Competitive Information for Pichu [Ruby/Sapphire]


Electric
Abilities:
1/3 chance a Pokemon making contact with this Pokemon will be paralyzed.


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Movesets for Singles
Looking for a competitive moveset for Pichu? These builds are optimized for Ruby/Sapphire Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Ruby/Sapphire metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Get ready to meet Pichu, the magnificent Electric-typed Pokémon! Pichu is not a Pokémon anyone usually expects to see on the battlefield. In the LC tier (Little Cup), it's a fierce competitor. Its only type-related weakness is Ground. Delve into Pichu's movesets below and strategize for victory!
Item: Shell Bell / Choice Band
Ability: Static
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Double-Edge / Return
- Seismic Toss / Counter
- Rollout
- Mud-Slap
Taking on single battles? Pichu is a pretty decent Physical Sweeper. It is designed to take down the opponent's team with heavy-hitting physical moves. Don't forget before Generation IV, a move's damage category was determined by its type. Choice Band will increase the damage of Pichu's physical moves by 1.5x at the cost of locking you into the first move you pick. The Shell Bell item option is to help Pichu recover from the recoil damage it may take from Double-Edge. With Static, 1/3 chance a pokemon making contact with Pichu will be paralyzed.
◆ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Seismic Toss is a physical 0-base power Fighting-type move (does damage equal to your Pichu's level).
◆ Counter is a physical 0-base power Fighting-type move (if hit by physical attack, returns double damage).
◆ Rollout is a physical 30-base power Rock-type move (power doubles with each hit. Repeats for 5 turns).
◆ Mud-Slap is a physical 20-base power Ground-type move (100% chance to lower the target's accuracy by 1 stage).
Link (click to copy):
https://hohoushome.com/b/caaac
Item: Shell Bell / Magnet
Ability: Static
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Volt Tackle / Thunderbolt
- Surf
- Defense Curl
- Thunder Wave
For single battles, Pichu is a pretty decent Special Sweeper. It is designed to take down the opponent's team with devastating special moves. In the dark days prior to Generation IV, a move's damage category was determined by its type. The Shell Bell item option is to help Pichu recover from the recoil damage it may take from Volt Tackle. With Static, 1/3 chance a pokemon making contact with Pichu will be paralyzed. With a Magnet equipped to it, Pichu's electric-type attacks have 1.1x power.
◆ Thunderbolt is a special STAB-boosted 95-base power Electric-type move (10% chance to paralyze the target).
◆ Surf is a special 95-base power Water-type move (hits foes. Power doubles against dive).
◆ Defense Curl is a status move (raises your Pichu's defense by 1 stage).
◆ Thunder Wave is a status move (paralyzes the target).
Link (click to copy):
https://hohoushome.com/b/cbaac
Movesets for Doubles
Need a strong doubles moveset for Pichu? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Ruby/Sapphire Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Ruby/Sapphire metagame with these expert-crafted setups!
Item: Shell Bell / Choice Band
Ability: Static
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Double-Edge / Return
- Seismic Toss / Counter
- Rollout
- Mud-Slap
In double battles, Pichu's Physical Sweeper role is an outstanding. This moveset attempts to crush rivals using brute physical power. Remember prior to Generation IV, a move's damage category was determined by its type. Choice Band will increase the damage of Pichu's physical moves by 1.5x at the cost of locking you into the first move you pick. The Shell Bell item option is to help Pichu recover from the recoil damage it may take from Double-Edge. With Static, 1/3 chance a pokemon making contact with Pichu will be paralyzed.
◆ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Seismic Toss is a physical 0-base power Fighting-type move (does damage equal to your Pichu's level).
◆ Counter is a physical 0-base power Fighting-type move (if hit by physical attack, returns double damage).
◆ Rollout is a physical 30-base power Rock-type move (power doubles with each hit. Repeats for 5 turns).
◆ Mud-Slap is a physical 20-base power Ground-type move (100% chance to lower the target's accuracy by 1 stage).
Link (click to copy):
https://hohoushome.com/b/daaac
Item: Shell Bell / Magnet
Ability: Static
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Volt Tackle / Thunderbolt
- Surf
- Defense Curl
- Thunder Wave
Pichu excels as a stupendous Special Sweeper during double battles. It was designed to overwhelm foes with heavy-hitting special attacks. Keep in mind back before Generation IV, a move's damage category was determined by its type. The Shell Bell item option is to help Pichu recover from the recoil damage it may take from Volt Tackle. With Static, 1/3 chance a pokemon making contact with Pichu will be paralyzed. With a Magnet equipped to it, Pichu's electric-type attacks have 1.1x power.
◆ Thunderbolt is a special STAB-boosted 95-base power Electric-type move (10% chance to paralyze the target).
◆ Surf is a special 95-base power Water-type move (hits foes. Power doubles against dive).
◆ Defense Curl is a status move (raises your Pichu's defense by 1 stage).
◆ Thunder Wave is a status move (paralyzes the target).
Link (click to copy):
https://hohoushome.com/b/dbaac
Movepool
Want to know what moves Pichu can learn? Check out the full list of moves available in the Pokemon Ruby/Sapphire generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Pichu.
Damage Modifiers:
Combo List
These are a list of several common move combinations Pichu can perform in Ruby/Sapphire. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive RS Move and Ability Combos for Pichu
- Moves: Defense curl + Rollout
- Moves: Rain dance + Thunder
- Moves: Endure + Reversal
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Substitute + Reversal
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Endure, Follow Me, Protect
- Moves that inflict status: Thunder Wave, Toxic
Moves that boost Pichu's stats
- Charge
- Defense Curl
Most notable and possible best moves for Pichu
- Light Screen
- Protect
- Rest
- Toxic
Common Effort Values for Pichu in Ruby and Sapphire
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.

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