What is a good competitive moveset for Fletchinder? These builds have been optimized for Pokemon competing in X/Y Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the X/Y generation metagame.
Fletchinder is a phenomenal Fire and Flying-typed Pokemon. Fletchinder is not a Pokemon anyone usually expects sees on the battlefield. Fletchinder is weak to Electric, Rock, and Water-typed attacks.
Fletchinder is a notable Physical Sweeper. It's purpose is to take down the opponent's team with brute physical power. Focus Sash helps protect Fletchinder from being one-shotted and allowing it to atleast use a crucial move when brought out (usually Flame Charge to boost Fletchinder for the following turns). With Gale Wings, Fletchinder's flying-type moves have their priority increased by 1.
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness). ♦ Secret Power is a physical 70-base power Normal-type move (effect varies with terrain. (30% paralysis chance)). ♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Fletchinder has no held item). ♦ Fly is a physical STAB-boosted 90-base power Flying-type move (flies up on first turn, then strikes the next turn). ♦ Flame Charge is a physical STAB-boosted 50-base power Fire-type move (100% chance to raise your Fletchinder's speed by 1 stage). ♦ U-turn is a physical 70-base power Bug-type move (Fletchinder switches out after damaging the target).
No additional EV spread were found for this set at this time.Array
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Link (click to copy):
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Movesets for Doubles
What is a good doubles moveset for Fletchinder? These builds have been optimized for X/Y Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the X/Y generation metagame.
Fletchinder is a wonderful Physical Sweeper. It's designed to take down the opponent's team with brute physical power. Focus Sash helps protect Fletchinder from being one-shotted and allowing it to atleast use a crucial move when brought out (usually Flame Charge to boost Fletchinder for the following turns). With Gale Wings, Fletchinder's flying-type moves have their priority increased by 1.
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness). ♦ Secret Power is a physical 70-base power Normal-type move (effect varies with terrain. (30% paralysis chance)). ♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Fletchinder has no held item). ♦ Fly is a physical STAB-boosted 90-base power Flying-type move (flies up on first turn, then strikes the next turn). ♦ Flame Charge is a physical STAB-boosted 50-base power Fire-type move (100% chance to raise your Fletchinder's speed by 1 stage). ♦ U-turn is a physical 70-base power Bug-type move (Fletchinder switches out after damaging the target).
No additional EV spread were found for this set at this time.Array
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Link (click to copy):
https://hohoushome.com/b/gd10a296
Movepool
Wondering what moves can Fletchinder learn? Here is the list of moves this Pokemon can learn in this selected generation. Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Category Filter: Filter movelist to show only Physical, Special, or Status moves
Extended Move Details:Additional move information such as Risk versus Reward Statistics or Move power versus specific type-matchups
Damage Modifiers:
Type-matchup: Sort through and determine which moves would best work versus an opponent of the typing you select.
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Note: The damage listed here under Versus is not actually calculated using the in-game damage formula. It is simply calculated using typing weaknesses and resistances from the selected type-matchup modifier along with STAB (if applied) to help sort through and give a general idea as to how powerful certain moves might be towards that selected typing after modifiers are applied. Several moves listed here may have additional effects that might alter actual damage output which are not factored on this specific list. Use damage calculators to find actual damage amounts.
Combo List
These are a list of several common move combinations Fletchinder can perform in X/Y. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive XY Move and Ability Combos for Fletchinder
Moves: Rest + Sleep talk
Moves: Rest + Snore
Ability: Gale wings + Move: Roost
Move: Swagger + Item: Mirror Herb
Move: Facade + Item: Flame Orb
Move: Facade + Item: Toxic Orb
Move: Acrobatics + Item: Red Card
Move: Acrobatics + Item: Flying Gem
Moves with Priority: Protect, Quick Guard, Snatch, Quick Attack
Moves that inflict status: Will-O-Wisp, Toxic
Moves that boost Fletchinder's stats
Agility
Flame Charge
Steel Wing
Swords Dance
Most notable and possible best moves for Fletchinder
Here are various how-to-use and competitive moveset analysis video guides for Fletchinder in X/Y. These featured videos will most likely contain additional strategies and combos not listed on our site. Disclaimer: All videos belong to their respective owners along with the views, thoughts, and opinions expressed in the videos. They belong solely to the author and not to us.
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Here are the best movesets for Fletchinder. Top rated Fletchinder X/Y movesets. You can find Fletchinder builds X/Y. Fletchinder movesets X/Y are listed here. VGC Fletchinder Competitive Movesets can be found here. Find various EV spreads, find the best nature for Fletchinder in X/Y along with competitive movesets. Basic info and Movesets for Talonflame evolution