What is a good competitive moveset for Trapinch? These builds have been optimized for Pokemon competing in Diamond/Pearl Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Diamond/Pearl generation metagame.
Trapinch is a phenomenal Ground-typed Pokemon. Trapinch is not a Pokemon anyone usually expects sees on the battlefield. Trapinch is weak to Grass, Ice, and Water-typed attacks.
Species: Trapinch Item: Shell Bell / Life Orb Ability: Arena Trap Nature: Adamant (+Atk, -SpA) EVs: 176 Hp / 252 Atk / 40 Def / 40 SpD Moveset: - Earthquake / Dig - Double-Edge / Return - Crunch / Bite - Rock Slide
Physical Sweeper Trapinch (Arena Trap)
Trapinch is a phenomenal Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. Life Orb boosts the power of Trapinch's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Arena Trap, prevents adjacent foes from choosing to switch unless they are airborne.
♦ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon. power doubles on dig). ♦ Dig is a physical STAB-boosted 80-base power Ground-type move (digs underground turn 1, strikes turn 2). ♦ Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil). ♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness). ♦ Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage). ♦ Bite is a physical 60-base power Dark-type move (30% chance to flinch the target). ♦ Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
No additional EV spread were found for this set at this time.Array
(
)
Species: Trapinch Item: Choice Band Ability: Hyper Cutter Nature: Adamant (+Atk, -SpA) EVs: 252 Hp / 252 Atk / 4 SpD Moveset: - Quick Attack - Crunch - Rock Slide - Earthquake
Trapinch Physical Tank (Chain Chomp*)
Trapinch is a notable Physical Tank. It is primarily designed to take a great amount of physical hits while dealing some decent damage. Choice Band will increase the damage of Trapinch's physical moves by 1.5x at the cost of locking you into the first move you pick. With Hyper Cutter, prevents other pokemon from lowering Trapinch's attack stat stage.
♦ Quick Attack is a physical priority-increased 40-base power Normal-type move (usually goes first). ♦ Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage). ♦ Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes). ♦ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon. power doubles on dig).
No additional EV spread were found for this set at this time.Array
(
)
Movesets for Doubles
What is a good doubles moveset for Trapinch? These builds have been optimized for Diamond/Pearl Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Diamond/Pearl generation metagame.
Species: Trapinch Item: Shell Bell / Life Orb Ability: Arena Trap Nature: Adamant (+Atk, -SpA) EVs: 176 Hp / 252 Atk / 40 Def / 40 SpD Moveset: - Earthquake / Dig - Rock Slide - Double-Edge / Return - Crunch / Bite
Doubles Physical Sweeper Trapinch (Arena Trap)
Trapinch is a fabulous Physical Sweeper. It's meant to take down the opponent's team with brute physical power. Life Orb boosts the power of Trapinch's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Arena Trap, prevents adjacent foes from choosing to switch unless they are airborne.
♦ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon. power doubles on dig). ♦ Dig is a physical STAB-boosted 80-base power Ground-type move (digs underground turn 1, strikes turn 2). ♦ Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes). ♦ Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil). ♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness). ♦ Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage). ♦ Bite is a physical 60-base power Dark-type move (30% chance to flinch the target).
No additional EV spread were found for this set at this time.Array
(
)
Movepool
Wondering what moves can Trapinch learn? Here is the list of moves this Pokemon can learn in this selected generation. Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Category Filter: Filter movelist to show only Physical, Special, or Status moves
Extended Move Details:Additional move information such as Risk versus Reward Statistics or Move power versus specific type-matchups
Damage Modifiers:
Type-matchup: Sort through and determine which moves would best work versus an opponent of the typing you select.
|
Note: The damage listed here under Versus is not actually calculated using the in-game damage formula. It is simply calculated using typing weaknesses and resistances from the selected type-matchup modifier along with STAB (if applied) to help sort through and give a general idea as to how powerful certain moves might be towards that selected typing after modifiers are applied. Several moves listed here may have additional effects that might alter actual damage output which are not factored on this specific list. Use damage calculators to find actual damage amounts.
Combo List
These are a list of several common move combinations Trapinch can perform in Diamond/Pearl. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive DP Move and Ability Combos for Trapinch
Moves: Sunny Day + Solar Beam
Moves: Endure + Flail
Moves: Rest + Sleep talk
Move: Facade + Item: Flame Orb
Move: Facade + Item: Toxic Orb
Moves with Priority: Quick Attack, Endure, Protect, Feint
Most notable and possible best moves for Trapinch
Protect
Rest
Common Effort Values for Trapinch in Diamond and Pearl
Here are various how-to-use and competitive moveset analysis video guides for Trapinch in Diamond/Pearl. These featured videos will most likely contain additional strategies and combos not listed on our site. Disclaimer: All videos belong to their respective owners along with the views, thoughts, and opinions expressed in the videos. They belong solely to the author and not to us.
We currently do not have any competitive video guides for Trapinch in Diamond/Pearl
Want to have your Competitive Pokemon videos sponsored on our site? Contact us!
Here are the best movesets for Trapinch. Top rated Trapinch Diamond/Pearl movesets. You can find Trapinch builds Diamond/Pearl. Trapinch movesets Diamond/Pearl are listed here. VGC Trapinch Competitive Movesets can be found here. Find various EV spreads, find the best nature for Trapinch in Diamond/Pearl along with competitive movesets. Basic info and Movesets for Vibrava evolution