Competitive Information for Diglett [Sword/Shield]

Competitive Pokemon Sword/Shield Movesets and Strategies for Diglett diglett
Base Stats for Diglett

Ground

Abilities:
Arena TrapArena Trap: Prevents adjacent foes from choosing to switch unless they are airborne.
,
Sand VeilSand Veil: If Sandstorm is active, this Pokemon's evasiveness is 1.25x; immunity to Sandstorm.
,
Sand ForceSand Force: This Pokemon's Ground/Rock/Steel attacks do 1.3x in Sandstorm; immunity to it.


Evolutions / Family:
Diglett
Dugtrio

Weakness Chart for Ground-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
  
  
  
0x
  
  
  
  
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
2x
  
2x
  
0.5x
  
0.5x
  
2x
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for DiglettVisit Serebii's Pokedex for location, breeding, and other game details about DiglettVisit Bulbapedia for more information about Diglett

Movesets for Singles


What is a good competitive moveset for Diglett? These builds have been optimized for Pokemon competing in Sword/Shield Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sword/Shield generation metagame.


Common team mates for Diglett in Pokemon Sword/Shield:

CorviknightDugtrioToxapexTyranitarClefableTrapinch


Diglett is an interesting Ground-typed Pokemon. Diglett is not a Pokemon anyone usually expects sees on the battlefield. Diglett is weak to Grass, Ice, and Water-typed attacks.


Species: Diglett
Item: Life Orb / Focus Sash
Ability: Arena Trap
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Earthquake / Stomping Tantrum
- Body Slam / Slash
- Shadow Claw
- Sucker Punch

Physical Sweeper Diglett (Arena Trap)

Diglett is an outstanding Physical Sweeper. It is meant to take down the opponent's team with brute physical power. Focus Sash helps protect Diglett from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Diglett's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Arena Trap, prevents adjacent foes from choosing to switch unless they are airborne.

Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).
Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Diglett's last move failed).
Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Slash is a physical 70-base power Normal-type move (high critical hit ratio).
Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
Sucker Punch is a physical priority-increased 70-base power Dark-type move (usually goes first. fails if target is not attacking).



Movesets for Doubles


What is a good doubles moveset for Diglett? These builds have been optimized for Sword/Shield Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sword/Shield generation metagame.


Common team mates for Diglett in Pokemon Sword/Shield:

CorviknightDugtrioToxapexTyranitarClefableTrapinch


Species: Diglett
Item: Life Orb / Focus Sash
Ability: Arena Trap
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Earthquake / Bulldoze
- Rock Slide
- Body Slam / Slash
- Shadow Claw

Doubles Physical Sweeper Diglett (Arena Trap)

Diglett is a decent Physical Sweeper. This moveset is designed to take down the opponent's team with brute physical power. Focus Sash helps protect Diglett from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Diglett's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Arena Trap, prevents adjacent foes from choosing to switch unless they are airborne.

Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).
Bulldoze is a physical STAB-boosted 60-base power Ground-type move (100% chance lower adjacent pkmn speed by 1 stage).
Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Slash is a physical 70-base power Normal-type move (high critical hit ratio).
Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).



Movepool


Wondering what moves can Diglett learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Ancient Power
60
100%
5
10% chance to raise all stats by 1 (not acc/eva).
Earth Power
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Final Gambit
--
100%
5
Does damage equal to the user's HP. User faints.
Mud-Slap
20
100%
10
100% chance to lower the target's accuracy by 1.
Round
60
100%
15
Power doubles if others used Round this turn.
Sludge Bomb
90
100%
10
30% chance to poison the target.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Uproar
90
100%
10
Lasts 3 turns. Active Pokemon cannot fall asleep.
Assurance
60
100%
10
Power doubles if target was damaged this turn.
Astonish
30
100%
15
30% chance to flinch the target.
Beat Up
--
100%
10
All healthy allies aid in damaging the target.
Body Slam
85
100%
15
30% chance to paralyze the target.
Bulldoze
60
100%
20
100% chance lower adjacent Pkmn Speed by 1.
Dig
80
100%
10
Digs underground turn 1, strikes turn 2.
Earthquake
100
100%
10
Hits adjacent Pokemon. Double damage on Dig.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Fissure
--
30%
5
OHKOs the target. Fails if user is a lower level.
Headbutt
70
100%
15
30% chance to flinch the target.
Reversal
--
100%
15
More power the less HP the user has left.
Rock Slide
75
90%
10
30% chance to flinch the foe(s).
Rock Tomb
60
95%
15
100% chance to lower the target's Speed by 1.
Scratch
40
100%
35
No additional effect.
Shadow Claw
70
100%
15
High critical hit ratio.
Slash
70
100%
20
High critical hit ratio.
Stomping Tantrum
75
100%
10
Power doubles if the user's last move failed.
Sucker Punch
70
100%
5
Usually goes first. Fails if target is not attacking.
Thief
60
100%
25
If the user has no item, it steals the target's.
Agility
--
--
30
Raises the user's Speed by 2.
Ally Switch
--
--
15
The user swaps positions with its ally.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Growl
--
100%
40
Lowers the foe(s) Attack by 1.
Hone Claws
--
--
15
Raises the user's Attack and accuracy by 1.
Memento
--
100%
10
Lowers target's Attack, Sp. Atk by 2. User faints.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Sand Attack
--
100%
15
Lowers the target's accuracy by 1.
Sandstorm
--
--
10
For 5 turns, a sandstorm rages.
Screech
--
85%
40
Lowers the target's Defense by 2.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Stealth Rock
--
--
20
Hurts foes on switch-in. Factors Rock weakness.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Work Up
--
--
30
Raises the user's Attack and Sp. Atk by 1.

Combo List


These are a list of several common move combinations Diglett can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SS Move and Ability Combos for Diglett

Create a build


Have an idea in mind for Diglett that you'd like to test? Customize the IVs, EVs and their Sword/Shield moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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