Competitive Information for Dhelmise [Sun/Moon]


Ghost / Grass
Abilities:
Movesets for Singles
What is a good competitive moveset for Dhelmise? These builds have been optimized for Pokemon competing in Sun/Moon Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sun/Moon generation metagame.
GarchompTapu%20BuluMagnezoneTornadus-TherianRotom-WashCradilyVenusaur-MegaExeggutor-AlolaInfernapeCamerupt-Mega
Dhelmise is a remarkable Ghost and Grass-typed Pokemon. Dhelmise are common Pokemon to see in the SM metagame. This Pokemon deserves to see more play in the meta. Dhelmise is weak to Dark, Fire, Flying, Ghost, and Ice-typed attacks.
Item: Choice Band / Ghostium Z
Ability: Steelworker
Nature: Jolly (+Spe, -SpA)
EVs: 40 Hp / 252 Atk / 216 Spe
Moveset:
- Power Whip
- Earthquake
- Anchor Shot
- Shadow Claw / Phantom Force
Physical Sweeper Dhelmise (Popular/Trending)
Dhelmise is an extraordinary Physical Sweeper. It attempts to take down the opponent's team with brute physical power. Choice Band will increase the damage of Dhelmise's physical moves by 1.5x at the cost of locking you into the first move you pick. With Steelworker, Dhelmise's attacking stat is multiplied by 1.5 while using a steel-type attack.
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Anchor Shot is a physical 80-base power Steel-type move (prevents the target from switching out).
♦ Shadow Claw is a physical STAB-boosted 70-base power Ghost-type move (high critical hit ratio).
♦ Phantom Force is a physical STAB-boosted 90-base power Ghost-type move (disappears turn 1. hits turn 2. breaks protection).
Link (click to copy):
https://hohoushome.com/b/hs10a30d
Item: Ghostium Z / Life Orb
Ability: Steelworker
Nature: Adamant (+Atk, -SpA)
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Shadow Claw / Phantom Force
- Iron Head / Anchor Shot
- Knock Off / Return
- Earthquake
Physical Sweeper Dhelmise (Steelworker)
Dhelmise is a remarkable Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. Life Orb boosts the power of Dhelmise's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Steelworker, Dhelmise's attacking stat is multiplied by 1.5 while using a steel-type attack. Knock Off was added to provide additional threat coverage.
♦ Phantom Force is a physical STAB-boosted 90-base power Ghost-type move (disappears turn 1. hits turn 2. breaks protection).
♦ Iron Head is a physical 80-base power Steel-type move (30% chance to flinch the target).
♦ Anchor Shot is a physical 80-base power Steel-type move (prevents the target from switching out).
♦ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
Link (click to copy):
https://hohoushome.com/b/hs11a30d
Item: Life Orb
Ability: Steelworker
Nature: Brave (+Atk, -Spe)
EVs: 188 Hp / 252 Atk / 12 Def / 52 SpD
Moveset:
- Heavy Slam / Anchor Shot
- Power Whip
- Shadow Claw
- Protect
Dhelmise Physical Tank (Anchors Away)
Dhelmise is a marvelous Physical Tank. It's primary goal is to take a nice amount of physical hits while dealing some decent damage. Life Orb boosts the power of Dhelmise's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Steelworker, Dhelmise's attacking stat is multiplied by 1.5 while using a steel-type attack.
♦ Anchor Shot is a physical 80-base power Steel-type move (prevents the target from switching out).
♦ Power Whip is a physical STAB-boosted 120-base power Grass-type move that deals a massive amount of damage.
♦ Shadow Claw is a physical STAB-boosted 70-base power Ghost-type move (high critical hit ratio).
♦ Protect is a status move (prevents moves from affecting your Dhelmise this turn).
Link (click to copy):
https://hohoushome.com/b/hs12a30d
Movesets for Doubles
What is a good doubles moveset for Dhelmise? These builds have been optimized for Sun/Moon Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sun/Moon generation metagame.
GarchompTapu%20BuluMagnezoneTornadus-TherianRotom-WashCradilyVenusaur-MegaExeggutor-AlolaInfernapeCamerupt-Mega
Item: Groundium Z / Life Orb
Ability: Steelworker
Nature: Adamant (+Atk, -SpA)
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Earthquake / Bulldoze
- Shadow Claw
- Rock Slide
- Iron Head / Anchor Shot
Doubles Physical Sweeper Dhelmise (Steelworker)
Dhelmise is a notable Physical Sweeper. This moveset is designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Dhelmise's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Steelworker, Dhelmise's attacking stat is multiplied by 1.5 while using a steel-type attack.
♦ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent pkmn speed by 1 stage).
♦ Shadow Claw is a physical STAB-boosted 70-base power Ghost-type move (high critical hit ratio).
♦ Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
♦ Iron Head is a physical 80-base power Steel-type move (30% chance to flinch the target).
♦ Anchor Shot is a physical 80-base power Steel-type move (prevents the target from switching out).
Link (click to copy):
https://hohoushome.com/b/hd10a30d
Movepool
Wondering what moves can Dhelmise learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Dhelmise can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SM Move and Ability Combos for Dhelmise
- Moves: Sunny day + Solar beam
- Moves: Sunny day + Growth
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Pain split + Toxic
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Protect, Helping Hand, Ally Switch
- Moves that Break Screens: Brick Break
- Moves that inflict status: Toxic
Moves that boost Dhelmise's stats
- Growth
- Iron Defense
- Rapid Spin
- Swords Dance
Most notable and possible best moves for Dhelmise
- Anchor Shot
- Earthquake
- Gyro Ball
- Knock Off
- Phantom Force
- Power Whip
- Protect
- Rapid Spin
- Rest
- Shadow Claw
- Swords Dance
- Synthesis
- Toxic
Common Effort Values for Dhelmise in Sun and Moon
- Jolly Nature ( 40/252/0/0/0/216/ )
- Brave Nature ( 4/252/252/0/0/0/ )
- Optimize Dhelmise's EV spread for Pokemon Sun and Moon
Related Videos
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Here are the best movesets for Dhelmise. Top rated Dhelmise Sun/Moon movesets. You can find Dhelmise builds Sun/Moon. Dhelmise movesets Sun/Moon are listed here. VGC Dhelmise Competitive Movesets can be found here. Find various EV spreads, find the best nature for Dhelmise in Sun/Moon along with competitive movesets. Basic info and Movesets for evolution