Competitive Information for Clamperl [X/Y]
Water
Abilities:
This Pokemon's Speed is raised 1 stage if hit by a Bug-, Dark-, or Ghost-type attack.
This Pokemon cannot be struck by a critical hit.
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Movesets for Singles
Looking for a competitive moveset for Clamperl? These builds are optimized for X/Y Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the X/Y metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Discover the strength of Clamperl, a rad Pokémon known for its Water typing! Clamperl is not a Pokémon anyone usually expects to see on the battlefield. It often dominates battles in the LC tier (Little Cup). Its only type-related weaknesses are Electric and Grass. Ready to elevate your game with Clamperl's movesets? They're right below!
Item: Deep Sea Scale / Shell Bell
Ability: Shell Armor
Nature: Adamant (+Atk, -SpA)
EVs: 232 Hp / 252 Atk / 24 SpD
Moveset:
- Waterfall / Dive
- Double-Edge / Return
- Barrier
- Toxic
In single battles, Clamperl is known as an impressive Physical Sweeper. It is meant to take down the opponent's team with overwhelming physical moves. The Shell Bell item option is to help Clamperl recover from the recoil damage it may take from Double-Edge. With Shell Armor, Clamperl cannot be struck by a critical hit. With a Deep Sea Scale equipped to it, if held by a clamperl, its sp. Def is doubled.
◆ Dive is a physical STAB-boosted 80-base power Water-type move (dives underwater turn 1, strikes turn 2).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Barrier is a status move (raises your Clamperl's defense by 2 stages).
◆ Toxic is a status move (badly poisons the target; Note: Poison types can't miss with Toxic).
Link (click to copy):
https://hohoushome.com/b/iaa16e
Item: Deep Sea Tooth / Life Orb
Ability: Shell Armor
Nature: Modest (+SpA, -Atk)
EVs: 232 Hp / 252 SpA / 24 SpD
IVs: 0 Atk
Moveset:
- Surf / Scald
- Ice Beam / Icy Wind
- Round / Snore
- Barrier
Dominating single battles, Clamperl is pretty popular Special Sweeper. It's goal is to overwhelm foes with forceful special moves. Life Orb boosts the power of Clamperl's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Shell Armor, Clamperl cannot be struck by a critical hit. With a Deep Sea Tooth equipped to it, if held by a clamperl, its sp. Atk is doubled.
◆ Scald is a special STAB-boosted 80-base power Water-type move (30% chance to burn the target. Thaws target).
◆ Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
◆ Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
◆ Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
◆ Snore is a special 50-base power Normal-type move (Clamperl must be asleep. 30% chance to flinch target).
◆ Barrier is a status move (raises your Clamperl's defense by 2 stages).
Link (click to copy):
https://hohoushome.com/b/iba16e
Movesets for Doubles
Need a strong doubles moveset for Clamperl? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive X/Y Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the X/Y metagame with these expert-crafted setups!
Item: Deep Sea Scale / Shell Bell
Ability: Shell Armor
Nature: Adamant (+Atk, -SpA)
EVs: 232 Hp / 252 Atk / 24 SpD
Moveset:
- Waterfall / Dive
- Double-Edge / Return
- Barrier
- Toxic
Taking on double battles? Clamperl is an incredible Physical Sweeper. It attempts to overwhelm foes with devastating physical attacks. The Shell Bell item option is to help Clamperl recover from the recoil damage it may take from Double-Edge. With Shell Armor, Clamperl cannot be struck by a critical hit. With a Deep Sea Scale equipped to it, if held by a clamperl, its sp. Def is doubled.
◆ Dive is a physical STAB-boosted 80-base power Water-type move (dives underwater turn 1, strikes turn 2).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Barrier is a status move (raises your Clamperl's defense by 2 stages).
◆ Toxic is a status move (badly poisons the target; Note: Poison types can't miss with Toxic).
Link (click to copy):
https://hohoushome.com/b/jaa16e
Item: Deep Sea Tooth / Life Orb
Ability: Shell Armor
Nature: Modest (+SpA, -Atk)
EVs: 232 Hp / 252 SpA / 24 SpD
IVs: 0 Atk
Moveset:
- Surf / Scald
- Icy Wind / Ice Beam
- Round / Snore
- Barrier
Prepare for double battles with Clamperl as an impressive Special Sweeper. It's purpose is to overwhelm foes with devastating special attacks. Life Orb boosts the power of Clamperl's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Shell Armor, Clamperl cannot be struck by a critical hit. With a Deep Sea Tooth equipped to it, if held by a clamperl, its sp. Atk is doubled.
◆ Scald is a special STAB-boosted 80-base power Water-type move (30% chance to burn the target. Thaws target).
◆ Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
◆ Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
◆ Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
◆ Snore is a special 50-base power Normal-type move (Clamperl must be asleep. 30% chance to flinch target).
◆ Barrier is a status move (raises your Clamperl's defense by 2 stages).
Link (click to copy):
https://hohoushome.com/b/jba16e
Movepool
Want to know what moves Clamperl can learn? Check out the full list of moves available in the Pokemon X/Y generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Clamperl.
Damage Modifiers:
Combo List
These are a list of several common move combinations Clamperl can perform in X/Y. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive XY Move and Ability Combos for Clamperl
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Endure, Protect
- Moves that inflict status: Scald, Toxic
Moves that boost Clamperl's stats
- Barrier
- Iron Defense
- Shell Smash
Most notable and possible best moves for Clamperl
- Ice Beam
- Protect
- Rest
- Scald
- Toxic
Common Effort Values for Clamperl in X and Y
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Jolly Nature ( 0/252/0/0/0/252 )
- Timid Nature ( 0/0/0/252/0/252 )
- Bold Nature ( 252/0/252/0/0/4 )
- Calm Nature ( 252/0/0/0/252/4 )
- Relaxed Nature ( 252/0/88/0/168/0 )
- Sassy Nature ( 252/0/4/0/252/0 )
- Optimize Clamperl's Defensive EV-spread for Pokemon X and Y
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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