Competitive Information for Magnemite [Gold/Silver]

Competitive Pokemon Gold/Silver Movesets and Strategies for Magnemite magnemite
Base Stats for Magnemite

Electric / Steel


Evolutions / Family:
Magnemite
Magneton

Weakness Chart for Electric/Steel-type:
Bug
Dark
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
0.5x
0.5x
0.5x
0.5x
2x
2x
0.25x
0.5x
0.5x
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
4x
0.5x
0.5x
0x
0.5x
0.5x
0.25x
  
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for MagnemiteVisit Serebii's Pokedex for location, breeding, and other game details about MagnemiteVisit Bulbapedia for more information about Magnemite

Movesets for Singles


What is a good competitive moveset for Magnemite? These builds have been optimized for Pokemon competing in Gold/Silver Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Gold/Silver generation metagame.


Magnemite is a pretty decent Electric and Steel-typed Pokemon. Magnemite is not a Pokemon anyone usually expects sees on the battlefield. There were no known abilities back in the Gold/Silver Pokemon games. Magnemite is weak to Fighting, Fire, and Ground-typed attacks.


Species: Magnemite
Item: Air Balloon / Life Orb
Moveset:
- Thunderbolt / Thunder Shock
- Protect
- Thunder Wave
- Reflect

Special Sweeper Magnemite (Retro)

Magnemite is an astounding Special Sweeper. It's goal is to take down the opponent's team with high-damaging special attacks. Prior to Generation IV, a move's damage category was determined by its type. Focus Sash helps protect Magnemite from being one-shotted and allowing it to atleast use a crucial move when brought out.

Thunderbolt is a special STAB-boosted 95-base power Electric-type move (10% chance to paralyze the target).
Thunder Shock is a special STAB-boosted 40-base power Electric-type move (10% chance to paralyze the target).
Protect is a status move (prevents moves from affecting your Magnemite this turn).
Thunder Wave is a status move (paralyzes the target).
Reflect is a status move (for 5 turns, your Magnemite's party has doubled def).



Movepool


Wondering what moves can Magnemite learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Thunder
120
70%
10
30% chance to paralyze. Can't miss in rain.
Thunder Shock
40
100%
30
10% chance to paralyze the target.
Thunderbolt
95
100%
15
10% chance to paralyze the target.
Zap Cannon
100
50%
5
100% chance to paralyze the target.
Bide
--
100%
10
Waits 2-3 turns; deals double the damage taken.
Double-Edge
120
100%
15
Has 1/4 recoil.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Rage
20
100%
20
Next Rage increases in damage if hit during use.
Return
--
100%
20
Max 102 power at maximum Happiness.
Rollout
30
90%
20
Power doubles with each hit. Repeats for 5 turns.
Snore
40
100%
15
User must be asleep. 30% chance to flinch target.
Sonic Boom
--
90%
20
Always does 20 HP of damage.
Swift
60
--
20
This move does not check accuracy.
Tackle
35
95%
35
No additional effect.
Take Down
90
85%
20
Has 1/4 recoil.
Agility
--
--
30
Raises the user's Speed by 2.
Curse
--
--
10
Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Flash
--
70%
20
Lowers the target's accuracy by 1.
Lock-On
--
--
5
The next move will not miss the target.
Mimic
--
--
10
The last move the target used replaces this one.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Reflect
--
--
20
For 5 turns, the user's party has doubled Def.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Screech
--
85%
40
Lowers the target's Defense by 2.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Supersonic
--
55%
20
Causes the target to become confused.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Teleport
--
--
20
Fails when used.
Thunder Wave
--
100%
20
Paralyzes the target.
Toxic
--
85%
10
Badly poisons the target.

Combo List


These are a list of several common move combinations Magnemite can perform in Gold/Silver. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive GS Move and Ability Combos for Magnemite

Create a build


Have an idea in mind for Magnemite that you'd like to test? Customize the IVs, EVs and their Gold/Silver moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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