Competitive Information for Shuckle [Ruby/Sapphire]

Competitive Pokemon Ruby/Sapphire Movesets and Strategies for Shuckle shuckle
Base Stats for Shuckle

Bug / Rock

Abilities:
SturdySturdy: OHKO moves fail when used against this Pokemon.


Evolutions / Family:
Shuckle

Weakness Chart for Bug/Rock-type:
Bug
Dark
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
  
  
  
  
  
  
  
  
  
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
  
0.5x
0.5x
  
2x
2x
2x
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for ShuckleVisit Serebii's Pokedex for location, breeding, and other game details about ShuckleVisit Bulbapedia for more information about Shuckle

Movesets for Singles


What is a good competitive moveset for Shuckle? These builds have been optimized for Pokemon competing in Ruby/Sapphire Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Ruby/Sapphire generation metagame.


Shuckle is a fabulous Bug and Rock-typed Pokemon. It's normal to find yourself dealing with Shuckle when battling in the 3rd generation meta. Shuckle is weak to Rock, Steel, and Water-typed attacks.


Species: Shuckle
Item: Life Orb
Ability: Sturdy
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Return
- Rock Slide
- Earthquake
- Sludge Bomb

Physical Sweeper Shuckle (Sturdy)

Shuckle is an awesome Physical Sweeper. This moveset is designed to take down the opponent's team with brute physical power. Don't forget before Generation IV, a move's damage category was determined by its type. Life Orb boosts the power of Shuckle's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Sturdy, ohko moves fail when used against Shuckle.

Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to flinch the foes).
Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon. power doubles on dig).
Sludge Bomb is a physical 90-base power Poison-type move (30% chance to poison the target).




Species: Shuckle
Item: Life Orb
Ability: Sturdy
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Defense Curl
- Toxic
- Protect
- Substitute

Special Sweeper Shuckle (Sturdy)

Shuckle is an interesting Special Sweeper. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. In the dark days before Generation IV, a move's damage category was determined by its type. Life Orb boosts the power of Shuckle's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Sturdy, ohko moves fail when used against Shuckle.

Defense Curl is a status move (raises your Shuckle's defense by 1 stage).
Toxic is a status move (badly poisons the target).
Protect is a status move (prevents moves from affecting your Shuckle this turn).
Substitute is a status move (Shuckle takes 1/4 its max hp to put in a substitute).

Note: This moveset is considered Taunt bait! It is highly recommended you typically have atleast one move that does actual damage!



Movesets for Doubles


What is a good doubles moveset for Shuckle? These builds have been optimized for Ruby/Sapphire Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Ruby/Sapphire generation metagame.


Species: Shuckle
Item: Life Orb
Ability: Sturdy
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Rock Slide
- Earthquake
- Double-Edge / Return
- Sludge Bomb

Doubles Physical Sweeper Shuckle (Sturdy)

Shuckle is a stupendous Physical Sweeper. It's goal is to take down the opponent's team with brute physical power. Years before Generation IV, a move's damage category was determined by its type. Life Orb boosts the power of Shuckle's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Sturdy, ohko moves fail when used against Shuckle.

Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to flinch the foes).
Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon. power doubles on dig).
Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Sludge Bomb is a physical 90-base power Poison-type move (30% chance to poison the target).




Species: Shuckle
Item: Life Orb
Ability: Sturdy
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Defense Curl
- Toxic
- Protect
- Substitute

Doubles Special Sweeper Shuckle (Sturdy)

Shuckle is a sensational Special Sweeper. It's primary goal is to take down the opponent's team with high-damaging special attacks. In the dark days before Generation IV, a move's damage category was determined by its type. Life Orb boosts the power of Shuckle's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Sturdy, ohko moves fail when used against Shuckle.

Defense Curl is a status move (raises your Shuckle's defense by 1 stage).
Toxic is a status move (badly poisons the target).
Protect is a status move (prevents moves from affecting your Shuckle this turn).
Substitute is a status move (Shuckle takes 1/4 its max hp to put in a substitute).

Note: This moveset is considered Taunt bait! It is highly recommended you typically have atleast one move that does actual damage!



Movepool


Wondering what moves can Shuckle learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Bide
--
100%
10
Waits 2 turns; deals double the damage taken.
Body Slam
85
100%
15
30% chance to paralyze the target.
Constrict
10
100%
35
10% chance to lower the target's Speed by 1.
Dig
60
100%
10
Digs underground turn 1, strikes turn 2.
Double-Edge
120
100%
15
Has 1/3 recoil.
Earthquake
100
100%
10
Hits adjacent Pokemon. Power doubles on Dig.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Mud-Slap
20
100%
10
100% chance to lower the target's accuracy by 1.
Return
--
100%
20
Max 102 power at maximum Happiness.
Rock Slide
75
90%
10
30% chance to flinch the foe(s).
Rock Smash
20
100%
15
50% chance to lower the target's Defense by 1.
Rock Tomb
50
80%
10
100% chance to lower the target's Speed by 1.
Rollout
30
90%
20
Power doubles with each hit. Repeats for 5 turns.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Sludge Bomb
90
100%
10
30% chance to poison the target.
Snore
40
100%
15
User must be asleep. 30% chance to flinch target.
Strength
80
100%
15
No additional effect.
Wrap
15
85%
20
Traps and damages the target for 2-5 turns.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Defense Curl
--
--
40
Raises the user's Defense by 1.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Encore
--
100%
5
The target repeats its last move for 3-6 turns.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Flash
--
70%
20
Lowers the target's accuracy by 1.
Mimic
--
--
10
The last move the target used replaces this one.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Safeguard
--
--
25
For 5 turns, protects user's party from status.
Sandstorm
--
--
10
For 5 turns, a sandstorm rages.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Sweet Scent
--
100%
20
Lowers the foe(s) evasiveness by 1.
Toxic
--
85%
10
Badly poisons the target.
Withdraw
--
--
40
Raises the user's Defense by 1.

Combo List


These are a list of several common move combinations Shuckle can perform in Ruby/Sapphire. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive RS Move and Ability Combos for Shuckle

Create a build


Have an idea in mind for Shuckle that you'd like to test? Customize the IVs, EVs and their Ruby/Sapphire moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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