 75-base power Fighting-type move (Monferno recovers 50% of the damage dealt).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Flying-type move).
◆ Acrobatics is a physical TERA-boosted 55-base power Flying-type move (power doubles if your Monferno has no held item).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
Link (click to copy):
https://hohoushome.com/b/qhaa187
Item: Punching Glove / Focus Sash
Ability: Iron Fist
Nature: Modest (+SpA, -Atk)
Tera Type: Flying
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Tera Blast
- Grass Knot
- Vacuum Wave
Monferno is an interesting Special Sweeper for single battles. This moveset attempts to take down the opponent's team with high-damaging special attacks. Punching Glove increases the power of Monferno's punching moves by 1.2x and prevents contact with it's targets. Plus Monferno's Iron Fist ability combined with Punching Glove help it deliver nasty punches to its targets. Focus Sash helps protect Monferno from being one-shotted and allowing it to atleast use a crucial move when brought out. With Iron Fist, Monferno's punch-based attacks have 1.2x power. Sucker punch is not boosted.
◆ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Flying-type move).
◆ Grass Knot is a special 0-base power Grass-type move (more power the heavier the target).
◆ Vacuum Wave is a special STAB-boosted priority-increased 40-base power Fighting-type move (usually goes first).
Link (click to copy):
https://hohoushome.com/b/qhba187
Teratype Ghost movesets for Monferno
Item: Punching Glove / Shell Bell
Ability: Iron Fist
Nature: Adamant (+Atk, -SpA)
Tera Type: Ghost
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Close Combat / Drain Punch
- Flare Blitz / Fire Punch
- Shadow Claw / Tera Blast
- Knock Off / Lash Out
Monferno is a remarkable Physical Sweeper for single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. Punching Glove increases the power of Monferno's punching moves by 1.2x and prevents contact with it's targets. Plus Monferno's Iron Fist ability combined with Punching Glove help it deliver nasty punches to its enemies. The Shell Bell item option is to help Monferno recover from the recoil damage it may take from Flare Blitz. With Iron Fist, Monferno's punch-based attacks have 1.2x power. Sucker punch is not boosted.
◆ Drain Punch is a physical STAB-boosted 75-base power Fighting-type move (Monferno recovers 50% of the damage dealt).
◆ Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Monferno).
◆ Fire Punch is a physical STAB-boosted 75-base power Fire-type move (10% chance to burn the target).
◆ Shadow Claw is a physical TERA-boosted 70-base power Ghost-type move (high critical hit ratio).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ghost-type move).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Lash Out is a physical 75-base power Dark-type move (2x power if your Monferno had a stat lowered this turn).
Link (click to copy):
https://hohoushome.com/b/qiaa187
Item: Punching Glove / Focus Sash
Ability: Iron Fist
Nature: Modest (+SpA, -Atk)
Tera Type: Ghost
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Tera Blast
- Grass Knot
- Vacuum Wave
Monferno is a phenomenal Special Sweeper for single battles. It was designed to take down the opponent's team with high-damaging special attacks. Punching Glove increases the power of Monferno's punching moves by 1.2x and prevents contact with it's targets. Plus Monferno's Iron Fist ability combined with Punching Glove help it deliver nasty punches to its targets. Focus Sash helps protect Monferno from being one-shotted and allowing it to atleast use a crucial move when brought out. With Iron Fist, Monferno's punch-based attacks have 1.2x power. Sucker punch is not boosted.
◆ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Ghost-type move).
◆ Grass Knot is a special 0-base power Grass-type move (more power the heavier the target).
◆ Vacuum Wave is a special STAB-boosted priority-increased 40-base power Fighting-type move (usually goes first).
Link (click to copy):
https://hohoushome.com/b/qiba187
Teratype Grass movesets for Monferno
Item: Punching Glove / Shell Bell
Ability: Iron Fist
Nature: Adamant (+Atk, -SpA)
Tera Type: Grass
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Close Combat / Drain Punch
- Flare Blitz / Fire Punch
- Tera Blast
- Knock Off
Monferno is a fabulous Physical Sweeper for single battles. It is meant to take down the opponent's team with brute physical power. Punching Glove increases the power of Monferno's punching moves by 1.2x and prevents contact with it's targets. Plus Monferno's Iron Fist ability combined with Punching Glove help it deliver nasty punches to its enemies. The Shell Bell item option is to help Monferno recover from the recoil damage it may take from Flare Blitz. With Iron Fist, Monferno's punch-based attacks have 1.2x power. Sucker punch is not boosted.
◆ Drain Punch is a physical STAB-boosted 75-base power Fighting-type move (Monferno recovers 50% of the damage dealt).
◆ Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Monferno).
◆ Fire Punch is a physical STAB-boosted 75-base power Fire-type move (10% chance to burn the target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Grass-type move).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
Link (click to copy):
https://hohoushome.com/b/qjaa187
Item: Punching Glove / Focus Sash
Ability: Iron Fist
Nature: Modest (+SpA, -Atk)
Tera Type: Grass
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Tera Blast / Grass Knot
- Vacuum Wave
- Mud-Slap
Monferno is a spectacular Special Sweeper for single battles. It was designed to take down the opponent's team with high-damaging special attacks. Punching Glove increases the power of Monferno's punching moves by 1.2x and prevents contact with it's targets. Plus Monferno's Iron Fist ability combined with Punching Glove help it deliver nasty punches to its opponents. Focus Sash helps protect Monferno from being one-shotted and allowing it to atleast use a crucial move when brought out. With Iron Fist, Monferno's punch-based attacks have 1.2x power. Sucker punch is not boosted.
◆ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Grass-type move).
◆ Grass Knot is a special TERA-boosted 0-base power Grass-type move (more power the heavier the target).
◆ Vacuum Wave is a special STAB-boosted priority-increased 40-base power Fighting-type move (usually goes first).
◆ Mud-Slap is a special 20-base power Ground-type move (100% chance to lower the target's accuracy by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qjba187
Teratype Ground movesets for Monferno
Item: Punching Glove / Shell Bell
Ability: Iron Fist
Nature: Adamant (+Atk, -SpA)
Tera Type: Ground
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Flare Blitz / Fire Punch
- Close Combat / Drain Punch
- Tera Blast
- Knock Off
Monferno is a decent Physical Sweeper for single battles. It tries to take down the opponent's team with brute physical power. Punching Glove increases the power of Monferno's punching moves by 1.2x and prevents contact with it's targets. Plus Monferno's Iron Fist ability combined with Punching Glove help it deliver nasty punches to its opponents. The Shell Bell item option is to help Monferno recover from the recoil damage it may take from Flare Blitz. With Iron Fist, Monferno's punch-based attacks have 1.2x power. Sucker punch is not boosted.
◆ Fire Punch is a physical STAB-boosted 75-base power Fire-type move (10% chance to burn the target).
◆ Close Combat is a physical STAB-boosted 120-base power Fighting-type move (lowers your Monferno's defense and special defense by 1 stage).
◆ Drain Punch is a physical STAB-boosted 75-base power Fighting-type move (Monferno recovers 50% of the damage dealt).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ground-type move).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
Link (click to copy):
https://hohoushome.com/b/qkaa187
Item: Punching Glove / Focus Sash
Ability: Iron Fist
Nature: Modest (+SpA, -Atk)
Tera Type: Ground
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Tera Blast / Mud-Slap
- Grass Knot
- Vacuum Wave
Monferno is a stupendous Special Sweeper for single battles. It's goal is to take down the opponent's team with high-damaging special attacks. Punching Glove increases the power of Monferno's punching moves by 1.2x and prevents contact with it's targets. Plus Monferno's Iron Fist ability combined with Punching Glove help it deliver nasty punches to its targets. Focus Sash helps protect Monferno from being one-shotted and allowing it to atleast use a crucial move when brought out. With Iron Fist, Monferno's punch-based attacks have 1.2x power. Sucker punch is not boosted.
◆ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Ground-type move).
◆ Mud-Slap is a special TERA-boosted 20-base power Ground-type move (100% chance to lower the target's accuracy by 1 stage).
◆ Grass Knot is a special 0-base power Grass-type move (more power the heavier the target).
◆ Vacuum Wave is a special STAB-boosted priority-increased 40-base power Fighting-type move (usually goes first).
Link (click to copy):
https://hohoushome.com/b/qkba187
Teratype Ice movesets for Monferno
Item: Punching Glove / Shell Bell
Ability: Iron Fist
Nature: Adamant (+Atk, -SpA)
Tera Type: Ice
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Close Combat / Drain Punch
- Flare Blitz / Fire Punch
- Tera Blast
- Knock Off
Monferno is an interesting Physical Sweeper for single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. Punching Glove increases the power of Monferno's punching moves by 1.2x and prevents contact with it's targets. Plus Monferno's Iron Fist ability combined with Punching Glove help it deliver nasty punches to its opponents. The Shell Bell item option is to help Monferno recover from the recoil damage it may take from Flare Blitz. With Iron Fist, Monferno's punch-based attacks have 1.2x power. Sucker punch is not boosted.
◆ Drain Punch is a physical STAB-boosted 75-base power Fighting-type move (Monferno recovers 50% of the damage dealt).
◆ Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Monferno).
◆ Fire Punch is a physical STAB-boosted 75-base power Fire-type move (10% chance to burn the target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ice-type move).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
Link (click to copy):
https://hohoushome.com/b/qlaa187
Item: Punching Glove / Focus Sash
Ability: Iron Fist
Nature: Modest (+SpA, -Atk)
Tera Type: Ice
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Tera Blast
- Grass Knot
- Vacuum Wave
Monferno is an outstanding Special Sweeper for single battles. It's meant to take down the opponent's team with high-damaging special attacks. Punching Glove increases the power of Monferno's punching moves by 1.2x and prevents contact with it's targets. Plus Monferno's Iron Fist ability combined with Punching Glove help it deliver nasty punches to its enemies. Focus Sash helps protect Monferno from being one-shotted and allowing it to atleast use a crucial move when brought out. With Iron Fist, Monferno's punch-based attacks have 1.2x power. Sucker punch is not boosted.
◆ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Ice-type move).
◆ Grass Knot is a special 0-base power Grass-type move (more power the heavier the target).
◆ Vacuum Wave is a special STAB-boosted priority-increased 40-base power Fighting-type move (usually goes first).
Link (click to copy):
https://hohoushome.com/b/qlba187
Teratype Normal movesets for Monferno
Item: Punching Glove / Shell Bell
Ability: Iron Fist
Nature: Adamant (+Atk, -SpA)
Tera Type: Normal
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Flare Blitz / Fire Punch
- Close Combat / Drain Punch
- Tera Blast / Facade
- Knock Off
Monferno is a spectacular Physical Sweeper for single battles. It is meant to take down the opponent's team with brute physical power. Punching Glove increases the power of Monferno's punching moves by 1.2x and prevents contact with it's targets. Plus Monferno's Iron Fist ability combined with Punching Glove help it deliver nasty punches to its targets. The Shell Bell item option is to help Monferno recover from the recoil damage it may take from Flare Blitz. With Iron Fist, Monferno's punch-based attacks have 1.2x power. Sucker punch is not boosted. Facade's damage doubles when the user has a status affliction.
◆ Fire Punch is a physical STAB-boosted 75-base power Fire-type move (10% chance to burn the target).
◆ Close Combat is a physical STAB-boosted 120-base power Fighting-type move (lowers your Monferno's defense and special defense by 1 stage).
◆ Drain Punch is a physical STAB-boosted 75-base power Fighting-type move (Monferno recovers 50% of the damage dealt).
◆ Tera Blast is a special TERA-boosted 80-base power Normal-type move (if terastallized: becomes a physical Normal-type move).
◆ Facade is a physical TERA-boosted 70-base power Normal-type move (power doubles if Monferno is burn/poison/paralyzed).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
Link (click to copy):
https://hohoushome.com/b/qmaa187
Item: Punching Glove / Focus Sash
Ability: Iron Fist
Nature: Modest (+SpA, -Atk)
Tera Type: Normal
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Tera Blast
- Grass Knot
- Vacuum Wave
Monferno is an outstanding Special Sweeper for single battles. It's meant to take down the opponent's team with high-damaging special attacks. Punching Glove increases the power of Monferno's punching moves by 1.2x and prevents contact with it's targets. Plus Monferno's Iron Fist ability combined with Punching Glove help it deliver nasty punches to its enemies. Focus Sash helps protect Monferno from being one-shotted and allowing it to atleast use a crucial move when brought out. With Iron Fist, Monferno's punch-based attacks have 1.2x power. Sucker punch is not boosted.
◆ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
◆ Tera Blast is a special TERA-boosted 80-base power Normal-type move (if terastallized: becomes a Normal-type move).
◆ Grass Knot is a special 0-base power Grass-type move (more power the heavier the target).
◆ Vacuum Wave is a special STAB-boosted priority-increased 40-base power Fighting-type move (usually goes first).
Link (click to copy):
https://hohoushome.com/b/qmba187
Teratype Poison movesets for Monferno
Item: Punching Glove / Shell Bell
Ability: Iron Fist
Nature: Adamant (+Atk, -SpA)
Tera Type: Poison
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Close Combat / Drain Punch
- Flare Blitz / Fire Punch
- Tera Blast / Poison Jab
- Knock Off / Lash Out
Monferno is a marvelous Physical Sweeper for single battles. It is designed to take down the opponent's team with brute physical power. Punching Glove increases the power of Monferno's punching moves by 1.2x and prevents contact with it's targets. Plus Monferno's Iron Fist ability combined with Punching Glove help it deliver nasty punches to its opponents. The Shell Bell item option is to help Monferno recover from the recoil damage it may take from Flare Blitz. With Iron Fist, Monferno's punch-based attacks have 1.2x power. Sucker punch is not boosted.
◆ Drain Punch is a physical STAB-boosted 75-base power Fighting-type move (Monferno recovers 50% of the damage dealt).
◆ Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Monferno).
◆ Fire Punch is a physical STAB-boosted 75-base power Fire-type move (10% chance to burn the target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Poison-type move).
◆ Poison Jab is a physical TERA-boosted 80-base power Poison-type move (30% chance to poison the target).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Lash Out is a physical 75-base power Dark-type move (2x power if your Monferno had a stat lowered this turn).
Link (click to copy):
https://hohoushome.com/b/qnaa187
Item: Punching Glove / Focus Sash
Ability: Iron Fist
Nature: Modest (+SpA, -Atk)
Tera Type: Poison
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Tera Blast
- Grass Knot
- Vacuum Wave
Monferno is an astounding Special Sweeper for single battles. It's purpose is to take down the opponent's team with high-damaging special attacks. Punching Glove increases the power of Monferno's punching moves by 1.2x and prevents contact with it's targets. Plus Monferno's Iron Fist ability combined with Punching Glove help it deliver nasty punches to its foes. Focus Sash helps protect Monferno from being one-shotted and allowing it to atleast use a crucial move when brought out. With Iron Fist, Monferno's punch-based attacks have 1.2x power. Sucker punch is not boosted.
◆ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Poison-type move).
◆ Grass Knot is a special 0-base power Grass-type move (more power the heavier the target).
◆ Vacuum Wave is a special STAB-boosted priority-increased 40-base power Fighting-type move (usually goes first).
Link (click to copy):
https://hohoushome.com/b/qnba187
Teratype Psychic movesets for Monferno
Item: Punching Glove / Shell Bell
Ability: Iron Fist
Nature: Adamant (+Atk, -SpA)
Tera Type: Psychic
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Close Combat / Drain Punch
- Flare Blitz / Fire Punch
- Tera Blast / Zen Headbutt
- Knock Off
Monferno is a decent Physical Sweeper for single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. Punching Glove increases the power of Monferno's punching moves by 1.2x and prevents contact with it's targets. Plus Monferno's Iron Fist ability combined with Punching Glove help it deliver nasty punches to its targets. The Shell Bell item option is to help Monferno recover from the recoil damage it may take from Flare Blitz. With Iron Fist, Monferno's punch-based attacks have 1.2x power. Sucker punch is not boosted.
◆ Drain Punch is a physical STAB-boosted 75-base power Fighting-type move (Monferno recovers 50% of the damage dealt).
◆ Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Monferno).
◆ Fire Punch is a physical STAB-boosted 75-base power Fire-type move (10% chance to burn the target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Psychic-type move).
◆ Zen Headbutt is a physical TERA-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
Link (click to copy):
https://hohoushome.com/b/qoaa187
Item: Punching Glove / Focus Sash
Ability: Iron Fist
Nature: Modest (+SpA, -Atk)
Tera Type: Psychic
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Tera Blast
- Grass Knot
- Vacuum Wave
Monferno is an extraordinary Special Sweeper for single battles. It is designed to take down the opponent's team with high-damaging special attacks. Punching Glove increases the power of Monferno's punching moves by 1.2x and prevents contact with it's targets. Plus Monferno's Iron Fist ability combined with Punching Glove help it deliver nasty punches to its targets. Focus Sash helps protect Monferno from being one-shotted and allowing it to atleast use a crucial move when brought out. With Iron Fist, Monferno's punch-based attacks have 1.2x power. Sucker punch is not boosted.
◆ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Psychic-type move).
◆ Grass Knot is a special 0-base power Grass-type move (more power the heavier the target).
◆ Vacuum Wave is a special STAB-boosted priority-increased 40-base power Fighting-type move (usually goes first).
Link (click to copy):
https://hohoushome.com/b/qoba187
Teratype Rock movesets for Monferno
Item: Punching Glove / Shell Bell
Ability: Iron Fist
Nature: Adamant (+Atk, -SpA)
Tera Type: Rock
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Flare Blitz / Fire Punch
- Close Combat / Drain Punch
- Tera Blast / Rock Slide
- Knock Off
Monferno is a notable Physical Sweeper for single battles. It's primary goal is to take down the opponent's team with brute physical power. Punching Glove increases the power of Monferno's punching moves by 1.2x and prevents contact with it's targets. Plus Monferno's Iron Fist ability combined with Punching Glove help it deliver nasty punches to its opponents. The Shell Bell item option is to help Monferno recover from the recoil damage it may take from Flare Blitz. With Iron Fist, Monferno's punch-based attacks have 1.2x power. Sucker punch is not boosted.
◆ Fire Punch is a physical STAB-boosted 75-base power Fire-type move (10% chance to burn the target).
◆ Close Combat is a physical STAB-boosted 120-base power Fighting-type move (lowers your Monferno's defense and special defense by 1 stage).
◆ Drain Punch is a physical STAB-boosted 75-base power Fighting-type move (Monferno recovers 50% of the damage dealt).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Rock-type move).
◆ Rock Slide is a physical TERA-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
Link (click to copy):
https://hohoushome.com/b/qpaa187
Item: Punching Glove / Focus Sash
Ability: Iron Fist
Nature: Modest (+SpA, -Atk)
Tera Type: Rock
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Tera Blast
- Grass Knot
- Vacuum Wave
Monferno is a phenomenal Special Sweeper for single battles. It attempts to take down the opponent's team with high-damaging special attacks. Punching Glove increases the power of Monferno's punching moves by 1.2x and prevents contact with it's targets. Plus Monferno's Iron Fist ability combined with Punching Glove help it deliver nasty punches to its foes. Focus Sash helps protect Monferno from being one-shotted and allowing it to atleast use a crucial move when brought out. With Iron Fist, Monferno's punch-based attacks have 1.2x power. Sucker punch is not boosted.
◆ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Rock-type move).
◆ Grass Knot is a special 0-base power Grass-type move (more power the heavier the target).
◆ Vacuum Wave is a special STAB-boosted priority-increased 40-base power Fighting-type move (usually goes first).
Link (click to copy):
https://hohoushome.com/b/qpba187
Teratype Steel movesets for Monferno
Item: Punching Glove / Shell Bell
Ability: Iron Fist
Nature: Adamant (+Atk, -SpA)
Tera Type: Steel
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Close Combat / Drain Punch
- Flare Blitz / Fire Punch
- Tera Blast
- Knock Off
Monferno is a remarkable Physical Sweeper for single battles. It is designed to take down the opponent's team with brute physical power. Punching Glove increases the power of Monferno's punching moves by 1.2x and prevents contact with it's targets. Plus Monferno's Iron Fist ability combined with Punching Glove help it deliver nasty punches to its opponents. The Shell Bell item option is to help Monferno recover from the recoil damage it may take from Flare Blitz. With Iron Fist, Monferno's punch-based attacks have 1.2x power. Sucker punch is not boosted.
◆ Drain Punch is a physical STAB-boosted 75-base power Fighting-type move (Monferno recovers 50% of the damage dealt).
◆ Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Monferno).
◆ Fire Punch is a physical STAB-boosted 75-base power Fire-type move (10% chance to burn the target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Steel-type move).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
Link (click to copy):
https://hohoushome.com/b/qqaa187
Item: Punching Glove / Focus Sash
Ability: Iron Fist
Nature: Modest (+SpA, -Atk)
Tera Type: Steel
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Tera Blast
- Grass Knot
- Vacuum Wave
Monferno is a phenomenal Special Sweeper for single battles. It is primarily designed to take down the opponent's team with high-damaging special attacks. Punching Glove increases the power of Monferno's punching moves by 1.2x and prevents contact with it's targets. Plus Monferno's Iron Fist ability combined with Punching Glove help it deliver nasty punches to its enemies. Focus Sash helps protect Monferno from being one-shotted and allowing it to atleast use a crucial move when brought out. With Iron Fist, Monferno's punch-based attacks have 1.2x power. Sucker punch is not boosted.
◆ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Steel-type move).
◆ Grass Knot is a special 0-base power Grass-type move (more power the heavier the target).
◆ Vacuum Wave is a special STAB-boosted priority-increased 40-base power Fighting-type move (usually goes first).
Link (click to copy):
https://hohoushome.com/b/qqba187
Teratype Water movesets for Monferno
Item: Punching Glove / Shell Bell
Ability: Iron Fist
Nature: Adamant (+Atk, -SpA)
Tera Type: Water
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Close Combat / Drain Punch
- Flare Blitz / Fire Punch
- Tera Blast
- Knock Off
Monferno is pretty popular Physical Sweeper for single battles. It is primarily designed to take down the opponent's team with brute physical power. Punching Glove increases the power of Monferno's punching moves by 1.2x and prevents contact with it's targets. Plus Monferno's Iron Fist ability combined with Punching Glove help it deliver nasty punches to its targets. The Shell Bell item option is to help Monferno recover from the recoil damage it may take from Flare Blitz. With Iron Fist, Monferno's punch-based attacks have 1.2x power. Sucker punch is not boosted.
◆ Drain Punch is a physical STAB-boosted 75-base power Fighting-type move (Monferno recovers 50% of the damage dealt).
◆ Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Monferno).
◆ Fire Punch is a physical STAB-boosted 75-base power Fire-type move (10% chance to burn the target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Water-type move).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
Link (click to copy):
https://hohoushome.com/b/qraa187
Item: Punching Glove / Focus Sash
Ability: Iron Fist
Nature: Modest (+SpA, -Atk)
Tera Type: Water
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Tera Blast
- Grass Knot
- Vacuum Wave
Monferno is an outstanding Special Sweeper for single battles. It is designed to take down the opponent's team with high-damaging special attacks. Punching Glove increases the power of Monferno's punching moves by 1.2x and prevents contact with it's targets. Plus Monferno's Iron Fist ability combined with Punching Glove help it deliver nasty punches to its foes. Focus Sash helps protect Monferno from being one-shotted and allowing it to atleast use a crucial move when brought out. With Iron Fist, Monferno's punch-based attacks have 1.2x power. Sucker punch is not boosted.
◆ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Water-type move).
◆ Grass Knot is a special 0-base power Grass-type move (more power the heavier the target).
◆ Vacuum Wave is a special STAB-boosted priority-increased 40-base power Fighting-type move (usually goes first).
Link (click to copy):
https://hohoushome.com/b/qrba187
Movepool
Want to know what moves Monferno can learn? Check out the full list of moves available in the Pokemon Scarlet/Violet generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Monferno.
Damage Modifiers:
Combo List
These are a list of several common move combinations Monferno can perform in Scarlet/Violet. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SV Move and Ability Combos for Monferno
- Moves: Endure + Reversal
- Moves: Endure + Endeavor
- Moves: Rest + Sleep talk
- Moves: Substitute + Drain punch
- Moves: Substitute + Reversal
- Ability: Blaze + Item: Focus sash
- Ability: Iron fist + Item: Punching glove
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Move: Endeavor + Item: Focus Sash
- Move: Acrobatics + Item: Red Card
- Move: Acrobatics + Item: Flying Gem
- Ability: Iron Fist + Punching Move: Drain Punch
- Ability: Iron Fist + Punching Move: Fire Punch
- Ability: Iron Fist + Punching Move: Focus Punch
- Ability: Iron Fist + Punching Move: Mach Punch
- Ability: Iron Fist + Punching Move: Thunder Punch
- Moves with Priority: Endure, Helping Hand, Protect, Fake Out, Feint, Mach Punch, Upper Hand, Vacuum Wave
- Moves that Break Screens: Brick Break
- Moves that inflict status: Burning Jealousy, Will-O-Wisp
Moves that boost Monferno's stats
- Agility
- Bulk Up
- Flame Charge
- Nasty Plot
- Swords Dance
Most notable and possible best moves for Monferno
- Fake Out
- Knock Off
- Protect
- Rest
- Stealth Rock
- Taunt
- U-turn
Common Effort Values for Monferno in Scarlet and Violet
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Jolly Nature ( 0/252/0/0/0/252 )
- Timid Nature ( 0/0/0/252/0/252 )
- Bold Nature ( 252/0/252/0/0/4 )
- Calm Nature ( 252/0/0/0/252/4 )
- Relaxed Nature ( 252/0/88/0/168/0 )
- Sassy Nature ( 252/0/4/0/252/0 )
- Optimize Monferno's Defensive EV-spread for Pokemon Scarlet and Violet
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Monferno. Top rated Monferno Scarlet/Violet movesets. You can find Monferno builds Scarlet/Violet. Monferno movesets Scarlet/Violet are listed here. VGC Monferno Competitive Movesets can be found here. Find various EV spreads, find the best nature for Monferno in Scarlet/Violet along with competitive movesets. Basic info and Movesets for Infernape evolution