Competitive Information for Golem [X/Y]
Rock / Ground
Abilities:
This Pokemon does not take recoil damage besides Struggle/Life Orb/crash damage.
If Sandstorm is active, this Pokemon's evasiveness is 1.25x; immunity to Sandstorm.
If this Pokemon is at full HP, it survives one hit with at least 1 HP. Immune to OHKO.
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Movesets for Singles
Looking for a competitive moveset for Golem? These builds are optimized for X/Y Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the X/Y metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Unleash the power of Golem, a lit Pokémon with Rock and Ground typing. It's a sight to see Golem out in the 6th generation battlefield. It is weak to Fighting, Grass, Ground, Ice, Steel, and Water-typed attacks. Delve into Golem's movesets below and strategize for victory!
Item: Rindo Berry / Passho Berry
Ability: Rock Head
Nature: Adamant (+Atk, -SpA)
EVs: 136 Hp / 252 Atk / 120 SpD
Moveset:
- Earthquake / Bulldoze
- Superpower / Hammer Arm
- Iron Head / Thunder Punch
- Rock Slide / Rock Tomb
Golem is an interesting Physical Sweeper. It's meant to take down the opponent's team with brute physical power. With Rock Head, Golem does not take recoil damage besides struggle/life orb/crash damage. Iron Head or Thunder Punch are added to provide additional threat coverage.
♦ Bulldoze is a physical STAB-boosted 60-base power Ground-type move (100% chance lower adjacent pkmn speed by 1 stage).
♦ Superpower is a physical 120-base power Fighting-type move (lowers your Golem's attack and defense by 1 stage).
♦ Hammer Arm is a physical 100-base power Fighting-type move (lowers your Golem's speed by 1 stage).
♦ Iron Head is a physical 80-base power Steel-type move (30% chance to flinch the target).
♦ Thunder Punch is a physical 75-base power Electric-type move (10% chance to paralyze the target).
♦ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to flinch the foes).
♦ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/iaa4c
Item: Leftovers
Ability: Sturdy
Nature: Jolly (+Spe, -SpA)
EVs: 252 Atk / 6 SpD / 252 Spe
Moveset:
- Autotomize
- Stone Edge
- Earthquake
- Fire Punch / Thunder Punch
Golem is a phenomenal Physical Sweeper. It is primarily designed to take down the opponent's team with brute physical power. Leftovers are always a great recovery option to ensure Golem last longer regaining it's it's health every turn. With Sturdy, if Golem is at full hp it survives one hit with at least 1 hp. immune to ohko. Sturdy makes him able to have a guarantee to set up with Autotomize which gives him a 414 speed and has the benefit of giving him a chance of surviving low kick but I make no promises about grass knot. Leftovers can heal him after he survives with Sturdy which may allow him to survive another him depending on how many turns it is before he gets hit again and Priority will kill him. Stone edge and E-quake provide STAB.
♦ Stone Edge is a physical STAB-boosted 100-base power Rock-type move (high critical hit ratio).
♦ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
♦ Fire Punch is a physical 75-base power Fire-type move (10% chance to burn the target).
♦ Thunder Punch is a physical 75-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/iba4c
Item: Life Orb
Ability: Sturdy
Nature: Adamant (+Atk, -SpA)
EVs: 252 Hp / 252 Atk
Moveset:
- Stone Edge
- Iron Head
- Brick Break
- Fire Punch
Golem is an interesting Physical Tank. It is meant to take a decent amount of physical hits while dealing some decent damage. Life Orb boosts the power of Golem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Sturdy, if Golem is at full hp it survives one hit with at least 1 hp. immune to ohko.
♦ Iron Head is a physical 80-base power Steel-type move (30% chance to flinch the target).
♦ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
♦ Fire Punch is a physical 75-base power Fire-type move (10% chance to burn the target).
Link (click to copy):
https://hohoushome.com/b/ica4c
Item: Life Orb
Ability: Sturdy
Nature: Lonely (+Atk, -Def)
EVs: 13 Hp / 252 Atk / 242 Spe
Moveset:
- Hammer Arm / Fire Punch
- Rock Blast
- Substitute
- Rock Slide
Golem is a stupendous Physical Sweeper. It's purpose is to take down the opponent's team with brute physical power. Life Orb boosts the power of Golem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Sturdy, if Golem is at full hp it survives one hit with at least 1 hp. immune to ohko.
♦ Fire Punch is a physical 75-base power Fire-type move (10% chance to burn the target).
♦ Rock Blast is a physical STAB-boosted 25-base power Rock-type move (hits 2-5 times in one turn).
♦ Substitute is a status move (Golem takes 1/4 its max hp to put in a substitute).
♦ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to flinch the foes).
Link (click to copy):
https://hohoushome.com/b/ida4c
Movesets for Doubles
Need a strong doubles moveset for Golem? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive X/Y Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the X/Y metagame with these expert-crafted setups!
Item: Rindo Berry / Passho Berry
Ability: Rock Head
Nature: Adamant (+Atk, -SpA)
EVs: 136 Hp / 252 Atk / 120 SpD
Moveset:
- Earthquake / Bulldoze
- Rock Slide / Rock Tomb
- Iron Head / Thunder Punch
- Superpower / Hammer Arm
Golem is pretty popular Physical Sweeper. It attempts to take down the opponent's team with brute physical power. With Rock Head, Golem does not take recoil damage besides struggle/life orb/crash damage. Iron Head or Thunder Punch are added to provide additional threat coverage.
♦ Bulldoze is a physical STAB-boosted 60-base power Ground-type move (100% chance lower adjacent pkmn speed by 1 stage).
♦ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to flinch the foes).
♦ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
♦ Iron Head is a physical 80-base power Steel-type move (30% chance to flinch the target).
♦ Thunder Punch is a physical 75-base power Electric-type move (10% chance to paralyze the target).
♦ Superpower is a physical 120-base power Fighting-type move (lowers your Golem's attack and defense by 1 stage).
♦ Hammer Arm is a physical 100-base power Fighting-type move (lowers your Golem's speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jaa4c
Movepool
Want to know what moves Golem can learn? Check out the full list of moves available in the Pokemon X/Y generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Golem.
Damage Modifiers:
Combo List
These are a list of several common move combinations Golem can perform in X/Y. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive XY Move and Ability Combos for Golem
- Moves: Defense curl + Rollout
- Moves: Endure + Flail
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Move: Swagger + Item: Mirror Herb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Item: Blunder Policy + Move: Dynamic Punch
- Moves with Priority: Endure, Protect, Wide Guard, Sucker Punch
- Moves that Break Screens: Brick Break
- Moves that inflict status: Toxic
Moves that boost Golem's stats
- Ancient Power
- Autotomize
- Curse
- Defense Curl
- Iron Defense
- Power-Up Punch
- Rock Polish
Most notable and possible best moves for Golem
- Earthquake
- Protect
- Rest
- Stealth Rock
- Toxic
Common Effort Values for Golem in X and Y
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Jolly Nature ( 0/252/0/0/0/252 )
- Timid Nature ( 0/0/0/252/0/252 )
- Bold Nature ( 252/0/252/0/0/4 )
- Calm Nature ( 252/0/0/0/252/4 )
- Relaxed Nature ( 252/0/88/0/168/0 )
- Sassy Nature ( 252/0/4/0/252/0 )
- Optimize Golem's Defensive EV-spread for Pokemon X and Y
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Golem. Top rated Golem X/Y movesets. You can find Golem builds X/Y. Golem movesets X/Y are listed here. VGC Golem Competitive Movesets can be found here. Find various EV spreads, find the best nature for Golem in X/Y along with competitive movesets. Basic info and Movesets for evolution