Competitive Information for Pichu [Sun/Moon]
Electric
Abilities:
This Pokemon draws Electric moves to itself to raise Sp. Atk by 1; Electric immunity.
30% chance a Pokemon making contact with this Pokemon will be paralyzed.
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Note: Pokemon with the Lightning Rod ability are immune to Electric attacks.
Movesets for Singles
Looking for a competitive moveset for Pichu? These builds are optimized for Sun/Moon Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sun/Moon metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Say hello to Pichu, a superior Pokémon that excels with Electric typing! Pichu is not a Pokémon anyone usually expects to see on the battlefield. It can be quite a contender in the LC tier (Little Cup). Its only type-related weakness is Ground. Curious about Pichu's movesets? Check our suggestions listed below!
Item: Electrium Z / Shell Bell
Ability: Lightning Rod
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Volt Tackle / Wild Charge
- Double-Edge / Return
- Seismic Toss / Counter
- Rollout
Pichu is a pretty decent Physical Sweeper. It's goal is to take down the opponent's team with brute physical power. With Lightning Rod, Pichu draws electric moves to itself to raise sp. atk by 1; electric immunity.
♦ Wild Charge is a physical STAB-boosted 90-base power Electric-type move (has 1/4 recoil).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Seismic Toss is a physical 0-base power Fighting-type move (does damage equal to your Pichu's level).
♦ Counter is a physical 0-base power Fighting-type move (if hit by physical attack, returns double damage).
♦ Rollout is a physical 30-base power Rock-type move (power doubles with each hit. repeats for 5 turns).
Link (click to copy):
https://hohoushome.com/b/kaaac
Item: Electrium Z / Life Orb
Ability: Lightning Rod
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
Moveset:
- Thunderbolt / Volt Switch
- Signal Beam
- Round / Snore
- Mud-Slap
Pichu is a pretty decent Special Sweeper. This moveset is designed to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Pichu's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Lightning Rod, Pichu draws electric moves to itself to raise sp. atk by 1; electric immunity.
♦ Volt Switch is a special STAB-boosted 70-base power Electric-type move (Pichu switches out after damaging the target).
♦ Signal Beam is a special 75-base power Bug-type move (10% chance to confuse the target).
♦ Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
♦ Snore is a special 50-base power Normal-type move (Pichu must be asleep. 30% chance to flinch target).
♦ Mud-Slap is a special 20-base power Ground-type move (100% chance to lower the target's accuracy by 1 stage).
Link (click to copy):
https://hohoushome.com/b/kbaac
Movesets for Doubles
Need a strong doubles moveset for Pichu? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sun/Moon Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sun/Moon metagame with these expert-crafted setups!
Item: Electrium Z / Shell Bell
Ability: Lightning Rod
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Volt Tackle / Wild Charge
- Double-Edge / Return
- Seismic Toss / Counter
- Rollout
Pichu is a wonderful Physical Sweeper. It is meant to take down the opponent's team with brute physical power. With Lightning Rod, Pichu draws electric moves to itself to raise sp. atk by 1; electric immunity.
♦ Wild Charge is a physical STAB-boosted 90-base power Electric-type move (has 1/4 recoil).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Seismic Toss is a physical 0-base power Fighting-type move (does damage equal to your Pichu's level).
♦ Counter is a physical 0-base power Fighting-type move (if hit by physical attack, returns double damage).
♦ Rollout is a physical 30-base power Rock-type move (power doubles with each hit. repeats for 5 turns).
Link (click to copy):
https://hohoushome.com/b/laaac
Item: Electrium Z / Life Orb
Ability: Lightning Rod
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
Moveset:
- Electroweb / Thunderbolt
- Signal Beam
- Round / Snore
- Mud-Slap
Pichu is a decent Special Sweeper. It's goal is to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Pichu's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Lightning Rod, Pichu draws electric moves to itself to raise sp. atk by 1; electric immunity.
♦ Thunderbolt is a special STAB-boosted 90-base power Electric-type move (10% chance to paralyze the target).
♦ Signal Beam is a special 75-base power Bug-type move (10% chance to confuse the target).
♦ Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
♦ Snore is a special 50-base power Normal-type move (Pichu must be asleep. 30% chance to flinch target).
♦ Mud-Slap is a special 20-base power Ground-type move (100% chance to lower the target's accuracy by 1 stage).
Link (click to copy):
https://hohoushome.com/b/lbaac
Movepool
Want to know what moves Pichu can learn? Check out the full list of moves available in the Pokemon Sun/Moon generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Pichu.
Damage Modifiers:
Combo List
These are a list of several common move combinations Pichu can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SM Move and Ability Combos for Pichu
- Moves: Defense curl + Rollout
- Moves: Rain dance + Thunder
- Moves: Endure + Flail
- Moves: Endure + Reversal
- Moves: Endure + Endeavor
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Substitute + Reversal
- Move: Swagger + Item: Mirror Herb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Move: Endeavor + Item: Focus Sash
- Item: Blunder Policy + Move: Zap Cannon
- Moves with Priority: Bide, Detect, Endure, Follow Me, Helping Hand, Protect, Fake Out
- Moves that inflict status: Thunder Wave, Toxic
Moves that boost Pichu's stats
- Charge
- Charge Beam
- Curse
- Defense Curl
- Nasty Plot
Most notable and possible best moves for Pichu
- Fake Out
- Hidden Power
- Light Screen
- Protect
- Rest
- Toxic
- Volt Switch
Common Effort Values for Pichu in Sun and Moon
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Pichu. Top rated Pichu Sun/Moon movesets. You can find Pichu builds Sun/Moon. Pichu movesets Sun/Moon are listed here. VGC Pichu Competitive Movesets can be found here. Find various EV spreads, find the best nature for Pichu in Sun/Moon along with competitive movesets. Basic info and Movesets for Pikachu evolution