Competitive Information for Pelipper [Ruby/Sapphire]

Competitive Pokemon Ruby/Sapphire Movesets and Strategies for Pelipper pelipper
Base Stats for Pelipper

Water / Flying

Abilities:
Keen EyeKeen Eye: Prevents other Pokemon from lowering this Pokemon's accuracy stat stage.


Evolutions / Family:
Wingull
Pelipper

Weakness Chart for Water/Flying-type:
Bug
Dark
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
0.5x
  
  
4x
0.5x
0.5x
  
  
  
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
0x
  
  
  
  
2x
0.5x
0.5x
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for PelipperVisit Serebii's Pokedex for location, breeding, and other game details about PelipperVisit Bulbapedia for more information about Pelipper

Movesets for Singles


What is a good competitive moveset for Pelipper? These builds have been optimized for Pokemon competing in Ruby/Sapphire Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Ruby/Sapphire generation metagame.


Pelipper is a marvelous Water and Flying-typed Pokemon. It's normal to see Pelipper show up as a Ruby/Sapphire opponent. Pelipper's only type-related weaknesses are Electric and Rock.


Species: Pelipper
Item: Life Orb / Focus Sash
Ability: Keen Eye
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Surf / Water Pulse
- Ice Beam / Icy Wind
- Pursuit / Thief
- Twister

Special Sweeper Pelipper

Pelipper is an extraordinary Special Sweeper. It is primarily designed to take down the opponent's team with high-damaging special attacks. Don't forget before Generation IV, a move's damage category was determined by its type. Focus Sash helps protect Pelipper from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Pelipper's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Keen Eye, prevents other pokemon from lowering Pelipper's accuracy stat stage.

Surf is a special STAB-boosted 95-base power Water-type move (hits foes. power doubles against dive).
Water Pulse is a special STAB-boosted 60-base power Water-type move (20% chance to confuse the target).
Ice Beam is a special 95-base power Ice-type move (10% chance to freeze the target).
Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
Pursuit is a special 40-base power Dark-type move (power doubles if the targeted foe is switching out).
Thief is a special 40-base power Dark-type move (if your Pelipper has no item, it steals the target's).
Twister is a special 40-base power Dragon-type move (20% chance to flinch the foes).



Movesets for Doubles


What is a good doubles moveset for Pelipper? These builds have been optimized for Ruby/Sapphire Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Ruby/Sapphire generation metagame.


Species: Pelipper
Item: Life Orb / Focus Sash
Ability: Keen Eye
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Surf / Water Pulse
- Icy Wind / Ice Beam
- Twister
- Pursuit

Doubles Special Sweeper Pelipper

Pelipper is a fabulous Special Sweeper. It is designed to take down the opponent's team with high-damaging special attacks. In the old days prior to Generation IV, a move's damage category was determined by its type. Focus Sash helps protect Pelipper from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Pelipper's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Keen Eye, prevents other pokemon from lowering Pelipper's accuracy stat stage.

Surf is a special STAB-boosted 95-base power Water-type move (hits foes. power doubles against dive).
Water Pulse is a special STAB-boosted 60-base power Water-type move (20% chance to confuse the target).
Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
Ice Beam is a special 95-base power Ice-type move (10% chance to freeze the target).
Twister is a special 40-base power Dragon-type move (20% chance to flinch the foes).
Pursuit is a special 40-base power Dark-type move (power doubles if the targeted foe is switching out).



Movepool


Wondering what moves can Pelipper learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Blizzard
120
70%
5
10% chance to freeze foe(s).
Hydro Pump
120
80%
5
No additional effect.
Ice Beam
95
100%
10
10% chance to freeze the target.
Icy Wind
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Pursuit
40
100%
20
Power doubles if the targeted foe is switching out.
Shock Wave
60
--
20
This move does not check accuracy.
Surf
95
100%
15
Hits foes. Power doubles against Dive.
Thief
40
100%
10
If the user has no item, it steals the target's.
Twister
40
100%
20
20% chance to flinch the foe(s).
Water Gun
40
100%
25
No additional effect.
Water Pulse
60
100%
20
20% chance to confuse the target.
Aerial Ace
60
--
20
This move does not check accuracy.
Double-Edge
120
100%
15
Has 1/3 recoil.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Fly
70
95%
15
Flies up on first turn, then strikes the next turn.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Gust
40
100%
35
Power doubles during Bounce and Fly.
Hyper Beam
150
90%
5
User cannot move next turn.
Mud-Slap
20
100%
10
100% chance to lower the target's accuracy by 1.
Quick Attack
40
100%
30
Usually goes first.
Return
--
100%
20
Max 102 power at maximum Happiness.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Sky Attack
140
90%
5
Charges, then hits turn 2. 30% flinch. High crit.
Snore
40
100%
15
User must be asleep. 30% chance to flinch target.
Spit Up
--
100%
10
More power with more uses of Stockpile.
Steel Wing
70
90%
25
10% chance to raise the user's Defense by 1.
Swift
60
--
20
This move does not check accuracy. Hits foes.
Wing Attack
60
100%
35
No additional effect.
Agility
--
--
30
Raises the user's Speed by 2.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Growl
--
100%
40
Lowers the foe(s) Attack by 1.
Hail
--
--
10
For 5 turns, hail crashes down.
Mimic
--
--
10
The last move the target used replaces this one.
Mist
--
--
30
For 5 turns, protects user's party from stat drops.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Stockpile
--
--
10
Raises user's Stockpile count by 1. Max 3 uses.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Supersonic
--
55%
20
Causes the target to become confused.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Swallow
--
--
10
Heals the user based on uses of Stockpile.
Toxic
--
85%
10
Badly poisons the target.
Water Sport
--
--
15
Weakens Fire-type attacks to 1/2 their power.

Combo List


These are a list of several common move combinations Pelipper can perform in Ruby/Sapphire. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive RS Move and Ability Combos for Pelipper

Create a build


Have an idea in mind for Pelipper that you'd like to test? Customize the IVs, EVs and their Ruby/Sapphire moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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