Competitive Information for Talonflame [X/Y]

Competitive Pokemon X/Y Movesets and Strategies for Talonflame talonflame
Base Stats for Talonflame

Fire / Flying

Abilities:
Flame BodyFlame Body: 30% chance a Pokemon making contact with this Pokemon will be burned.
,
Gale WingsGale Wings: This Pokemon's Flying-type moves have their priority increased by 1.


Evolutions / Family:
Fletchling
Fletchinder
Talonflame

Weakness Chart for Fire/Flying-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
0.25x
  
  
2x
0.5x
0.5x
0.5x
  
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
0.25x
0x
  
  
  
  
4x
0.5x
2x
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for TalonflameVisit Serebii's Pokedex for location, breeding, and other game details about TalonflameVisit Bulbapedia for more information about TalonflameVisit Pikalytics for competitive usage stats on Talonflame

Movesets for Singles


What is a good competitive moveset for Talonflame? These builds have been optimized for Pokemon competing in X/Y Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the X/Y generation metagame.


Talonflame is a sensational Fire and Flying-typed Pokemon. Talonflame is a usual Pokemon to see in Generation 6. Talonflame is weak to Electric, Rock, and Water-typed attacks.


Species: Talonflame
Item: Life Orb / Focus Sash
Ability: Flame Body
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Brave Bird / Acrobatics
- Flare Blitz / Flame Charge
- Return / Secret Power
- U-turn

Physical Sweeper Talonflame (Flame Body)

Talonflame is a remarkable Physical Sweeper. The purpose of this moveset is to take down the opponent's team with brute physical power. Focus Sash helps protect Talonflame from being one-shotted and allowing it to atleast use a crucial move when brought out (usually Flame Charge to boost Talonflame for the following turns). Life Orb boosts the power of Talonflame's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Flame Body, 30% chance a pokemon making contact with Talonflame will be burned.

Brave Bird is a physical STAB-boosted 120-base power Flying-type move (has 33% recoil).
Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Talonflame has no held item).
Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. thaws Talonflame).
Flame Charge is a physical STAB-boosted 50-base power Fire-type move (100% chance to raise your Talonflame's speed by 1 stage).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Secret Power is a physical 70-base power Normal-type move (effect varies with terrain. (30% paralysis chance)).
U-turn is a physical 70-base power Bug-type move (Talonflame switches out after damaging the target).




Species: Talonflame
Item: Life Orb / White Herb
Ability: Flame Body
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Overheat / Flamethrower
- Hyper Beam / Round
- Solar Beam
- Roost

Special Sweeper Talonflame (Flame Body)

Talonflame is a notable Special Sweeper. This moveset attempts to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Talonflame from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Talonflame's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Flame Body, 30% chance a pokemon making contact with Talonflame will be burned.

Overheat is a special STAB-boosted 130-base power Fire-type move (lowers your Talonflame's special attack by 2 stages).
Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
Hyper Beam is a special 150-base power Normal-type move (Talonflame cannot move next turn).
Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
Solar Beam is a special 120-base power Grass-type move (charges turn 1. hits turn 2. no charge in sunlight).
Roost is a status move (heals 50% hp. flying-type removed until turn ends).




Species: Talonflame
Item: Flying Gem
Ability: Gale Wings
Nature: Adamant (+Atk, -SpA)
EVs: 40 Hp / 200 Atk / 68 SpD / 200 Spe
Moveset:
- Acrobatics
- Brave Bird / Flare Blitz
- Flame Charge
- Swords Dance

Talonflame Physical Sweeper (Acrogem*)

Talonflame is a marvelous Physical Sweeper. It was designed to take down the opponent's team with brute physical power. With Gale Wings, Talonflame's flying-type moves have their priority increased by 1.

Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Talonflame has no held item).
Brave Bird is a physical STAB-boosted 120-base power Flying-type move (has 33% recoil).
Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. thaws Talonflame).
Flame Charge is a physical STAB-boosted 50-base power Fire-type move (100% chance to raise your Talonflame's speed by 1 stage).
Swords Dance is a status move (raises your Talonflame's attack by 2 stages).




Species: Talonflame
Item: Lum Berry
Ability: Gale Wings
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Def
Moveset:
- Acrobatics
- Flare Blitz
- Return
- Swords Dance

Talonflame Physical Tank (Power)

Talonflame is a spectacular Physical Tank. It's primary goal is to take a large amount of physical hits while dealing some decent damage. With Gale Wings, Talonflame's flying-type moves have their priority increased by 1.

Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Talonflame has no held item).
Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. thaws Talonflame).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Swords Dance is a status move (raises your Talonflame's attack by 2 stages).




Species: Talonflame
Item: Sharp Beak / Leftovers
Ability: Gale Wings
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Brave Bird
- Flare Blitz
- Roost
- Swords Dance

Talonflame Physical Sweeper (Gale Wing Fiarrow)**

Talonflame is a fabulous Physical Sweeper. This moveset is designed to take down the opponent's team with brute physical power. With Gale Wings, Talonflame's flying-type moves have their priority increased by 1. Pretty straigh forward strategy with Talonflame, using Gale wings for those Priority Flying moves.

Brave Bird is a physical STAB-boosted 120-base power Flying-type move (has 33% recoil).
Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. thaws Talonflame).
Roost is a status move (heals 50% hp. flying-type removed until turn ends).
Swords Dance is a status move (raises your Talonflame's attack by 2 stages).



Movesets for Doubles


What is a good doubles moveset for Talonflame? These builds have been optimized for X/Y Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the X/Y generation metagame.


Species: Talonflame
Item: Life Orb / Focus Sash
Ability: Flame Body
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Brave Bird / Acrobatics
- Flare Blitz / Flame Charge
- Return / Secret Power
- U-turn

Doubles Physical Sweeper Talonflame (Flame Body)

Talonflame is an interesting Physical Sweeper. It is primarily designed to take down the opponent's team with brute physical power. Focus Sash helps protect Talonflame from being one-shotted and allowing it to atleast use a crucial move when brought out (usually Flame Charge to boost Talonflame for the following turns). Life Orb boosts the power of Talonflame's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Flame Body, 30% chance a pokemon making contact with Talonflame will be burned.

Brave Bird is a physical STAB-boosted 120-base power Flying-type move (has 33% recoil).
Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Talonflame has no held item).
Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. thaws Talonflame).
Flame Charge is a physical STAB-boosted 50-base power Fire-type move (100% chance to raise your Talonflame's speed by 1 stage).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Secret Power is a physical 70-base power Normal-type move (effect varies with terrain. (30% paralysis chance)).
U-turn is a physical 70-base power Bug-type move (Talonflame switches out after damaging the target).




Species: Talonflame
Item: Life Orb / Power Herb
Ability: Flame Body
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Heat Wave / Incinerate
- Razor Wind / Hyper Beam
- Solar Beam
- Roost

Doubles Special Sweeper Talonflame (Flame Body)

Talonflame is a remarkable Special Sweeper. This moveset is designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Talonflame from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Talonflame's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Flame Body, 30% chance a pokemon making contact with Talonflame will be burned.

Heat Wave is a special STAB-boosted 95-base power Fire-type move (10% chance to burn the foes).
Incinerate is a special STAB-boosted 60-base power Fire-type move (destroys the foes berry/gem).
Razor Wind is a special 80-base power Normal-type move (charges, then hits foes turn 2. high crit ratio).
Hyper Beam is a special 150-base power Normal-type move (Talonflame cannot move next turn).
Solar Beam is a special 120-base power Grass-type move (charges turn 1. hits turn 2. no charge in sunlight).
Roost is a status move (heals 50% hp. flying-type removed until turn ends).



Movepool


Wondering what moves can Talonflame learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Ember
40
100%
25
10% chance to burn the target.
Fire Blast
110
85%
5
10% chance to burn the target.
Flamethrower
90
100%
15
10% chance to burn the target.
Heat Wave
95
90%
10
10% chance to burn the foe(s).
Hyper Beam
150
90%
5
User cannot move next turn.
Incinerate
60
100%
15
Destroys the foe(s) Berry/Gem.
Overheat
130
90%
5
Lowers the user's Sp. Atk by 2.
Razor Wind
80
100%
10
Charges, then hits foe(s) turn 2. High crit ratio.
Round
60
100%
15
Power doubles if others used Round this turn.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Solar Beam
120
100%
10
Charges turn 1. Hits turn 2. No charge in sunlight.
Acrobatics
55
100%
15
Power doubles if the user has no held item.
Aerial Ace
60
--
20
This move does not check accuracy.
Brave Bird
120
100%
15
Has 33% recoil.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Flail
--
100%
15
More power the less HP the user has left.
Flame Charge
50
100%
20
100% chance to raise the user's Speed by 1.
Flare Blitz
120
100%
15
Has 33% recoil. 10% chance to burn. Thaws user.
Fly
90
95%
15
Flies up on first turn, then strikes the next turn.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Giga Impact
150
90%
5
User cannot move next turn.
Natural Gift
--
100%
15
Power and type depends on the user's Berry.
Peck
35
100%
35
No additional effect.
Quick Attack
40
100%
30
Usually goes first.
Return
--
100%
20
Max 102 power at maximum Happiness.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Steel Wing
70
90%
25
10% chance to raise the user's Defense by 1.
Tackle
50
100%
35
No additional effect.
Thief
60
100%
25
If the user has no item, it steals the target's.
U-turn
70
100%
20
User switches out after damaging the target.
Agility
--
--
30
Raises the user's Speed by 2.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Bulk Up
--
--
20
Raises the user's Attack and Defense by 1.
Confide
--
--
20
Lowers the target's Sp. Atk by 1.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Growl
--
100%
40
Lowers the foe(s) Attack by 1.
Hone Claws
--
--
15
Raises the user's Attack and accuracy by 1.
Me First
--
--
20
Copies a foe at 1.5x power. User must be faster.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Quick Guard
--
--
15
Protects allies from priority attacks this turn.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Roost
--
--
10
Heals 50% HP. Flying-type removed 'til turn ends.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Snatch
--
--
10
User steals certain support moves to use itself.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Swords Dance
--
--
20
Raises the user's Attack by 2.
Tailwind
--
--
15
For 4 turns, allies' Speed is doubled.
Taunt
--
100%
20
Target can't use status moves its next 3 turns.
Toxic
--
90%
10
Badly poisons the target. Poison types can't miss.
Will-O-Wisp
--
85%
15
Burns the target.

Combo List


These are a list of several common move combinations Talonflame can perform in X/Y. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive XY Move and Ability Combos for Talonflame

Create a build


Have an idea in mind for Talonflame that you'd like to test? Customize the IVs, EVs and their X/Y moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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