Competitive Information for Psyduck [Ruby/Sapphire]
Water
Abilities:
While this Pokemon is active, the effects of weather conditions are disabled.
Prevents Explosion and Self-Destruct while this Pokemon is active.
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Movesets for Singles
Looking for a competitive moveset for Psyduck? These builds are optimized for Ruby/Sapphire Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Ruby/Sapphire metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Get ready to meet Psyduck, the high-quality Water-typed Pokémon! Psyduck is not a Pokémon anyone usually expects to see on the battlefield. The LC tier (Little Cup) is where it shines. Its only type-related weaknesses are Electric and Grass. Uncover the best movesets for Psyduck below and optimize your gameplay!
Item: Shell Bell / Silk Scarf
Ability: Cloud Nine
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Return
- Brick Break / Seismic Toss
- Dig / Mud-Slap
- Hypnosis
Prepare for single battles with Psyduck as a decent Physical Sweeper. The purpose of this moveset is to take down the opponent's team with formidable physical power. Years before Generation IV, a move's damage category was determined by its type. The Shell Bell item option is to help Psyduck recover from the recoil damage it may take from Double-Edge. With Cloud Nine, while Psyduck is active the effects of weather conditions are disabled. With a Silk Scarf equipped to it, Psyduck's normal-type attacks have 1.1x power.
◆ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Brick Break is a physical 75-base power Fighting-type move (destroys screens, even if the target is immune).
◆ Seismic Toss is a physical 0-base power Fighting-type move (does damage equal to your Psyduck's level).
◆ Dig is a physical 60-base power Ground-type move (digs underground turn 1, strikes turn 2).
◆ Mud-Slap is a physical 20-base power Ground-type move (100% chance to lower the target's accuracy by 1 stage).
◆ Hypnosis is a status move (causes the target to fall asleep).
Link (click to copy):
https://hohoushome.com/b/caa36
Item: Mystic Water
Ability: Cloud Nine
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Surf / Waterfall
- Ice Beam / Ice Punch
- Psychic / Psybeam
- Hypnosis
Psyduck shows an exquisite Special Sweeper prowess in single battles. This strategy is built to overwhelm foes with overwhelming special attacks. Years before Generation IV, a move's damage category was determined by its type. With Cloud Nine, while Psyduck is active the effects of weather conditions are disabled. With a Mystic Water equipped to it, Psyduck's water-type attacks have 1.1x power.
◆ Waterfall is a special STAB-boosted 80-base power Water-type move that deals a decent amount of damage.
◆ Ice Beam is a special 95-base power Ice-type move (10% chance to freeze the target).
◆ Ice Punch is a special 75-base power Ice-type move (10% chance to freeze the target).
◆ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Psybeam is a special 65-base power Psychic-type move (10% chance to confuse the target).
◆ Hypnosis is a status move (causes the target to fall asleep).
Link (click to copy):
https://hohoushome.com/b/cba36
Movesets for Doubles
Need a strong doubles moveset for Psyduck? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Ruby/Sapphire Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Ruby/Sapphire metagame with these expert-crafted setups!
Item: Shell Bell / Silk Scarf
Ability: Cloud Nine
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Return
- Brick Break / Seismic Toss
- Dig / Mud-Slap
- Hypnosis
When it comes to double battles, Psyduck shines as an impressive Physical Sweeper. It's primary goal is to overwhelm foes with formidable physical power. Keep in mind back before Generation IV, a move's damage category was determined by its type. The Shell Bell item option is to help Psyduck recover from the recoil damage it may take from Double-Edge. With Cloud Nine, while Psyduck is active the effects of weather conditions are disabled. With a Silk Scarf equipped to it, Psyduck's normal-type attacks have 1.1x power.
◆ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Brick Break is a physical 75-base power Fighting-type move (destroys screens, even if the target is immune).
◆ Seismic Toss is a physical 0-base power Fighting-type move (does damage equal to your Psyduck's level).
◆ Dig is a physical 60-base power Ground-type move (digs underground turn 1, strikes turn 2).
◆ Mud-Slap is a physical 20-base power Ground-type move (100% chance to lower the target's accuracy by 1 stage).
◆ Hypnosis is a status move (causes the target to fall asleep).
Link (click to copy):
https://hohoushome.com/b/daa36
Item: Mystic Water
Ability: Cloud Nine
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Surf / Waterfall
- Icy Wind / Ice Beam
- Psychic / Psybeam
- Hypnosis
Psyduck stands out as a stunning Special Sweeper in double battles. It tries to crush rivals using heavy-hitting special power. Prior to Generation IV, a move's damage category was determined by its type. With Cloud Nine, while Psyduck is active the effects of weather conditions are disabled. With a Mystic Water equipped to it, Psyduck's water-type attacks have 1.1x power.
◆ Waterfall is a special STAB-boosted 80-base power Water-type move that deals a great amount of damage.
◆ Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
◆ Ice Beam is a special 95-base power Ice-type move (10% chance to freeze the target).
◆ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Psybeam is a special 65-base power Psychic-type move (10% chance to confuse the target).
◆ Hypnosis is a status move (causes the target to fall asleep).
Link (click to copy):
https://hohoushome.com/b/dba36
Movepool
Want to know what moves Psyduck can learn? Check out the full list of moves available in the Pokemon Ruby/Sapphire generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Psyduck.
Damage Modifiers:
Combo List
These are a list of several common move combinations Psyduck can perform in Ruby/Sapphire. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive RS Move and Ability Combos for Psyduck
- Moves: Swagger + Psych up
- Moves: Swagger + Screech
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Item: Blunder Policy + Move: Dynamic Punch
- Moves with Priority: Endure, Protect
- Moves that Break Screens: Brick Break
- Moves that inflict status: Hypnosis, Toxic
Moves that boost Psyduck's stats
- Calm Mind
Most notable and possible best moves for Psyduck
- Hydro Pump
- Ice Beam
- Light Screen
- Protect
- Rest
- Toxic
Common Effort Values for Psyduck in Ruby and Sapphire
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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