Competitive Information for Barbaracle [Sun/Moon]

Competitive Pokemon Sun/Moon Movesets and Strategies for Barbaracle barbaracle
Base Stats for Barbaracle

Rock / Water

Abilities:
SniperSniper: If this Pokemon strikes with a critical hit, the damage is multiplied by 1.5.
,
PickpocketPickpocket: If this Pokemon has no item, it steals the item off a Pokemon making contact with it.
,
Tough ClawsTough Claws: This Pokemon's contact moves have their power multiplied by 1.3.


Evolutions / Family:
Binacle
Barbaracle

Weakness Chart for Rock/Water-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
  
  
  
2x
  
2x
0.25x
0.5x
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
4x
2x
0.5x
0.5x
0.5x
  
  
  
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for BarbaracleVisit Serebii's Pokedex for location, breeding, and other game details about BarbaracleVisit Bulbapedia for more information about BarbaracleVisit Pikalytics for competitive usage stats on Barbaracle

Movesets for Singles


What is a good competitive moveset for Barbaracle? These builds have been optimized for Pokemon competing in Sun/Moon Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sun/Moon generation metagame.


Common team mates for Barbaracle in Pokemon Sun/Moon:

Tyranitar-MegaHawluchaMimikyuGyarados-MegaCofagrigusWeavileScizorKlefkiCloysterEspeonVictreebelEntei


Barbaracle is a spectacular Rock and Water-typed Pokemon. It's frequent to find yourself dealing with Barbaracle when battling in the 7th generation meta. Barbaracle is weak to Electric, Fighting, Grass, and Ground-typed attacks.


Species: Barbaracle
Item: White Herb / Rockium Z
Ability: Tough Claws
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Stone Edge / Rock Slide
- Liquidation / Razor Shell
- Low Kick / Cross Chop
- Shell Smash

Physical Sweeper Barbaracle (Analytic)

Barbaracle is an awesome Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. With Tough Claws, Barbaracle's contact moves have their power multiplied by 1.3.

Stone Edge is a physical STAB-boosted 100-base power Rock-type move (high critical hit ratio).
Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to flinch the foes).
Liquidation is a physical STAB-boosted 85-base power Water-type move (20% chance to lower the target's defense by 1 stage).
Razor Shell is a physical STAB-boosted 75-base power Water-type move (50% chance to lower the target's defense by 1 stage).
Low Kick is a physical 0-base power Fighting-type move (more power the heavier the target).
Cross Chop is a physical 100-base power Fighting-type move (high critical hit ratio).
Shell Smash is a status move (lowers def, spd by 1 stage; raises atk, spa, spe by 2 stages).




Species: Barbaracle
Item: Waterium Z / Scope Lens
Ability: Sniper
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Liquidation / Razor Shell
- Superpower
- Return
- Rock Slide

Physical Sweeper Barbaracle (Sniper)

Barbaracle is an interesting Physical Sweeper. It's designed to take down the opponent's team with brute physical power. Scope Lens/Razor Claw increases Barbaracle critical hit ratio by 1 stage and combined with Barbaracle's Sniper ability will increase the amount of damage done by those critial hits. Life Orb boosts the power of Barbaracle's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Sniper, if Barbaracle strikes with a critical hit the damage is multiplied by 1.5.

Liquidation is a physical STAB-boosted 85-base power Water-type move (20% chance to lower the target's defense by 1 stage).
Razor Shell is a physical STAB-boosted 75-base power Water-type move (50% chance to lower the target's defense by 1 stage).
Superpower is a physical 120-base power Fighting-type move (lowers your Barbaracle's attack and defense by 1 stage).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to flinch the foes).




Species: Barbaracle
Item: White Herb
Ability: Tough Claws
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Razor Shell
- Shell Smash
- Stone Edge
- Cross Chop

Barbaracle Physical Sweeper (Barnacles)

Barbaracle is a pretty decent Physical Sweeper. It is primarily designed to take down the opponent's team with brute physical power. With Tough Claws, Barbaracle's contact moves have their power multiplied by 1.3.

Razor Shell is a physical STAB-boosted 75-base power Water-type move (50% chance to lower the target's defense by 1 stage).
Shell Smash is a status move (lowers def, spd by 1 stage; raises atk, spa, spe by 2 stages).
Stone Edge is a physical STAB-boosted 100-base power Rock-type move (high critical hit ratio).
Cross Chop is a physical 100-base power Fighting-type move (high critical hit ratio).




Species: Barbaracle
Item: White Herb
Ability: Tough Claws
Nature: Impish (+Def, -SpA)
EVs: 252 Atk / 252 Def / 4 SpD
Moveset:
- Razor Shell
- Shell Smash
- Stone Edge
- Earthquake

Barbaracle Physical Tank (Edgequake Barnaclehead)

Barbaracle is pretty popular Physical Tank. This moveset is designed to take a considerable amount of physical hits while dealing some decent damage. With Tough Claws, Barbaracle's contact moves have their power multiplied by 1.3.

Razor Shell is a physical STAB-boosted 75-base power Water-type move (50% chance to lower the target's defense by 1 stage).
Shell Smash is a status move (lowers def, spd by 1 stage; raises atk, spa, spe by 2 stages).
Stone Edge is a physical STAB-boosted 100-base power Rock-type move (high critical hit ratio).
Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).




Species: Barbaracle
Item: Life Orb
Ability: Sniper
Nature: Adamant (+Atk, -SpA)
EVs: 224 Atk / 172 Def / 112 Spe
Moveset:
- Shell Smash
- Rock Slide
- Dig
- Earthquake

Barbaracle Physical Sweeper (Barbaric Barnacle)

Barbaracle is a decent Physical Sweeper. This moveset is designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Barbaracle's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Sniper, if Barbaracle strikes with a critical hit the damage is multiplied by 1.5.

Shell Smash is a status move (lowers def, spd by 1 stage; raises atk, spa, spe by 2 stages).
Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to flinch the foes).
Dig is a physical 80-base power Ground-type move (digs underground turn 1, strikes turn 2).
Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).




Species: Barbaracle
Item: White Herb
Ability: Pickpocket
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Def
Moveset:
- Razor Shell / Brick Break
- Shell Smash
- Fling / Stone Edge
- Thief / Dragon Claw

Barbaracle Physical Tank (Thiefing Barbarian)

Barbaracle is a sensational Physical Tank. It's designed to take a hefty amount of physical hits while dealing some decent damage. With Pickpocket, if Barbaracle has no item it steals the item off a pokemon making contact with it. I believe this barbaracle should get his shell smash off first which will activate white herb (using it) and so can use thief if the opponent is a special attacker or use a move and get hit activating pickpocket to steal their items, then use fling to discard them if it hinders your barbaracle.

Razor Shell is a physical STAB-boosted 75-base power Water-type move (50% chance to lower the target's defense by 1 stage).
Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
Shell Smash is a status move (lowers def, spd by 1 stage; raises atk, spa, spe by 2 stages).
Fling is a physical 0-base power Dark-type move (flings your Barbaracle's item at the target. power varies).
Stone Edge is a physical STAB-boosted 100-base power Rock-type move (high critical hit ratio).
Thief is a physical 60-base power Dark-type move (if your Barbaracle has no item, it steals the target's).
Dragon Claw is a physical 80-base power Dragon-type move that deals a substantial amount of damage.




Species: Barbaracle
Item: White Herb
Ability: Pickpocket
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Razor Shell
- Shell Smash
- Cross Chop
- Thief / Stone Edge

Barbaracle Physical Sweeper (Smash That!*)

Barbaracle is a sensational Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. With Pickpocket, if Barbaracle has no item it steals the item off a pokemon making contact with it.

Razor Shell is a physical STAB-boosted 75-base power Water-type move (50% chance to lower the target's defense by 1 stage).
Shell Smash is a status move (lowers def, spd by 1 stage; raises atk, spa, spe by 2 stages).
Cross Chop is a physical 100-base power Fighting-type move (high critical hit ratio).
Thief is a physical 60-base power Dark-type move (if your Barbaracle has no item, it steals the target's).
Stone Edge is a physical STAB-boosted 100-base power Rock-type move (high critical hit ratio).



Movesets for Doubles


What is a good doubles moveset for Barbaracle? These builds have been optimized for Sun/Moon Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sun/Moon generation metagame.


Common team mates for Barbaracle in Pokemon Sun/Moon:

Tyranitar-MegaHawluchaMimikyuGyarados-MegaCofagrigusWeavileScizorKlefkiCloysterEspeonVictreebelEntei


Species: Barbaracle
Item: Rockium Z / Scope Lens
Ability: Sniper
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Rock Slide
- Earthquake
- Liquidation
- Superpower

Doubles Physical Sweeper Barbaracle (Sniper)

Barbaracle is an astounding Physical Sweeper. It is designed to take down the opponent's team with brute physical power. Scope Lens/Razor Claw increases Barbaracle critical hit ratio by 1 stage and combined with Barbaracle's Sniper ability will increase the amount of damage done by those critial hits. Life Orb boosts the power of Barbaracle's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Sniper, if Barbaracle strikes with a critical hit the damage is multiplied by 1.5.

Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to flinch the foes).
Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).
Liquidation is a physical STAB-boosted 85-base power Water-type move (20% chance to lower the target's defense by 1 stage).
Superpower is a physical 120-base power Fighting-type move (lowers your Barbaracle's attack and defense by 1 stage).



Movepool


Wondering what moves can Barbaracle learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Ancient Power
60
100%
5
10% chance to raise all stats by 1 (not acc/eva).
Blizzard
110
70%
5
10% chance to freeze foe(s). Can't miss in hail.
Earth Power
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Focus Blast
120
70%
5
10% chance to lower the target's Sp. Def by 1.
Grass Knot
--
100%
20
More power the heavier the target.
Hyper Beam
150
90%
5
User cannot move next turn.
Ice Beam
90
100%
10
10% chance to freeze the target.
Icy Wind
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Infestation
20
100%
20
Traps and damages the target for 4-5 turns.
Mud-Slap
20
100%
10
100% chance to lower the target's accuracy by 1.
Round
60
100%
15
Power doubles if others used Round this turn.
Scald
80
100%
15
30% chance to burn the target. Thaws target.
Sludge Bomb
90
100%
10
30% chance to poison the target.
Sludge Wave
95
100%
10
10% chance to poison adjacent Pokemon.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Surf
90
100%
15
Hits adjacent Pokemon. Double damage on Dive.
Water Gun
40
100%
25
No additional effect.
Water Pulse
60
100%
20
20% chance to confuse the target.
Aerial Ace
60
--
20
This move does not check accuracy.
Brick Break
75
100%
15
Destroys screens, unless the target is immune.
Brutal Swing
60
100%
20
No additional effect. Hits adjacent Pokemon.
Bulldoze
60
100%
20
100% chance lower adjacent Pkmn Speed by 1.
Clamp
35
85%
15
Traps and damages the target for 4-5 turns.
Cross Chop
100
80%
5
High critical hit ratio.
Cut
50
95%
30
No additional effect.
Dig
80
100%
10
Digs underground turn 1, strikes turn 2.
Dragon Claw
80
100%
15
No additional effect.
Dual Chop
40
90%
15
Hits 2 times in one turn.
Earthquake
100
100%
10
Hits adjacent Pokemon. Double damage on Dig.
Endeavor
--
100%
5
Lowers the target's HP to the user's HP.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
False Swipe
40
100%
40
Always leaves the target with at least 1 HP.
Fling
--
100%
10
Flings the user's item at the target. Power varies.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Fury Cutter
40
95%
20
Power doubles with each hit, up to 160.
Fury Swipes
18
80%
15
Hits 2-5 times in one turn.
Giga Impact
150
90%
5
User cannot move next turn.
Liquidation
85
100%
10
20% chance to lower the target's Defense by 1.
Low Kick
--
100%
20
More power the heavier the target.
Night Slash
70
100%
15
High critical hit ratio.
Payback
50
100%
10
Power doubles if the user moves after the target.
Poison Jab
80
100%
20
30% chance to poison the target.
Power-Up Punch
40
100%
20
100% chance to raise the user's Attack by 1.
Razor Shell
75
95%
10
50% chance to lower the target's Defense by 1.
Return
--
100%
20
Max 102 power at maximum Happiness.
Rock Slide
75
90%
10
30% chance to flinch the foe(s).
Rock Smash
40
100%
15
50% chance to lower the target's Defense by 1.
Rock Tomb
60
95%
15
100% chance to lower the target's Speed by 1.
Scratch
40
100%
35
No additional effect.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Shadow Claw
70
100%
15
High critical hit ratio.
Skull Bash
130
100%
10
Raises user's Defense by 1 on turn 1. Hits turn 2.
Slash
70
100%
20
High critical hit ratio.
Smack Down
50
100%
15
Removes the target's Ground immunity.
Stone Edge
100
80%
5
High critical hit ratio.
Strength
80
100%
15
No additional effect.
Superpower
120
100%
5
Lowers the user's Attack and Defense by 1.
Thief
60
100%
25
If the user has no item, it steals the target's.
X-Scissor
80
100%
15
No additional effect.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Bulk Up
--
--
20
Raises the user's Attack and Defense by 1.
Confide
--
--
20
Lowers the target's Sp. Atk by 1.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Embargo
--
100%
15
For 5 turns, the target's item has no effect.
Helping Hand
--
--
20
One adjacent ally's move power is 1.5x this turn.
Hone Claws
--
--
15
Raises the user's Attack and accuracy by 1.
Iron Defense
--
--
15
Raises the user's Defense by 2.
Laser Focus
--
--
30
Until the end of the next turn, user's moves crit.
Nature Power
--
--
20
Attack depends on terrain (default Tri Attack).
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Rock Polish
--
--
20
Raises the user's Speed by 2.
Safeguard
--
--
25
For 5 turns, protects user's party from status.
Sand Attack
--
100%
15
Lowers the target's accuracy by 1.
Sandstorm
--
--
10
For 5 turns, a sandstorm rages.
Shell Smash
--
--
15
Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Stealth Rock
--
--
20
Hurts foes on switch-in. Factors Rock weakness.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Swagger
--
85%
15
Raises the target's Attack by 2 and confuses it.
Switcheroo
--
100%
10
User switches its held item with the target's.
Swords Dance
--
--
20
Raises the user's Attack by 2.
Taunt
--
100%
20
Target can't use status moves its next 3 turns.
Tickle
--
100%
20
Lowers the target's Attack and Defense by 1.
Torment
--
100%
15
Target can't select the same move twice in a row.
Toxic
--
90%
10
Badly poisons the target. Poison types can't miss.
Water Sport
--
--
15
For 5 turns, Fire-type attacks have 1/3 power.
Withdraw
--
--
40
Raises the user's Defense by 1.

Combo List


These are a list of several common move combinations Barbaracle can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SM Move and Ability Combos for Barbaracle

Create a build


Have an idea in mind for Barbaracle that you'd like to test? Customize the IVs, EVs and their Sun/Moon moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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