Competitive Information for Salazzle [Sun/Moon]

Competitive Pokemon Sun/Moon Movesets and Strategies for Salazzle salazzle
Base Stats for Salazzle

Poison / Fire

Abilities:
ObliviousOblivious: This Pokemon cannot be infatuated or taunted.
,
CorrosionCorrosion: This Pokemon can poison or badly poison other Pokemon regardless of their typing.


Evolutions / Family:
Salandit
Salazzle
Salazzle-Totem

Weakness Chart for Poison/Fire-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
0.25x
  
  
  
0.25x
0.5x
0.5x
  
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
0.25x
4x
0.5x
  
0.5x
2x
2x
0.5x
2x
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for SalazzleVisit Serebii's Pokedex for location, breeding, and other game details about SalazzleVisit Bulbapedia for more information about SalazzleVisit Pikalytics for competitive usage stats on Salazzle

Movesets for Singles


What is a good competitive moveset for Salazzle? These builds have been optimized for Pokemon competing in Sun/Moon Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sun/Moon generation metagame.


Common team mates for Salazzle in Pokemon Sun/Moon:

Landorus-TherianFerrothornMedicham-MegaAlomomolaSerperiorLatias-MegaKeldeoSuicuneMuk-AlolaForretressCrobatKomala


Salazzle is an awesome Poison and Fire-typed Pokemon. Salazzle is a normal Pokemon to see in Generation 7. Salazzle is weak to Ground, Psychic, Rock, and Water-typed attacks.


Species: Salazzle
Item: Black Sludge / Focus Sash
Ability: Corrosion
Nature: Timid (+Spe, -Atk)
EVs: 248 Hp / 8 SpA / 252 Spe
Moveset:
- Flamethrower
- Protect
- Substitute
- Toxic / Sludge Wave

Support Salazzle (Popular/Trending)

Salazzle is an extraordinary Support. Focus Sash helps protect Salazzle from being one-shotted and allowing it to atleast use a crucial move when brought out. With Corrosion, Salazzle can poison or badly poison other pokemon regardless of their typing.

Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
Protect is a status move (prevents moves from affecting your Salazzle this turn).
Substitute is a status move (Salazzle takes 1/4 its max hp to put in a substitute).
Toxic is a status move (badly poisons the target; Note: Poison types can't miss with Toxic).
Sludge Wave is a special STAB-boosted 95-base power Poison-type move (10% chance to poison adjacent pokemon).




Species: Salazzle
Item: Firium Z / Air Balloon
Ability: Corrosion
Nature: Modest (+SpA, -Atk)
Nature: Timid (+Spe, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Overheat / Flamethrower
- Belch / Sludge Wave
- Dragon Pulse
- Round

Special Sweeper Salazzle (Corrosion)

Salazzle is a marvelous Special Sweeper. This moveset attempts to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Salazzle from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Salazzle's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Corrosion, Salazzle can poison or badly poison other pokemon regardless of their typing.

Overheat is a special STAB-boosted 130-base power Fire-type move (lowers your Salazzle's special attack by 2 stages).
Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
Belch is a special STAB-boosted 120-base power Poison-type move (cannot be selected until your Salazzle eats a berry).
Sludge Wave is a special STAB-boosted 95-base power Poison-type move (10% chance to poison adjacent pokemon).
Dragon Pulse is a special 85-base power Dragon-type move that deals a good amount of damage.
Round is a special 60-base power Normal-type move (power doubles if others used round this turn).



Movesets for Doubles


What is a good doubles moveset for Salazzle? These builds have been optimized for Sun/Moon Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sun/Moon generation metagame.


Common team mates for Salazzle in Pokemon Sun/Moon:

Landorus-TherianFerrothornMedicham-MegaAlomomolaSerperiorLatias-MegaKeldeoSuicuneMuk-AlolaForretressCrobatKomala


Species: Salazzle
Item: Firium Z / Air Balloon
Ability: Corrosion
Nature: Modest (+SpA, -Atk)
Nature: Timid (+Spe, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Heat Wave / Overheat
- Sludge Wave / Belch
- Dragon Pulse
- Round

Doubles Special Sweeper Salazzle (Corrosion)

Salazzle is an outstanding Special Sweeper. It's designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Salazzle from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Salazzle's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Corrosion, Salazzle can poison or badly poison other pokemon regardless of their typing.

Heat Wave is a special STAB-boosted 95-base power Fire-type move (10% chance to burn the foes).
Overheat is a special STAB-boosted 130-base power Fire-type move (lowers your Salazzle's special attack by 2 stages).
Sludge Wave is a special STAB-boosted 95-base power Poison-type move (10% chance to poison adjacent pokemon).
Belch is a special STAB-boosted 120-base power Poison-type move (cannot be selected until your Salazzle eats a berry).
Dragon Pulse is a special 85-base power Dragon-type move that deals a considerable amount of damage.
Round is a special 60-base power Normal-type move (power doubles if others used round this turn).



Movepool


Wondering what moves can Salazzle learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Belch
120
90%
10
Cannot be selected until the user eats a Berry.
Dragon Pulse
85
100%
10
No additional effect.
Dragon Rage
--
100%
10
Deals 40 HP of damage to the target.
Ember
40
100%
25
10% chance to burn the target.
Fire Blast
110
85%
5
10% chance to burn the target.
Flame Burst
70
100%
15
Damages Pokemon next to the target as well.
Flamethrower
90
100%
15
10% chance to burn the target.
Heat Wave
95
90%
10
10% chance to burn the foe(s).
Overheat
130
90%
5
Lowers the user's Sp. Atk by 2.
Round
60
100%
15
Power doubles if others used Round this turn.
Sludge Bomb
90
100%
10
30% chance to poison the target.
Sludge Wave
95
100%
10
10% chance to poison adjacent Pokemon.
Smog
30
70%
20
40% chance to poison the target.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Venoshock
65
100%
10
Power doubles if the target is poisoned.
Acrobatics
55
100%
15
Power doubles if the user has no held item.
Covet
60
100%
25
If the user has no item, it steals the target's.
Double Slap
15
85%
10
Hits 2-5 times in one turn.
Dragon Claw
80
100%
15
No additional effect.
Dragon Tail
60
90%
10
Forces the target to switch to a random ally.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Fake Out
40
100%
10
Hits first. First turn out only. 100% flinch chance.
Flame Charge
50
100%
20
100% chance to raise the user's Speed by 1.
Fling
--
100%
10
Flings the user's item at the target. Power varies.
Foul Play
95
100%
15
Uses target's Attack stat in damage calculation.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Gunk Shot
120
80%
5
30% chance to poison the target.
Iron Tail
100
75%
15
30% chance to lower the target's Defense by 1.
Knock Off
65
100%
20
1.5x damage if foe holds an item. Removes item.
Leech Life
80
100%
10
User recovers 50% of the damage dealt.
Payback
50
100%
10
Power doubles if the user moves after the target.
Poison Jab
80
100%
20
30% chance to poison the target.
Pound
40
100%
35
No additional effect.
Return
--
100%
20
Max 102 power at maximum Happiness.
Scratch
40
100%
35
No additional effect.
Shadow Claw
70
100%
15
High critical hit ratio.
Thief
60
100%
25
If the user has no item, it steals the target's.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Captivate
--
100%
20
Lowers the foe(s) Sp. Atk by 2 if opposite gender.
Confide
--
--
20
Lowers the target's Sp. Atk by 1.
Disable
--
100%
20
For 4 turns, disables the target's last move used.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Encore
--
100%
5
Target repeats its last move for its next 3 turns.
Helping Hand
--
--
20
One adjacent ally's move power is 1.5x this turn.
Laser Focus
--
--
30
Until the end of the next turn, user's moves crit.
Nasty Plot
--
--
20
Raises the user's Sp. Atk by 2.
Poison Gas
--
90%
40
Poisons the foe(s).
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Sand Attack
--
100%
15
Lowers the target's accuracy by 1.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Snatch
--
--
10
User steals certain support moves to use itself.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Swagger
--
85%
15
Raises the target's Attack by 2 and confuses it.
Sweet Scent
--
100%
20
Lowers the foe(s) evasiveness by 2.
Taunt
--
100%
20
Target can't use status moves its next 3 turns.
Torment
--
100%
15
Target can't select the same move twice in a row.
Toxic
--
90%
10
Badly poisons the target. Poison types can't miss.
Venom Drench
--
100%
20
Lowers Atk/Sp. Atk/Speed of poisoned foes by 1.
Will-O-Wisp
--
85%
15
Burns the target.

Combo List


These are a list of several common move combinations Salazzle can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SM Move and Ability Combos for Salazzle

Create a build


Have an idea in mind for Salazzle that you'd like to test? Customize the IVs, EVs and their Sun/Moon moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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