What is a good competitive moveset for Magnemite? These builds have been optimized for Pokemon competing in Sun/Moon Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sun/Moon generation metagame.
Magnemite is an awesome Electric and Steel-typed Pokemon. Magnemite is not a Pokemon anyone usually expects sees on the battlefield. Magnemite can be quite a contender in the LC tier (Little Cup). Magnemite is weak to Fighting, Fire, and Ground-typed attacks.
Species: Magnemite Item: Electrium Z / Air Balloon Ability: Analytic Nature: Quiet (+SpA, -Spe) Nature: Modest (+SpA, -Atk) EVs: 252 Hp / 252 SpA / 4 SpD Moveset: - Thunderbolt / Discharge - Flash Cannon - Signal Beam - Round / Snore
Special Sweeper Magnemite (Analytic)
Magnemite is an astounding Special Sweeper. It is designed to take down the opponent's team with high-damaging special attacks. Air Balloon makes the holder ungrounded, which means Magnemite is immune to Ground-type moves until the balloon pops when hit by a damaging move. With Analytic, Magnemite's attacks have 1.3x power if it is the last to move in a turn.
♦ Thunderbolt is a special STAB-boosted 90-base power Electric-type move (10% chance to paralyze the target). ♦ Discharge is a special STAB-boosted 80-base power Electric-type move (30% chance to paralyze adjacent pokemon). ♦ Flash Cannon is a special STAB-boosted 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage). ♦ Signal Beam is a special 75-base power Bug-type move (10% chance to confuse the target). ♦ Round is a special 60-base power Normal-type move (power doubles if others used round this turn). ♦ Snore is a special 50-base power Normal-type move (Magnemite must be asleep. 30% chance to flinch target).
No additional EV spread were found for this set at this time.Array
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Magnemite is a notable Mixed Sweeper. With Sturdy, if Magnemite is at full hp it survives one hit with at least 1 hp. immune to ohko. This set has a Berry juice and is level one on my set. Toxic the opponent, heal, recycle or protect, whatever rocks your boat, and watch the enemy cringe to its death.
♦ Recycle is a status move (restores the item your Magnemite last used). ♦ Protect is a status move (prevents moves from affecting your Magnemite this turn). ♦ Explosion is a physical 250-base power Normal-type move (hits adjacent pokemon. your Magnemite faints). ♦ Toxic is a status move (badly poisons the target; Note: Poison types can't miss with Toxic).
No additional EV spread were found for this set at this time.Array
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Link (click to copy):
https://hohoushome.com/b/hs11a51
Movesets for Doubles
What is a good doubles moveset for Magnemite? These builds have been optimized for Sun/Moon Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sun/Moon generation metagame.
Species: Magnemite Item: Electrium Z / Air Balloon Ability: Analytic Nature: Quiet (+SpA, -Spe) Nature: Modest (+SpA, -Atk) EVs: 252 Hp / 252 SpA / 4 SpD Moveset: - Discharge / Electroweb - Flash Cannon - Signal Beam - Round / Snore
Doubles Special Sweeper Magnemite (Analytic)
Magnemite is popular Special Sweeper. It attempts to take down the opponent's team with high-damaging special attacks. Air Balloon makes the holder ungrounded, which means Magnemite is immune to Ground-type moves until the balloon pops when hit by a damaging move. With Analytic, Magnemite's attacks have 1.3x power if it is the last to move in a turn.
♦ Discharge is a special STAB-boosted 80-base power Electric-type move (30% chance to paralyze adjacent pokemon). ♦ Electroweb is a special STAB-boosted 55-base power Electric-type move (100% chance to lower the foes speed by 1 stage). ♦ Flash Cannon is a special STAB-boosted 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage). ♦ Signal Beam is a special 75-base power Bug-type move (10% chance to confuse the target). ♦ Round is a special 60-base power Normal-type move (power doubles if others used round this turn). ♦ Snore is a special 50-base power Normal-type move (Magnemite must be asleep. 30% chance to flinch target).
No additional EV spread were found for this set at this time.Array
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Link (click to copy):
https://hohoushome.com/b/hd10a51
Movepool
Wondering what moves can Magnemite learn? Here is the list of moves this Pokemon can learn in this selected generation. Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Category Filter: Filter movelist to show only Physical, Special, or Status moves
Extended Move Details:Additional move information such as Risk versus Reward Statistics or Move power versus specific type-matchups
Damage Modifiers:
Type-matchup: Sort through and determine which moves would best work versus an opponent of the typing you select.
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Note: The damage listed here under Versus is not actually calculated using the in-game damage formula. It is simply calculated using typing weaknesses and resistances from the selected type-matchup modifier along with STAB (if applied) to help sort through and give a general idea as to how powerful certain moves might be towards that selected typing after modifiers are applied. Several moves listed here may have additional effects that might alter actual damage output which are not factored on this specific list. Use damage calculators to find actual damage amounts.
Combo List
These are a list of several common move combinations Magnemite can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SM Move and Ability Combos for Magnemite
Moves: Swagger + Psych up
Moves: Swagger + Screech
Moves: Rain dance + Thunder
Moves: Rest + Sleep talk
Moves: Rest + Snore
Move: Swagger + Item: Mirror Herb
Move: Facade + Item: Flame Orb
Move: Facade + Item: Toxic Orb
Item: Blunder Policy + Move: Zap Cannon
Moves with Priority: Bide, Endure, Protect, Magic Coat
Moves that inflict status: Thunder Wave, Toxic
Moves that boost Magnemite's stats
Charge Beam
Curse
Iron Defense
Rage
Most notable and possible best moves for Magnemite
Light Screen
Protect
Reflect
Rest
Teleport
Toxic
Volt Switch
Common Effort Values for Magnemite in Sun and Moon
Here are various how-to-use and competitive moveset analysis video guides for Magnemite in Sun/Moon. These featured videos will most likely contain additional strategies and combos not listed on our site. Disclaimer: All videos belong to their respective owners along with the views, thoughts, and opinions expressed in the videos. They belong solely to the author and not to us.
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Here are the best movesets for Magnemite. Top rated Magnemite Sun/Moon movesets. You can find Magnemite builds Sun/Moon. Magnemite movesets Sun/Moon are listed here. VGC Magnemite Competitive Movesets can be found here. Find various EV spreads, find the best nature for Magnemite in Sun/Moon along with competitive movesets. Basic info and Movesets for Magneton evolution