Competitive Information for Medicham [Sun/Moon]
![Competitive Pokemon Sun/Moon Movesets and Strategies for Medicham Competitive Pokemon Sun/Moon Movesets and Strategies for Medicham](https://hohoushome.com/images/png/poke_pedestal.png)
![medicham](images/dl/sprites/medicham.png)
Fighting / Psychic
Abilities:
This Pokemon's Attack is doubled.
This Pokemon does not take damage from attacks made by its allies.
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Movesets for Singles
Looking for a competitive moveset for Medicham? These builds are optimized for Sun/Moon Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sun/Moon metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Rotom-WashHeatranXurkitreeDiancie-MegaJirachiScizorSlowbro-MegaAvaluggLudicoloExploud
Unleash the power of Medicham, a magnificent Pokémon with Fighting and Psychic typing. It's to see Medicham show up as a Sun/Moon opponent. Don't underestimate it; it can be a hidden gem in the meta. It is weak to Fairy, Flying, and Ghost-typed attacks. Explore the movesets below to see how Medicham performs in battles.
Item: Choice Band / Salac Berry
Ability: Pure Power
Nature: Jolly (+Spe, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- High Jump Kick / Reversal
- Zen Headbutt / Psycho Cut
- Ice Punch
- Bullet Punch
Medicham is an interesting Physical Sweeper. It's purpose is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Medicham's physical moves by 1.5x at the cost of locking you into the first move you pick. With Pure Power, Medicham's attack is doubled.
♦ Reversal is a physical STAB-boosted 0-base power Fighting-type move (more power the less hp your Medicham has left).
♦ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to flinch the target).
♦ Psycho Cut is a physical STAB-boosted 70-base power Psychic-type move (high critical hit ratio).
♦ Ice Punch is a physical 75-base power Ice-type move (10% chance to freeze the target).
♦ Bullet Punch is a physical priority-increased 40-base power Steel-type move (usually goes first).
Link (click to copy):
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Item: Fightinium Z / Shell Bell
Ability: Pure Power
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- High Jump Kick / Brick Break
- Psycho Cut / Zen Headbutt
- Double-Edge / Return
- Poison Jab
Medicham is a pretty decent Physical Sweeper. This moveset is designed to take down the opponent's team with brute physical power. With Pure Power, Medicham's attack is doubled.
♦ Brick Break is a physical STAB-boosted 75-base power Fighting-type move (destroys screens, unless the target is immune).
♦ Psycho Cut is a physical STAB-boosted 70-base power Psychic-type move (high critical hit ratio).
♦ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to flinch the target).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Poison Jab is a physical 80-base power Poison-type move (30% chance to poison the target).
Link (click to copy):
https://hohoushome.com/b/kba134
Item: Psychium Z / Life Orb
Ability: Pure Power
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Psychic / Psyshock
- Energy Ball
- Shadow Ball
- Signal Beam
Medicham is a phenomenal Special Sweeper. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Medicham's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Pure Power, Medicham's attack is doubled.
♦ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
♦ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Signal Beam is a special 75-base power Bug-type move (10% chance to confuse the target).
Link (click to copy):
https://hohoushome.com/b/kca134
Item: Leftovers
Ability: Pure Power
Nature: Modest (+SpA, -Atk)
EVs: 5 Hp / 252 SpA / 251 Spe
Moveset:
- Psyshock
- Focus Blast
- Calm Mind
- Baton Pass
Medicham is a pretty decent Special Sweeper. It was designed to take down the opponent's team with high-damaging special attacks. Leftovers are always a great recovery option to ensure Medicham last longer regaining it's it's health points every turn. With Pure Power, Medicham's attack is doubled.
♦ Focus Blast is a special STAB-boosted 120-base power Fighting-type move (10% chance to lower the target's special defense by 1 stage).
♦ Calm Mind is a status move (raises your Medicham's special attack and special defense by 1 stage).
♦ Baton Pass is a status move (Medicham switches, passing stat changes and more).
Link (click to copy):
https://hohoushome.com/b/kda134
Item: Life Orb
Ability: Telepathy
Nature: Hardy
EVs: 10 Hp / 250 Atk / 250 SpA
Moveset:
- Energy Ball
- Drain Punch
- Fake Out
- Psychic
Medicham is a remarkable Mixed Sweeper. Life Orb boosts the power of Medicham's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Telepathy, Medicham does not take damage from attacks made by its allies.
♦ Drain Punch is a physical STAB-boosted 75-base power Fighting-type move (Medicham recovers 50% of the damage dealt).
♦ Fake Out is a physical priority-increased 40-base power Normal-type move (hits first. first turn out only. 100% flinch chance).
♦ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/kea134
Movesets for Doubles
Need a strong doubles moveset for Medicham? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sun/Moon Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sun/Moon metagame with these expert-crafted setups!
Rotom-WashHeatranXurkitreeDiancie-MegaJirachiScizorSlowbro-MegaAvaluggLudicoloExploud
Item: Fightinium Z / Shell Bell
Ability: Pure Power
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- High Jump Kick / Brick Break
- Psycho Cut / Zen Headbutt
- Rock Slide
- Double-Edge / Return
Medicham is a decent Physical Sweeper. This moveset attempts to take down the opponent's team with brute physical power. With Pure Power, Medicham's attack is doubled.
♦ Brick Break is a physical STAB-boosted 75-base power Fighting-type move (destroys screens, unless the target is immune).
♦ Psycho Cut is a physical STAB-boosted 70-base power Psychic-type move (high critical hit ratio).
♦ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to flinch the target).
♦ Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Link (click to copy):
https://hohoushome.com/b/laa134
Item: Psychium Z / Life Orb
Ability: Telepathy
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Psychic / Psyshock
- Energy Ball
- Shadow Ball
- Signal Beam
Medicham is an awesome Special Sweeper. It is designed to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Medicham's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Telepathy, Medicham does not take damage from attacks made by its allies.
♦ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
♦ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Signal Beam is a special 75-base power Bug-type move (10% chance to confuse the target).
Link (click to copy):
https://hohoushome.com/b/lba134
Movepool
Want to know what moves Medicham can learn? Check out the full list of moves available in the Pokemon Sun/Moon generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Medicham.
Damage Modifiers:
Combo List
These are a list of several common move combinations Medicham can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SM Move and Ability Combos for Medicham
- Moves: Swagger + Psych up
- Moves: Endure + Reversal
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Substitute + Drain punch
- Moves: Substitute + Reversal
- Moves: Pain split + Toxic
- Move: Swagger + Item: Mirror Herb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Item: Blunder Policy + Move: Dynamic Punch
- Moves with Priority: Bide, Detect, Endure, Helping Hand, Magic Coat, Protect, Quick Guard, Bullet Punch, Fake Out, Feint, Vacuum Wave
- Moves that Break Screens: Brick Break
- Moves that inflict status: Toxic
Moves that boost Medicham's stats
- Acupressure
- Bulk Up
- Calm Mind
- Meditate
- Power-Up Punch
- Work Up
Most notable and possible best moves for Medicham
- Baton Pass
- Bulk Up
- Bullet Punch
- Endure
- Fake Out
- Hidden Power
- High Jump Kick
- Ice Punch
- Light Screen
- Poison Jab
- Protect
- Psycho Cut
- Reflect
- Rest
- Reversal
- Substitute
- Thunder Punch
- Toxic
- Zen Headbutt
Common Effort Values for Medicham in Sun and Moon
- Jolly Nature ( 0/252/0/0/4/252/ )
- Jolly Nature ( 0/252/4/0/0/252/ )
- Optimize Medicham's Defensive EV-spread for Pokemon Sun and Moon
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Medicham. Top rated Medicham Sun/Moon movesets. You can find Medicham builds Sun/Moon. Medicham movesets Sun/Moon are listed here. VGC Medicham Competitive Movesets can be found here. Find various EV spreads, find the best nature for Medicham in Sun/Moon along with competitive movesets. Basic info and Movesets for evolution