Note on TTV (True Total Value): TTV is a total sum of all stats except the unused attack stat. It includes either Attack or Special Attack, depending on which is more likely to be used in battles.
Competitive Information for Houndour [Ruby/Sapphire]
Disclaimer: All videos and opinions are owned by their respective creators and may not reflect our views.
Weakness Chart for Dark/Fire-type:
Bug
Dark
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
0.5x
2x
0.5x
0.5x
0.5x
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
2x
0.5x
0x
2x
0.5x
2x
¼x
½x
2x
4x
Note: Pokemon with the Flash Fire ability are immune to Fire attacks.
Movesets for Singles
Looking for a competitive moveset for Houndour? These builds are optimized for Ruby/Sapphire Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Ruby/Sapphire metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Unveil the power of Houndour, a brilliant Pokémon known for its Dark and Fire typing! Houndour is not a Pokémon anyone usually expects to see on the battlefield. It can be quite a contender in the LC tier (Little Cup). It is weak to Fighting, Ground, Rock, and Water-typed attacks. Check out the movesets listed below to learn more about Houndour's strategies.
Species: Houndour Item: Charcoal / White Herb Ability: Flash Fire Nature: Modest (+SpA, -Atk) EVs: 4 Def / 252 SpA / 252 Spe Moveset: - Overheat / Flamethrower - Crunch / Bite - Solar Beam - Protect
Special Sweeper Houndour (Flash Fire)
Houndour is a remarkable Special Sweeper. It's primary goal is to take down the opponent's team with high-damaging special attacks. In the dark days prior to Generation IV, a move's damage category was determined by its type. White Herb will reset Houndour's negative stat changes once (specifically for when it uses Overheat). With Flash Fire, Houndour's fire attacks do 1.5x damage if hit by one fire move; fire immunity.
♦ Overheat is a special STAB-boosted 140-base power Fire-type move (lowers your Houndour's special attack by 2 stages). ♦ Flamethrower is a special STAB-boosted 95-base power Fire-type move (10% chance to burn the target). ♦ Crunch is a special STAB-boosted 80-base power Dark-type move (20% chance to lower the target's special defense by 1 stage). ♦ Bite is a special STAB-boosted 60-base power Dark-type move (30% chance to flinch the target). ♦ Solar Beam is a special 120-base power Grass-type move (charges turn 1. hits turn 2. no charge in sunlight). ♦ Protect is a status move (prevents moves from affecting your Houndour this turn).
No additional EV spread were found for this set at this time.Array
(
)
Link (click to copy):
https://hohoushome.com/b/caae4
Movesets for Doubles
Need a strong doubles moveset for Houndour? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Ruby/Sapphire Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Ruby/Sapphire metagame with these expert-crafted setups!
Species: Houndour Item: Charcoal / White Herb Ability: Flash Fire Nature: Modest (+SpA, -Atk) EVs: 4 Def / 252 SpA / 252 Spe Moveset: - Overheat / Flamethrower - Crunch / Bite - Solar Beam - Protect
Doubles Special Sweeper Houndour (Flash Fire)
Houndour is an interesting Special Sweeper. This moveset is designed to take down the opponent's team with high-damaging special attacks. Back before Generation IV, a move's damage category was determined by its type. White Herb will reset Houndour's negative stat changes once (specifically for when it uses Overheat). With Flash Fire, Houndour's fire attacks do 1.5x damage if hit by one fire move; fire immunity.
♦ Overheat is a special STAB-boosted 140-base power Fire-type move (lowers your Houndour's special attack by 2 stages). ♦ Flamethrower is a special STAB-boosted 95-base power Fire-type move (10% chance to burn the target). ♦ Crunch is a special STAB-boosted 80-base power Dark-type move (20% chance to lower the target's special defense by 1 stage). ♦ Bite is a special STAB-boosted 60-base power Dark-type move (30% chance to flinch the target). ♦ Solar Beam is a special 120-base power Grass-type move (charges turn 1. hits turn 2. no charge in sunlight). ♦ Protect is a status move (prevents moves from affecting your Houndour this turn).
No additional EV spread were found for this set at this time.Array
(
)
Link (click to copy):
https://hohoushome.com/b/daae4
Movepool
Want to know what moves Houndour can learn? Check out the full list of moves available in the Pokemon Ruby/Sapphire generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Houndour.
Category Filter: Filter movelist to show only Physical, Special, or Status moves
Extended Move Details:Additional move information such as Risk versus Reward Statistics or Move power versus specific type-matchups
Damage Modifiers:
Type-matchup: Sort through and determine which moves would best work versus an opponent of the typing you select.
|
Note: The damage listed here under Versus is not actually calculated using the in-game damage formula. It is simply calculated using typing weaknesses and resistances from the selected type-matchup modifier along with STAB (if applied) to help sort through and give a general idea as to how powerful certain moves might be towards that selected typing after modifiers are applied. Several moves listed here may have additional effects that might alter actual damage output which are not factored on this specific list. Use damage calculators to find actual damage amounts.
Combo List
These are a list of several common move combinations Houndour can perform in Ruby/Sapphire. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive RS Move and Ability Combos for Houndour
Moves: Sunny day + Solar beam
Moves: Endure + Reversal
Moves: Rest + Sleep talk
Moves: Rest + Snore
Moves: Substitute + Reversal
Move: Swagger + Item: Mirror Herb
Move: Facade + Item: Flame Orb
Move: Facade + Item: Toxic Orb
Moves with Priority: Endure, Protect, Snatch
Moves that inflict status: Will-O-Wisp, Toxic
Moves that boost Houndour's stats
Howl
Rage
Most notable and possible best moves for Houndour
Howl
Protect
Rest
Taunt
Toxic
Common Effort Values for Houndour in Ruby and Sapphire
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
THIS SECTION IS CURRENTLY UNDER CONSTRUCTION
Some builds on this page have been hidden, click here to display them
Here are the best movesets for Houndour. Top rated Houndour Ruby/Sapphire movesets. You can find Houndour builds Ruby/Sapphire. Houndour movesets Ruby/Sapphire are listed here. VGC Houndour Competitive Movesets can be found here. Find various EV spreads, find the best nature for Houndour in Ruby/Sapphire along with competitive movesets. Basic info and Movesets for Houndoom evolution