Competitive Information for Tyranitar [Sword/Shield]

Competitive Pokemon Sword/Shield Movesets and Strategies for Tyranitar tyranitar
Base Stats for Tyranitar

Rock / Dark

Abilities:
Sand StreamSand Stream: On switch-in, this Pokemon summons Sandstorm.
,
UnnerveUnnerve: While this Pokemon is active, it prevents opposing Pokemon from using their Berries.


Evolutions / Family:
Larvitar
Pupitar
Tyranitar

Weakness Chart for Rock/Dark-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
2x
0.5x
  
  
2x
4x
0.5x
0.5x
0.5x
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
2x
2x
  
0.5x
0.5x
0x
  
2x
2x
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for TyranitarVisit Serebii's Pokedex for location, breeding, and other game details about TyranitarVisit Bulbapedia for more information about TyranitarVisit Pikalytics for competitive usage stats on Tyranitar

Movesets for Singles


What is a good competitive moveset for Tyranitar? These builds have been optimized for Pokemon competing in Sword/Shield Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sword/Shield generation metagame.


Common single-battle team mates for Tyranitar in Pokemon Sword/Shield:

TogekissExcadrillIncineroarMiloticRotom-WashConkeldurrDragapultRotom-MowGastrodonPersian-Alola


Tyranitar is pretty popular Rock and Dark-typed Pokemon. It's a pretty usual sight to see Tyranitar out in the 8th generation battlefield. Tyranitar is weak to Bug, Fairy, Fighting, Grass, Ground, Steel, and Water-typed attacks.


Species: Tyranitar
Item: Weakness Policy / Lum Berry
Ability: Sand Stream
Nature: Adamant (+Atk, -SpA)
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Superpower / Brick Break
- Crunch
- Rock Slide
- Protect

Physical Tank Tyranitar (Popular/Trending)

Tyranitar is an interesting Physical Tank. It's purpose is to take a hefty amount of physical hits while dealing some decent damage. Weakness Policy activates if Tyranitar is hit by a super effective move. The Weakness Policy is consumed and its Attack and Special Attack are increased by two stages each. With Sand Stream, on switch-in Tyranitar summons sandstorm.

Superpower is a physical 120-base power Fighting-type move (lowers your Tyranitar's attack and defense by 1 stage).
Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
Crunch is a physical STAB-boosted 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to flinch the foes).
Protect is a status move (prevents moves from affecting your Tyranitar this turn).




Species: Tyranitar
Item: Smooth Rock / Chople Berry
Ability: Sand Stream
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Foul Play / Crunch
- Superpower
- Outrage
- Rock Slide

Physical Sweeper Tyranitar (Sand Stream)

Tyranitar is popular Physical Sweeper. The purpose of this moveset is to take down the opponent's team with brute physical power. Life Orb boosts the power of Tyranitar's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Sand Stream, on switch-in Tyranitar summons sandstorm.

Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
Crunch is a physical STAB-boosted 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
Superpower is a physical 120-base power Fighting-type move (lowers your Tyranitar's attack and defense by 1 stage).
Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. confuses your Tyranitar afterwards).
Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to flinch the foes).




Species: Tyranitar
Item: Choice Scarf
Ability: Sand Stream
Nature: Adamant (+Atk, -SpA)
EVs: 225 Hp / 252 Atk / 33 SpD
Moveset:
- Stone Edge
- Outrage
- Earthquake
- Low Kick

Tyranitar Physical Tank (Choice Scarf)

Tyranitar is a stupendous Physical Tank. It's purpose is to take a mighty amount of physical hits while dealing some decent damage. Choice Scarf will increase Tyranitar's speed by 1.5x but will lock you into the first move you pick. With Sand Stream, on switch-in Tyranitar summons sandstorm.

Stone Edge is a physical STAB-boosted 100-base power Rock-type move (high critical hit ratio).
Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. confuses your Tyranitar afterwards).
Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).
Low Kick is a physical 0-base power Fighting-type move (more power the heavier the target).




Species: Tyranitar
Item: Leftovers
Ability: Sand Stream
Nature: Sassy (+SpD, -Spe)
EVs: 242 Hp / 213 Atk / 55 Def
Moveset:
- Iron Defense
- Outrage
- Rock Slide
- Ice Beam / Low Kick

Tyranitar Physical Tank (T-tar Special)

Tyranitar is an outstanding Physical Tank. It attempts to take a hefty amount of physical hits while dealing some decent damage. Leftovers are always a great recovery option to ensure Tyranitar last longer regaining it's health points every turn. With Sand Stream, on switch-in Tyranitar summons sandstorm.

Iron Defense is a status move (raises your Tyranitar's defense by 2 stages).
Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. confuses your Tyranitar afterwards).
Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to flinch the foes).
Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
Low Kick is a physical 0-base power Fighting-type move (more power the heavier the target).



Movesets for Doubles


What is a good doubles moveset for Tyranitar? These builds have been optimized for Sword/Shield Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sword/Shield generation metagame.


Common double-battle team mates for Tyranitar in Pokemon Sword/Shield:

ExcadrillCorviknightAegislashFerrothornHippowdonToxapexCelebiMelmetalDiglettJellicentBraviaryPolteageist


Species: Tyranitar
Item: Smooth Rock / Chople Berry
Ability: Sand Stream
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Rock Slide
- Earthquake
- Foul Play / Brutal Swing
- Superpower

Doubles Physical Sweeper Tyranitar (Sand Stream)

Tyranitar is an interesting Physical Sweeper. This moveset attempts to take down the opponent's team with brute physical power. Life Orb boosts the power of Tyranitar's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Sand Stream, on switch-in Tyranitar summons sandstorm.

Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to flinch the foes).
Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).
Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
Brutal Swing is a physical STAB-boosted 60-base power Dark-type move (no additional effect. hits adjacent pokemon).
Superpower is a physical 120-base power Fighting-type move (lowers your Tyranitar's attack and defense by 1 stage).



Movepool


Wondering what moves can Tyranitar learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Ancient Power
60
100%
5
10% chance to raise all stats by 1 (not acc/eva).
Blizzard
110
70%
5
10% chance to freeze foe(s). Can't miss in hail.
Dark Pulse
80
100%
15
20% chance to flinch the target.
Dragon Pulse
85
100%
10
No additional effect.
Earth Power
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Fire Blast
110
85%
5
10% chance to burn the target.
Flamethrower
90
100%
15
10% chance to burn the target.
Focus Blast
120
70%
5
10% chance to lower the target's Sp. Def by 1.
Hydro Pump
110
80%
5
No additional effect.
Hyper Beam
150
90%
5
User cannot move next turn.
Ice Beam
90
100%
10
10% chance to freeze the target.
Muddy Water
90
85%
10
30% chance to lower the foe(s) accuracy by 1.
Round
60
100%
15
Power doubles if others used Round this turn.
Snarl
55
95%
15
100% chance to lower the foe(s) Sp. Atk by 1.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Surf
90
100%
15
Hits adjacent Pokemon. Double damage on Dive.
Thunder
110
70%
10
30% chance to paralyze. Can't miss in rain.
Thunderbolt
90
100%
15
10% chance to paralyze the target.
Uproar
90
100%
10
Lasts 3 turns. Active Pokemon cannot fall asleep.
Whirlpool
35
85%
15
Traps and damages the target for 4-5 turns.
Assurance
60
100%
10
Power doubles if target was damaged this turn.
Avalanche
60
100%
10
Power doubles if user is damaged by the target.
Bite
60
100%
25
30% chance to flinch the target.
Body Press
80
100%
10
Uses Def instead of Atk in damage calculation.
Body Slam
85
100%
15
30% chance to paralyze the target.
Breaking Swipe
60
100%
15
100% chance to lower adjacent foes' Atk by 1.
Brick Break
75
100%
15
Destroys screens, unless the target is immune.
Brutal Swing
60
100%
20
No additional effect. Hits adjacent Pokemon.
Bulldoze
60
100%
20
100% chance lower adjacent Pkmn Speed by 1.
Crunch
80
100%
15
20% chance to lower the target's Defense by 1.
Dig
80
100%
10
Digs underground turn 1, strikes turn 2.
Dragon Claw
80
100%
15
No additional effect.
Earthquake
100
100%
10
Hits adjacent Pokemon. Double damage on Dig.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Fire Fang
65
95%
15
10% chance to burn. 10% chance to flinch.
Fire Punch
75
100%
15
10% chance to burn the target.
Fling
--
100%
10
Flings the user's item at the target. Power varies.
Foul Play
95
100%
15
Uses target's Attack stat in damage calculation.
Giga Impact
150
90%
5
User cannot move next turn.
Heavy Slam
--
100%
10
More power the heavier the user than the target.
High Horsepower
95
95%
10
No additional effect.
Ice Fang
65
95%
15
10% chance to freeze. 10% chance to flinch.
Ice Punch
75
100%
15
10% chance to freeze the target.
Iron Head
80
100%
15
30% chance to flinch the target.
Iron Tail
100
75%
15
30% chance to lower the target's Defense by 1.
Low Kick
--
100%
20
More power the heavier the target.
Mega Kick
120
75%
5
No additional effect.
Mega Punch
80
85%
20
No additional effect.
Outrage
120
100%
10
Lasts 2-3 turns. Confuses the user afterwards.
Payback
50
100%
10
Power doubles if the user moves after the target.
Retaliate
70
100%
5
Power doubles if an ally fainted last turn.
Revenge
60
100%
10
Power doubles if user is damaged by the target.
Rock Blast
25
90%
10
Hits 2-5 times in one turn.
Rock Slide
75
90%
10
30% chance to flinch the foe(s).
Rock Throw
50
90%
15
No additional effect.
Rock Tomb
60
95%
15
100% chance to lower the target's Speed by 1.
Sand Tomb
35
85%
15
Traps and damages the target for 4-5 turns.
Shadow Claw
70
100%
15
High critical hit ratio.
Stomp
65
100%
20
30% chance to flinch the target.
Stomping Tantrum
75
100%
10
Power doubles if the user's last move failed.
Stone Edge
100
80%
5
High critical hit ratio.
Superpower
120
100%
5
Lowers the user's Attack and Defense by 1.
Tackle
40
100%
35
No additional effect.
Thrash
120
100%
10
Lasts 2-3 turns. Confuses the user afterwards.
Thunder Fang
65
95%
15
10% chance to paralyze. 10% chance to flinch.
Thunder Punch
75
100%
15
10% chance to paralyze the target.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Curse
--
--
10
Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Dragon Dance
--
--
20
Raises the user's Attack and Speed by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Focus Energy
--
--
30
Raises the user's critical hit ratio by 2.
Iron Defense
--
--
15
Raises the user's Defense by 2.
Leer
--
100%
30
Lowers the foe(s) Defense by 1.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Sandstorm
--
--
10
For 5 turns, a sandstorm rages.
Scary Face
--
100%
10
Lowers the target's Speed by 2.
Screech
--
85%
40
Lowers the target's Defense by 2.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Stealth Rock
--
--
20
Hurts foes on switch-in. Factors Rock weakness.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Taunt
--
100%
20
Target can't use status moves its next 3 turns.
Thunder Wave
--
90%
20
Paralyzes the target.

Combo List


These are a list of several common move combinations Tyranitar can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SS Move and Ability Combos for Tyranitar

Create a build


Have an idea in mind for Tyranitar that you'd like to test? Customize the IVs, EVs and their Sword/Shield moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



Hooh
This feature is currently in the final stages of development.