Competitive Information for Eiscue [Sword/Shield]

Competitive Pokemon Sword/Shield Movesets and Strategies for Eiscue eiscue
Base Stats for Eiscue

Ice

Abilities:
Ice FaceIce Face: (Eiscue only) First physical hit deals 0 damage, breaks ice head.


Evolutions / Family:
Eiscue
Eiscue-Noice

Weakness Chart for Ice-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
  
  
  
  
  
2x
2x
  
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
  
0.5x
  
  
  
2x
2x
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for EiscueVisit Serebii's Pokedex for location, breeding, and other game details about EiscueVisit Bulbapedia for more information about EiscueVisit Pikalytics for competitive usage stats on Eiscue

Movesets for Singles


What is a good competitive moveset for Eiscue? These builds have been optimized for Pokemon competing in Sword/Shield Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sword/Shield generation metagame.


Common single-battle team mates for Eiscue in Pokemon Sword/Shield:

ChandelureNinetales-AlolaLaprasSnorlaxLucarioGoodraMandibuzzToxtricityCrawdauntRillaboom


Eiscue is a wonderful Ice-typed Pokemon. It's pretty usual to see Eiscue show up as a Sword/Shield opponent. Eiscue is weak to Fighting, Fire, Rock, and Steel-typed attacks.


Species: Eiscue
Item: Occa Berry / Sitrus Berry
Ability: Ice Face
Nature: Jolly (+Spe, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Icicle Crash / Icicle Spear
- Liquidation / Soak
- Belly Drum
- Protect

Physical Sweeper Eiscue (Analytic)

Eiscue is an awesome Physical Sweeper. It tries to take down the opponent's team with brute physical power. With Ice Face, (eiscue only) first physical hit deals 0 damage breaks ice head.

Icicle Crash is a physical STAB-boosted 85-base power Ice-type move (30% chance to flinch the target).
Icicle Spear is a physical STAB-boosted 25-base power Ice-type move (hits 2-5 times in one turn).
Liquidation is a physical 85-base power Water-type move (20% chance to lower the target's defense by 1 stage).
Soak is a status move (changes the target's type to water).
Belly Drum is a status move (Eiscue loses 50% max hp; This also maximizes Eiscue's attack stat).
Protect is a status move (prevents moves from affecting your Eiscue this turn).




Species: Eiscue
Item: Life Orb
Ability: Ice Face
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge
- Icicle Crash / Ice Punch
- Liquidation / Waterfall
- Iron Head

Physical Sweeper Eiscue (Ice Face)

Eiscue is a marvelous Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. Life Orb boosts the power of Eiscue's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Ice Face, (eiscue only) first physical hit deals 0 damage breaks ice head.

Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Icicle Crash is a physical STAB-boosted 85-base power Ice-type move (30% chance to flinch the target).
Ice Punch is a physical STAB-boosted 75-base power Ice-type move (10% chance to freeze the target).
Liquidation is a physical 85-base power Water-type move (20% chance to lower the target's defense by 1 stage).
Waterfall is a physical 80-base power Water-type move (20% chance to flinch the target).
Iron Head is a physical 80-base power Steel-type move (30% chance to flinch the target).




Species: Eiscue
Item: Life Orb
Ability: Ice Face
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Ice Beam / Freeze-Dry
- Surf / Brine
- Round / Snore
- Protect

Special Sweeper Eiscue (Ice Face)

Eiscue is a decent Special Sweeper. It is meant to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Eiscue's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Ice Face, (eiscue only) first physical hit deals 0 damage breaks ice head.

Ice Beam is a special STAB-boosted 90-base power Ice-type move (10% chance to freeze the target).
Freeze-Dry is a special STAB-boosted 70-base power Ice-type move (10% chance to freeze. super effective on water).
Surf is a special 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
Brine is a special 65-base power Water-type move (power doubles if the target's hp is 50% or less).
Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
Snore is a special 50-base power Normal-type move (Eiscue must be asleep. 30% chance to flinch target).
Protect is a status move (prevents moves from affecting your Eiscue this turn).



Movesets for Doubles


What is a good doubles moveset for Eiscue? These builds have been optimized for Sword/Shield Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sword/Shield generation metagame.


Common double-battle team mates for Eiscue in Pokemon Sword/Shield:

Ninetales-AlolaMimikyuDracovishRotom-WashFrosmothSalazzleMamoswinePolteageistRibombeeRotom-FrostVanilluxe


Species: Eiscue
Item: Life Orb
Ability: Ice Face
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge
- Icicle Crash / Ice Punch
- Liquidation / Waterfall
- Iron Head

Doubles Physical Sweeper Eiscue (Ice Face)

Eiscue is an awesome Physical Sweeper. It was designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Eiscue's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Ice Face, (eiscue only) first physical hit deals 0 damage breaks ice head.

Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Icicle Crash is a physical STAB-boosted 85-base power Ice-type move (30% chance to flinch the target).
Ice Punch is a physical STAB-boosted 75-base power Ice-type move (10% chance to freeze the target).
Liquidation is a physical 85-base power Water-type move (20% chance to lower the target's defense by 1 stage).
Waterfall is a physical 80-base power Water-type move (20% chance to flinch the target).
Iron Head is a physical 80-base power Steel-type move (30% chance to flinch the target).




Species: Eiscue
Item: Life Orb
Ability: Ice Face
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Icy Wind / Ice Beam
- Surf / Brine
- Round / Snore
- Protect

Doubles Special Sweeper Eiscue (Ice Face)

Eiscue is an interesting Special Sweeper. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Eiscue's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Ice Face, (eiscue only) first physical hit deals 0 damage breaks ice head.

Icy Wind is a special STAB-boosted 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
Ice Beam is a special STAB-boosted 90-base power Ice-type move (10% chance to freeze the target).
Surf is a special 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
Brine is a special 65-base power Water-type move (power doubles if the target's hp is 50% or less).
Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
Snore is a special 50-base power Normal-type move (Eiscue must be asleep. 30% chance to flinch target).
Protect is a status move (prevents moves from affecting your Eiscue this turn).



Movepool


Wondering what moves can Eiscue learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Blizzard
110
70%
5
10% chance to freeze foe(s). Can't miss in hail.
Brine
65
100%
10
Power doubles if the target's HP is 50% or less.
Freeze-Dry
70
100%
20
10% chance to freeze. Super effective on Water.
Hydro Pump
110
80%
5
No additional effect.
Ice Beam
90
100%
10
10% chance to freeze the target.
Icy Wind
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Powder Snow
40
100%
25
10% chance to freeze the foe(s).
Round
60
100%
15
Power doubles if others used Round this turn.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Surf
90
100%
15
Hits adjacent Pokemon. Double damage on Dive.
Weather Ball
50
100%
10
Power doubles and type varies in each weather.
Whirlpool
35
85%
15
Traps and damages the target for 4-5 turns.
Avalanche
60
100%
10
Power doubles if user is damaged by the target.
Dive
80
100%
10
Dives underwater turn 1, strikes turn 2.
Double-Edge
120
100%
15
Has 33% recoil.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Head Smash
150
80%
5
Has 1/2 recoil.
Headbutt
70
100%
15
30% chance to flinch the target.
Ice Punch
75
100%
15
10% chance to freeze the target.
Icicle Crash
85
90%
10
30% chance to flinch the target.
Icicle Spear
25
100%
30
Hits 2-5 times in one turn.
Iron Head
80
100%
15
30% chance to flinch the target.
Liquidation
85
100%
10
20% chance to lower the target's Defense by 1.
Reversal
--
100%
15
More power the less HP the user has left.
Tackle
40
100%
35
No additional effect.
Waterfall
80
100%
15
20% chance to flinch the target.
Zen Headbutt
80
90%
15
20% chance to flinch the target.
Agility
--
--
30
Raises the user's Speed by 2.
Amnesia
--
--
20
Raises the user's Sp. Def by 2.
Aqua Ring
--
--
20
User recovers 1/16 max HP per turn.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Aurora Veil
--
--
20
For 5 turns, damage to allies is halved. Hail only.
Belly Drum
--
--
10
User loses 50% max HP. Maximizes Attack.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Hail
--
--
10
For 5 turns, hail crashes down.
Iron Defense
--
--
15
Raises the user's Defense by 2.
Mist
--
--
30
For 5 turns, protects user's party from stat drops.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Reflect
--
--
20
For 5 turns, physical damage to allies is halved.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Soak
--
100%
20
Changes the target's type to Water.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.

Combo List


These are a list of several common move combinations Eiscue can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SS Move and Ability Combos for Eiscue

Create a build


Have an idea in mind for Eiscue that you'd like to test? Customize the IVs, EVs and their Sword/Shield moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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