Competitive Information for Wailord [Ruby/Sapphire]

Competitive Pokemon Ruby/Sapphire Movesets and Strategies for Wailord wailord
Base Stats for Wailord

Water

Abilities:
ObliviousOblivious: This Pokemon cannot be infatuated. Gaining this Ability while infatuated cures it.
,
Water VeilWater Veil: This Pokemon cannot be burned. Gaining this Ability while burned cures it.


Evolutions / Family:
Wailmer
Wailord

Weakness Chart for Water-type:
Bug
Dark
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
  
  
  
2x
  
0.5x
  
  
2x
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
0.5x
  
  
  
  
0.5x
0.5x
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for WailordVisit Serebii's Pokedex for location, breeding, and other game details about WailordVisit Bulbapedia for more information about WailordVisit Pikalytics for competitive usage stats on Wailord

Movesets for Singles


What is a good competitive moveset for Wailord? These builds have been optimized for Pokemon competing in Ruby/Sapphire Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Ruby/Sapphire generation metagame.


Common team mates for Wailord in Pokemon Ruby/Sapphire:

MoltresSwampertJynxJirachiSnorlaxAerodactylWhiscashTentacruel


Wailord is a sensational Water-typed Pokemon. Wailord are common Pokemon to see in the RS metagame. Wailord's only type-related weaknesses are Electric and Grass.


Species: Wailord
Item: Leftovers
Ability: Water Veil
Nature: Hasty (+Spe, -Def)
EVs: 68 Atk / 188 SpA / 252 Spe
Moveset:
- Self-Destruct
- Water Spout
- Earthquake
- Ice Beam

Mixed Sweeper Wailord (Analytic)

Wailord is an outstanding Mixed Sweeper. In the dark days prior to Generation IV, a move's damage category was determined by its type. Leftovers are always a great recovery option to ensure Wailord last longer regaining it's it's life every turn. With Water Veil, Wailord cannot be burned. gaining this ability while burned cures it.

Self-Destruct is a physical 400-base power Normal-type move (hits adjacent pokemon. your Wailord faints).
Water Spout is a special STAB-boosted 150-base power Water-type move (less power as Wailord's hp decreases).
Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon. power doubles on dig).
Ice Beam is a special 95-base power Ice-type move (10% chance to freeze the target).




Species: Wailord
Item: Life Orb
Ability: Oblivious
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Double-Edge / Return
- Earthquake
- Astonish
- Rollout

Physical Sweeper Wailord (Oblivious)

Wailord is a sensational Physical Sweeper. It was designed to take down the opponent's team with brute physical power. Back before Generation IV, a move's damage category was determined by its type. Life Orb boosts the power of Wailord's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Oblivious, Wailord cannot be infatuated. gaining this ability while infatuated cures it.

Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon. power doubles on dig).
Astonish is a physical 30-base power Ghost-type move (30% chance to flinch the target).
Rollout is a physical 30-base power Rock-type move (power doubles with each hit. repeats for 5 turns).




Species: Wailord
Item: Life Orb
Ability: Oblivious
Nature: Modest (+SpA, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
Moveset:
- Water Spout / Surf
- Ice Beam / Icy Wind
- Defense Curl
- Toxic

Special Sweeper Wailord (Oblivious)

Wailord is a phenomenal Special Sweeper. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. Don't forget before Generation IV, a move's damage category was determined by its type. Life Orb boosts the power of Wailord's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Oblivious, Wailord cannot be infatuated. gaining this ability while infatuated cures it.

Water Spout is a special STAB-boosted 150-base power Water-type move (less power as Wailord's hp decreases).
Surf is a special STAB-boosted 95-base power Water-type move (hits foes. power doubles against dive).
Ice Beam is a special 95-base power Ice-type move (10% chance to freeze the target).
Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
Defense Curl is a status move (raises your Wailord's defense by 1 stage).
Toxic is a status move (badly poisons the target).




Species: Wailord
Item: Wacan Berry
Ability: Pressure
Nature: Quiet (+SpA, -Spe)
EVs: 4 Hp / 252 SpA / 252 SpD
Moveset:
- Water Spout
- Protect
- Ice Beam
- Surf / Hydro Pump

Wailord Special Tank (Lord Of The Whales)

Wailord is a sensational Special Tank. It is designed to take a good amount of hits from special attacks while dealing some decent damage. This Pokemon is a very good option to use during Trick Room situations due to it's super slow speed stat.

Water Spout is a special STAB-boosted 150-base power Water-type move (less power as Wailord's hp decreases).
Protect is a status move (prevents moves from affecting your Wailord this turn).
Ice Beam is a special 95-base power Ice-type move (10% chance to freeze the target).
Surf is a special STAB-boosted 95-base power Water-type move (hits foes. power doubles against dive).
Hydro Pump is a special STAB-boosted 120-base power Water-type move that deals a massive amount of damage.



Movesets for Doubles


What is a good doubles moveset for Wailord? These builds have been optimized for Ruby/Sapphire Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Ruby/Sapphire generation metagame.


Common team mates for Wailord in Pokemon Ruby/Sapphire:

MoltresSwampertJynxJirachiSnorlaxAerodactylWhiscashTentacruel


Species: Wailord
Item: Life Orb
Ability: Oblivious
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Earthquake
- Double-Edge / Return
- Astonish
- Rollout

Doubles Physical Sweeper Wailord (Oblivious)

Wailord is a wonderful Physical Sweeper. It is meant to take down the opponent's team with brute physical power. Before Generation IV, a move's damage category was determined by its type. Life Orb boosts the power of Wailord's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Oblivious, Wailord cannot be infatuated. gaining this ability while infatuated cures it.

Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon. power doubles on dig).
Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Astonish is a physical 30-base power Ghost-type move (30% chance to flinch the target).
Rollout is a physical 30-base power Rock-type move (power doubles with each hit. repeats for 5 turns).




Species: Wailord
Item: Life Orb
Ability: Oblivious
Nature: Modest (+SpA, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
Moveset:
- Water Spout / Surf
- Icy Wind / Ice Beam
- Defense Curl
- Toxic

Doubles Special Sweeper Wailord (Oblivious)

Wailord is a spectacular Special Sweeper. It's goal is to take down the opponent's team with high-damaging special attacks. Remember prior to Generation IV, a move's damage category was determined by its type. Life Orb boosts the power of Wailord's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Oblivious, Wailord cannot be infatuated. gaining this ability while infatuated cures it.

Water Spout is a special STAB-boosted 150-base power Water-type move (less power as Wailord's hp decreases).
Surf is a special STAB-boosted 95-base power Water-type move (hits foes. power doubles against dive).
Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
Ice Beam is a special 95-base power Ice-type move (10% chance to freeze the target).
Defense Curl is a status move (raises your Wailord's defense by 1 stage).
Toxic is a status move (badly poisons the target).



Movepool


Wondering what moves can Wailord learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Blizzard
120
70%
5
10% chance to freeze foe(s).
Dive
60
100%
10
Dives underwater turn 1, strikes turn 2.
Hydro Pump
120
80%
5
No additional effect.
Ice Beam
95
100%
10
10% chance to freeze the target.
Icy Wind
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Surf
95
100%
15
Hits foes. Power doubles against Dive.
Water Gun
40
100%
25
No additional effect.
Water Pulse
60
100%
20
20% chance to confuse the target.
Water Spout
150
100%
5
Less power as user's HP decreases. Hits foe(s).
Waterfall
80
100%
15
No additional effect.
Whirlpool
15
70%
15
Traps and damages the target for 2-5 turns.
Astonish
30
100%
15
30% chance to flinch the target.
Body Slam
85
100%
15
30% chance to paralyze the target.
Double-Edge
120
100%
15
Has 1/3 recoil.
Earthquake
100
100%
10
Hits adjacent Pokemon. Power doubles on Dig.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Fissure
--
30%
5
OHKOs the target. Fails if user is a lower level.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Hyper Beam
150
90%
5
User cannot move next turn.
Return
--
100%
20
Max 102 power at maximum Happiness.
Rock Smash
20
100%
15
50% chance to lower the target's Defense by 1.
Rock Tomb
50
80%
10
100% chance to lower the target's Speed by 1.
Rollout
30
90%
20
Power doubles with each hit. Repeats for 5 turns.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Self-Destruct
400
100%
5
Hits adjacent Pokemon. The user faints.
Snore
40
100%
15
User must be asleep. 30% chance to flinch target.
Strength
80
100%
15
No additional effect.
Thrash
90
100%
20
Lasts 2-3 turns. Confuses the user afterwards.
Amnesia
--
--
20
Raises the user's Sp. Def by 2.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Curse
--
--
10
Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Defense Curl
--
--
40
Raises the user's Defense by 1.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Growl
--
100%
40
Lowers the foe(s) Attack by 1.
Hail
--
--
10
For 5 turns, hail crashes down.
Mimic
--
--
10
The last move the target used replaces this one.
Mist
--
--
30
For 5 turns, protects user's party from stat drops.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Roar
--
100%
20
Forces the target to switch to a random ally.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Splash
--
--
40
No competitive use.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Tickle
--
100%
20
Lowers the target's Attack and Defense by 1.
Toxic
--
85%
10
Badly poisons the target.

Combo List


These are a list of several common move combinations Wailord can perform in Ruby/Sapphire. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive RS Move and Ability Combos for Wailord

Create a build


Have an idea in mind for Wailord that you'd like to test? Customize the IVs, EVs and their Ruby/Sapphire moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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