Competitive Information for Excadrill [Sword/Shield]

Competitive Pokemon Sword/Shield Movesets and Strategies for Excadrill excadrill
Base Stats for Excadrill

Ground / Steel

Abilities:
Mold BreakerMold Breaker: This Pokemon's moves and their effects ignore the Abilities of other Pokemon.
,
Sand ForceSand Force: This Pokemon's Ground/Rock/Steel attacks do 1.3x in Sandstorm; immunity to it.
,
Sand RushSand Rush: If Sandstorm is active, this Pokemon's Speed is doubled; immunity to Sandstorm.


Evolutions / Family:
Drilbur
Excadrill

Weakness Chart for Ground/Steel-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
0.5x
  
0.5x
0x
0.5x
2x
2x
0.5x
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
2x
  
0.5x
0x
0.5x
0.25x
0.5x
2x
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for ExcadrillVisit Serebii's Pokedex for location, breeding, and other game details about ExcadrillVisit Bulbapedia for more information about ExcadrillVisit Pikalytics for competitive usage stats on Excadrill

Movesets for Singles


What is a good competitive moveset for Excadrill? These builds have been optimized for Pokemon competing in Sword/Shield Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sword/Shield generation metagame.


Common single-battle team mates for Excadrill in Pokemon Sword/Shield:

TogekissIncineroarRotom-WashTyranitarConkeldurrDragapultMiloticVenusaurRotom-MowWhimsicott


Excadrill is pretty popular Ground and Steel-typed Pokemon. Excadrill is a normal Pokemon to see in Generation 8. Excadrill is weak to Fighting, Fire, Ground, and Water-typed attacks.


Species: Excadrill
Item: Focus Sash / Life Orb
Ability: Mold Breaker
Nature: Jolly (+Spe, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- High Horsepower / Earthquake
- Iron Head
- Rock Slide
- Protect / Swords Dance

Physical Sweeper Excadrill (Popular/Trending)

Excadrill is an interesting Physical Sweeper. It is primarily designed to take down the opponent's team with brute physical power. Focus Sash helps protect Excadrill from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Excadrill's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Mold Breaker, Excadrill's moves and their effects ignore the abilities of other pokemon.

High Horsepower is a physical STAB-boosted 95-base power Ground-type move that deals a large amount of damage.
Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).
Iron Head is a physical STAB-boosted 80-base power Steel-type move (30% chance to flinch the target).
Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
Protect is a status move (prevents moves from affecting your Excadrill this turn).
Swords Dance is a status move (raises your Excadrill's attack by 2 stages).




Species: Excadrill
Item: Life Orb / Focus Sash
Ability: Sand Rush
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Earthquake / High Horsepower
- Iron Head
- X-Scissor
- Poison Jab

Physical Sweeper Excadrill (Sand Rush)

Excadrill is a decent Physical Sweeper. It attempts to take down the opponent's team with brute physical power. Focus Sash helps protect Excadrill from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Excadrill's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Sand Rush, if sandstorm is active Excadrill's speed is doubled; immunity to sandstorm.

Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).
High Horsepower is a physical STAB-boosted 95-base power Ground-type move that deals a mighty amount of damage.
Iron Head is a physical STAB-boosted 80-base power Steel-type move (30% chance to flinch the target).
X-Scissor is a physical 80-base power Bug-type move that deals a large amount of damage.
Poison Jab is a physical 80-base power Poison-type move (30% chance to poison the target).




Species: Excadrill
Item: Air Balloon
Ability: Sand Rush
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Iron Head
- Rock Slide
- Earthquake
- Swords Dance

Excadrill Physical Sweeper (Uberdrill)

Excadrill is a phenomenal Physical Sweeper. It is designed to take down the opponent's team with brute physical power. With Sand Rush, if sandstorm is active Excadrill's speed is doubled; immunity to sandstorm. Works best in Sandstorm but still works incredibly well without it... Swords dance first turn and sweep the other trainer's team away.

Iron Head is a physical STAB-boosted 80-base power Steel-type move (30% chance to flinch the target).
Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).
Swords Dance is a status move (raises your Excadrill's attack by 2 stages).



Movesets for Doubles


What is a good doubles moveset for Excadrill? These builds have been optimized for Sword/Shield Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sword/Shield generation metagame.


Common double-battle team mates for Excadrill in Pokemon Sword/Shield:

TyranitarCloysterHippowdonBisharpDracovishRotom-WashHawluchaGyaradosCelebiVikavoltNecrozmaJellicent


Species: Excadrill
Item: Life Orb / Focus Sash
Ability: Sand Rush
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Earthquake / High Horsepower
- Rock Slide
- Iron Head
- Brutal Swing

Doubles Physical Sweeper Excadrill (Sand Rush)

Excadrill is a phenomenal Physical Sweeper. This moveset attempts to take down the opponent's team with brute physical power. Focus Sash helps protect Excadrill from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Excadrill's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Sand Rush, if sandstorm is active Excadrill's speed is doubled; immunity to sandstorm.

Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).
High Horsepower is a physical STAB-boosted 95-base power Ground-type move that deals a large amount of damage.
Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
Iron Head is a physical STAB-boosted 80-base power Steel-type move (30% chance to flinch the target).
Brutal Swing is a physical 60-base power Dark-type move (no additional effect. hits adjacent pokemon).



Movepool


Wondering what moves can Excadrill learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Earth Power
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Focus Blast
120
70%
5
10% chance to lower the target's Sp. Def by 1.
Hyper Beam
150
90%
5
User cannot move next turn.
Mud Shot
55
95%
15
100% chance to lower the target's Speed by 1.
Mud-Slap
20
100%
10
100% chance to lower the target's accuracy by 1.
Round
60
100%
15
Power doubles if others used Round this turn.
Sludge Bomb
90
100%
10
30% chance to poison the target.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Steel Beam
140
95%
5
User loses 50% max HP.
Brick Break
75
100%
15
Destroys screens, unless the target is immune.
Brutal Swing
60
100%
20
No additional effect. Hits adjacent Pokemon.
Bulldoze
60
100%
20
100% chance lower adjacent Pkmn Speed by 1.
Crush Claw
75
95%
10
50% chance to lower the target's Defense by 1.
Dig
80
100%
10
Digs underground turn 1, strikes turn 2.
Drill Run
80
95%
10
High critical hit ratio.
Earthquake
100
100%
10
Hits adjacent Pokemon. Double damage on Dig.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Fissure
--
30%
5
OHKOs the target. Fails if user is a lower level.
Fling
--
100%
10
Flings the user's item at the target. Power varies.
Fury Swipes
18
80%
15
Hits 2-5 times in one turn.
Giga Impact
150
90%
5
User cannot move next turn.
High Horsepower
95
95%
10
No additional effect.
Horn Drill
--
30%
5
OHKOs the target. Fails if user is a lower level.
Iron Head
80
100%
15
30% chance to flinch the target.
Metal Claw
50
95%
35
10% chance to raise the user's Attack by 1.
Poison Jab
80
100%
20
30% chance to poison the target.
Rapid Spin
50
100%
40
Free user from hazards/bind/Leech Seed; +1 Spe.
Rock Blast
25
90%
10
Hits 2-5 times in one turn.
Rock Slide
75
90%
10
30% chance to flinch the foe(s).
Rock Tomb
60
95%
15
100% chance to lower the target's Speed by 1.
Sand Tomb
35
85%
15
Traps and damages the target for 4-5 turns.
Scratch
40
100%
35
No additional effect.
Shadow Claw
70
100%
15
High critical hit ratio.
Slash
70
100%
20
High critical hit ratio.
Smart Strike
70
--
10
This move does not check accuracy.
Stomping Tantrum
75
100%
10
Power doubles if the user's last move failed.
Submission
80
80%
20
Has 1/4 recoil.
X-Scissor
80
100%
15
No additional effect.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Hone Claws
--
--
15
Raises the user's Attack and accuracy by 1.
Iron Defense
--
--
15
Raises the user's Defense by 2.
Metal Sound
--
85%
40
Lowers the target's Sp. Def by 2.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Sandstorm
--
--
10
For 5 turns, a sandstorm rages.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Stealth Rock
--
--
20
Hurts foes on switch-in. Factors Rock weakness.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Swords Dance
--
--
20
Raises the user's Attack by 2.

Combo List


These are a list of several common move combinations Excadrill can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SS Move and Ability Combos for Excadrill

Create a build


Have an idea in mind for Excadrill that you'd like to test? Customize the IVs, EVs and their Sword/Shield moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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