Competitive Information for Hoothoot [Diamond/Pearl]

Competitive Pokemon Diamond/Pearl Movesets and Strategies for Hoothoot hoothoot
Base Stats for Hoothoot

Normal / Flying

Abilities:
InsomniaInsomnia: This Pokemon cannot fall asleep. Gaining this Ability while asleep cures it.
,
Keen EyeKeen Eye: Prevents other Pokemon from lowering this Pokemon's accuracy stat stage.


Evolutions / Family:
Hoothoot
Noctowl

Weakness Chart for Normal/Flying-type:
Bug
Dark
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
0.5x
  
  
2x
  
  
  
0x
0.5x
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
0x
2x
  
  
  
2x
  
  
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for HoothootVisit Serebii's Pokedex for location, breeding, and other game details about HoothootVisit Bulbapedia for more information about Hoothoot

Movesets for Singles


What is a good competitive moveset for Hoothoot? These builds have been optimized for Pokemon competing in Diamond/Pearl Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Diamond/Pearl generation metagame.


Hoothoot is a stupendous Normal and Flying-typed Pokemon. Hoothoot is not a Pokemon anyone usually expects sees on the battlefield. Hoothoot is weak to Electric, Ice, and Rock-typed attacks.


Species: Hoothoot
Item: Eviolite / Life Orb
Ability: Insomnia
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Double-Edge / Return
- Sky Attack / Wing Attack
- Zen Headbutt
- Steel Wing

Physical Sweeper Hoothoot (Insomnia)

Hoothoot is a decent Physical Sweeper. It's purpose is to take down the opponent's team with brute physical power. Hoothoot is not a Pokemon anyone usually expects sees on the battlefield until Eviolte was added to the mix. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Hoothoot from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Hoothoot's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Insomnia, Hoothoot cannot fall asleep. gaining this ability while asleep cures it.

Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 1/3 recoil).
Return is a physical STAB-boosted 0-base power Normal-type move (max 102 power at maximum happiness).
Sky Attack is a physical STAB-boosted 140-base power Flying-type move (charges, then hits turn 2. 30% flinch. high crit).
Wing Attack is a physical STAB-boosted 60-base power Flying-type move that deals damage.
Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to flinch the target).
Steel Wing is a physical 70-base power Steel-type move (10% chance to raise your Hoothoot's defense by 1 stage).




Species: Hoothoot
Item: Eviolite / Life Orb
Ability: Insomnia
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
Moveset:
- Air Slash
- Psychic
- Heat Wave
- Shadow Ball

Special Sweeper Hoothoot (Insomnia)

Hoothoot is a pretty decent Special Sweeper. It's designed to take down the opponent's team with high-damaging special attacks. Hoothoot is not a Pokemon anyone usually expects sees on the battlefield but Eviolite changes that. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Hoothoot from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Hoothoot's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Insomnia, Hoothoot cannot fall asleep. gaining this ability while asleep cures it.

Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to flinch the target).
Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Heat Wave is a special 100-base power Fire-type move (10% chance to burn the foes).
Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).



Movesets for Doubles


What is a good doubles moveset for Hoothoot? These builds have been optimized for Diamond/Pearl Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Diamond/Pearl generation metagame.


Species: Hoothoot
Item: Eviolite / Life Orb
Ability: Insomnia
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Double-Edge / Return
- Sky Attack / Wing Attack
- Zen Headbutt
- Steel Wing

Doubles Physical Sweeper Hoothoot (Insomnia)

Hoothoot is a stupendous Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. Hoothoot is not a Pokemon anyone usually expects sees on the battlefield without an Eviolite attached. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Hoothoot from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Hoothoot's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Insomnia, Hoothoot cannot fall asleep. gaining this ability while asleep cures it.

Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 1/3 recoil).
Return is a physical STAB-boosted 0-base power Normal-type move (max 102 power at maximum happiness).
Sky Attack is a physical STAB-boosted 140-base power Flying-type move (charges, then hits turn 2. 30% flinch. high crit).
Wing Attack is a physical STAB-boosted 60-base power Flying-type move that deals damage.
Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to flinch the target).
Steel Wing is a physical 70-base power Steel-type move (10% chance to raise your Hoothoot's defense by 1 stage).




Species: Hoothoot
Item: Eviolite / Life Orb
Ability: Insomnia
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
Moveset:
- Heat Wave
- Air Cutter / Air Slash
- Psychic
- Twister

Doubles Special Sweeper Hoothoot (Insomnia)

Hoothoot is a fabulous Special Sweeper. This moveset attempts to take down the opponent's team with high-damaging special attacks. Hoothoot is not a Pokemon anyone usually expects sees on the battlefield without an Eviolite attached. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Hoothoot from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Hoothoot's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Insomnia, Hoothoot cannot fall asleep. gaining this ability while asleep cures it.

Heat Wave is a special 100-base power Fire-type move (10% chance to burn the foes).
Air Cutter is a special STAB-boosted 55-base power Flying-type move (high critical hit ratio. hits adjacent foes).
Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to flinch the target).
Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Twister is a special 40-base power Dragon-type move (20% chance to flinch the foes).



Movepool


Wondering what moves can Hoothoot learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Air Cutter
55
95%
25
High critical hit ratio. Hits adjacent foes.
Air Slash
75
95%
20
30% chance to flinch the target.
Confusion
50
100%
25
10% chance to confuse the target.
Dream Eater
100
100%
15
User gains 1/2 HP inflicted. Sleeping target only.
Extrasensory
80
100%
30
10% chance to flinch the target.
Heat Wave
100
90%
10
10% chance to burn the foe(s).
Mud-Slap
20
100%
10
100% chance to lower the target's accuracy by 1.
Night Shade
--
100%
15
Does damage equal to the user's level.
Ominous Wind
60
100%
5
10% chance to raise all stats by 1 (not acc/eva).
Psychic
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Shadow Ball
80
100%
15
20% chance to lower the target's Sp. Def by 1.
Silver Wind
60
100%
5
10% chance to raise all stats by 1 (not acc/eva).
Snore
40
100%
15
User must be asleep. 30% chance to flinch target.
Swift
60
--
20
This move does not check accuracy. Hits foes.
Twister
40
100%
20
20% chance to flinch the foe(s).
Uproar
50
100%
10
Lasts 3-6 turns. Active Pokemon cannot sleep.
Aerial Ace
60
--
20
This move does not check accuracy.
Double-Edge
120
100%
15
Has 1/3 recoil.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Feint Attack
60
--
20
This move does not check accuracy.
Fly
90
95%
15
Flies up on first turn, then strikes the next turn.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Natural Gift
--
100%
15
Power and type depends on the user's Berry.
Peck
35
100%
35
No additional effect.
Pluck
60
100%
20
User steals and eats the target's Berry.
Return
--
100%
20
Max 102 power at maximum Happiness.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Sky Attack
140
90%
5
Charges, then hits turn 2. 30% flinch. High crit.
Steel Wing
70
90%
25
10% chance to raise the user's Defense by 1.
Tackle
35
95%
35
No additional effect.
Take Down
90
85%
20
Has 1/4 recoil.
Thief
40
100%
10
If the user has no item, it steals the target's.
Wing Attack
60
100%
35
No additional effect.
Zen Headbutt
80
90%
15
20% chance to flinch the target.
Agility
--
--
30
Raises the user's Speed by 2.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Captivate
--
100%
20
Lowers the foe(s) Sp. Atk by 2 if opposite gender.
Defog
--
--
15
-1 evasion; clears target side's hazards/screens.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Feather Dance
--
100%
15
Lowers the target's Attack by 2.
Flash
--
100%
20
Lowers the target's accuracy by 1.
Foresight
--
--
40
Fighting, Normal hit Ghost. Evasiveness ignored.
Growl
--
100%
40
Lowers the foe(s) Attack by 1.
Hypnosis
--
60%
20
Causes the target to fall asleep.
Magic Coat
--
--
15
Bounces back certain non-damaging moves.
Mimic
--
--
10
The last move the target used replaces this one.
Mirror Move
--
--
20
User uses the target's last used move against it.
Nightmare
--
100%
15
A sleeping target is hurt by 1/4 max HP per turn.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Psych Up
--
--
10
Copies the target's current stat stages.
Psycho Shift
--
90%
10
Transfers the user's status ailment to the target.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Recycle
--
--
10
Restores the item the user last used.
Reflect
--
--
20
For 5 turns, physical damage to allies is halved.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Roost
--
--
10
Heals 50% HP. Flying-type removed 'til turn ends.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Supersonic
--
55%
20
Causes the target to become confused.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Tailwind
--
--
30
For 3 turns, allies' Speed is doubled.
Toxic
--
85%
10
Badly poisons the target.
Whirlwind
--
100%
20
Forces the target to switch to a random ally.

Combo List


These are a list of several common move combinations Hoothoot can perform in Diamond/Pearl. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive DP Move and Ability Combos for Hoothoot

Create a build


Have an idea in mind for Hoothoot that you'd like to test? Customize the IVs, EVs and their Diamond/Pearl moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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