Competitive Information for Hawlucha [Sword/Shield]

Competitive Pokemon Sword/Shield Movesets and Strategies for Hawlucha hawlucha
Base Stats for Hawlucha

Fighting / Flying

Abilities:
LimberLimber: This Pokemon cannot be paralyzed. Gaining this Ability while paralyzed cures it.
,
Mold BreakerMold Breaker: This Pokemon's moves and their effects ignore the Abilities of other Pokemon.
,
UnburdenUnburden: Speed is doubled on held item loss; boost is lost if it switches, gets new item/Ability.


Evolutions / Family:
Hawlucha

Weakness Chart for Fighting/Flying-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
0.25x
0.5x
  
2x
2x
0.5x
  
2x
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
0.5x
0x
2x
  
  
2x
  
  
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for HawluchaVisit Serebii's Pokedex for location, breeding, and other game details about HawluchaVisit Bulbapedia for more information about HawluchaVisit Pikalytics for competitive usage stats on Hawlucha

Movesets for Singles


What is a good competitive moveset for Hawlucha? These builds have been optimized for Pokemon competing in Sword/Shield Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sword/Shield generation metagame.


Common single-battle team mates for Hawlucha in Pokemon Sword/Shield:

Indeedee-FIncineroarRotom-WashRhyperiorDusclopsDuraludonInteleonDragapultSandacondaTorkoal


Hawlucha is a notable Fighting and Flying-typed Pokemon. It's a not-uncommon sight to see Hawlucha out in the 8th generation battlefield. Hawlucha is weak to Electric, Fairy, Flying, Ice, and Psychic-typed attacks.


Species: Hawlucha
Item: Psychic Seed / Weakness Policy
Ability: Unburden
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Brave Bird
- Close Combat
- Protect
- Swords Dance

Physical Sweeper Hawlucha (Analytic)

Hawlucha is an outstanding Physical Sweeper. This moveset attempts to take down the opponent's team with brute physical power. Weakness Policy activates if Hawlucha is hit by a super effective move. The Weakness Policy is consumed and its Attack and Special Attack are increased by two stages each. With Unburden, speed is doubled on held item loss; boost is lost if it switches gets new item/ability.

Brave Bird is a physical STAB-boosted 120-base power Flying-type move (has 33% recoil).
Close Combat is a physical STAB-boosted 120-base power Fighting-type move (lowers your Hawlucha's defense and special defense by 1 stage).
Protect is a status move (prevents moves from affecting your Hawlucha this turn).
Swords Dance is a status move (raises your Hawlucha's attack by 2 stages).




Species: Hawlucha
Item: Life Orb / Focus Sash
Ability: Unburden
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Close Combat / Superpower
- Brave Bird / Sky Attack
- Poison Jab
- Iron Head

Physical Sweeper Hawlucha (Unburden)

Hawlucha is a marvelous Physical Sweeper. It is primarily designed to take down the opponent's team with brute physical power. Focus Sash helps protect Hawlucha from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Hawlucha's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Unburden, speed is doubled on held item loss; boost is lost if it switches gets new item/ability.

Close Combat is a physical STAB-boosted 120-base power Fighting-type move (lowers your Hawlucha's defense and special defense by 1 stage).
Superpower is a physical STAB-boosted 120-base power Fighting-type move (lowers your Hawlucha's attack and defense by 1 stage).
Brave Bird is a physical STAB-boosted 120-base power Flying-type move (has 33% recoil).
Sky Attack is a physical STAB-boosted 140-base power Flying-type move (charges, then hits turn 2. 30% flinch. high crit).
Poison Jab is a physical 80-base power Poison-type move (30% chance to poison the target).
Iron Head is a physical 80-base power Steel-type move (30% chance to flinch the target).




Species: Hawlucha
Item: Life Orb / Focus Sash
Ability: Unburden
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Round / Snore
- Grass Knot
- Roost
- Detect

Special Sweeper Hawlucha (Unburden)

Hawlucha is an awesome Special Sweeper. It's purpose is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Hawlucha from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Hawlucha's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Unburden, speed is doubled on held item loss; boost is lost if it switches gets new item/ability.

Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
Snore is a special 50-base power Normal-type move (Hawlucha must be asleep. 30% chance to flinch target).
Grass Knot is a special 0-base power Grass-type move (more power the heavier the target).
Roost is a status move (heals 50% hp. flying-type removed until turn ends).
Detect is a status move (prevents moves from affecting your Hawlucha this turn).




Species: Hawlucha
Item: Power Herb
Ability: Unburden
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Acrobatics
- Sky Attack
- High Jump Kick
- Swords Dance

Hawlucha Physical Sweeper (Mucha Lucha)

Hawlucha is a sensational Physical Sweeper. It tries to take down the opponent's team with brute physical power. With Unburden, speed is doubled on held item loss; boost is lost if it switches gets new item/ability. Power Herb allows certain 2-turn attacks to be completed in 1. For this moveset try using Sky Attack as soon as possible. This will consume your Power Herb, increasing the power of your acrobatics and as well as activating unburden which doubles your speed!

Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Hawlucha has no held item).
Sky Attack is a physical STAB-boosted 140-base power Flying-type move (charges, then hits turn 2. 30% flinch. high crit).
High Jump Kick is a physical STAB-boosted 130-base power Fighting-type move (Hawlucha is hurt by 50% of its max hp if it misses).
Swords Dance is a status move (raises your Hawlucha's attack by 2 stages).



Movesets for Doubles


What is a good doubles moveset for Hawlucha? These builds have been optimized for Sword/Shield Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sword/Shield generation metagame.


Common double-battle team mates for Hawlucha in Pokemon Sword/Shield:

ExcadrillBisharpCloysterHydreigonMimikyuGrimmsnarlNecrozmaPincurchinGyaradosNinetales-AlolaRaichu-AlolaRibombee


Species: Hawlucha
Item: Life Orb / Focus Sash
Ability: Unburden
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Superpower / Close Combat
- Brave Bird / Sky Attack
- Rock Slide
- Poison Jab

Doubles Physical Sweeper Hawlucha (Unburden)

Hawlucha is an astounding Physical Sweeper. It's designed to take down the opponent's team with brute physical power. Focus Sash helps protect Hawlucha from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Hawlucha's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Unburden, speed is doubled on held item loss; boost is lost if it switches gets new item/ability.

Superpower is a physical STAB-boosted 120-base power Fighting-type move (lowers your Hawlucha's attack and defense by 1 stage).
Close Combat is a physical STAB-boosted 120-base power Fighting-type move (lowers your Hawlucha's defense and special defense by 1 stage).
Brave Bird is a physical STAB-boosted 120-base power Flying-type move (has 33% recoil).
Sky Attack is a physical STAB-boosted 140-base power Flying-type move (charges, then hits turn 2. 30% flinch. high crit).
Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
Poison Jab is a physical 80-base power Poison-type move (30% chance to poison the target).




Species: Hawlucha
Item: Life Orb / Focus Sash
Ability: Unburden
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Round / Snore
- Grass Knot
- Roost
- Detect

Doubles Special Sweeper Hawlucha (Unburden)

Hawlucha is a phenomenal Special Sweeper. It's designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Hawlucha from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Hawlucha's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Unburden, speed is doubled on held item loss; boost is lost if it switches gets new item/ability.

Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
Snore is a special 50-base power Normal-type move (Hawlucha must be asleep. 30% chance to flinch target).
Grass Knot is a special 0-base power Grass-type move (more power the heavier the target).
Roost is a status move (heals 50% hp. flying-type removed until turn ends).
Detect is a status move (prevents moves from affecting your Hawlucha this turn).



Movepool


Wondering what moves can Hawlucha learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Focus Blast
120
70%
5
10% chance to lower the target's Sp. Def by 1.
Grass Knot
--
100%
20
More power the heavier the target.
Round
60
100%
15
Power doubles if others used Round this turn.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Swift
60
--
20
This move does not check accuracy. Hits foes.
Acrobatics
55
100%
15
Power doubles if the user has no held item.
Aerial Ace
60
--
20
This move does not check accuracy.
Assurance
60
100%
10
Power doubles if target was damaged this turn.
Body Press
80
100%
10
Uses Def instead of Atk in damage calculation.
Bounce
85
85%
5
Bounces turn 1. Hits turn 2. 30% paralyze.
Brave Bird
120
100%
15
Has 33% recoil.
Brick Break
75
100%
15
Destroys screens, unless the target is immune.
Close Combat
120
100%
5
Lowers the user's Defense and Sp. Def by 1.
Cross Chop
100
80%
5
High critical hit ratio.
Dig
80
100%
10
Digs underground turn 1, strikes turn 2.
Drain Punch
75
100%
10
User recovers 50% of the damage dealt.
Endeavor
--
100%
5
Lowers the target's HP to the user's HP.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
False Swipe
40
100%
40
Always leaves the target with at least 1 HP.
Feint
30
100%
10
Nullifies Detect, Protect, and Quick/Wide Guard.
Fire Punch
75
100%
15
10% chance to burn the target.
Fling
--
100%
10
Flings the user's item at the target. Power varies.
Fly
90
95%
15
Flies up on first turn, then strikes the next turn.
Flying Press
100
95%
10
Combines Flying in its type effectiveness.
Giga Impact
150
90%
5
User cannot move next turn.
High Jump Kick
130
90%
10
User is hurt by 50% of its max HP if it misses.
Iron Head
80
100%
15
30% chance to flinch the target.
Low Kick
--
100%
20
More power the heavier the target.
Low Sweep
65
100%
20
100% chance to lower the target's Speed by 1.
Mega Kick
120
75%
5
No additional effect.
Mega Punch
80
85%
20
No additional effect.
Payback
50
100%
10
Power doubles if the user moves after the target.
Poison Jab
80
100%
20
30% chance to poison the target.
Retaliate
70
100%
5
Power doubles if an ally fainted last turn.
Revenge
60
100%
10
Power doubles if user is damaged by the target.
Reversal
--
100%
15
More power the less HP the user has left.
Rock Slide
75
90%
10
30% chance to flinch the foe(s).
Rock Tomb
60
95%
15
100% chance to lower the target's Speed by 1.
Sky Attack
140
90%
5
Charges, then hits turn 2. 30% flinch. High crit.
Steel Wing
70
90%
25
10% chance to raise the user's Defense by 1.
Stone Edge
100
80%
5
High critical hit ratio.
Submission
80
80%
20
Has 1/4 recoil.
Superpower
120
100%
5
Lowers the user's Attack and Defense by 1.
Tackle
40
100%
35
No additional effect.
Throat Chop
80
100%
15
For 2 turns, the target cannot use sound moves.
Thunder Punch
75
100%
15
10% chance to paralyze the target.
U-turn
70
100%
20
User switches out after damaging the target.
Wing Attack
60
100%
35
No additional effect.
X-Scissor
80
100%
15
No additional effect.
Zen Headbutt
80
90%
15
20% chance to flinch the target.
Agility
--
--
30
Raises the user's Speed by 2.
Ally Switch
--
--
15
The user swaps positions with its ally.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Baton Pass
--
--
40
User switches, passing stat changes and more.
Bulk Up
--
--
20
Raises the user's Attack and Defense by 1.
Defog
--
--
15
-1 evasion; clears user and target side's hazards.
Detect
--
--
5
Prevents moves from affecting the user this turn.
Encore
--
100%
5
Target repeats its last move for its next 3 turns.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Entrainment
--
100%
15
The target's Ability changes to match the user's.
Feather Dance
--
100%
15
Lowers the target's Attack by 2.
Helping Hand
--
--
20
One adjacent ally's move power is 1.5x this turn.
Hone Claws
--
--
15
Raises the user's Attack and accuracy by 1.
Mean Look
--
--
5
Prevents the target from switching out.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Quick Guard
--
--
15
Protects allies from priority attacks this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Roost
--
--
10
Heals 50% HP. Flying-type removed 'til turn ends.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Swords Dance
--
--
20
Raises the user's Attack by 2.
Taunt
--
100%
20
Target can't use status moves its next 3 turns.
Work Up
--
--
30
Raises the user's Attack and Sp. Atk by 1.

Combo List


These are a list of several common move combinations Hawlucha can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SS Move and Ability Combos for Hawlucha

Create a build


Have an idea in mind for Hawlucha that you'd like to test? Customize the IVs, EVs and their Sword/Shield moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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