Competitive Information for Infernape [Sun/Moon]


Fire / Fighting
Abilities:
Movesets for Singles
What is a good competitive moveset for Infernape? These builds have been optimized for Pokemon competing in Sun/Moon Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sun/Moon generation metagame.
GliscorGreninjaCharizard-Mega-XAmoongussScizor-MegaSceptileSnorlaxHeracrossQuagsirePersian-Alola
Infernape is a decent Fire and Fighting-typed Pokemon. It's a pretty regular sight to see Infernape out in the 7th generation battlefield. Infernape is typically seen in the UU tier (Underused). Infernape is weak to Flying, Ground, Psychic, and Water-typed attacks.
Item: Focus Sash / Life Orb
Ability: Blaze
Nature: Jolly (+Spe, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Close Combat
- Flare Blitz / Fire Punch
- Mach Punch
- Stealth Rock
Physical Sweeper Infernape (Popular/Trending)
Infernape is an awesome Physical Sweeper. It was designed to take down the opponent's team with brute physical power. Focus Sash helps protect Infernape from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Infernape's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Blaze, at 1/3 or less of its max hp Infernape's attacking stat is 1.5x with fire attacks.
♦ Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. thaws Infernape).
♦ Fire Punch is a physical STAB-boosted 75-base power Fire-type move (10% chance to burn the target).
♦ Mach Punch is a physical STAB-boosted priority-increased 40-base power Fighting-type move (usually goes first).
♦ Stealth Rock is a status move (hurts foes on switch-in. factors rock weakness).
Link (click to copy):
https://hohoushome.com/b/hs10a188
Item: Focus Sash / Life Orb
Ability: Blaze
Nature: Timid (+Spe, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
Moveset:
- Overheat / Fire Blast
- Vacuum Wave / Focus Blast
- Stealth Rock
- Taunt
Special Sweeper Infernape (Popular/Trending)
Infernape is a spectacular Special Sweeper. It tries to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Infernape from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Infernape's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Blaze, at 1/3 or less of its max hp Infernape's attacking stat is 1.5x with fire attacks.
♦ Fire Blast is a special STAB-boosted 110-base power Fire-type move (10% chance to burn the target).
♦ Vacuum Wave is a special STAB-boosted priority-increased 40-base power Fighting-type move (usually goes first).
♦ Focus Blast is a special STAB-boosted 120-base power Fighting-type move (10% chance to lower the target's special defense by 1 stage).
♦ Stealth Rock is a status move (hurts foes on switch-in. factors rock weakness).
♦ Taunt is a status move (target can't use status moves its next 3 turns).
Link (click to copy):
https://hohoushome.com/b/hs11a188
Item: Fightinium Z / Shell Bell
Ability: Iron Fist / Blaze
Nature: Adamant (+Atk, -SpA)
EVs: 76 Hp / 252 Atk / 180 Spe
Moveset:
- Close Combat / Brick Break
- Flare Blitz / Blaze Kick
- Shadow Claw / Return
- Earthquake
Physical Sweeper Infernape (Iron Fist)
Infernape is an extraordinary Physical Sweeper. It is designed to take down the opponent's team with brute physical power. With Iron Fist, Infernape's punch-based attacks have 1.2x power. sucker punch is not boosted. Shadow Claw was added to provide additional threat coverage.
♦ Brick Break is a physical STAB-boosted 75-base power Fighting-type move (destroys screens, unless the target is immune).
♦ Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. thaws Infernape).
♦ Blaze Kick is a physical STAB-boosted 85-base power Fire-type move (high critical hit ratio. 10% chance to burn).
♦ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
Link (click to copy):
https://hohoushome.com/b/hs12a188
Item: Firium Z / Life Orb
Ability: Iron Fist
Nature: Modest (+SpA, -Atk)
EVs: 76 Hp / 252 SpA / 180 Spe
Moveset:
- Overheat / Flamethrower
- Hyper Beam / Round
- Solar Beam / Grass Knot
- Vacuum Wave
Special Sweeper Infernape (Iron Fist)
Infernape is a fabulous Special Sweeper. It is primarily designed to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Infernape's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Iron Fist, Infernape's punch-based attacks have 1.2x power. sucker punch is not boosted.
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Hyper Beam is a special 150-base power Normal-type move (Infernape cannot move next turn).
♦ Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
♦ Solar Beam is a special 120-base power Grass-type move (charges turn 1. hits turn 2. no charge in sunlight).
♦ Grass Knot is a special 0-base power Grass-type move (more power the heavier the target).
♦ Vacuum Wave is a special STAB-boosted priority-increased 40-base power Fighting-type move (usually goes first).
Link (click to copy):
https://hohoushome.com/b/hs13a188
Item: Firium Z / Life Orb
Ability: Blaze
Nature: Modest (+SpA, -Atk)
EVs: 76 Hp / 252 SpA / 180 Spe
Moveset:
- Overheat / Flamethrower
- Hyper Beam / Round
- Solar Beam / Grass Knot
- Vacuum Wave
Special Sweeper Infernape
Infernape is a fabulous Special Sweeper. It attempts to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Infernape's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Blaze, at 1/3 or less of its max hp Infernape's attacking stat is 1.5x with fire attacks.
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Hyper Beam is a special 150-base power Normal-type move (Infernape cannot move next turn).
♦ Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
♦ Solar Beam is a special 120-base power Grass-type move (charges turn 1. hits turn 2. no charge in sunlight).
♦ Grass Knot is a special 0-base power Grass-type move (more power the heavier the target).
♦ Vacuum Wave is a special STAB-boosted priority-increased 40-base power Fighting-type move (usually goes first).
Link (click to copy):
https://hohoushome.com/b/hs14a188
Item: Life Orb
Ability: Blaze
Nature: Hasty (+Spe, -Def)
EVs: 252 Atk / 4 SpA / 252 Spe
Moveset:
- Stone Edge / Mach Punch
- Close Combat
- Grass Knot
- Overheat
Infernape Physical Sweeper (Mixed Up Monkey*)
Infernape is an astounding Physical Sweeper. This moveset is designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Infernape's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Blaze, at 1/3 or less of its max hp Infernape's attacking stat is 1.5x with fire attacks.
♦ Mach Punch is a physical STAB-boosted priority-increased 40-base power Fighting-type move (usually goes first).
♦ Close Combat is a physical STAB-boosted 120-base power Fighting-type move (lowers your Infernape's defense and special defense by 1 stage).
♦ Grass Knot is a special 0-base power Grass-type move (more power the heavier the target).
♦ Overheat is a special STAB-boosted 130-base power Fire-type move (lowers your Infernape's special attack by 2 stages).
Link (click to copy):
https://hohoushome.com/b/hs15a188
Item: Air Balloon
Ability: Iron Fist
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Fake Out
- Focus Energy
- Thunder Punch
- Fire Punch
Infernape Physical Sweeper (Test3)
Infernape is a notable Physical Sweeper. It's goal is to take down the opponent's team with brute physical power. Air Balloon makes the holder ungrounded, which means Infernape is immune to Ground-type moves until the balloon pops when hit by a damaging move. With Iron Fist, Infernape's punch-based attacks have 1.2x power. sucker punch is not boosted.
♦ Focus Energy is a status move (raises your Infernape's critical hit ratio by 2 stages).
♦ Thunder Punch is a physical 75-base power Electric-type move (10% chance to paralyze the target).
♦ Fire Punch is a physical STAB-boosted 75-base power Fire-type move (10% chance to burn the target).
Link (click to copy):
https://hohoushome.com/b/hs16a188
Item: Life Orb
Ability: Iron Fist
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Close Combat
- Mach Punch
- Swords Dance
- Fire Punch
Infernape Physical Sweeper (Ironfist Ape)
Infernape is a wonderful Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. Life Orb boosts the power of Infernape's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Iron Fist, Infernape's punch-based attacks have 1.2x power. sucker punch is not boosted.
♦ Mach Punch is a physical STAB-boosted priority-increased 40-base power Fighting-type move (usually goes first).
♦ Swords Dance is a status move (raises your Infernape's attack by 2 stages).
♦ Fire Punch is a physical STAB-boosted 75-base power Fire-type move (10% chance to burn the target).
Link (click to copy):
https://hohoushome.com/b/hs17a188
Movesets for Doubles
What is a good doubles moveset for Infernape? These builds have been optimized for Sun/Moon Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sun/Moon generation metagame.
GliscorGreninjaCharizard-Mega-XAmoongussScizor-MegaSceptileSnorlaxHeracrossQuagsirePersian-Alola
Item: Fightinium Z / Shell Bell
Ability: Iron Fist
Nature: Adamant (+Atk, -SpA)
EVs: 76 Hp / 252 Atk / 180 Spe
Moveset:
- Close Combat / Brick Break
- Flare Blitz / Blaze Kick
- Earthquake
- Rock Slide
Doubles Physical Sweeper Infernape (Iron Fist)
Infernape is a remarkable Physical Sweeper. The purpose of this moveset is to take down the opponent's team with brute physical power. With Iron Fist, Infernape's punch-based attacks have 1.2x power. sucker punch is not boosted.
♦ Brick Break is a physical STAB-boosted 75-base power Fighting-type move (destroys screens, unless the target is immune).
♦ Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. thaws Infernape).
♦ Blaze Kick is a physical STAB-boosted 85-base power Fire-type move (high critical hit ratio. 10% chance to burn).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
Link (click to copy):
https://hohoushome.com/b/hd10a188
Item: Fightinium Z / Shell Bell
Ability: Blaze
Nature: Adamant (+Atk, -SpA)
EVs: 76 Hp / 252 Atk / 180 Spe
Moveset:
- Close Combat / Brick Break
- Flare Blitz / Blaze Kick
- Earthquake / Bulldoze
- Rock Slide
Doubles Physical Sweeper Infernape
Infernape is an astounding Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. With Blaze, at 1/3 or less of its max hp Infernape's attacking stat is 1.5x with fire attacks.
♦ Brick Break is a physical STAB-boosted 75-base power Fighting-type move (destroys screens, unless the target is immune).
♦ Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. thaws Infernape).
♦ Blaze Kick is a physical STAB-boosted 85-base power Fire-type move (high critical hit ratio. 10% chance to burn).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent pkmn speed by 1 stage).
♦ Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
Link (click to copy):
https://hohoushome.com/b/hd11a188
Item: Firium Z / Life Orb
Ability: Iron Fist / Blaze
Nature: Modest (+SpA, -Atk)
EVs: 76 Hp / 252 SpA / 180 Spe
Moveset:
- Heat Wave / Incinerate
- Hyper Beam / Round
- Solar Beam / Grass Knot
- Vacuum Wave
Doubles Special Sweeper Infernape (Iron Fist)
Infernape is a decent Special Sweeper. It's primary goal is to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Infernape's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Iron Fist, Infernape's punch-based attacks have 1.2x power. sucker punch is not boosted.
♦ Incinerate is a special STAB-boosted 60-base power Fire-type move (destroys the foes berry/gem).
♦ Hyper Beam is a special 150-base power Normal-type move (Infernape cannot move next turn).
♦ Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
♦ Solar Beam is a special 120-base power Grass-type move (charges turn 1. hits turn 2. no charge in sunlight).
♦ Grass Knot is a special 0-base power Grass-type move (more power the heavier the target).
♦ Vacuum Wave is a special STAB-boosted priority-increased 40-base power Fighting-type move (usually goes first).
Link (click to copy):
https://hohoushome.com/b/hd12a188
Movepool
Wondering what moves can Infernape learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Infernape can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SM Move and Ability Combos for Infernape
- Moves: Sunny day + Solar beam
- Moves: Endure + Endeavor
- Moves: Swagger + Punishment
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Ability: Blaze + Item: Focus sash
- Ability: Iron fist + Item: Punching glove
- Move: Swagger + Item: Mirror Herb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Move: Endeavor + Item: Focus Sash
- Move: Acrobatics + Item: Red Card
- Move: Acrobatics + Item: Flying Gem
- Ability: Iron Fist + Punching Move: Fire Punch
- Ability: Iron Fist + Punching Move: Thunder Punch
- Ability: Iron Fist + Punching Move: Mach Punch
- Ability: Iron Fist + Punching Move: Focus Punch
- Ability: Iron Fist + Punching Move: Power-Up Punch
- Moves with Priority: Endure, Protect, Mach Punch, Fake Out, Helping Hand, Feint, Vacuum Wave, Quick Guard
- Moves that Break Screens: Brick Break
- Moves that inflict status: Toxic, Will-O-Wisp
Moves that boost Infernape's stats
- Bulk Up
- Calm Mind
- Flame Charge
- Hone Claws
- Nasty Plot
- Power-Up Punch
- Swords Dance
- Work Up
Most notable and possible best moves for Infernape
- Blast Burn
- Close Combat
- Earthquake
- Endeavor
- Fake Out
- Fake Out
- Fire Blast
- Fire Punch
- Flamethrower
- Flare Blitz
- Focus Blast
- Grass Knot
- Hidden Power Ice
- Mach Punch
- Nasty Plot
- Overheat
- Protect
- Rest
- Stealth Rock
- Stone Edge
- Swords Dance
- Taunt
- Thunder Punch
- Toxic
- U-turn
- Vacuum Wave
Common Effort Values for Infernape in Sun and Moon
- Jolly Nature ( 0/252/0/0/4/252/ )
- Timid Nature ( 0/0/0/252/4/252/ )
- Optimize Infernape's EV spread for Pokemon Sun and Moon
Related Videos
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Here are the best movesets for Infernape. Top rated Infernape Sun/Moon movesets. You can find Infernape builds Sun/Moon. Infernape movesets Sun/Moon are listed here. VGC Infernape Competitive Movesets can be found here. Find various EV spreads, find the best nature for Infernape in Sun/Moon along with competitive movesets. Basic info and Movesets for evolution