Competitive Information for Lanturn [Sun/Moon]
Water / Electric
Abilities:
No competitive use.
This Pokemon heals 1/4 of its max HP when hit by Electric moves; Electric immunity.
This Pokemon heals 1/4 of its max HP when hit by Water moves; Water immunity.
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Note: Pokemon with the Volt Absorb ability are immune to Electric attacks.
Note: Pokemon with the Water Absorb ability are immune to Water attacks.
Movesets for Singles
Looking for a competitive moveset for Lanturn? These builds are optimized for Sun/Moon Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sun/Moon metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Meet Lanturn, a noteworthy Pokémon ready to dominate with its Water and Electric typing! It's a sight to see Lanturn out in the 7th generation battlefield. Its only type-related weaknesses are Grass and Ground. Discover Lanturn's movesets below and unleash its potential in battles!
Item: Leftovers / Air Balloon
Ability: Volt Absorb
Nature: Modest (+SpA, -Atk)
EVs: 252 Def / 252 SpA / 4 Spe
Moveset:
- Scald
- Volt Switch / Thunderbolt
- Heal Bell
- Thunder Wave
Lanturn is an extraordinary Special Tank. It was designed to take a decent amount of hits from special attacks while dealing some decent damage. Leftovers are always a great recovery option to ensure Lanturn last longer regaining it's health points every turn. Air Balloon makes the holder ungrounded, which means Lanturn is immune to Ground-type moves until the balloon pops when hit by a damaging move. With Volt Absorb, Lanturn heals 1/4 of its max hp when hit by electric moves; electric immunity.
♦ Volt Switch is a special STAB-boosted 70-base power Electric-type move (Lanturn switches out after damaging the target).
♦ Thunderbolt is a special STAB-boosted 90-base power Electric-type move (10% chance to paralyze the target).
♦ Heal Bell is a status move (cures your Lanturn's party of all status conditions).
♦ Thunder Wave is a status move (paralyzes the target).
Link (click to copy):
https://hohoushome.com/b/kaaab
Item: Electrium Z / Shell Bell
Ability: Volt Absorb
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Wild Charge / Spark
- Aqua Tail / Waterfall
- Double-Edge / Return
- Sucker Punch
Lanturn is a decent Physical Sweeper. It attempts to take down the opponent's team with brute physical power. With Volt Absorb, Lanturn heals 1/4 of its max hp when hit by electric moves; electric immunity.
♦ Spark is a physical STAB-boosted 65-base power Electric-type move (30% chance to paralyze the target).
♦ Aqua Tail is a physical STAB-boosted 90-base power Water-type move that deals a great amount of damage.
♦ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to flinch the target).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Sucker Punch is a physical priority-increased 70-base power Dark-type move (usually goes first. fails if target is not attacking).
Link (click to copy):
https://hohoushome.com/b/kbaab
Item: Waterium Z / Life Orb
Ability: Volt Absorb
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
Moveset:
- Surf / Scald
- Thunderbolt / Discharge
- Ice Beam
- Dazzling Gleam
Lanturn is a fabulous Special Sweeper. It attempts to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Lanturn's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Volt Absorb, Lanturn heals 1/4 of its max hp when hit by electric moves; electric immunity.
♦ Scald is a special STAB-boosted 80-base power Water-type move (30% chance to burn the target. thaws target).
♦ Thunderbolt is a special STAB-boosted 90-base power Electric-type move (10% chance to paralyze the target).
♦ Discharge is a special STAB-boosted 80-base power Electric-type move (30% chance to paralyze adjacent pokemon).
♦ Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. hits adjacent foes).
Link (click to copy):
https://hohoushome.com/b/kcaab
Item: Leftovers
Ability: Volt Absorb
Nature: Calm (+SpD, -Atk)
EVs: 64 Hp / 192 SpA / 252 SpD
Moveset:
- Scald
- Thunder Wave
- Thunderbolt
- Ice Beam
Lanturn is pretty popular Special Tank. It's designed to take a nice amount of hits from special attacks while dealing some decent damage. Leftovers are always a great recovery option to ensure Lanturn last longer regaining it's stamina every turn. With Volt Absorb, Lanturn heals 1/4 of its max hp when hit by electric moves; electric immunity.
♦ Thunder Wave is a status move (paralyzes the target).
♦ Thunderbolt is a special STAB-boosted 90-base power Electric-type move (10% chance to paralyze the target).
♦ Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
Link (click to copy):
https://hohoushome.com/b/kdaab
Item: Life Orb / Damp Rock
Ability: Water Absorb
Nature: Modest (+SpA, -Atk)
EVs: 252 Hp / 252 SpA / 4 Spe
Moveset:
- Scald
- Signal Beam / Thunderbolt
- Rain Dance
- Thunder
Lanturn is a notable Special Tank. It tries to take a decent amount of hits from special attacks while dealing some decent damage. Life Orb boosts the power of Lanturn's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Water Absorb, Lanturn heals 1/4 of its max hp when hit by water moves; water immunity.
♦ Signal Beam is a special 75-base power Bug-type move (10% chance to confuse the target).
♦ Thunderbolt is a special STAB-boosted 90-base power Electric-type move (10% chance to paralyze the target).
♦ Rain Dance is a status move (for 5 turns, heavy rain powers water moves).
♦ Thunder is a special STAB-boosted 110-base power Electric-type move (30% chance to paralyze. can't miss in rain).
Link (click to copy):
https://hohoushome.com/b/keaab
Movesets for Doubles
Need a strong doubles moveset for Lanturn? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sun/Moon Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sun/Moon metagame with these expert-crafted setups!
Item: Electrium Z / Shell Bell
Ability: Volt Absorb
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Wild Charge / Spark
- Aqua Tail / Waterfall
- Double-Edge / Return
- Sucker Punch
Lanturn is an outstanding Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. With Volt Absorb, Lanturn heals 1/4 of its max hp when hit by electric moves; electric immunity.
♦ Spark is a physical STAB-boosted 65-base power Electric-type move (30% chance to paralyze the target).
♦ Aqua Tail is a physical STAB-boosted 90-base power Water-type move that deals a considerable amount of damage.
♦ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to flinch the target).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Sucker Punch is a physical priority-increased 70-base power Dark-type move (usually goes first. fails if target is not attacking).
Link (click to copy):
https://hohoushome.com/b/laaab
Item: Waterium Z / Life Orb
Ability: Volt Absorb
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
Moveset:
- Surf / Bubble
- Discharge / Thunderbolt
- Dazzling Gleam
- Icy Wind / Ice Beam
Lanturn is a fabulous Special Sweeper. This moveset attempts to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Lanturn's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Volt Absorb, Lanturn heals 1/4 of its max hp when hit by electric moves; electric immunity.
♦ Bubble is a special STAB-boosted 40-base power Water-type move (10% chance to lower the foes speed by 1 stage).
♦ Discharge is a special STAB-boosted 80-base power Electric-type move (30% chance to paralyze adjacent pokemon).
♦ Thunderbolt is a special STAB-boosted 90-base power Electric-type move (10% chance to paralyze the target).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. hits adjacent foes).
♦ Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
♦ Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
Link (click to copy):
https://hohoushome.com/b/lbaab
Movepool
Want to know what moves Lanturn can learn? Check out the full list of moves available in the Pokemon Sun/Moon generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Lanturn.
Damage Modifiers:
Combo List
These are a list of several common move combinations Lanturn can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SM Move and Ability Combos for Lanturn
- Moves: Swagger + Screech
- Moves: Rain dance + Thunder
- Moves: Endure + Flail
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Thunderbolt + Ice beam
- Moves: Stockpile + Spit up
- Moves: Stockpile + Swallow
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Item: Blunder Policy + Move: Zap Cannon
- Moves with Priority: Endure, Ion Deluge, Protect, Spotlight, Sucker Punch
- Moves that inflict status: Scald, Thunder Wave, Toxic
Moves that boost Lanturn's stats
- Agility
- Amnesia
- Charge
- Charge Beam
- Curse
- Stockpile
Most notable and possible best moves for Lanturn
- Discharge
- Heal Bell
- Hidden Power
- Hidden Power Fire
- Hydro Pump
- Hydro Pump
- Ice Beam
- Protect
- Rest
- Scald
- Soak
- Stockpile
- Thunder
- Thunder Wave
- Thunderbolt
- Toxic
- Volt Switch
Common Effort Values for Lanturn in Sun and Moon
- Modest Nature ( 0/0/252/252/0/4/ )
- Calm Nature ( 52/0/204/64/188/0/ )
- Optimize Lanturn's Defensive EV-spread for Pokemon Sun and Moon
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Lanturn. Top rated Lanturn Sun/Moon movesets. You can find Lanturn builds Sun/Moon. Lanturn movesets Sun/Moon are listed here. VGC Lanturn Competitive Movesets can be found here. Find various EV spreads, find the best nature for Lanturn in Sun/Moon along with competitive movesets. Basic info and Movesets for evolution