Competitive Information for Elekid [X/Y]
Electric
Abilities:
Movesets for Singles
What is a good competitive moveset for Elekid? These builds have been optimized for Pokemon competing in X/Y Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the X/Y generation metagame.
Elekid is a fabulous Electric-typed Pokemon. Elekid is not a Pokemon anyone usually expects sees on the battlefield. Elekid can be quite a contender in the LC tier (Little Cup). Elekid's only type-related weakness is Ground.
Item: Focus Sash / Choice Band
Ability: Static
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Wild Charge / Thunder Punch
- Double-Edge / Return
- Hammer Arm / Brick Break
- Fire Punch
Physical Sweeper Elekid (Static)
Elekid is an astounding Physical Sweeper. It is primarily designed to take down the opponent's team with brute physical power. Focus Sash helps protect Elekid from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Elekid's physical moves by 1.5x at the cost of locking you into the first move you pick. With Static, 30% chance a pokemon making contact with Elekid will be paralyzed.
♦ Thunder Punch is a physical STAB-boosted 75-base power Electric-type move (10% chance to paralyze the target).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Hammer Arm is a physical 100-base power Fighting-type move (lowers your Elekid's speed by 1 stage).
♦ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
♦ Fire Punch is a physical 75-base power Fire-type move (10% chance to burn the target).
Link (click to copy):
https://hohoushome.com/b/gs10aef
Item: Focus Sash / Choice Specs
Ability: Static
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
Moveset:
- Thunderbolt / Discharge
- Psychic
- Signal Beam
- Round / Snore
Special Sweeper Elekid (Static)
Elekid is an astounding Special Sweeper. It's purpose is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Elekid from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Elekid's special moves by 1.5x but will lock you into the first move you pick. With Static, 30% chance a pokemon making contact with Elekid will be paralyzed.
♦ Discharge is a special STAB-boosted 80-base power Electric-type move (30% chance to paralyze adjacent pokemon).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Signal Beam is a special 75-base power Bug-type move (10% chance to confuse the target).
♦ Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
♦ Snore is a special 50-base power Normal-type move (Elekid must be asleep. 30% chance to flinch target).
Link (click to copy):
https://hohoushome.com/b/gs11aef
Movesets for Doubles
What is a good doubles moveset for Elekid? These builds have been optimized for X/Y Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the X/Y generation metagame.
Item: Focus Sash / Choice Band
Ability: Static
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Wild Charge / Thunder Punch
- Double-Edge / Return
- Hammer Arm / Brick Break
- Fire Punch
Doubles Physical Sweeper Elekid (Static)
Elekid is a fabulous Physical Sweeper. It is designed to take down the opponent's team with brute physical power. Focus Sash helps protect Elekid from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Elekid's physical moves by 1.5x at the cost of locking you into the first move you pick. With Static, 30% chance a pokemon making contact with Elekid will be paralyzed.
♦ Thunder Punch is a physical STAB-boosted 75-base power Electric-type move (10% chance to paralyze the target).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Hammer Arm is a physical 100-base power Fighting-type move (lowers your Elekid's speed by 1 stage).
♦ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
♦ Fire Punch is a physical 75-base power Fire-type move (10% chance to burn the target).
Link (click to copy):
https://hohoushome.com/b/gd10aef
Item: Focus Sash / Choice Specs
Ability: Static
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
Moveset:
- Discharge / Electroweb
- Psychic
- Signal Beam
- Round / Snore
Doubles Special Sweeper Elekid (Static)
Elekid is pretty popular Special Sweeper. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Elekid from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Elekid's special moves by 1.5x but will lock you into the first move you pick. With Static, 30% chance a pokemon making contact with Elekid will be paralyzed.
♦ Electroweb is a special STAB-boosted 55-base power Electric-type move (100% chance to lower the foes speed by 1 stage).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Signal Beam is a special 75-base power Bug-type move (10% chance to confuse the target).
♦ Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
♦ Snore is a special 50-base power Normal-type move (Elekid must be asleep. 30% chance to flinch target).
Link (click to copy):
https://hohoushome.com/b/gd11aef
Movepool
Wondering what moves can Elekid learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Elekid can perform in X/Y. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive XY Move and Ability Combos for Elekid
- Moves: Swagger + Screech
- Moves: Rain dance + Thunder
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Move: Swagger + Item: Mirror Herb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Item: Blunder Policy + Move: Dynamic Punch
- Moves with Priority: Endure, Helping Hand, Protect, Feint, Quick Attack
- Moves that Break Screens: Brick Break
- Moves that inflict status: Thunder Wave, Toxic
Moves that boost Elekid's stats
- Barrier
- Charge Beam
- Meditate
- Power-Up Punch
Most notable and possible best moves for Elekid
- Light Screen
- Protect
- Rest
- Toxic
- Volt Switch
Common Effort Values for Elekid in X and Y
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Optimize Elekid's EV spread for Pokemon X and Y
Related Videos
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