Competitive Information for Milotic [Sword/Shield]

Competitive Pokemon Sword/Shield Movesets and Strategies for Milotic milotic
Base Stats for Milotic

Water

Abilities:
Cute CharmCute Charm: 30% chance of infatuating Pokemon of the opposite gender if they make contact.
,
Marvel ScaleMarvel Scale: If this Pokemon is statused, its Defense is 1.5x.
,
CompetitiveCompetitive: This Pokemon's Sp. Atk is raised by 2 for each of its stats that is lowered by a foe.


Evolutions / Family:
Feebas
Milotic

Weakness Chart for Water-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
  
  
  
2x
  
  
0.5x
  
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
2x
  
0.5x
  
  
  
  
0.5x
0.5x
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for MiloticVisit Serebii's Pokedex for location, breeding, and other game details about MiloticVisit Bulbapedia for more information about MiloticVisit Pikalytics for competitive usage stats on Milotic

Movesets for Singles


What is a good competitive moveset for Milotic? These builds have been optimized for Pokemon competing in Sword/Shield Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sword/Shield generation metagame.


Common single-battle team mates for Milotic in Pokemon Sword/Shield:

IncineroarTogekissExcadrillRotom-MowConkeldurrTyranitarDurantWhimsicottDragapultGrimmsnarl


Milotic is an awesome Water-typed Pokemon. It's a pretty usual sight to see Milotic out in the 8th generation battlefield. Milotic's only type-related weaknesses are Electric and Grass.


Species: Milotic
Item: Wiki Berry / Leftovers
Ability: Competitive
Nature: Bold (+Def, -Atk)
EVs: 252 Hp / 164 Def / 68 SpA / 20 SpD / 4 Spe
Moveset:
- Muddy Water / Scald
- Coil
- Hypnosis
- Recover

Physical Wall Milotic (Popular/Trending)

Milotic is a spectacular Physical Wall. It tries to take a considerable amount of physical hits while dealing some decent damage. Leftovers are always a great recovery option to ensure Milotic last longer regaining it's HP every turn. With Competitive, Milotic's sp. atk is raised by 2 for each of its stats that is lowered by a foe.

Muddy Water is a special STAB-boosted 90-base power Water-type move (30% chance to lower the foes accuracy by 1 stage).
Scald is a special STAB-boosted 80-base power Water-type move (30% chance to burn the target. thaws target).
Coil is a status move (raises Milotic's attack, defense, accuracy by 1 stage).
Hypnosis is a status move (causes the target to fall asleep).
Recover is a status move (heals your Milotic by 50% of its max hp).




Species: Milotic
Item: Life Orb
Ability: Competitive
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Surf / Scald
- Ice Beam
- Dragon Pulse
- Hyper Beam

Special Sweeper Milotic (Competitive)

Milotic is a spectacular Special Sweeper. It was designed to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Milotic's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Competitive, Milotic's sp. atk is raised by 2 for each of its stats that is lowered by a foe.

Surf is a special STAB-boosted 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
Scald is a special STAB-boosted 80-base power Water-type move (30% chance to burn the target. thaws target).
Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
Dragon Pulse is a special 85-base power Dragon-type move that deals a large amount of damage.
Hyper Beam is a special 150-base power Normal-type move (Milotic cannot move next turn).




Species: Milotic
Item: Life Orb
Ability: Marvel Scale
Nature: Sassy (+SpD, -Spe)
EVs: 224 Hp / 71 Atk / 215 SpA
Moveset:
- Scald
- Sleep Talk
- Rest
- Ice Beam

Milotic Special Tank (Not A Feebas)

Milotic is a notable Special Tank. This moveset is designed to take a good amount of hits from special attacks while dealing some decent damage. Life Orb boosts the power of Milotic's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Marvel Scale, if Milotic is statused its defense is 1.5x.

Scald is a special STAB-boosted 80-base power Water-type move (30% chance to burn the target. thaws target).
Sleep Talk is a status move (Milotic must be asleep. uses another known move).
Rest is a status move (Milotic sleeps 2 turns and restores hp and status).
Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).




Species: Milotic
Item: Leftovers
Ability: Marvel Scale
Nature: Calm (+SpD, -Atk)
EVs: 248 Hp / 196 Def / 56 SpD / 8 Spe
Moveset:
- Mirror Coat
- Confuse Ray
- Hypnosis
- Mist

Marvel Scale Milotic

Milotic is a decent Double Wall. It's meant to have enough defenses and bulk to take both physical and special hits. Leftovers are always a great recovery option to ensure Milotic last longer regaining it's it's vitality every turn. With Marvel Scale, if Milotic is statused its defense is 1.5x.

Mirror Coat is a special 0-base power Psychic-type move (if hit by special attack, returns double damage).
Confuse Ray is a status move (confuses the target).
Hypnosis is a status move (causes the target to fall asleep).
Mist is a status move (for 5 turns, protects Milotic's party from stat drops).



Movesets for Doubles


What is a good doubles moveset for Milotic? These builds have been optimized for Sword/Shield Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sword/Shield generation metagame.


Common double-battle team mates for Milotic in Pokemon Sword/Shield:

CinderaceAegislashGengarHattereneTorkoalHelioliskVileplumeQuagsireNinetales-AlolaGardevoirNoivernSteelix


Species: Milotic
Item: Life Orb
Ability: Competitive
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Surf / Scald
- Icy Wind / Ice Beam
- Dragon Pulse / Twister
- Hyper Beam

Doubles Special Sweeper Milotic (Competitive)

Milotic is an awesome Special Sweeper. It's meant to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Milotic's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Competitive, Milotic's sp. atk is raised by 2 for each of its stats that is lowered by a foe.

Surf is a special STAB-boosted 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
Scald is a special STAB-boosted 80-base power Water-type move (30% chance to burn the target. thaws target).
Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
Dragon Pulse is a special 85-base power Dragon-type move that deals a decent amount of damage.
Twister is a special 40-base power Dragon-type move (20% chance to flinch the foes).
Hyper Beam is a special 150-base power Normal-type move (Milotic cannot move next turn).



Movepool


Wondering what moves can Milotic learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Blizzard
110
70%
5
10% chance to freeze foe(s). Can't miss in hail.
Brine
65
100%
10
Power doubles if the target's HP is 50% or less.
Disarming Voice
40
--
15
This move does not check accuracy. Hits foes.
Dragon Breath
60
100%
20
30% chance to paralyze the target.
Dragon Pulse
85
100%
10
No additional effect.
Hydro Pump
110
80%
5
No additional effect.
Hyper Beam
150
90%
5
User cannot move next turn.
Ice Beam
90
100%
10
10% chance to freeze the target.
Icy Wind
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Mirror Coat
--
100%
20
If hit by special attack, returns double damage.
Mud Shot
55
95%
15
100% chance to lower the target's Speed by 1.
Muddy Water
90
85%
10
30% chance to lower the foe(s) accuracy by 1.
Round
60
100%
15
Power doubles if others used Round this turn.
Scald
80
100%
15
30% chance to burn the target. Thaws target.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Surf
90
100%
15
Hits adjacent Pokemon. Double damage on Dive.
Swift
60
--
20
This move does not check accuracy. Hits foes.
Twister
40
100%
20
20% chance to flinch the foe(s).
Water Gun
40
100%
25
No additional effect.
Water Pulse
60
100%
20
20% chance to confuse the target.
Weather Ball
50
100%
10
Power doubles and type varies in each weather.
Whirlpool
35
85%
15
Traps and damages the target for 4-5 turns.
Aqua Tail
90
90%
10
No additional effect.
Avalanche
60
100%
10
Power doubles if user is damaged by the target.
Body Slam
85
100%
15
30% chance to paralyze the target.
Breaking Swipe
60
100%
15
100% chance to lower adjacent foes' Atk by 1.
Brutal Swing
60
100%
20
No additional effect. Hits adjacent Pokemon.
Bulldoze
60
100%
20
100% chance lower adjacent Pkmn Speed by 1.
Dive
80
100%
10
Dives underwater turn 1, strikes turn 2.
Dragon Tail
60
90%
10
Forces the target to switch to a random ally.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Flail
--
100%
15
More power the less HP the user has left.
Giga Impact
150
90%
5
User cannot move next turn.
Iron Head
80
100%
15
30% chance to flinch the target.
Iron Tail
100
75%
15
30% chance to lower the target's Defense by 1.
Tackle
40
100%
35
No additional effect.
Waterfall
80
100%
15
20% chance to flinch the target.
Wrap
15
90%
20
Traps and damages the target for 4-5 turns.
Aqua Ring
--
--
20
User recovers 1/16 max HP per turn.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Coil
--
--
20
Raises user's Attack, Defense, accuracy by 1.
Confuse Ray
--
100%
10
Confuses the target.
Dragon Dance
--
--
20
Raises the user's Attack and Speed by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Hail
--
--
10
For 5 turns, hail crashes down.
Haze
--
--
30
Eliminates all stat changes.
Helping Hand
--
--
20
One adjacent ally's move power is 1.5x this turn.
Hypnosis
--
60%
20
Causes the target to fall asleep.
Imprison
--
--
10
No foe can use any move known by the user.
Life Dew
--
--
10
Heals the user (and allies) by 1/4 amount.
Light Screen
--
--
30
For 5 turns, special damage to allies is halved.
Mist
--
--
30
For 5 turns, protects user's party from stat drops.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Recover
--
--
10
Heals the user by 50% of its max HP.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Safeguard
--
--
25
For 5 turns, protects user's party from status.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Splash
--
--
40
No competitive use.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Tickle
--
100%
20
Lowers the target's Attack and Defense by 1.

Combo List


These are a list of several common move combinations Milotic can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SS Move and Ability Combos for Milotic

Create a build


Have an idea in mind for Milotic that you'd like to test? Customize the IVs, EVs and their Sword/Shield moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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