Note on TTV (True Total Value): TTV is a total sum of all stats except the unused attack stat. It includes either Attack or Special Attack, depending on which is more likely to be used in battles.
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Weakness Chart for Normal-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
2x
0x
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
¼x
½x
2x
4x
Movesets for Singles
Looking for a competitive moveset for Teddiursa? These builds are optimized for Sun/Moon Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sun/Moon metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Meet Teddiursa, a notable Pokémon ready to dominate with its Normal typing! Teddiursa is not a Pokémon anyone usually expects to see on the battlefield. It can be quite a contender in the LC tier (Little Cup). Its only type-related weakness is Fighting. Uncover the best movesets for Teddiursa below and optimize your gameplay!
Species: Teddiursa Item: Flame Orb / Normalium Z Ability: Quick Feet Nature: Adamant (+Atk, -SpA) EVs: 160 Hp / 252 Atk / 48 Def / 48 SpD Moveset: - Facade / Double-Edge - Close Combat - Earthquake - Protect
Physical Sweeper Teddiursa (Quick Feet)
For those intense single battles, Teddiursa is a remarkable Physical Sweeper. This moveset focuses to overwhelm foes with overwhelming physical power. Flame Orb will burn Teddiursa at the end of the turn which will activate Teddiursa's Quick Feet ability. Use Protect to help guarantee the Orb activates on your first turn. With Quick Feet, if Teddiursa is statused its speed is 1.5x; ignores speed drop from paralysis. Facade's damage doubles when the user has a status affliction. Combine that with Quick Feet to seriously give Teddiursa a sweet boost. With a Normalium Z equipped to it, if Teddiursa has a normal move, this item allows it to use a normal z-move.
◆ Facade is a physical STAB-boosted 70-base power Normal-type move (power doubles if Teddiursa is burn/poison/paralyzed). ◆ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil). ◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Teddiursa's defense and special defense by 1 stage). ◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon). ◆ Protect is a status move (prevents moves from affecting your Teddiursa this turn).
No additional EV spread were found for this set at this time.Array
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Link (click to copy):
https://hohoushome.com/b/kaad8
Movesets for Doubles
Need a strong doubles moveset for Teddiursa? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sun/Moon Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sun/Moon metagame with these expert-crafted setups!
Ready for double battles? Teddiursa is a pretty decent Physical Sweeper. It's goal is to overwhelm foes with potent physical power. Flame Orb will burn Teddiursa at the end of the turn which will activate Teddiursa's Quick Feet ability. Use Protect to help guarantee the Orb activates on your first turn. With Quick Feet, if Teddiursa is statused its speed is 1.5x; ignores speed drop from paralysis. Facade's damage doubles when the user has a status affliction. Combine that with Quick Feet to seriously give Teddiursa a sweet boost. With a Normalium Z equipped to it, if Teddiursa has a normal move, this item allows it to use a normal z-move.
◆ Facade is a physical STAB-boosted 70-base power Normal-type move (power doubles if Teddiursa is burn/poison/paralyzed). ◆ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil). ◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon). ◆ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage). ◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch). ◆ Protect is a status move (prevents moves from affecting your Teddiursa this turn).
No additional EV spread were found for this set at this time.Array
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Link (click to copy):
https://hohoushome.com/b/laad8
Movepool
Want to know what moves Teddiursa can learn? Check out the full list of moves available in the Pokemon Sun/Moon generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Teddiursa.
Category Filter: Filter movelist to show only Physical, Special, or Status moves
Extended Move Details:Additional move information such as Risk versus Reward Statistics or Move power versus specific type-matchups
Damage Modifiers:
Type-matchup: Sort through and determine which moves would best work versus an opponent of the typing you select.
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Note: The damage listed here under Versus is not actually calculated using the in-game damage formula. It is simply calculated using typing weaknesses and resistances from the selected type-matchup modifier along with STAB (if applied) to help sort through and give a general idea as to how powerful certain moves might be towards that selected typing after modifiers are applied. Several moves listed here may have additional effects that might alter actual damage output which are not factored on this specific list. Use damage calculators to find actual damage amounts.
Combo List
These are a list of several common move combinations Teddiursa can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SM Move and Ability Combos for Teddiursa
Moves: Defense curl + Rollout
Moves: Belly drum + Rest
Moves: Rest + Sleep talk
Moves: Rest + Snore
Moves: Yawn + Protect
Ability: Quick feet + Item: Flame orb
Move: Swagger + Item: Mirror Herb
Move: Fling + Item: King's Rock
Move: Facade + Item: Flame Orb
Move: Facade + Item: Toxic Orb
Item: Blunder Policy + Move: Dynamic Punch
Item: Blunder Policy + Move: Zap Cannon
Moves with Priority: Endure, Protect, Baby-Doll Eyes
Moves that Break Screens: Brick Break
Moves that inflict status: Yawn, Toxic
Moves that boost Teddiursa's stats
Belly Drum
Bulk Up
Curse
Defense Curl
Hone Claws
Metal Claw
Power-Up Punch
Swords Dance
Work Up
Most notable and possible best moves for Teddiursa
Earthquake
Hidden Power
Protect
Rest
Taunt
Toxic
Common Effort Values for Teddiursa in Sun and Moon
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Teddiursa. Top rated Teddiursa Sun/Moon movesets. You can find Teddiursa builds Sun/Moon. Teddiursa movesets Sun/Moon are listed here. VGC Teddiursa Competitive Movesets can be found here. Find various EV spreads, find the best nature for Teddiursa in Sun/Moon along with competitive movesets. Basic info and Movesets for Ursaring evolution