Competitive Information for Medicham [Ruby/Sapphire]
Fighting / Psychic
Abilities:
This Pokemon's Attack is doubled.

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Movesets for Singles
Looking for a competitive moveset for Medicham? These builds are optimized for Ruby/Sapphire Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Ruby/Sapphire metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Get ready to meet Medicham, the prestigious Fighting and Psychic-typed Pokémon! Medicham is a common Pokémon to see in the RS metagame. Its only type-related weaknesses are Flying and Ghost. Explore the movesets below to see how Medicham performs in battles.
Item: Lum Berry / Choice Band
Ability: Pure Power
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Focus Punch / High Jump Kick
- Double-Edge
- Shadow Ball
- Rock Slide
In single battles, Medicham is known as a stupendous Physical Sweeper. This approach seeks to take down the opponent's team with formidable physical moves. Before Generation IV, a move's damage category was determined by its type. Choice Band will increase the damage of Medicham's physical moves by 1.5x at the cost of locking you into the first move you pick. With Pure Power, Medicham's attack is doubled. With a Lum Berry equipped to it, Medicham cures itself if it has a non-volatile status or is confused then the Lum Berry gets consumed.
◆ High Jump Kick is a physical STAB-boosted 85-base power Fighting-type move (if miss, Medicham takes 1/2 damage it would've dealt).
◆ Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil).
◆ Shadow Ball is a physical 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
Link (click to copy):
https://hohoushome.com/b/caa134
Item: Shell Bell / Choice Band
Ability: Pure Power
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Return
- High Jump Kick / Brick Break
- Shadow Ball
- Rock Slide
Medicham shows a marvelous Physical Sweeper prowess in single battles. This moveset design focuses to take down the opponent's team with intense physical attacks. Don't forget back before Generation IV, a move's damage category was determined by its type. Choice Band will increase the damage of Medicham's physical moves by 1.5x at the cost of locking you into the first move you pick. The Shell Bell item option is to help Medicham recover from the recoil damage it may take from Double-Edge. With Pure Power, Medicham's attack is doubled.
◆ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
◆ High Jump Kick is a physical STAB-boosted 85-base power Fighting-type move (if miss, Medicham takes 1/2 damage it would've dealt).
◆ Brick Break is a physical STAB-boosted 75-base power Fighting-type move (destroys screens, even if the target is immune).
◆ Shadow Ball is a physical 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
Link (click to copy):
https://hohoushome.com/b/cba134
Item: Twisted Spoon
Ability: Pure Power
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Psychic / Confusion
- Fire Punch
- Ice Punch
- Thunder Punch
Medicham proves to be a stupendous Special Sweeper for single battles. This moveset is tailored to overwhelm foes with formidable special power. Back before Generation IV, a move's damage category was determined by its type. With Pure Power, Medicham's attack is doubled. With a Twisted Spoon equipped to it, Medicham's psychic-type attacks have 1.1x power.
◆ Confusion is a special STAB-boosted 50-base power Psychic-type move (10% chance to confuse the target).
◆ Fire Punch is a special 75-base power Fire-type move (10% chance to burn the target).
◆ Ice Punch is a special 75-base power Ice-type move (10% chance to freeze the target).
◆ Thunder Punch is a special 75-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/cca134
Movesets for Doubles
Need a strong doubles moveset for Medicham? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Ruby/Sapphire Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Ruby/Sapphire metagame with these expert-crafted setups!
Item: Shell Bell / Choice Band
Ability: Pure Power
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Rock Slide
- Double-Edge / Return
- High Jump Kick / Brick Break
- Shadow Ball
Taking on double battles? Medicham is an extraordinary Physical Sweeper. The objective of this moveset is to take down the opponent's team with lethal physical attacks. In the dark days before Generation IV, a move's damage category was determined by its type. Choice Band will increase the damage of Medicham's physical moves by 1.5x at the cost of locking you into the first move you pick. The Shell Bell item option is to help Medicham recover from the recoil damage it may take from Double-Edge. With Pure Power, Medicham's attack is doubled.
◆ Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil).
◆ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
◆ High Jump Kick is a physical STAB-boosted 85-base power Fighting-type move (if miss, Medicham takes 1/2 damage it would've dealt).
◆ Brick Break is a physical STAB-boosted 75-base power Fighting-type move (destroys screens, even if the target is immune).
◆ Shadow Ball is a physical 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/daa134
Item: Twisted Spoon
Ability: Pure Power
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Psychic / Confusion
- Fire Punch
- Ice Punch
- Thunder Punch
Medicham thrives as a noteworthy Special Sweeper perfect for double battles. This strategy is built to take down the opponent's team with destructive special moves. Previously before Generation IV, a move's damage category was determined by its type. With Pure Power, Medicham's attack is doubled. With a Twisted Spoon equipped to it, Medicham's psychic-type attacks have 1.1x power.
◆ Confusion is a special STAB-boosted 50-base power Psychic-type move (10% chance to confuse the target).
◆ Fire Punch is a special 75-base power Fire-type move (10% chance to burn the target).
◆ Ice Punch is a special 75-base power Ice-type move (10% chance to freeze the target).
◆ Thunder Punch is a special 75-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/dba134
Movepool
Want to know what moves Medicham can learn? Check out the full list of moves available in the Pokemon Ruby/Sapphire generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Medicham.
Damage Modifiers:
Combo List
These are a list of several common move combinations Medicham can perform in Ruby/Sapphire. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive RS Move and Ability Combos for Medicham
- Moves: Swagger + Psych up
- Moves: Endure + Reversal
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Substitute + Reversal
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Item: Blunder Policy + Move: Dynamic Punch
- Moves with Priority: Detect, Endure, Protect, Fake Out
- Moves that Break Screens: Brick Break
- Moves that inflict status: Toxic
Moves that boost Medicham's stats
- Bulk Up
- Calm Mind
- Meditate
Most notable and possible best moves for Medicham
- Baton Pass
- Brick Break
- Double-Edge
- Fake Out
- Focus Punch
- High Jump Kick
- Light Screen
- Protect
- Reflect
- Rest
- Rock Slide
- Shadow Ball
- Substitute
- Toxic
Common Effort Values for Medicham in Ruby and Sapphire
- Adamant Nature ( 0/252/0/0/4/252/ )
- Adamant Nature ( 0/252/0/4/0/252/ )
- Optimize Medicham's Defensive EV-spread for Pokemon Ruby and Sapphire
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.

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Here are the best movesets for Medicham. Top rated Medicham Ruby/Sapphire movesets. You can find Medicham builds Ruby/Sapphire. Medicham movesets Ruby/Sapphire are listed here. VGC Medicham Competitive Movesets can be found here. Find various EV spreads, find the best nature for Medicham in Ruby/Sapphire along with competitive movesets. Basic info and Movesets for evolution