Competitive Information for Wailord [Ruby/Sapphire]
Water
Abilities:
This Pokemon cannot be infatuated. Gaining this Ability while infatuated cures it.
This Pokemon cannot be burned. Gaining this Ability while burned cures it.

Disclaimer: All videos and opinions are owned by their respective creators and may not reflect our views.
Movesets for Singles
Looking for a competitive moveset for Wailord? These builds are optimized for Ruby/Sapphire Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Ruby/Sapphire metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
MoltresSwampertJynxJirachiSnorlaxAerodactylWhiscashTentacruel
Wailord is here! This top-notch Pokémon is Water-typed and ready to shine! It's to see Wailord show up as a Ruby/Sapphire opponent. It's an underrated pick that could surprise many in the meta. Its only type-related weaknesses are Electric and Grass. Discover how Wailord excels in battles with the movesets provided below.
Item: Shell Bell / Choice Band
Ability: Water Veil
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Double-Edge / Return
- Earthquake
- Astonish
- Rollout
Prepare for single battles with Wailord as a superior Physical Sweeper. It's meant to overwhelm foes with formidable physical power. Keep in mind back before Generation IV, a move's damage category was determined by its type. Choice Band will increase the damage of Wailord's physical moves by 1.5x at the cost of locking you into the first move you pick. The Shell Bell item option is to help Wailord recover from the recoil damage it may take from Double-Edge. With Water Veil, Wailord cannot be burned. Gaining this ability while burned cures it.
◆ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon. Power doubles on dig).
◆ Astonish is a physical 30-base power Ghost-type move (30% chance to make the target flinch).
◆ Rollout is a physical 30-base power Rock-type move (power doubles with each hit. Repeats for 5 turns).
Link (click to copy):
https://hohoushome.com/b/caa141
Item: Mystic Water
Ability: Water Veil
Nature: Modest (+SpA, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Surf / Waterfall
- Ice Beam / Icy Wind
- Curse
- Toxic
Wailord stands out as an impressive Special Sweeper in single battles. This build is crafted to overwhelm foes with destructive special power. Years before Generation IV, a move's damage category was determined by its type. With Water Veil, Wailord cannot be burned. Gaining this ability while burned cures it. With a Mystic Water equipped to it, Wailord's water-type attacks have 1.1x power.
◆ Waterfall is a special STAB-boosted 80-base power Water-type move that deals a decent amount of damage.
◆ Ice Beam is a special 95-base power Ice-type move (10% chance to freeze the target).
◆ Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
◆ Curse is a status move (curses if ghost, else -1 spe, +1 atk, +1 def).
◆ Toxic is a status move (badly poisons the target).
Link (click to copy):
https://hohoushome.com/b/cba141
Movesets for Doubles
Need a strong doubles moveset for Wailord? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Ruby/Sapphire Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Ruby/Sapphire metagame with these expert-crafted setups!
MoltresSwampertJynxJirachiSnorlaxAerodactylWhiscashTentacruel
Item: Shell Bell / Choice Band
Ability: Water Veil
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Earthquake
- Double-Edge / Return
- Astonish
- Rollout
Prepare for double battles with Wailord as a pretty decent Physical Sweeper. The objective of this moveset is to crush rivals using lethal physical power. Keep in mind back before Generation IV, a move's damage category was determined by its type. Choice Band will increase the damage of Wailord's physical moves by 1.5x at the cost of locking you into the first move you pick. The Shell Bell item option is to help Wailord recover from the recoil damage it may take from Double-Edge. With Water Veil, Wailord cannot be burned. Gaining this ability while burned cures it.
◆ Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil).
◆ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Astonish is a physical 30-base power Ghost-type move (30% chance to make the target flinch).
◆ Rollout is a physical 30-base power Rock-type move (power doubles with each hit. Repeats for 5 turns).
Link (click to copy):
https://hohoushome.com/b/daa141
Item: Mystic Water
Ability: Water Veil
Nature: Modest (+SpA, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Water Spout / Surf
- Icy Wind / Ice Beam
- Curse
- Toxic
For double battles, Wailord is a sensational Special Sweeper. The objective of this moveset is to overwhelm foes with powerful special attacks. Remember prior to Generation IV, a move's damage category was determined by its type. With Water Veil, Wailord cannot be burned. Gaining this ability while burned cures it. With a Mystic Water equipped to it, Wailord's water-type attacks have 1.1x power.
◆ Surf is a special STAB-boosted 95-base power Water-type move (hits foes. Power doubles against dive).
◆ Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
◆ Ice Beam is a special 95-base power Ice-type move (10% chance to freeze the target).
◆ Curse is a status move (curses if ghost, else -1 spe, +1 atk, +1 def).
◆ Toxic is a status move (badly poisons the target).
Link (click to copy):
https://hohoushome.com/b/dba141
Movepool
Want to know what moves Wailord can learn? Check out the full list of moves available in the Pokemon Ruby/Sapphire generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Wailord.
Damage Modifiers:
Combo List
These are a list of several common move combinations Wailord can perform in Ruby/Sapphire. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive RS Move and Ability Combos for Wailord
- Moves: Defense curl + Rollout
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Endure, Protect
- Moves that inflict status: Toxic
Moves that boost Wailord's stats
- Amnesia
- Curse
- Defense Curl
Most notable and possible best moves for Wailord
- Earthquake
- Hydro Pump
- Ice Beam
- Protect
- Rest
- Self-Destruct
- Toxic
- Water Spout
Common Effort Values for Wailord in Ruby and Sapphire
- Hasty Nature ( 0/68/0/188/0/252/ )
- Hasty Nature ( 0/4/0/252/0/252/ )
- Optimize Wailord's Defensive EV-spread for Pokemon Ruby and Sapphire
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.

THIS SECTION IS CURRENTLY UNDER CONSTRUCTION
Some builds on this page have been hidden, click here to display them
Here are the best movesets for Wailord. Top rated Wailord Ruby/Sapphire movesets. You can find Wailord builds Ruby/Sapphire. Wailord movesets Ruby/Sapphire are listed here. VGC Wailord Competitive Movesets can be found here. Find various EV spreads, find the best nature for Wailord in Ruby/Sapphire along with competitive movesets. Basic info and Movesets for evolution