Competitive Information for Zangoose [Sun/Moon]
Normal
Abilities:
This Pokemon cannot be poisoned. Gaining this Ability while poisoned cures it.
While this Pokemon is poisoned, its physical attacks have 1.5x power.
Disclaimer: All videos and opinions are owned by their respective creators and may not reflect our views.
Movesets for Singles
Looking for a competitive moveset for Zangoose? These builds are optimized for Sun/Moon Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sun/Moon metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Manectric-MegaMiloticJirachiExploudSceptileSceptile-MegaScizorSalazzleSmeargleBarbaracle
Prepare for battle with Zangoose, a dazzling Pokémon boasting Normal attributes. Zangoose is a common Pokémon to see in the SM metagame. Its only type-related weakness is Fighting. Discover Zangoose's movesets below and unleash its potential in battles!
Item: Toxic Orb / Salac Berry
Ability: Toxic Boost
Nature: Jolly (+Spe, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Close Combat
- Facade
- Knock Off
- Quick Attack
Zangoose is a spectacular Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. Toxic Orb will poison Zangoose at the end of the turn which will activate Zangoose's Toxic Boost ability. With Toxic Boost, while Zangoose is poisoned its physical attacks have 1.5x power. Facade's damage doubles when the user has a status affliction. Combine that with Toxic Boost to seriously give Zangoose a sweet boost.
♦ Facade is a physical STAB-boosted 70-base power Normal-type move (power doubles if Zangoose is burn/poison/paralyzed).
♦ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
♦ Quick Attack is a physical STAB-boosted priority-increased 40-base power Normal-type move (usually goes first).
Link (click to copy):
https://hohoushome.com/b/kaa14f
Item: Normalium Z / Focus Sash
Ability: Immunity
Nature: Jolly (+Spe, -SpA)
Nature: Adamant (+Atk, -SpA)
EVs: 36 Hp / 252 Atk / 220 Spe
Moveset:
- Double-Edge / Return
- Close Combat
- Knock Off / Night Slash
- Shadow Claw
Zangoose is a marvelous Physical Sweeper. It attempts to take down the opponent's team with brute physical power. Focus Sash helps protect Zangoose from being one-shotted and allowing it to atleast use a crucial move when brought out. With Immunity, Zangoose cannot be poisoned. gaining this ability while poisoned cures it.
♦ Return is a physical STAB-boosted 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Zangoose's defense and special defense by 1 stage).
♦ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
♦ Night Slash is a physical 70-base power Dark-type move (high critical hit ratio).
♦ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/kba14f
Item: Toxic Orb
Ability: Toxic Boost
Nature: Jolly (+Spe, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Night Slash / Quick Attack
- Close Combat
- Facade
- Swords Dance
Zangoose is a sensational Physical Sweeper. This moveset is designed to take down the opponent's team with brute physical power. Toxic Orb will poison Zangoose at the end of the turn which will activate Zangoose's Toxic Boost ability. With Toxic Boost, while Zangoose is poisoned its physical attacks have 1.5x power. Facade is the best STAB move for Zangoose nowadays since it pairs perfectly with Toxic Boost. When Zangoose gets inflicted with a status condition (in this case badly poisoned due to the Toxic Orb), Facade's base power gets doubled and reaches a nasty 210 points (after STAB calculation).Facade's damage doubles when the user has a status affliction. Combine that with Toxic Boost to seriously give Zangoose a sweet boost.
♦ Quick Attack is a physical STAB-boosted priority-increased 40-base power Normal-type move (usually goes first).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Zangoose's defense and special defense by 1 stage).
♦ Facade is a physical STAB-boosted 70-base power Normal-type move (power doubles if Zangoose is burn/poison/paralyzed).
♦ Swords Dance is a status move (raises your Zangoose's attack by 2 stages).
Link (click to copy):
https://hohoushome.com/b/kca14f
Item: Flame Orb
Ability: Toxic Boost
Nature: Brave (+Atk, -Spe)
EVs: 130 Hp / 180 Atk / 198 Def
Moveset:
- Shadow Claw
- Brick Break
- Swords Dance
- Thunder Punch
Zangoose is popular Physical Wall. It is designed to take a good amount of physical hits while dealing some decent damage. Flame Orb will burn Zangoose at the end of the turn. With Toxic Boost, while Zangoose is poisoned its physical attacks have 1.5x power.
♦ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
♦ Swords Dance is a status move (raises your Zangoose's attack by 2 stages).
♦ Thunder Punch is a physical 75-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/kda14f
Item: Salac Berry
Ability: Immunity
Nature: Hasty (+Spe, -Def)
EVs: 24 Hp / 252 Atk / 232 Spe
Moveset:
- Shadow Ball
- Flail
- Substitute
- Swords Dance
Zangoose is popular Physical Sweeper. It's purpose is to take down the opponent's team with brute physical power. With Immunity, Zangoose cannot be poisoned. gaining this ability while poisoned cures it. This Zangoose has been specially designed to end up with exactly 1HP after 4 substitutes. The whole idea is basicly to hide behind the substitute while powering yourself up using Swords Dance, receiving a nice Speed boost from the Salac Berry after your HP hits that critical point, then unleash HELL upon your opponent using Flail.
♦ Flail is a physical STAB-boosted 0-base power Normal-type move (more power the less hp your Zangoose has left).
♦ Substitute is a status move (Zangoose takes 1/4 its max hp to put in a substitute).
♦ Swords Dance is a status move (raises your Zangoose's attack by 2 stages).
Link (click to copy):
https://hohoushome.com/b/kea14f
Item: Life Orb
Ability: Toxic Boost
Nature: Adamant (+Atk, -SpA)
EVs: 252 Hp / 76 SpD / 180 Spe
Moveset:
- Night Slash
- Facade
- Return
- Rock Slide
Zangoose is a notable Special Wall. It's designed to take a hefty amount of hits from special attacks while dealing some decent damage. Life Orb boosts the power of Zangoose's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Toxic Boost, while Zangoose is poisoned its physical attacks have 1.5x power. Facade's damage doubles when the user has a status affliction. Combine that with Toxic Boost to seriously give Zangoose a sweet boost.
♦ Facade is a physical STAB-boosted 70-base power Normal-type move (power doubles if Zangoose is burn/poison/paralyzed).
♦ Return is a physical STAB-boosted 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
Link (click to copy):
https://hohoushome.com/b/kfa14f
Movesets for Doubles
Need a strong doubles moveset for Zangoose? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sun/Moon Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sun/Moon metagame with these expert-crafted setups!
Manectric-MegaMiloticJirachiExploudSceptileSceptile-MegaScizorSalazzleSmeargleBarbaracle
Item: Normalium Z / Focus Sash
Ability: Immunity
Nature: Jolly (+Spe, -SpA)
Nature: Adamant (+Atk, -SpA)
EVs: 36 Hp / 252 Atk / 220 Spe
Moveset:
- Double-Edge / Return
- Rock Slide
- Close Combat
- Knock Off / Night Slash
Zangoose is an awesome Physical Sweeper. It's purpose is to take down the opponent's team with brute physical power. Focus Sash helps protect Zangoose from being one-shotted and allowing it to atleast use a crucial move when brought out. With Immunity, Zangoose cannot be poisoned. gaining this ability while poisoned cures it.
♦ Return is a physical STAB-boosted 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Zangoose's defense and special defense by 1 stage).
♦ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
♦ Night Slash is a physical 70-base power Dark-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/laa14f
Movepool
Want to know what moves Zangoose can learn? Check out the full list of moves available in the Pokemon Sun/Moon generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Zangoose.
Damage Modifiers:
Combo List
These are a list of several common move combinations Zangoose can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SM Move and Ability Combos for Zangoose
- Moves: Defense curl + Rollout
- Moves: Sunny day + Solar beam
- Moves: Rain dance + Thunder
- Moves: Belly drum + Rest
- Moves: Endure + Flail
- Moves: Endure + Endeavor
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Thunderbolt + Ice beam
- Ability: Toxic boost + Item: Toxic orb
- Move: Swagger + Item: Mirror Herb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Move: Endeavor + Item: Focus Sash
- Move: Double Hit + Item: King's Rock
- Item: Blunder Policy + Move: Dynamic Punch
- Moves with Priority: Detect, Endure, Protect, Quick Guard, Feint, Quick Attack
- Moves that Break Screens: Brick Break
- Moves that inflict status: Thunder Wave, Toxic
Moves that boost Zangoose's stats
- Belly Drum
- Curse
- Defense Curl
- Hone Claws
- Metal Claw
- Power-Up Punch
- Swords Dance
- Work Up
Most notable and possible best moves for Zangoose
- Aerial Ace
- Belly Drum
- Close Combat
- Double-Edge
- Endure
- Facade
- Flail
- Frustration
- Hidden Power
- Ice Beam
- Knock Off
- Protect
- Quick Attack
- Rest
- Return
- Shadow Claw
- Substitute
- Swords Dance
- Taunt
- Toxic
Common Effort Values for Zangoose in Sun and Moon
- Jolly Nature ( 4/252/0/0/0/252/ )
- Jolly Nature ( 0/252/0/0/4/252/ )
- Optimize Zangoose's Defensive EV-spread for Pokemon Sun and Moon
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
THIS SECTION IS CURRENTLY UNDER CONSTRUCTION
Some builds on this page have been hidden, click here to display them
Here are the best movesets for Zangoose. Top rated Zangoose Sun/Moon movesets. You can find Zangoose builds Sun/Moon. Zangoose movesets Sun/Moon are listed here. VGC Zangoose Competitive Movesets can be found here. Find various EV spreads, find the best nature for Zangoose in Sun/Moon along with competitive movesets. Basic info and Movesets for evolution