Competitive Information for Greninja (ash) [Sun/Moon]


Water / Dark
Abilities:
Movesets for Singles
What is a good competitive moveset for Greninja-ash? These builds have been optimized for Pokemon competing in Sun/Moon Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sun/Moon generation metagame.
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Greninja is an awesome Water and Dark-typed Pokemon. It's a pretty common sight to see Greninja out in the 7th generation battlefield. Greninja can usually be found in the OU tier (Overused). Greninja is weak to Bug, Electric, Fairy, Fighting, and Grass-typed attacks.
Item: Waterium Z / Life Orb
Ability: Battle Bond
Nature: Timid (+Spe, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Ice Beam
- Dark Pulse
- Water Shuriken / Hydro Pump
- Spikes
Special Sweeper Greninja-Ash (Popular/Trending)
Greninja is an interesting Special Sweeper for single battles. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Greninja's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Battle Bond, after koing a pokemon: becomes ash-greninja water shuriken: 20 power hits 3x. With a Waterium Z equipped to it, if Greninja has a water move, this item allows it to use a water z-move.
◆ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to flinch the target).
◆ Water Shuriken is a special STAB-boosted priority-increased 15-base power Water-type move (usually goes first. Hits 2-5 times in one turn).
◆ Hydro Pump is a special STAB-boosted 110-base power Water-type move that deals a colossal amount of damage.
◆ Spikes is a status move (hurts grounded foes on switch-in. Max 3 layers).
Link (click to copy):
https://hohoushome.com/b/hs100
Item: Buginium Z / Focus Sash
Ability: Battle Bond
Nature: Adamant (+Atk, -SpA)
EVs: 244 Hp / 252 Atk / 12 Def
Moveset:
- U-turn / Return
- Night Slash / Brutal Swing
- Waterfall
- Ice Punch
Physical Sweeper Greninja-Ash (Battle Bond)
Greninja is a remarkable Physical Sweeper for single battles. It's purpose is to take down the opponent's team with brute physical power. Focus Sash helps protect Greninja from being one-shotted and allowing it to atleast use a crucial move when brought out. With Battle Bond, after koing a pokemon: becomes ash-greninja water shuriken: 20 power hits 3x. U-turn was added to provide additional threat coverage. With a Buginium Z equipped to it, if Greninja has a bug move, this item allows it to use a bug z-move.
◆ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Night Slash is a physical STAB-boosted 70-base power Dark-type move (high critical hit ratio).
◆ Brutal Swing is a physical STAB-boosted 60-base power Dark-type move (no additional effect. Hits adjacent pokemon).
◆ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to flinch the target).
◆ Ice Punch is a physical 75-base power Ice-type move (10% chance to freeze the target).
Link (click to copy):
https://hohoushome.com/b/hs110
Item: Waterium Z / Focus Sash
Ability: Battle Bond
Nature: Modest (+SpA, -Atk)
EVs: 244 Hp / 12 Def / 252 SpA
IVs: 0 Atk
Moveset:
- Surf / Water Pledge
- Ice Beam / Icy Wind
- Extrasensory
- Dark Pulse
Special Sweeper Greninja-Ash (Battle Bond)
Greninja is an interesting Special Sweeper for single battles. It is meant to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Greninja from being one-shotted and allowing it to atleast use a crucial move when brought out. With Battle Bond, after koing a pokemon: becomes ash-greninja water shuriken: 20 power hits 3x. With a Waterium Z equipped to it, if Greninja has a water move, this item allows it to use a water z-move.
◆ Water Pledge is a special STAB-boosted 80-base power Water-type move (use with grass or fire pledge for added effect).
◆ Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
◆ Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
◆ Extrasensory is a special 80-base power Psychic-type move (10% chance to flinch the target).
◆ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to flinch the target).
Link (click to copy):
https://hohoushome.com/b/hs120
Movesets for Doubles
What is a good doubles moveset for Greninja-ash? These builds have been optimized for Sun/Moon Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sun/Moon generation metagame.
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Item: Rockium Z / Focus Sash
Ability: Battle Bond
Nature: Adamant (+Atk, -SpA)
EVs: 244 Hp / 252 Atk / 12 Def
Moveset:
- Rock Slide / Rock Tomb
- Ice Punch / U-turn
- Night Slash / Brutal Swing
- Waterfall
Doubles Physical Sweeper Greninja-Ash (Battle Bond)
Greninja is pretty popular Physical Sweeper for double battles. This moveset is designed to take down the opponent's team with brute physical power. Focus Sash helps protect Greninja from being one-shotted and allowing it to atleast use a crucial move when brought out. With Battle Bond, after koing a pokemon: becomes ash-greninja water shuriken: 20 power hits 3x. Ice Punch or U-turn are added to provide additional threat coverage. With a Rockium Z equipped to it, if Greninja has a rock move, this item allows it to use a rock z-move.
◆ Rock Tomb is a physical 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
◆ Ice Punch is a physical 75-base power Ice-type move (10% chance to freeze the target).
◆ U-turn is a physical 70-base power Bug-type move (Greninja switches out after damaging the target).
◆ Night Slash is a physical STAB-boosted 70-base power Dark-type move (high critical hit ratio).
◆ Brutal Swing is a physical STAB-boosted 60-base power Dark-type move (no additional effect. Hits adjacent pokemon).
◆ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to flinch the target).
Link (click to copy):
https://hohoushome.com/b/hd100
Item: Waterium Z / Focus Sash
Ability: Battle Bond
Nature: Modest (+SpA, -Atk)
EVs: 244 Hp / 12 Def / 252 SpA
IVs: 0 Atk
Moveset:
- Surf / Bubble
- Icy Wind / Ice Beam
- Extrasensory
- Dark Pulse
Doubles Special Sweeper Greninja-Ash (Battle Bond)
Greninja is a decent Special Sweeper for double battles. It's primary goal is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Greninja from being one-shotted and allowing it to atleast use a crucial move when brought out. With Battle Bond, after koing a pokemon: becomes ash-greninja water shuriken: 20 power hits 3x. With a Waterium Z equipped to it, if Greninja has a water move, this item allows it to use a water z-move.
◆ Bubble is a special STAB-boosted 40-base power Water-type move (10% chance to lower the foes speed by 1 stage).
◆ Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
◆ Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
◆ Extrasensory is a special 80-base power Psychic-type move (10% chance to flinch the target).
◆ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to flinch the target).
Link (click to copy):
https://hohoushome.com/b/hd110
Movepool
Wondering what moves can Greninja-ash learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Greninja-ash can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SM Move and Ability Combos for Greninja-ash
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Ability: Battle bond + Move: Water shuriken
- Move: Swagger + Item: Mirror Herb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Move: Acrobatics + Item: Red Card
- Move: Acrobatics + Item: Flying Gem
- Moves with Priority: Quick Attack, Protect, Snatch, Shadow Sneak, Water Shuriken
- Moves that inflict status: Toxic, Scald
Moves that boost Greninja-ash's stats
- Power-Up Punch
- Work Up
Most notable and possible best moves for Greninja-ash
- Dark Pulse
- Hydro Cannon
- Hydro Pump
- Ice Beam
- Other
- Protect
- Rest
- Scald
- Spikes
- Surf
- Taunt
- Toxic
- U-turn
- Water Shuriken
Common Effort Values for Greninja-ash in Sun and Moon
- Timid Nature ( 0/0/0/252/4/252/ )
- Timid Nature ( 0/0/4/252/0/252/ )
- Optimize Greninja-ash's EV spread for Pokemon Sun and Moon
Related Videos
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Here are the best movesets for Greninja-ash. Top rated Greninja-ash Sun/Moon movesets. You can find Greninja-ash builds Sun/Moon. Greninja-ash movesets Sun/Moon are listed here. VGC Greninja-ash Competitive Movesets can be found here. Find various EV spreads, find the best nature for Greninja-ash in Sun/Moon along with competitive movesets. Basic info and Movesets for evolution