Competitive Information for Dusclops [Diamond/Pearl]
Ghost
Abilities:
If this Pokemon is the target of a move, that move loses one additional PP.
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Movesets for Singles
Looking for a competitive moveset for Dusclops? These builds are optimized for Diamond/Pearl Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Diamond/Pearl metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Meet Dusclops, the outstanding Pokémon of Ghost types! Dusclops is not a Pokémon anyone usually expects to see on the battlefield. It deserves to see more play in the meta. Its only type-related weaknesses are Dark and Ghost. Explore the movesets of Dusclops below to understand its battle capabilities.
Item: Shell Bell / Life Orb
Ability: Pressure
Nature: Adamant (+Atk, -SpA)
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Double-Edge / Return
- Earthquake
- Sucker Punch
- Fire Punch
Dusclops is a decent Physical Sweeper. This moveset attempts to take down the opponent's team with brute physical power. Life Orb boosts the power of Dusclops's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Pressure, if Dusclops is the target of a move that move loses one additional pp.
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon. power doubles on dig).
♦ Sucker Punch is a physical priority-increased 80-base power Dark-type move (usually goes first. fails if target is not attacking).
♦ Fire Punch is a physical 75-base power Fire-type move (10% chance to burn the target).
Link (click to copy):
https://hohoushome.com/b/eaa164
Item: Life Orb / Choice Specs
Ability: Pressure
Nature: Modest (+SpA, -Atk)
EVs: 252 Hp / 252 SpA / 4 SpD
Moveset:
- Shadow Ball / Ominous Wind
- Ice Beam / Icy Wind
- Psychic / Future Sight
- Dark Pulse
Dusclops is pretty popular Special Sweeper. It's primary goal is to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Dusclops's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Dusclops's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Pressure, if Dusclops is the target of a move that move loses one additional pp.
♦ Ominous Wind is a special STAB-boosted 60-base power Ghost-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
♦ Ice Beam is a special 95-base power Ice-type move (10% chance to freeze the target).
♦ Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Future Sight is a special 80-base power Psychic-type move (hits two turns after being used).
♦ Dark Pulse is a special 80-base power Dark-type move (20% chance to flinch the target).
Link (click to copy):
https://hohoushome.com/b/eba164
Movesets for Doubles
Need a strong doubles moveset for Dusclops? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Diamond/Pearl Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Diamond/Pearl metagame with these expert-crafted setups!
Item: Shell Bell / Life Orb
Ability: Pressure
Nature: Adamant (+Atk, -SpA)
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Earthquake
- Rock Slide
- Double-Edge / Return
- Sucker Punch
Dusclops is popular Physical Sweeper. It's purpose is to take down the opponent's team with brute physical power. Life Orb boosts the power of Dusclops's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Pressure, if Dusclops is the target of a move that move loses one additional pp.
♦ Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
♦ Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Sucker Punch is a physical priority-increased 80-base power Dark-type move (usually goes first. fails if target is not attacking).
Link (click to copy):
https://hohoushome.com/b/faa164
Item: Life Orb / Choice Specs
Ability: Pressure
Nature: Modest (+SpA, -Atk)
EVs: 252 Hp / 252 SpA / 4 SpD
Moveset:
- Shadow Ball / Ominous Wind
- Icy Wind / Ice Beam
- Psychic / Future Sight
- Dark Pulse
Dusclops is an extraordinary Special Sweeper. It is primarily designed to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Dusclops's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Dusclops's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Pressure, if Dusclops is the target of a move that move loses one additional pp.
♦ Ominous Wind is a special STAB-boosted 60-base power Ghost-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
♦ Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
♦ Ice Beam is a special 95-base power Ice-type move (10% chance to freeze the target).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Future Sight is a special 80-base power Psychic-type move (hits two turns after being used).
♦ Dark Pulse is a special 80-base power Dark-type move (20% chance to flinch the target).
Link (click to copy):
https://hohoushome.com/b/fba164
Item: Shell Bell
Ability: Pressure
Nature: Bashful
EVs: 252 Hp / 128 Def / 128 SpD
Moveset:
- Toxic
- Double-Edge / Return
- Earthquake
- Trick Room
Dusclops is an interesting Defensive Trick Room. With Pressure, if Dusclops is the target of a move that move loses one additional pp.
♦ Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon. power doubles on dig).
♦ Trick Room is a status move (goes last. for 5 turns, turn order is reversed).
Link (click to copy):
https://hohoushome.com/b/fca164
Movepool
Want to know what moves Dusclops can learn? Check out the full list of moves available in the Pokemon Diamond/Pearl generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Dusclops.
Damage Modifiers:
Combo List
These are a list of several common move combinations Dusclops can perform in Diamond/Pearl. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive DP Move and Ability Combos for Dusclops
- Moves: Mimic + Imprison
- Moves: Swagger + Psych up
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Pain split + Toxic
- Moves: Pain split + Will-o-wisp
- Move: Swagger + Item: Mirror Herb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Item: Blunder Policy + Move: Dynamic Punch
- Moves with Priority: Endure, Helping Hand, Protect, Snatch, Shadow Sneak, Sucker Punch
- Moves that Break Screens: Brick Break
- Moves that inflict status: Will-O-Wisp, Toxic
Moves that boost Dusclops's stats
- Calm Mind
- Charge Beam
- Curse
- Ominous Wind
Most notable and possible best moves for Dusclops
- Destiny Bond
- Earthquake
- Ice Beam
- Protect
- Rest
- Taunt
- Toxic
Common Effort Values for Dusclops in Diamond and Pearl
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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