Competitive Information for Spinda [Black/White]
Normal
Abilities:
If this Pokemon has a stat stage raised it is lowered instead, and vice versa.
This Pokemon cannot be confused.
This Pokemon's evasiveness is doubled as long as it is confused.

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Movesets for Singles
Looking for a competitive moveset for Spinda? These builds are optimized for Black/White Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Black/White metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
FerrothornZapdosMewTentacruelPolitoedCloysterShayminGengarLiepardDitto
Discover Spinda, an astounding Pokémon with Normal attributes! It's to see Spinda show up as a Black/White opponent. Its only type-related weakness is Fighting. Explore the movesets of Spinda below to understand its battle capabilities.
Item: Leftovers / Air Balloon
Ability: Contrary
Nature: Adamant (+Atk, -SpA)
EVs: 252 Hp / 172 Atk / 40 SpD / 44 Spe
Moveset:
- Superpower
- Sucker Punch
- Facade
- Protect
Spinda stands out as a notable Physical Tank in single battles. The intention of this moveset is to take a nice amount of physical hits while dealing some decent damage. Leftovers are always a great recovery option to ensure Spinda last longer regaining it's health points every turn. Air Balloon makes the holder ungrounded, which means Spinda is immune to Ground-type moves until the balloon pops when hit by a damaging move. With Contrary, if Spinda has a stat stage raised it is lowered instead and vice versa. Facade's damage doubles when the user has a status affliction.
◆ Sucker Punch is a physical priority-increased 80-base power Dark-type move (usually goes first. Fails if target is not attacking).
◆ Facade is a physical STAB-boosted 70-base power Normal-type move (power doubles if Spinda is burn/poison/paralyzed).
◆ Protect is a status move (prevents moves from affecting your Spinda this turn).
Link (click to copy):
https://hohoushome.com/b/gaa147
Item: Shell Bell / Life Orb
Ability: Contrary
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Return
- Psycho Cut
- Superpower / Brick Break
- Wild Charge / Thunder Punch
Spinda proves to be a high-quality Physical Sweeper for single battles. This moveset focuses to crush rivals using overwhelming physical power. Life Orb boosts the power of Spinda's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Spinda recover from the recoil damage it may take from Double-Edge and Wild Charge. With Contrary, if Spinda has a stat stage raised it is lowered instead and vice versa.
◆ Return is a physical STAB-boosted 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Psycho Cut is a physical 70-base power Psychic-type move (high critical hit ratio).
◆ Superpower is a physical 120-base power Fighting-type move (increases your Spinda's attack and defense by 1 stage).
◆ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
◆ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
◆ Thunder Punch is a physical 75-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/gba147
Item: Life Orb / Choice Specs
Ability: Contrary
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Hyper Voice / Round
- Psychic / Psybeam
- Shadow Ball
- Water Pulse
Ready for single battles? Spinda is pretty popular Special Sweeper. This technique aims to take down the opponent's team with overwhelming special power. Choice Specs will increase the damage of Spinda's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Spinda's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Contrary, if Spinda has a stat stage raised it is lowered instead and vice versa.
◆ Round is a special STAB-boosted 60-base power Normal-type move (power doubles if others used round this turn).
◆ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Psybeam is a special 65-base power Psychic-type move (10% chance to confuse the target).
◆ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
◆ Water Pulse is a special 60-base power Water-type move (20% chance to confuse the target).
Link (click to copy):
https://hohoushome.com/b/gca147
Movesets for Doubles
Need a strong doubles moveset for Spinda? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Black/White Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Black/White metagame with these expert-crafted setups!
FerrothornZapdosMewTentacruelPolitoedCloysterShayminGengarLiepardDitto
Item: Shell Bell / Life Orb
Ability: Contrary
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Return
- Rock Slide
- Psycho Cut
- Superpower
Prepare for double battles with Spinda as an incredible Physical Sweeper. It is designed to take down the opponent's team with devastating physical attacks. Life Orb boosts the power of Spinda's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Spinda recover from the recoil damage it may take from Double-Edge. With Contrary, if Spinda has a stat stage raised it is lowered instead and vice versa.
◆ Return is a physical STAB-boosted 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Psycho Cut is a physical 70-base power Psychic-type move (high critical hit ratio).
◆ Superpower is a physical 120-base power Fighting-type move (increases your Spinda's attack and defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/haa147
Item: Life Orb / Choice Specs
Ability: Contrary
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Hyper Voice / Round
- Icy Wind
- Psychic / Psybeam
- Shadow Ball
In double battles, Spinda's Special Sweeper role is a renowned. This moveset focuses to overwhelm foes with intense special moves. Choice Specs will increase the damage of Spinda's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Spinda's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Contrary, if Spinda has a stat stage raised it is lowered instead and vice versa.
◆ Round is a special STAB-boosted 60-base power Normal-type move (power doubles if others used round this turn).
◆ Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
◆ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Psybeam is a special 65-base power Psychic-type move (10% chance to confuse the target).
◆ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/hba147
Item: Focus Sash
Ability: Contrary
Nature: Relaxed (+Def, -Spe)
EVs: 252 Hp / 128 Def / 128 SpD
Moveset:
- Double-Edge / Return
- Psycho Cut
- Superpower / Brick Break
- Trick Room
Spinda shows a noteworthy Defensive Trick Roomer prowess in single battles. Focus Sash helps protect Spinda from being one-shotted and allowing it to atleast use a crucial move when brought out. With Contrary, if Spinda has a stat stage raised it is lowered instead and vice versa.
◆ Return is a physical STAB-boosted 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Psycho Cut is a physical 70-base power Psychic-type move (high critical hit ratio).
◆ Superpower is a physical 120-base power Fighting-type move (increases your Spinda's attack and defense by 1 stage).
◆ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
◆ Trick Room is a status move (goes last. For 5 turns, turn order is reversed).
Link (click to copy):
https://hohoushome.com/b/hca147
Movepool
Want to know what moves Spinda can learn? Check out the full list of moves available in the Pokemon Black/White generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Spinda.
Damage Modifiers:
Combo List
These are a list of several common move combinations Spinda can perform in Black/White. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive BW Move and Ability Combos for Spinda
- Moves: Defense curl + Rollout
- Moves: Safeguard + Thrash
- Moves: Wish + Baton pass
- Moves: Swagger + Psych up
- Moves: Endure + Flail
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Substitute + Drain punch
- Ability: Contrary + Move: Superpower
- Move: Swagger + Item: Mirror Herb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Item: Blunder Policy + Move: Dynamic Punch
- Moves with Priority: Endure, Helping Hand, Protect, Snatch, Fake Out, Sucker Punch
- Moves that Break Screens: Brick Break
- Moves that inflict status: Hypnosis, Toxic
Moves that boost Spinda's stats
- Calm Mind
- Defense Curl
- Rapid Spin
- Work Up
Most notable and possible best moves for Spinda
- Baton Pass
- Facade
- Fake Out
- Protect
- Rapid Spin
- Rest
- Sucker Punch
- Superpower
- Toxic
- Trick Room
Common Effort Values for Spinda in Black and White
- Adamant Nature ( 252/172/0/0/40/44/ )
- Adamant Nature ( 252/252/4/0/0/0/ )
- Optimize Spinda's Defensive EV-spread for Pokemon Black and White
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.

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Here are the best movesets for Spinda. Top rated Spinda Black/White movesets. You can find Spinda builds Black/White. Spinda movesets Black/White are listed here. VGC Spinda Competitive Movesets can be found here. Find various EV spreads, find the best nature for Spinda in Black/White along with competitive movesets. Basic info and Movesets for evolution