Competitive Information for Dusknoir [X/Y]


Ghost
Abilities:
Movesets for Singles
What is a good competitive moveset for Dusknoir? These builds have been optimized for Pokemon competing in X/Y Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the X/Y generation metagame.
Dusknoir is a spectacular Ghost-typed Pokemon. Dusknoir are common Pokemon to see in the XY metagame. Dusknoir's only type-related weaknesses are Dark and Ghost.
Item: Shell Bell / Life Orb
Ability: Pressure
Nature: Adamant (+Atk, -SpA)
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Double-Edge / Return
- Earthquake
- Sucker Punch
- Fire Punch
Physical Sweeper Dusknoir (Pressure)
Dusknoir is a spectacular Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. Life Orb boosts the power of Dusknoir's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Pressure, if Dusknoir is the target of a foe's move that move loses one additional pp.
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Sucker Punch is a physical priority-increased 80-base power Dark-type move (usually goes first. fails if target is not attacking).
♦ Fire Punch is a physical 75-base power Fire-type move (10% chance to burn the target).
Link (click to copy):
https://hohoushome.com/b/gs10a1dd
Item: Leftovers
Ability: Pressure
Nature: Impish (+Def, -SpA)
EVs: 252 Hp / 252 Atk / 6 Spe
Moveset:
- Pain Split
- Rock Slide
- Toxic
- Ice Punch
Dusknoir Physical Tank (Ghost Tank)
Dusknoir is a marvelous Physical Tank. It's meant to take a mighty amount of physical hits while dealing some decent damage. Leftovers are always a great recovery option to ensure Dusknoir last longer regaining it's it's health every turn. With Pressure, if Dusknoir is the target of a foe's move that move loses one additional pp.
♦ Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
♦ Toxic is a status move (badly poisons the target; Note: Poison types can't miss with Toxic).
♦ Ice Punch is a physical 75-base power Ice-type move (10% chance to freeze the target).
Link (click to copy):
https://hohoushome.com/b/gs11a1dd
Item: Leftovers
Ability: Frisk
Nature: Calm (+SpD, -Atk)
EVs: 252 Hp / 4 Def / 252 SpD
Moveset:
- Infestation
- Night Shade
- Sleep Talk
- Rest
Dusknoir Special Wall (Dusktime Infestation*)
Dusknoir is an extraordinary Special Wall. It was designed to take a large amount of hits from special attacks while dealing some decent damage. Leftovers are always a great recovery option to ensure Dusknoir last longer regaining it's it's HP every turn. With Frisk, on switch-in Dusknoir identifies the held items of all opposing pokemon.
♦ Night Shade is a special STAB-boosted 0-base power Ghost-type move (does damage equal to your Dusknoir's level).
♦ Sleep Talk is a status move (Dusknoir must be asleep. uses another known move).
♦ Rest is a status move (Dusknoir sleeps 2 turns and restores hp and status).
Link (click to copy):
https://hohoushome.com/b/gs12a1dd
Movesets for Doubles
What is a good doubles moveset for Dusknoir? These builds have been optimized for X/Y Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the X/Y generation metagame.
Item: Shell Bell / Life Orb
Ability: Pressure
Nature: Adamant (+Atk, -SpA)
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Earthquake / Bulldoze
- Rock Slide
- Double-Edge / Return
- Sucker Punch
Doubles Physical Sweeper Dusknoir (Pressure)
Dusknoir is pretty popular Physical Sweeper. It is primarily designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Dusknoir's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Pressure, if Dusknoir is the target of a foe's move that move loses one additional pp.
♦ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent pkmn speed by 1 stage).
♦ Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Sucker Punch is a physical priority-increased 80-base power Dark-type move (usually goes first. fails if target is not attacking).
Link (click to copy):
https://hohoushome.com/b/gd10a1dd
Item: Shell Bell / Life Orb
Ability: Pressure
Nature: Sassy (+SpD, -Spe)
Nature: Relaxed (+Def, -Spe)
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Double-Edge / Return
- Earthquake
- Sucker Punch
- Trick Room
Offensive Trick Room Dusknoir (Pressure)
Dusknoir is an awesome Offensive Trick Room. Life Orb boosts the power of Dusknoir's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Pressure, if Dusknoir is the target of a foe's move that move loses one additional pp.
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Sucker Punch is a physical priority-increased 80-base power Dark-type move (usually goes first. fails if target is not attacking).
♦ Trick Room is a status move (goes last. for 5 turns, turn order is reversed).
Link (click to copy):
https://hohoushome.com/b/gd11a1dd
Movepool
Wondering what moves can Dusknoir learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Dusknoir can perform in X/Y. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive XY Move and Ability Combos for Dusknoir
- Moves: Mimic + Imprison
- Moves: Swagger + Psych up
- Moves: Psych up + Haze
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Pain split + Toxic
- Moves: Pain split + Will-o-wisp
- Move: Swagger + Item: Mirror Herb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Item: Blunder Policy + Move: Dynamic Punch
- Moves with Priority: Endure, Helping Hand, Protect, Snatch, Shadow Sneak, Sucker Punch
- Moves that Break Screens: Brick Break
- Moves that inflict status (and combo with the move Hex): Will-O-Wisp, Toxic
Moves that boost Dusknoir's stats
- Calm Mind
- Charge Beam
- Curse
- Ominous Wind
- Power-Up Punch
Most notable and possible best moves for Dusknoir
- Destiny Bond
- Earthquake
- Ice Beam
- Protect
- Rest
- Taunt
- Toxic
Common Effort Values for Dusknoir in X and Y
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Optimize Dusknoir's EV spread for Pokemon X and Y
Related Videos
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Here are the best movesets for Dusknoir. Top rated Dusknoir X/Y movesets. You can find Dusknoir builds X/Y. Dusknoir movesets X/Y are listed here. VGC Dusknoir Competitive Movesets can be found here. Find various EV spreads, find the best nature for Dusknoir in X/Y along with competitive movesets. Basic info and Movesets for evolution