Competitive Information for Gengar [Black/White]

Competitive Pokemon Black/White Movesets and Strategies for Gengar gengar
Base Stats for Gengar

Ghost / Poison

Abilities:
LevitateLevitate: This Pokemon is immune to Ground; Gravity/Ingrain/Smack Down/Iron Ball nullify it.


Evolutions / Family:
Gastly
Haunter
Gengar

Weakness Chart for Ghost/Poison-type:
Bug
Dark
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
0.25x
2x
  
  
0x
  
  
2x
0.5x
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
2x
  
0x
0.25x
2x
  
  
  
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for GengarVisit Serebii's Pokedex for location, breeding, and other game details about GengarVisit Bulbapedia for more information about GengarVisit Pikalytics for competitive usage stats on Gengar

Movesets for Singles


What is a good competitive moveset for Gengar? These builds have been optimized for Pokemon competing in Black/White Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Black/White generation metagame.


Common team mates for Gengar in Pokemon Black/White:

SkarmoryDragoniteAlakazamSalamenceTerrakionBisharpScizorGastrodonMetagrossCloysterHippowdonRaikou


Gengar is an awesome Ghost and Poison-typed Pokemon. Gengar is a pretty standard Pokemon to see in Generation 5. Gengar is weak to Dark, Ghost, Ground, and Psychic-typed attacks.


Species: Gengar
Item: Black Sludge / Focus Sash
Ability: Levitate
Nature: Timid (+Spe, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
Moveset:
- Focus Blast
- Shadow Ball / Destiny Bond
- Substitute
- Will-O-Wisp

Special Sweeper Gengar (Analytic)

Gengar is an extraordinary Special Sweeper. This moveset attempts to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Gengar from being one-shotted and allowing it to atleast use a crucial move when brought out. With Levitate, Gengar is immune to ground; gravity/ingrain/smack down/iron ball nullify it.

Focus Blast is a special 120-base power Fighting-type move (10% chance to lower the target's special defense by 1 stage).
Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Destiny Bond is a status move (if an opponent knocks out your Gengar, it also faints).
Substitute is a status move (Gengar takes 1/4 its max hp to put in a substitute).
Will-O-Wisp is a status move (burns the target).




Species: Gengar
Item: Life Orb / Focus Sash
Ability: Levitate
Nature: Modest (+SpA, -Atk)
Nature: Timid (+Spe, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Sludge Wave / Sludge Bomb
- Shadow Ball
- Thunderbolt
- Psychic

Special Sweeper Gengar (Levitate)

Gengar is an astounding Special Sweeper. This moveset attempts to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Gengar from being one-shotted and allowing it to atleast use a crucial move when brought out. With Levitate, Gengar is immune to ground; gravity/ingrain/smack down/iron ball nullify it.

Sludge Wave is a special STAB-boosted 95-base power Poison-type move (10% chance to poison adjacent pokemon).
Sludge Bomb is a special STAB-boosted 90-base power Poison-type move (30% chance to poison the target).
Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Thunderbolt is a special 95-base power Electric-type move (10% chance to paralyze the target).
Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).




Species: Gengar
Item: Leftovers
Ability: Levitate
Nature: Timid (+Spe, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Focus Blast
- Shadow Ball / Taunt
- Substitute
- Disable

Gengar Special Sweeper (Oppa Gengar Style)

Gengar is an outstanding Special Sweeper. It was designed to take down the opponent's team with high-damaging special attacks. Leftovers are always a great recovery option to ensure Gengar last longer regaining it's health every turn. With Levitate, Gengar is immune to ground; gravity/ingrain/smack down/iron ball nullify it. The goal of this build is so once they've taken down your Substitute, Disable ruins the move that likely had the best chance of getting Gengar out of the way. Substitute is to give you a buffer against Paralysis, Pursuit users, and make Disable far easier to pull off. It also helps ruin mono-attacking walls (such as Ferrothorn, Blissey, Chansey, etc) and offensive Pokemon that only have one or two coverage moves. Shadow Ball and Focus Blast give Gengar perfect neutral coverage (with Shadow Ball getting a nice STAB) making it all the easier to either cripple an opponent by removing it's only method of Gengar annihilation or KOing them with a powerful attack that is going to hit them for either normally effective or super effective damage.

Focus Blast is a special 120-base power Fighting-type move (10% chance to lower the target's special defense by 1 stage).
Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Taunt is a status move (target can't use status moves its next 3 turns).
Substitute is a status move (Gengar takes 1/4 its max hp to put in a substitute).
Disable is a status move (for 4 turns, disables the target's last move used).




Species: Gengar
Item: Life Orb
Ability: Levitate
Nature: Quiet (+SpA, -Spe)
EVs: 131 Hp / 124 Def / 252 SpA
Moveset:
- Hex
- Venoshock
- Dark Pulse
- Toxic

Gengar Special Tank (Ghost Power)

Gengar is a fabulous Special Tank. It's designed to take a decent amount of hits from special attacks while dealing some decent damage. With Levitate, Gengar is immune to ground; gravity/ingrain/smack down/iron ball nullify it.

Hex is a special STAB-boosted 50-base power Ghost-type move (power doubles if the target has a status ailment).
Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
Dark Pulse is a special 80-base power Dark-type move (20% chance to flinch the target).
Toxic is a status move (badly poisons the target).




Species: Gengar
Item: Leftovers
Ability: Levitate
Nature: Mild (+SpA, -Def)
EVs: 57 Hp / 213 Atk / 240 SpA
Moveset:
- Focus Blast
- Mean Look
- Toxic
- Thunderbolt

Gengar Mixed Tank (Gastly Evil)

Gengar is a notable Mixed Tank. Leftovers are always a great recovery option to ensure Gengar last longer regaining it's life every turn. With Levitate, Gengar is immune to ground; gravity/ingrain/smack down/iron ball nullify it.

Focus Blast is a special 120-base power Fighting-type move (10% chance to lower the target's special defense by 1 stage).
Mean Look is a status move (prevents the target from switching out).
Toxic is a status move (badly poisons the target).
Thunderbolt is a special 95-base power Electric-type move (10% chance to paralyze the target).




Species: Gengar
Item: Leftovers
Ability: Levitate
Nature: Modest (+SpA, -Atk)
EVs: 152 Def / 252 SpA / 104 SpD
Moveset:
- Confuse Ray
- Dream Eater
- Hypnosis
- Toxic / Shadow Ball

Gengar Special Tank (Status Offender*)

Gengar is an interesting Special Tank. It attempts to take a nice amount of hits from special attacks while dealing some decent damage. Leftovers are always a great recovery option to ensure Gengar last longer regaining it's it's HP every turn. With Levitate, Gengar is immune to ground; gravity/ingrain/smack down/iron ball nullify it.

Confuse Ray is a status move (confuses the target).
Dream Eater is a special 100-base power Psychic-type move (Gengar gains 1/2 hp inflicted. sleeping target only).
Hypnosis is a status move (causes the target to fall asleep).
Toxic is a status move (badly poisons the target).
Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).



Movesets for Doubles


What is a good doubles moveset for Gengar? These builds have been optimized for Black/White Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Black/White generation metagame.


Common team mates for Gengar in Pokemon Black/White:

SkarmoryDragoniteAlakazamSalamenceTerrakionBisharpScizorGastrodonMetagrossCloysterHippowdonRaikou


Species: Gengar
Item: Life Orb / Focus Sash
Ability: Levitate
Nature: Modest (+SpA, -Atk)
Nature: Timid (+Spe, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Sludge Wave / Sludge Bomb
- Shadow Ball
- Icy Wind
- Thunderbolt

Doubles Special Sweeper Gengar (Levitate)

Gengar is a remarkable Special Sweeper. It attempts to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Gengar from being one-shotted and allowing it to atleast use a crucial move when brought out. With Levitate, Gengar is immune to ground; gravity/ingrain/smack down/iron ball nullify it.

Sludge Wave is a special STAB-boosted 95-base power Poison-type move (10% chance to poison adjacent pokemon).
Sludge Bomb is a special STAB-boosted 90-base power Poison-type move (30% chance to poison the target).
Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
Thunderbolt is a special 95-base power Electric-type move (10% chance to paralyze the target).



Movepool


Wondering what moves can Gengar learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Clear Smog
50
--
15
Resets all of the target's stat stages to 0.
Dark Pulse
80
100%
15
20% chance to flinch the target.
Dream Eater
100
100%
15
User gains 1/2 HP inflicted. Sleeping target only.
Energy Ball
80
100%
10
10% chance to lower the target's Sp. Def by 1.
Focus Blast
120
70%
5
10% chance to lower the target's Sp. Def by 1.
Giga Drain
75
100%
10
User recovers 50% of the damage dealt.
Hex
50
100%
10
Power doubles if the target has a status ailment.
Hyper Beam
150
90%
5
User cannot move next turn.
Icy Wind
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Night Shade
--
100%
15
Does damage equal to the user's level.
Ominous Wind
60
100%
5
10% chance to raise all stats by 1 (not acc/eva).
Psychic
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Psywave
--
80%
15
Random damage equal to 0.5x-1.5x user's level.
Round
60
100%
15
Power doubles if others used Round this turn.
Shadow Ball
80
100%
15
20% chance to lower the target's Sp. Def by 1.
Sludge Bomb
90
100%
10
30% chance to poison the target.
Sludge Wave
95
100%
10
10% chance to poison adjacent Pokemon.
Smog
20
70%
20
40% chance to poison the target.
Snore
40
100%
15
User must be asleep. 30% chance to flinch target.
Thunder
120
70%
10
30% chance to paralyze. Can't miss in rain.
Thunderbolt
95
100%
15
10% chance to paralyze the target.
Uproar
90
100%
10
Lasts 3 turns. Active Pokemon cannot fall asleep.
Venoshock
65
100%
10
Power doubles if the target is poisoned.
Astonish
30
100%
15
30% chance to flinch the target.
Body Slam
85
100%
15
30% chance to paralyze the target.
Brick Break
75
100%
15
Destroys screens, unless the target is immune.
Counter
--
100%
20
If hit by physical attack, returns double damage.
Double-Edge
120
100%
15
Has 33% recoil.
Drain Punch
75
100%
10
User recovers 50% of the damage dealt.
Dynamic Punch
100
50%
5
100% chance to confuse the target.
Explosion
250
100%
5
Hits adjacent Pokemon. The user faints.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Fire Punch
75
100%
15
10% chance to burn the target.
Fling
--
100%
10
Flings the user's item at the target. Power varies.
Focus Punch
150
100%
20
Fails if the user takes damage before it hits.
Foul Play
95
100%
15
Uses target's Attack stat in damage calculation.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Giga Impact
150
90%
5
User cannot move next turn.
Headbutt
70
100%
15
30% chance to flinch the target.
Ice Punch
75
100%
15
10% chance to freeze the target.
Knock Off
20
100%
20
Removes the target's held item.
Lick
20
100%
30
30% chance to paralyze the target.
Mega Kick
120
75%
5
No additional effect.
Mega Punch
80
85%
20
No additional effect.
Natural Gift
--
100%
15
Power and type depends on the user's Berry.
Payback
50
100%
10
Power doubles if the user moves after the target.
Poison Jab
80
100%
20
30% chance to poison the target.
Return
--
100%
20
Max 102 power at maximum Happiness.
Rock Smash
40
100%
15
50% chance to lower the target's Defense by 1.
Secret Power
70
100%
20
Effect varies with terrain. (30% chance acc -1)
Seismic Toss
--
100%
20
Does damage equal to the user's level.
Self-Destruct
200
100%
5
Hits adjacent Pokemon. The user faints.
Shadow Claw
70
100%
15
High critical hit ratio.
Shadow Punch
60
--
20
This move does not check accuracy.
Strength
80
100%
15
No additional effect.
Sucker Punch
80
100%
5
Usually goes first. Fails if target is not attacking.
Thief
40
100%
10
If the user has no item, it steals the target's.
Thunder Punch
75
100%
15
10% chance to paralyze the target.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Captivate
--
100%
20
Lowers the foe(s) Sp. Atk by 2 if opposite gender.
Confuse Ray
--
100%
10
Confuses the target.
Curse
--
--
10
Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Destiny Bond
--
--
5
If an opponent knocks out the user, it also faints.
Disable
--
100%
20
For 4 turns, disables the target's last move used.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Embargo
--
100%
15
For 5 turns, the target's item has no effect.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Grudge
--
--
5
If the user faints, the attack used loses all its PP.
Haze
--
--
30
Eliminates all stat changes.
Hypnosis
--
60%
20
Causes the target to fall asleep.
Mean Look
--
--
5
Prevents the target from switching out.
Metronome
--
--
10
Picks a random move.
Mimic
--
--
10
The last move the target used replaces this one.
Nightmare
--
100%
15
A sleeping target is hurt by 1/4 max HP per turn.
Pain Split
--
--
20
Shares HP of user and target equally.
Perish Song
--
--
5
All active Pokemon will faint in 3 turns.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Psych Up
--
--
10
Copies the target's current stat stages.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Role Play
--
--
10
User replaces its Ability with the target's.
Scary Face
--
100%
10
Lowers the target's Speed by 2.
Skill Swap
--
--
10
The user and the target trade Abilities.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Snatch
--
--
10
User steals certain support moves to use itself.
Spite
--
100%
10
Lowers the PP of the target's last move by 4.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Taunt
--
100%
20
Target can't use status moves its next 3 turns.
Telekinesis
--
--
15
For 3 turns, target floats but moves can't miss it.
Torment
--
100%
15
Target can't select the same move twice in a row.
Toxic
--
90%
10
Badly poisons the target.
Trick
--
100%
10
User switches its held item with the target's.
Trick Room
--
--
5
Goes last. For 5 turns, turn order is reversed.
Will-O-Wisp
--
75%
15
Burns the target.
Wonder Room
--
--
10
For 5 turns, all Defense and Sp. Def stats switch.

Combo List


These are a list of several common move combinations Gengar can perform in Black/White. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive BW Move and Ability Combos for Gengar

Create a build


Have an idea in mind for Gengar that you'd like to test? Customize the IVs, EVs and their Black/White moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



Hooh
This feature is currently in the final stages of development.