Competitive Information for Electivire [Sun/Moon]
Electric
Abilities:
This Pokemon's Speed is raised 1 stage if hit by an Electric move; Electric immunity.
This Pokemon cannot fall asleep. Gaining this Ability while asleep cures it.
Disclaimer: All videos and opinions are owned by their respective creators and may not reflect our views.
Note: Pokemon with the Motor Drive ability are immune to Electric attacks.
Movesets for Singles
Looking for a competitive moveset for Electivire? These builds are optimized for Sun/Moon Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sun/Moon metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
SkarmoryTapu%20LeleTapu%20BuluLatias-MegaCharizard-Mega-YVolcanionScolipedeMiloticMagmortarInfernape
Discover Electivire, an extraordinary Pokémon with Electric attributes! It's a sight to see Electivire out in the 7th generation battlefield. Its only type-related weakness is Ground. Uncover the best movesets for Electivire below and optimize your gameplay!
Item: Life Orb / Expert Belt
Ability: Motor Drive
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Earthquake
- Fire Punch
- Ice Punch
- Thunder Punch / Wild Charge
Electivire is a pretty decent Physical Sweeper. It is primarily designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Electivire's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Motor Drive, Electivire's speed is raised 1 stage if hit by an electric move; electric immunity.
♦ Fire Punch is a physical 75-base power Fire-type move (10% chance to burn the target).
♦ Ice Punch is a physical 75-base power Ice-type move (10% chance to freeze the target).
♦ Thunder Punch is a physical STAB-boosted 75-base power Electric-type move (10% chance to paralyze the target).
♦ Wild Charge is a physical STAB-boosted 90-base power Electric-type move (has 1/4 recoil).
Link (click to copy):
https://hohoushome.com/b/kaa1d2
Item: Electrium Z / Focus Sash
Ability: Motor Drive
Nature: Jolly (+Spe, -SpA)
Nature: Adamant (+Atk, -SpA)
EVs: 76 Hp / 252 Atk / 180 Spe
Moveset:
- Wild Charge / Thunder Punch
- Double-Edge / Return
- Earthquake / Stomping Tantrum
- Hammer Arm / Brick Break
Electivire is an extraordinary Physical Sweeper. It attempts to take down the opponent's team with brute physical power. Focus Sash helps protect Electivire from being one-shotted and allowing it to atleast use a crucial move when brought out. With Motor Drive, Electivire's speed is raised 1 stage if hit by an electric move; electric immunity.
♦ Thunder Punch is a physical STAB-boosted 75-base power Electric-type move (10% chance to paralyze the target).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Stomping Tantrum is a physical 75-base power Ground-type move (power doubles if your Electivire's last move failed).
♦ Hammer Arm is a physical 100-base power Fighting-type move (lowers your Electivire's speed by 1 stage).
♦ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
Link (click to copy):
https://hohoushome.com/b/kba1d2
Item: Choice Band
Ability: Motor Drive
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Wild Charge
- Cross Chop
- Earthquake
- Ice Punch
Electivire is a wonderful Physical Sweeper. It's meant to take down the opponent's team with brute physical power. Choice Band will increase the damage of Electivire's physical moves by 1.5x at the cost of locking you into the first move you pick. With Motor Drive, Electivire's speed is raised 1 stage if hit by an electric move; electric immunity.
♦ Cross Chop is a physical 100-base power Fighting-type move (high critical hit ratio).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Ice Punch is a physical 75-base power Ice-type move (10% chance to freeze the target).
Link (click to copy):
https://hohoushome.com/b/kca1d2
Item: Expert Belt
Ability: Motor Drive
Nature: Naive (+Spe, -SpD)
EVs: 123 Hp / 232 Def / 155 Spe
Moveset:
- Charge Beam
- Hammer Arm / Signal Beam
- Earthquake / Thunderbolt
- Fire Punch / Brick Break
Electivire is a stupendous Physical Wall. It's meant to take a substantial amount of physical hits while dealing some decent damage. With Motor Drive, Electivire's speed is raised 1 stage if hit by an electric move; electric immunity.
♦ Hammer Arm is a physical 100-base power Fighting-type move (lowers your Electivire's speed by 1 stage).
♦ Signal Beam is a special 75-base power Bug-type move (10% chance to confuse the target).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Thunderbolt is a special STAB-boosted 90-base power Electric-type move (10% chance to paralyze the target).
♦ Fire Punch is a physical 75-base power Fire-type move (10% chance to burn the target).
♦ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
Link (click to copy):
https://hohoushome.com/b/kda1d2
Movesets for Doubles
Need a strong doubles moveset for Electivire? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sun/Moon Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sun/Moon metagame with these expert-crafted setups!
SkarmoryTapu%20LeleTapu%20BuluLatias-MegaCharizard-Mega-YVolcanionScolipedeMiloticMagmortarInfernape
Item: Groundium Z / Focus Sash
Ability: Motor Drive
Nature: Jolly (+Spe, -SpA)
Nature: Adamant (+Atk, -SpA)
EVs: 76 Hp / 252 Atk / 180 Spe
Moveset:
- Earthquake / Bulldoze
- Rock Slide
- Wild Charge / Thunder Punch
- Double-Edge / Return
Electivire is a spectacular Physical Sweeper. It attempts to take down the opponent's team with brute physical power. Focus Sash helps protect Electivire from being one-shotted and allowing it to atleast use a crucial move when brought out. With Motor Drive, Electivire's speed is raised 1 stage if hit by an electric move; electric immunity.
♦ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent pkmn speed by 1 stage).
♦ Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
♦ Wild Charge is a physical STAB-boosted 90-base power Electric-type move (has 1/4 recoil).
♦ Thunder Punch is a physical STAB-boosted 75-base power Electric-type move (10% chance to paralyze the target).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Link (click to copy):
https://hohoushome.com/b/laa1d2
Movepool
Want to know what moves Electivire can learn? Check out the full list of moves available in the Pokemon Sun/Moon generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Electivire.
Damage Modifiers:
Combo List
These are a list of several common move combinations Electivire can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SM Move and Ability Combos for Electivire
- Moves: Swagger + Screech
- Moves: Rain dance + Thunder
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Move: Swagger + Item: Mirror Herb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Item: Blunder Policy + Move: Dynamic Punch
- Item: Blunder Policy + Move: Zap Cannon
- Moves with Priority: Bide, Detect, Endure, Follow Me, Helping Hand, Ion Deluge, Protect, Feint, Quick Attack
- Moves that Break Screens: Brick Break
- Moves that inflict status: Thunder Wave, Toxic
Moves that boost Electivire's stats
- Barrier
- Charge Beam
- Curse
- Meditate
- Power-Up Punch
- Rage
- Skull Bash
Most notable and possible best moves for Electivire
- Brick Break
- Cross Chop
- Earthquake
- Fire Punch
- Flamethrower
- Hidden Power
- Ice Punch
- Light Screen
- Nothing
- Protect
- Reflect
- Rest
- Rock Slide
- Taunt
- Teleport
- Thunder Punch
- Thunder Wave
- Thunderbolt
- Toxic
- Volt Switch
- Wild Charge
Common Effort Values for Electivire in Sun and Moon
- Adamant Nature ( 0/252/0/0/4/252/ )
- Jolly Nature ( 0/252/0/0/4/252/ )
- Optimize Electivire's Defensive EV-spread for Pokemon Sun and Moon
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
THIS SECTION IS CURRENTLY UNDER CONSTRUCTION
Some builds on this page have been hidden, click here to display them
Here are the best movesets for Electivire. Top rated Electivire Sun/Moon movesets. You can find Electivire builds Sun/Moon. Electivire movesets Sun/Moon are listed here. VGC Electivire Competitive Movesets can be found here. Find various EV spreads, find the best nature for Electivire in Sun/Moon along with competitive movesets. Basic info and Movesets for evolution